Add rambo patches
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@ -125,7 +125,9 @@ int amDongleUpdate()
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int amDongleUserInfoEx(int a, int b, char *_arcadeContext)
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{
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if (getConfig()->crc32 == INITIALD_4_REVE)
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if (getConfig()->crc32 == RAMBO)
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memcpy(_arcadeContext, "SBQL", 4);
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else if (getConfig()->crc32 == INITIALD_4_REVE)
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memcpy(_arcadeContext, "SBNK", 4);
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else if (getConfig()->crc32 == INITIALD_5_EXP_20)
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memcpy(_arcadeContext, "SBPF", 4);
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@ -930,6 +932,10 @@ int initPatch()
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detourFunction(0x082c4746, amDongleInit);
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detourFunction(0x082c3201, amDongleIsAvailable);
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detourFunction(0x082c3bf7, amDongleUpdate);
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detourFunction(0x082c460d, amDongleUserInfoEx);
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detourFunction(0x082c321e, amDongleIsDevelop);
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detourFunction(0x080e4262, stubRetZero);
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detourFunction(0x080e3e94, stubRetZero);
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// Fixes
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detourFunction(0x082c308d, amDipswGetData);
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detourFunction(0x082c3103, amDipswSetLed);
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