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# SEGA Dump Tools
A compilation of scripts and documents regarding SEGA update encryption.
## Filesystem Tools
If you want to decrypt and extract .app or .opt files, head over to the [Filesystem](./tools/Filesystem/) folder.
## ALL.NET ID List
[List](./docs/ALL.NET%20ID%20List/ALL.NET%20ID%20List.xlsx) of all ALL.NET games with their respective game codes
You'll find the most up to date info on DataMonster's [spreadsheet](https://docs.google.com/spreadsheets/d/1RMhj6GlQoehH7AEOl1sSRKCGD3pEUNd8spki5Bhw7sw/edit).
## Extras
This repo also has a bunch of other stuff like old tools and decryption keys, feel free to look around if you're interested.

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<meta http-equiv="Content-Type" content="text/html; charset=utf-8"><link type="text/css" rel="stylesheet" href="resources/sheet.css" >
<style type="text/css">.ritz .waffle a { color: inherit; }.ritz .waffle .s0{background-color:#ffffff;text-align:center;color:#000000;font-family:'Arial';font-size:10pt;vertical-align:bottom;white-space:nowrap;direction:ltr;padding:0px 3px 0px 3px;}</style><div class="ritz grid-container" dir="ltr"><table class="waffle" cellspacing="0" cellpadding="0"><thead><tr><th class="row-header freezebar-origin-ltr"></th><th id="1152062920C0" style="width:100px;" class="column-headers-background">A</th><th id="1152062920C1" style="width:100px;" class="column-headers-background">B</th><th id="1152062920C2" style="width:100px;" class="column-headers-background">C</th><th id="1152062920C3" style="width:100px;" class="column-headers-background">D</th><th id="1152062920C4" style="width:100px;" class="column-headers-background">E</th><th id="1152062920C5" style="width:100px;" class="column-headers-background">F</th></tr></thead><tbody><tr style="height: 20px"><th id="1152062920R0" style="height: 20px;" class="row-headers-background"><div class="row-header-wrapper" style="line-height: 20px">1</div></th><td class="s0" colspan="6">Please add a question mark (?) after the item you are not sure about.</td></tr><tr style="height: 20px"><th id="1152062920R1" style="height: 20px;" class="row-headers-background"><div class="row-header-wrapper" style="line-height: 20px">2</div></th><td class="s0" colspan="6">Please add the game title in other languages, if the game released in that region use a different marquee/banner/logo etc. that made the game hard to identify for average foreigners. See SDGB, SDFE and SDHN.</td></tr></tbody></table></div>

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<meta http-equiv="Content-Type" content="text/html; charset=utf-8"><link type="text/css" rel="stylesheet" href="resources/sheet.css" >
<style type="text/css">.ritz .waffle a { color: inherit; }.ritz .waffle .s1{background-color:#ffffff;text-align:center;color:#000000;font-family:'Arial';font-size:10pt;vertical-align:bottom;white-space:nowrap;direction:ltr;padding:0px 3px 0px 3px;}.ritz .waffle .s0{background-color:#ffffff;text-align:center;color:#000000;font-family:'Arial';font-size:10pt;vertical-align:middle;white-space:nowrap;direction:ltr;padding:0px 3px 0px 3px;}</style><div class="ritz grid-container" dir="ltr"><table class="waffle" cellspacing="0" cellpadding="0"><thead><tr><th class="row-header freezebar-origin-ltr"></th><th id="1003711589C0" style="width:82px;" class="column-headers-background">A</th><th id="1003711589C1" style="width:246px;" class="column-headers-background">B</th><th id="1003711589C2" style="width:226px;" class="column-headers-background">C</th><th id="1003711589C3" style="width:131px;" class="column-headers-background">D</th></tr></thead><tbody><tr style="height: 20px"><th id="1003711589R0" style="height: 20px;" class="row-headers-background"><div class="row-header-wrapper" style="line-height: 20px">1</div></th><td class="s0">Code</td><td class="s0">Name</td><td class="s0">Board Type</td><td class="s0">Remark</td></tr><tr style="height: 20px"><th id="1003711589R1" style="height: 20px;" class="row-headers-background"><div class="row-header-wrapper" style="line-height: 20px">2</div></th><td class="s0">SBUZ</td><td class="s0">Mobile Suit Gundam Extreme VS.</td><td class="s0">Namco System 357</td><td class="s0"></td></tr><tr style="height: 20px"><th id="1003711589R2" style="height: 20px;" class="row-headers-background"><div class="row-header-wrapper" style="line-height: 20px">3</div></th><td class="s0">SBWJ</td><td class="s0">湾岸ミッドナイトマキシマムチューン<br>Wangan Midnight Maximum Tune</td><td class="s0">Namco System ES1/ES3/BNA1</td><td class="s0">WMMT4 ~ </td></tr><tr style="height: 20px"><th id="1003711589R3" style="height: 20px;" class="row-headers-background"><div class="row-header-wrapper" style="line-height: 20px">4</div></th><td class="s0">SBWY</td><td class="s0">太鼓の達人<br>Taiko no Tatsujin</td><td class="s0">Namco System 357/BNA1 Lite</td><td class="s0"></td></tr><tr style="height: 20px"><th id="1003711589R4" style="height: 20px;" class="row-headers-background"><div class="row-header-wrapper" style="line-height: 20px">5</div></th><td class="s0">SBZB</td><td class="s0">Mario Kart Arcade GP DX</td><td class="s0">Namco System ES3</td><td class="s0"></td></tr><tr style="height: 20px"><th id="1003711589R5" style="height: 20px;" class="row-headers-background"><div class="row-header-wrapper" style="line-height: 20px">6</div></th><td class="s0">SDAK</td><td class="s0">Pokken Tournament</td><td class="s0">Namco System ES3</td><td class="s0"></td></tr><tr style="height: 20px"><th id="1003711589R6" style="height: 20px;" class="row-headers-background"><div class="row-header-wrapper" style="line-height: 20px">7</div></th><td class="s1">SDBB</td><td class="s1">Synchronica</td><td class="s0">Namco System ES3</td><td class="s1"></td></tr><tr style="height: 20px"><th id="1003711589R7" style="height: 20px;" class="row-headers-background"><div class="row-header-wrapper" style="line-height: 20px">8</div></th><td class="s1">SDBS</td><td class="s1">Tekken 7</td><td class="s0">Namco System ES3</td><td class="s1">Maybe Vanilla Ver?</td></tr></tbody></table></div>

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<meta http-equiv="Content-Type" content="text/html; charset=utf-8"><link type="text/css" rel="stylesheet" href="resources/sheet.css" >
<style type="text/css">.ritz .waffle a { color: inherit; }.ritz .waffle .s1{background-color:#ffffff;text-align:center;font-weight:bold;color:#000000;font-family:'Arial';font-size:10pt;vertical-align:bottom;white-space:nowrap;direction:ltr;padding:0px 3px 0px 3px;}.ritz .waffle .s0{background-color:#ffffff;text-align:center;color:#000000;font-family:'Arial';font-size:10pt;vertical-align:bottom;white-space:nowrap;direction:ltr;padding:0px 3px 0px 3px;}</style><div class="ritz grid-container" dir="ltr"><table class="waffle" cellspacing="0" cellpadding="0"><thead><tr><th class="row-header freezebar-origin-ltr"></th><th id="270032438C0" style="width:100px;" class="column-headers-background">A</th><th id="270032438C1" style="width:100px;" class="column-headers-background">B</th><th id="270032438C2" style="width:100px;" class="column-headers-background">C</th><th id="270032438C3" style="width:195px;" class="column-headers-background">D</th><th id="270032438C4" style="width:194px;" class="column-headers-background">E</th></tr></thead><tbody><tr style="height: 20px"><th id="270032438R0" style="height: 20px;" class="row-headers-background"><div class="row-header-wrapper" style="line-height: 20px">1</div></th><td class="s0">Board Name</td><td class="s0">HW Code</td><td class="s0">HW Type</td><td class="s0">Value Model</td><td class="s0">Variable Model</td></tr><tr style="height: 20px"><th id="270032438R1" style="height: 20px;" class="row-headers-background"><div class="row-header-wrapper" style="line-height: 20px">2</div></th><td class="s0">Lindbergh</td><td class="s0">AAG</td><td class="s1">Yellow</td><td class="s1">sliver(?)/red</td><td class="s1">Blue (Windows Embedded)</td></tr><tr style="height: 20px"><th id="270032438R2" style="height: 20px;" class="row-headers-background"><div class="row-header-wrapper" style="line-height: 20px">3</div></th><td class="s0">Ringedge</td><td class="s0">AAL</td><td class="s0"><span style="font-family:Arial;font-weight:bold;color:#000000;">1</span><span style="font-family:Arial;color:#000000;"> / </span><span style="font-family:Arial;font-weight:bold;color:#000000;">2</span></td><td class="s0">RINGWIDE</td><td class="s0"></td></tr><tr style="height: 20px"><th id="270032438R3" style="height: 20px;" class="row-headers-background"><div class="row-header-wrapper" style="line-height: 20px">4</div></th><td class="s0">Nu</td><td class="s0">AAV</td><td class="s0"><span style="font-family:Arial;font-weight:bold;color:#000000;">1</span><span style="font-family:Arial;color:#000000;"> / </span><span style="font-family:Arial;font-weight:bold;color:#000000;">1.1</span><span style="font-family:Arial;color:#000000;"> / </span><span style="font-family:Arial;font-weight:bold;color:#000000;">2</span></td><td class="s0"></td><td class="s0"></td></tr><tr style="height: 20px"><th id="270032438R4" style="height: 20px;" class="row-headers-background"><div class="row-header-wrapper" style="line-height: 20px">5</div></th><td class="s0">Nu SX</td><td class="s0">AAW</td><td class="s0"></td><td class="s0"><span style="font-family:Arial;font-weight:bold;color:#000000;">SX</span><span style="font-family:Arial;color:#000000;"> / </span><span style="font-family:Arial;font-weight:bold;color:#000000;">SX1.1</span></td><td class="s0"></td></tr><tr style="height: 20px"><th id="270032438R5" style="height: 20px;" class="row-headers-background"><div class="row-header-wrapper" style="line-height: 20px">6</div></th><td class="s0">ALLS</td><td class="s0">ACA1</td><td class="s1">UX</td><td class="s1">HX / X2 ?</td><td class="s0">MX</td></tr><tr style="height: 20px"><th id="270032438R6" style="height: 20px;" class="row-headers-background"><div class="row-header-wrapper" style="line-height: 20px">7</div></th><td class="s0">ALLS 2</td><td class="s0">ACA2/ACA4?</td><td class="s1">UX2</td><td class="s1" dir="ltr">HX2 / HX2.1 </td><td class="s0">MX2.1</td></tr></tbody></table></div>

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# Fsdecrypt
This tool was made by beerpsi and it's latest version is available [here](https://gitea.tendokyu.moe/beerpsi/fsdecrypt)
This tool was made by Beerpsi and it's latest version is available [here](https://gitea.tendokyu.moe/beerpsi/fsdecrypt)
For simplicity's sake, you can use the pre-compiled [.exe](./fsdecrypt.exe)

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# Unsega
This tool was made by Elpis and it's latest version is available on the #links channel in 1cc.

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The scripts in this folder are used to extract .app and .opt files.
## Decryption
## How to decrypt updates
There are two tools you can use to decrypt and extract updates.
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2) Mount the resulting .vhd(unsega) or .ntfs(fsdecrypt) file with [osfmount.exe](./Extra/osfmount.exe) (using default settings)
3) Copy the internal_x.vhd partition from the vhd you just mounted.
* If the extracted vhd is named **internal_0.vhd**, you can just double click it to open it.
* If the extracted vhd is named **internal_X.vhd** where X is anything else than 0, you'll need to merge the file with it's base ! See [Merging incremental updates](#merging-incremental-updates)
* If the extracted vhd is named **internal_X.vhd** where X is anything else than 0, you'll need to merge the file with a base update first! See [Merging incremental updates](#merging-incremental-updates)
### .opt decryption and extraction
You'll need to install the [ExFat7z](./Extra/ExFat7z/) 7zip plugin before proceeding. Install instructions are in the plugin's folder.
You can find the original download page for the plugin [here](https://www.tc4shell.com/en/7zip/exfat7z/)
You'll need to install the [ExFat7z](./Extra/ExFat7z/) 7zip plugin before proceeding. Install instructions are in the plugin's folder. You can find the original download page for the plugin [here](https://www.tc4shell.com/en/7zip/exfat7z/)
1) Drag and drop the .opt file on [fsdecrypt.exe](./Fsdecrypt/fsdecrypt.exe) or [unsega_v0.1727.exe](./Unsega/unsega_v0.1727.exe)
2) Extract the resulting .vhd(unsega) or .exfat(fsdecrypt) file with 7zip.
## Merging incremental updates
Sega updates are incremental, you'll need to merge them if you want to open the latest versions.
Here's an example on how to do so :
Sega updates are incremental, If you want to open latest versions, you'll need to merge the vhd files first.
The game's vhds are called internal_X.vhd where X can be any number.
**internal_0** is your *base* update.
**internal_1-9** are *incremental* updates.
You *NEED* a base to be able to open the incremental updates, so make sure you're not missing that.
Let's say you have a base update and 2 incrementals, here's an example on how to merge them to have the latest version :
```powershell
Set-VHD -Path "internal_3.vhd" -ParentPath "internal_2.vhd"
Set-VHD -Path "internal_2.vhd" -ParentPath "internal_1.vhd"
Set-VHD -Path "internal_1.vhd" -ParentPath "internal_0.vhd"
Merge-VHD -Path "internal_3.vhd" -DestinationPath "internal_2.vhd"
Merge-VHD -Path "internal_2.vhd" -DestinationPath "internal_1.vhd"
Merge-VHD -Path "internal_1.vhd" -DestinationPath "internal_0.vhd"
```
You can now open internal_0.vhd, which contains the updated version of your game.
You'll need Hyper-V to be enabled for these commands to work.
You'll also need administrator privileges!