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28 lines
672 B
C++
28 lines
672 B
C++
//
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// Created by beerpsi on 4/14/2024.
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//
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#ifndef SEGATOOLS_CONFIGURATOR_IO_H
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#define SEGATOOLS_CONFIGURATOR_IO_H
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#include <string>
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#include <vector>
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#include "../button.h"
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namespace games {
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enum HWFamily {
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HW_FAMILY_UNKNOWN,
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HW_FAMILY_AMEX,
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HW_FAMILY_ALLS,
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};
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const std::vector<std::string> &get_games();
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HWFamily get_hw_family(const std::string &game);
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std::vector<Button> *get_buttons(const std::string &game);
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std::vector<Button> &get_sw_buttons(const std::string &game);
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std::vector<std::string> *get_game_file_hints(const std::string &game);
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}
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#endif //SEGATOOLS_CONFIGURATOR_IO_H
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