sinmai-mods/UnlockFrameRate/UnlockFrameRate.csproj

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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net45</TargetFramework>
<LangVersion>latest</LangVersion>
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<AssemblyName>UnlockFrameRate</AssemblyName>
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<Version>1.0.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>latest</LangVersion>
</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all"/>
<PackageReference Include="BepInEx.Core" Version="5.*"/>
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*"/>
<PackageReference Include="UnityEngine.Modules" Version="5.6.0" IncludeAssets="compile"/>
<Reference Include="MonoMod">
<HintPath>..\External\MonoMod.exe</HintPath>
<Private>False</Private>
</Reference>
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<Reference Include="Assembly-CSharp">
<HintPath>..\External\Assembly-CSharp.dll</HintPath>
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<Private>False</Private>
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</Reference>
<Reference Include="UnityEngine">
<HintPath>..\External\UnityEngine.dll</HintPath>
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<Private>False</Private>
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</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\External\UnityEngine.CoreModule.dll</HintPath>
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<Private>False</Private>
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</Reference>
</ItemGroup>
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<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all"/>
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</ItemGroup>
</Project>