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68 lines
3.4 KiB
C#
68 lines
3.4 KiB
C#
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// ReSharper disable UnassignedField.Global
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using System.Collections.Generic;
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using Manager.MaiStudio.Serialize;
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namespace CachedDataManager;
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public class SerializationCache
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{
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public Dictionary<string, RomConfig> RomConfigs;
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public Dictionary<string, DataConfig> DataConfigs;
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public Dictionary<string, CharaData> Charas;
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public Dictionary<string, CharaAwakeData> CharaAwakes;
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public Dictionary<string, CharaGenreData> CharaGenres;
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public Dictionary<string, EventData> Events;
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public Dictionary<string, MusicData> Musics;
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public Dictionary<string, MusicGenreData> MusicGenres;
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public Dictionary<string, MusicGroupData> MusicGroups;
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public Dictionary<string, MusicVersionData> MusicVersions;
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public Dictionary<string, MusicNameSortData> MusicNameSorts;
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public Dictionary<string, MusicClearRankData> MusicClearRanks;
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public Dictionary<string, MusicDifficultyData> MusicDifficultys;
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public Dictionary<string, MusicLevelData> MusicLevels;
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public Dictionary<string, ScoreRankingData> TournamentMusics;
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public Dictionary<string, CourseData> Courses;
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public Dictionary<string, CourseModeData> CourseModes;
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public Dictionary<string, LoginBonusData> LoginBonuses;
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public Dictionary<string, MapData> Maps;
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public Dictionary<string, MapColorData> MapColors;
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public Dictionary<string, MapTreasureData> MapTreasures;
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public Dictionary<string, MapBonusMusicData> MapBonusMusics;
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public Dictionary<string, MapOtomodachiData> MapOtomodachis;
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public Dictionary<string, MapSilhouetteData> MapSilhouettes;
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public Dictionary<string, MapTitleData> MapTitles;
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public Dictionary<string, ItemMusicData> ItemMusics;
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public Dictionary<string, IconData> Icons;
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public Dictionary<string, PlateData> Plates;
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public Dictionary<string, TitleData> Titles;
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public Dictionary<string, PartnerData> Partners;
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public Dictionary<string, FrameData> Frames;
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public Dictionary<string, TicketData> Tickets;
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public Dictionary<string, CollectionTypeData> CollectionTypes;
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public Dictionary<string, CollectionGenreData> CollectionGenres;
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public Dictionary<string, PhotoFrameData> PhotoFrames;
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public Dictionary<string, InformationData> Informations;
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public Dictionary<string, UdemaeData> Udemaes;
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public Dictionary<string, ClassData> Classes;
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public Dictionary<string, UdemaeBossData> UdemaeBosses;
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public Dictionary<string, UdemaeSeasonEventData> UdemaeSeasonEvents;
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public Dictionary<string, UdemaeSeasonRewardData> UdemaeSeasonRewards;
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public Dictionary<string, CardData> Cards;
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public Dictionary<string, CardCharaData> CardCharas;
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public Dictionary<string, CardTypeData> CardTypes;
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public Dictionary<string, HolidayData> WeekdayBonuses;
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public Dictionary<string, ChallengeData> Challenges;
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public Dictionary<string, SerializeSortData> MusicRankings;
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public Dictionary<string, SerializeSortData> MusicSorts;
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public Dictionary<string, SerializeSortData> LoginBonusSorts;
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public Dictionary<string, SerializeSortData> IconSorts;
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public Dictionary<string, SerializeSortData> PlateSorts;
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public Dictionary<string, SerializeSortData> TitleSorts;
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public Dictionary<string, SerializeSortData> PartnerSorts;
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public Dictionary<string, SerializeSortData> FrameSorts;
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public Dictionary<string, SerializeSortData> TicketSorts;
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public Dictionary<string, SerializeSortData> CollectionGenreSorts;
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public Dictionary<string, SerializeSortData> CharaSorts;
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public Dictionary<string, SerializeSortData> CharaGenreSorts;
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}
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