sinmai-mods/CachedDataManager/SerializationCache.cs

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2024-05-22 17:31:19 +02:00
// ReSharper disable UnassignedField.Global
using System.Collections.Generic;
using Manager.MaiStudio.Serialize;
namespace CachedDataManager;
public class SerializationCache
{
public Dictionary<string, RomConfig> RomConfigs;
public Dictionary<string, DataConfig> DataConfigs;
public Dictionary<string, CharaData> Charas;
public Dictionary<string, CharaAwakeData> CharaAwakes;
public Dictionary<string, CharaGenreData> CharaGenres;
public Dictionary<string, EventData> Events;
public Dictionary<string, MusicData> Musics;
public Dictionary<string, MusicGenreData> MusicGenres;
public Dictionary<string, MusicGroupData> MusicGroups;
public Dictionary<string, MusicVersionData> MusicVersions;
public Dictionary<string, MusicNameSortData> MusicNameSorts;
public Dictionary<string, MusicClearRankData> MusicClearRanks;
public Dictionary<string, MusicDifficultyData> MusicDifficultys;
public Dictionary<string, MusicLevelData> MusicLevels;
public Dictionary<string, ScoreRankingData> TournamentMusics;
public Dictionary<string, CourseData> Courses;
public Dictionary<string, CourseModeData> CourseModes;
public Dictionary<string, LoginBonusData> LoginBonuses;
public Dictionary<string, MapData> Maps;
public Dictionary<string, MapColorData> MapColors;
public Dictionary<string, MapTreasureData> MapTreasures;
public Dictionary<string, MapBonusMusicData> MapBonusMusics;
public Dictionary<string, MapOtomodachiData> MapOtomodachis;
public Dictionary<string, MapSilhouetteData> MapSilhouettes;
public Dictionary<string, MapTitleData> MapTitles;
public Dictionary<string, ItemMusicData> ItemMusics;
public Dictionary<string, IconData> Icons;
public Dictionary<string, PlateData> Plates;
public Dictionary<string, TitleData> Titles;
public Dictionary<string, PartnerData> Partners;
public Dictionary<string, FrameData> Frames;
public Dictionary<string, TicketData> Tickets;
public Dictionary<string, CollectionTypeData> CollectionTypes;
public Dictionary<string, CollectionGenreData> CollectionGenres;
public Dictionary<string, PhotoFrameData> PhotoFrames;
public Dictionary<string, InformationData> Informations;
public Dictionary<string, UdemaeData> Udemaes;
public Dictionary<string, ClassData> Classes;
public Dictionary<string, UdemaeBossData> UdemaeBosses;
public Dictionary<string, UdemaeSeasonEventData> UdemaeSeasonEvents;
public Dictionary<string, UdemaeSeasonRewardData> UdemaeSeasonRewards;
public Dictionary<string, CardData> Cards;
public Dictionary<string, CardCharaData> CardCharas;
public Dictionary<string, CardTypeData> CardTypes;
public Dictionary<string, HolidayData> WeekdayBonuses;
public Dictionary<string, ChallengeData> Challenges;
public Dictionary<string, SerializeSortData> MusicRankings;
public Dictionary<string, SerializeSortData> MusicSorts;
public Dictionary<string, SerializeSortData> LoginBonusSorts;
public Dictionary<string, SerializeSortData> IconSorts;
public Dictionary<string, SerializeSortData> PlateSorts;
public Dictionary<string, SerializeSortData> TitleSorts;
public Dictionary<string, SerializeSortData> PartnerSorts;
public Dictionary<string, SerializeSortData> FrameSorts;
public Dictionary<string, SerializeSortData> TicketSorts;
public Dictionary<string, SerializeSortData> CollectionGenreSorts;
public Dictionary<string, SerializeSortData> CharaSorts;
public Dictionary<string, SerializeSortData> CharaGenreSorts;
}