mirror of
https://gitea.tendokyu.moe/beerpsi/sinmai-mods.git
synced 2024-11-23 23:31:02 +01:00
remove old mods
This commit is contained in:
parent
54ff4d628f
commit
7a07ac502c
@ -1,65 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props"
|
||||
Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')"/>
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||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{F1C1B6BF-626C-4F10-8672-2F9596706CA6}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>CachedDataManager</RootNamespace>
|
||||
<AssemblyName>Assembly-CSharp.CachedDataManager.mm</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<LangVersion>latest</LangVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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||||
<PlatformTarget>AnyCPU</PlatformTarget>
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||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
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||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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||||
<DebugType>pdbonly</DebugType>
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||||
<Optimize>true</Optimize>
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||||
<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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||||
<ErrorReport>prompt</ErrorReport>
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||||
<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System"/>
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<Reference Include="System.Core"/>
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<Reference Include="System.Data"/>
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<Reference Include="System.Xml"/>
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<Reference Include="MonoMod">
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<HintPath>..\External\MonoMod.exe</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Assembly-CSharp">
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<HintPath>..\External\Assembly-CSharp.dll</HintPath>
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Manager\MaiStudio\Serialize\patch_FilePath.cs" />
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<Compile Include="Manager\patch_DataManager.cs" />
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<Compile Include="SerializationCache.cs" />
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<Compile Include="Properties\AssemblyInfo.cs"/>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets"/>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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||||
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</Project>
|
@ -1,20 +0,0 @@
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// ReSharper disable CheckNamespace
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// ReSharper disable InconsistentNaming
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using MonoMod;
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namespace Manager.MaiStudio.Serialize;
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public class patch_FilePath : FilePath
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{
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[MonoModReplace]
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public override void AddPath(string parentPath)
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{
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if (string.IsNullOrEmpty(path) || path.StartsWith(parentPath))
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{
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return;
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}
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path = parentPath + path;
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}
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}
|
@ -1,205 +0,0 @@
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// ReSharper disable CheckNamespace
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// ReSharper disable InconsistentNaming
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Xml.Serialization;
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namespace Manager;
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public class patch_DataManager : DataManager
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{
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private const string _cacheDirectory = "dataCache";
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[Serializable]
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[XmlType(TypeName="KeyValuePair")]
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public class SerializableKeyValuePair<TK, TV>
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{
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public TK Key;
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public TV Value;
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}
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private static Dictionary<string, T> LoadCacheFile<T>(string fileName)
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{
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if (!File.Exists(fileName))
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{
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return new Dictionary<string, T>();
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}
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using var fs = File.OpenRead(fileName);
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var serializer = new XmlSerializer(typeof(List<SerializableKeyValuePair<string, T>>));
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var entries = (List<SerializableKeyValuePair<string, T>>)serializer.Deserialize(fs);
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return entries.ToDictionary(e => e.Key, e => e.Value);
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}
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||||
|
||||
private static void SaveCacheFile<T>(string destination, Dictionary<string, T> collection)
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||||
{
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if (collection == null)
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||||
{
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return;
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}
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using var fs = File.Open(destination, FileMode.Create);
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var serializer = new XmlSerializer(typeof(List<SerializableKeyValuePair<string, T>>));
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serializer.Serialize(
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fs,
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collection
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.Select(kvp => new SerializableKeyValuePair<string, T> { Key = kvp.Key, Value = kvp.Value })
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.ToList());
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}
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private static void SaveCache()
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{
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if (!Directory.Exists(_cacheDirectory))
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{
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Directory.CreateDirectory(_cacheDirectory);
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}
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SaveCacheFile(Path.Combine(_cacheDirectory, "RomConfigs.xml"), Cache.RomConfigs);
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SaveCacheFile(Path.Combine(_cacheDirectory, "DataConfigs.xml"), Cache.DataConfigs);
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SaveCacheFile(Path.Combine(_cacheDirectory, "Charas.xml"), Cache.Charas);
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SaveCacheFile(Path.Combine(_cacheDirectory, "CharaAwakes.xml"), Cache.CharaAwakes);
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SaveCacheFile(Path.Combine(_cacheDirectory, "CharaGenres.xml"), Cache.CharaGenres);
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SaveCacheFile(Path.Combine(_cacheDirectory, "Events.xml"), Cache.Events);
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SaveCacheFile(Path.Combine(_cacheDirectory, "Musics.xml"), Cache.Musics);
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SaveCacheFile(Path.Combine(_cacheDirectory, "MusicGenres.xml"), Cache.MusicGenres);
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SaveCacheFile(Path.Combine(_cacheDirectory, "MusicGroups.xml"), Cache.MusicGroups);
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SaveCacheFile(Path.Combine(_cacheDirectory, "MusicVersions.xml"), Cache.MusicVersions);
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SaveCacheFile(Path.Combine(_cacheDirectory, "MusicNameSorts.xml"), Cache.MusicNameSorts);
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SaveCacheFile(Path.Combine(_cacheDirectory, "MusicClearRanks.xml"), Cache.MusicClearRanks);
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SaveCacheFile(Path.Combine(_cacheDirectory, "MusicDifficultys.xml"), Cache.MusicDifficultys);
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SaveCacheFile(Path.Combine(_cacheDirectory, "MusicLevels.xml"), Cache.MusicLevels);
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SaveCacheFile(Path.Combine(_cacheDirectory, "TournamentMusics.xml"), Cache.TournamentMusics);
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SaveCacheFile(Path.Combine(_cacheDirectory, "Courses.xml"), Cache.Courses);
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SaveCacheFile(Path.Combine(_cacheDirectory, "CourseModes.xml"), Cache.CourseModes);
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SaveCacheFile(Path.Combine(_cacheDirectory, "LoginBonuses.xml"), Cache.LoginBonuses);
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SaveCacheFile(Path.Combine(_cacheDirectory, "Maps.xml"), Cache.Maps);
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SaveCacheFile(Path.Combine(_cacheDirectory, "MapColors.xml"), Cache.MapColors);
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SaveCacheFile(Path.Combine(_cacheDirectory, "MapTreasures.xml"), Cache.MapTreasures);
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SaveCacheFile(Path.Combine(_cacheDirectory, "MapBonusMusics.xml"), Cache.MapBonusMusics);
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SaveCacheFile(Path.Combine(_cacheDirectory, "MapOtomodachis.xml"), Cache.MapOtomodachis);
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SaveCacheFile(Path.Combine(_cacheDirectory, "MapSilhouettes.xml"), Cache.MapSilhouettes);
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SaveCacheFile(Path.Combine(_cacheDirectory, "MapTitles.xml"), Cache.MapTitles);
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SaveCacheFile(Path.Combine(_cacheDirectory, "ItemMusics.xml"), Cache.ItemMusics);
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SaveCacheFile(Path.Combine(_cacheDirectory, "Icons.xml"), Cache.Icons);
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SaveCacheFile(Path.Combine(_cacheDirectory, "Plates.xml"), Cache.Plates);
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SaveCacheFile(Path.Combine(_cacheDirectory, "Titles.xml"), Cache.Titles);
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SaveCacheFile(Path.Combine(_cacheDirectory, "Partners.xml"), Cache.Partners);
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SaveCacheFile(Path.Combine(_cacheDirectory, "Frames.xml"), Cache.Frames);
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SaveCacheFile(Path.Combine(_cacheDirectory, "Tickets.xml"), Cache.Tickets);
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SaveCacheFile(Path.Combine(_cacheDirectory, "CollectionTypes.xml"), Cache.CollectionTypes);
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SaveCacheFile(Path.Combine(_cacheDirectory, "CollectionGenres.xml"), Cache.CollectionGenres);
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SaveCacheFile(Path.Combine(_cacheDirectory, "PhotoFrames.xml"), Cache.PhotoFrames);
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SaveCacheFile(Path.Combine(_cacheDirectory, "Informations.xml"), Cache.Informations);
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SaveCacheFile(Path.Combine(_cacheDirectory, "Udemaes.xml"), Cache.Udemaes);
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SaveCacheFile(Path.Combine(_cacheDirectory, "Classes.xml"), Cache.Classes);
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SaveCacheFile(Path.Combine(_cacheDirectory, "UdemaeBosses.xml"), Cache.UdemaeBosses);
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SaveCacheFile(Path.Combine(_cacheDirectory, "UdemaeSeasonEvents.xml"), Cache.UdemaeSeasonEvents);
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SaveCacheFile(Path.Combine(_cacheDirectory, "UdemaeSeasonRewards.xml"), Cache.UdemaeSeasonRewards);
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SaveCacheFile(Path.Combine(_cacheDirectory, "Cards.xml"), Cache.Cards);
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SaveCacheFile(Path.Combine(_cacheDirectory, "CardCharas.xml"), Cache.CardCharas);
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SaveCacheFile(Path.Combine(_cacheDirectory, "CardTypes.xml"), Cache.CardTypes);
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SaveCacheFile(Path.Combine(_cacheDirectory, "WeekdayBonuses.xml"), Cache.WeekdayBonuses);
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SaveCacheFile(Path.Combine(_cacheDirectory, "Challenges.xml"), Cache.Challenges);
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SaveCacheFile(Path.Combine(_cacheDirectory, "MusicRankings.xml"), Cache.MusicRankings);
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SaveCacheFile(Path.Combine(_cacheDirectory, "MusicSorts.xml"), Cache.MusicSorts);
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SaveCacheFile(Path.Combine(_cacheDirectory, "LoginBonusSorts.xml"), Cache.LoginBonusSorts);
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SaveCacheFile(Path.Combine(_cacheDirectory, "IconSorts.xml"), Cache.IconSorts);
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SaveCacheFile(Path.Combine(_cacheDirectory, "PlateSorts.xml"), Cache.PlateSorts);
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SaveCacheFile(Path.Combine(_cacheDirectory, "TitleSorts.xml"), Cache.TitleSorts);
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SaveCacheFile(Path.Combine(_cacheDirectory, "PartnerSorts.xml"), Cache.PartnerSorts);
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SaveCacheFile(Path.Combine(_cacheDirectory, "FrameSorts.xml"), Cache.FrameSorts);
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SaveCacheFile(Path.Combine(_cacheDirectory, "TicketSorts.xml"), Cache.TicketSorts);
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SaveCacheFile(Path.Combine(_cacheDirectory, "CollectionGenreSorts.xml"), Cache.CollectionGenreSorts);
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SaveCacheFile(Path.Combine(_cacheDirectory, "CharaSorts.xml"), Cache.CharaSorts);
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SaveCacheFile(Path.Combine(_cacheDirectory, "CharaGenreSorts.xml"), Cache.CharaGenreSorts);
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}
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private static extern bool orig_Deserialize<T>(string filePath, out T dsr) where T : new();
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private static bool Deserialize<T>(string filePath, out T dsr) where T : new()
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||||
{
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var fileName = Path.GetFileName(filePath);
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var collectionName = fileName switch
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{
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"UdemaeBoss.xml" => "UdemaeBosses",
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"Class.xml" => "Classes",
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"LoginBonus.xml" => "LoginBonuses",
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"ScoreRanking.xml" => "TournamentMusics",
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"Holiday.xml" => "WeekdayBonuses",
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_ => fileName.Replace(".xml", "s"),
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||||
};
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var collectionField =
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typeof(CachedDataManager.SerializationCache).GetField(collectionName, BindingFlags.Public | BindingFlags.Instance);
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||||
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||||
if (collectionField == null)
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||||
{
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||||
System.Console.WriteLine("[CachedDataManager] [WARN] Could not find suitable collection for {0} (tried name {1})", fileName, collectionName);
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||||
return orig_Deserialize(filePath, out dsr);
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||||
}
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||||
|
||||
try
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{
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var collection = (Dictionary<string, T>)collectionField.GetValue(Cache);
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||||
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||||
if (collection == null)
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||||
{
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||||
collection = LoadCacheFile<T>(Path.Combine(_cacheDirectory, $"{collectionName}.xml"));
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collectionField.SetValue(Cache, collection);
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||||
}
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||||
|
||||
if (collection.TryGetValue(filePath, out dsr))
|
||||
{
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return true;
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||||
}
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|
||||
if (!orig_Deserialize(filePath, out dsr))
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||||
{
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||||
return false;
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}
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collection.Add(filePath, dsr);
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_cacheBusted = true;
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return true;
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}
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catch (Exception e)
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{
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System.Console.WriteLine("[CachedDataManager] [ERROR] Could not load from cache: {0}", e);
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return orig_Deserialize(filePath, out dsr);
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}
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}
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private extern bool orig_IsLoaded();
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public new bool IsLoaded()
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{
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var loaded = orig_IsLoaded();
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if (!loaded || !_cacheBusted)
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{
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return loaded;
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}
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try
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{
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SaveCache();
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}
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catch (Exception e)
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||||
{
|
||||
System.Console.WriteLine("[CachedDataManager] [ERROR] Could not save to cache: {0}", e);
|
||||
}
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||||
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_cacheBusted = false;
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||||
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return true;
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||||
}
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|
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private static readonly CachedDataManager.SerializationCache Cache = new();
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private static bool _cacheBusted;
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}
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@ -1,35 +0,0 @@
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using System.Reflection;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("CachedDataManager")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("CachedDataManager")]
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[assembly: AssemblyCopyright("Copyright © 2024")]
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||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("F1C1B6BF-626C-4F10-8672-2F9596706CA6")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
@ -1,67 +0,0 @@
|
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// ReSharper disable UnassignedField.Global
|
||||
using System.Collections.Generic;
|
||||
using Manager.MaiStudio.Serialize;
|
||||
|
||||
namespace CachedDataManager;
|
||||
|
||||
public class SerializationCache
|
||||
{
|
||||
public Dictionary<string, RomConfig> RomConfigs;
|
||||
public Dictionary<string, DataConfig> DataConfigs;
|
||||
public Dictionary<string, CharaData> Charas;
|
||||
public Dictionary<string, CharaAwakeData> CharaAwakes;
|
||||
public Dictionary<string, CharaGenreData> CharaGenres;
|
||||
public Dictionary<string, EventData> Events;
|
||||
public Dictionary<string, MusicData> Musics;
|
||||
public Dictionary<string, MusicGenreData> MusicGenres;
|
||||
public Dictionary<string, MusicGroupData> MusicGroups;
|
||||
public Dictionary<string, MusicVersionData> MusicVersions;
|
||||
public Dictionary<string, MusicNameSortData> MusicNameSorts;
|
||||
public Dictionary<string, MusicClearRankData> MusicClearRanks;
|
||||
public Dictionary<string, MusicDifficultyData> MusicDifficultys;
|
||||
public Dictionary<string, MusicLevelData> MusicLevels;
|
||||
public Dictionary<string, ScoreRankingData> TournamentMusics;
|
||||
public Dictionary<string, CourseData> Courses;
|
||||
public Dictionary<string, CourseModeData> CourseModes;
|
||||
public Dictionary<string, LoginBonusData> LoginBonuses;
|
||||
public Dictionary<string, MapData> Maps;
|
||||
public Dictionary<string, MapColorData> MapColors;
|
||||
public Dictionary<string, MapTreasureData> MapTreasures;
|
||||
public Dictionary<string, MapBonusMusicData> MapBonusMusics;
|
||||
public Dictionary<string, MapOtomodachiData> MapOtomodachis;
|
||||
public Dictionary<string, MapSilhouetteData> MapSilhouettes;
|
||||
public Dictionary<string, MapTitleData> MapTitles;
|
||||
public Dictionary<string, ItemMusicData> ItemMusics;
|
||||
public Dictionary<string, IconData> Icons;
|
||||
public Dictionary<string, PlateData> Plates;
|
||||
public Dictionary<string, TitleData> Titles;
|
||||
public Dictionary<string, PartnerData> Partners;
|
||||
public Dictionary<string, FrameData> Frames;
|
||||
public Dictionary<string, TicketData> Tickets;
|
||||
public Dictionary<string, CollectionTypeData> CollectionTypes;
|
||||
public Dictionary<string, CollectionGenreData> CollectionGenres;
|
||||
public Dictionary<string, PhotoFrameData> PhotoFrames;
|
||||
public Dictionary<string, InformationData> Informations;
|
||||
public Dictionary<string, UdemaeData> Udemaes;
|
||||
public Dictionary<string, ClassData> Classes;
|
||||
public Dictionary<string, UdemaeBossData> UdemaeBosses;
|
||||
public Dictionary<string, UdemaeSeasonEventData> UdemaeSeasonEvents;
|
||||
public Dictionary<string, UdemaeSeasonRewardData> UdemaeSeasonRewards;
|
||||
public Dictionary<string, CardData> Cards;
|
||||
public Dictionary<string, CardCharaData> CardCharas;
|
||||
public Dictionary<string, CardTypeData> CardTypes;
|
||||
public Dictionary<string, HolidayData> WeekdayBonuses;
|
||||
public Dictionary<string, ChallengeData> Challenges;
|
||||
public Dictionary<string, SerializeSortData> MusicRankings;
|
||||
public Dictionary<string, SerializeSortData> MusicSorts;
|
||||
public Dictionary<string, SerializeSortData> LoginBonusSorts;
|
||||
public Dictionary<string, SerializeSortData> IconSorts;
|
||||
public Dictionary<string, SerializeSortData> PlateSorts;
|
||||
public Dictionary<string, SerializeSortData> TitleSorts;
|
||||
public Dictionary<string, SerializeSortData> PartnerSorts;
|
||||
public Dictionary<string, SerializeSortData> FrameSorts;
|
||||
public Dictionary<string, SerializeSortData> TicketSorts;
|
||||
public Dictionary<string, SerializeSortData> CollectionGenreSorts;
|
||||
public Dictionary<string, SerializeSortData> CharaSorts;
|
||||
public Dictionary<string, SerializeSortData> CharaGenreSorts;
|
||||
}
|
@ -1,14 +0,0 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net9.0</TargetFramework>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="System.IO.Ports" Version="9.0.0-preview.4.24266.19" />
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
@ -1,154 +0,0 @@
|
||||
// See https://aka.ms/new-console-template for more information
|
||||
|
||||
using System.Collections.Immutable;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
|
||||
var assemblyPath = args[0];
|
||||
var targetPath = args[1];
|
||||
var assembly = Assembly.LoadFrom(assemblyPath);
|
||||
var types = assembly.GetTypes().Where(t => t.FullName.StartsWith("DB.") && t.FullName.EndsWith("IDEnum")).ToImmutableList();
|
||||
|
||||
foreach (var type in types)
|
||||
{
|
||||
var tableRecordType = assembly.GetType(type.FullName.Replace("IDEnum", "TableRecord"))!;
|
||||
var patchClassName = $"patch_{type.Name}";
|
||||
var readCommands = new StringBuilder();
|
||||
var writeCommands = new StringBuilder();
|
||||
var tableRecordFields = new StringBuilder();
|
||||
|
||||
foreach (var field in tableRecordType.GetFields(BindingFlags.Public | BindingFlags.Instance))
|
||||
{
|
||||
tableRecordFields.Append("public ");
|
||||
|
||||
if (field.FieldType.IsEnum)
|
||||
{
|
||||
tableRecordFields.Append("System.Int32 ");
|
||||
}
|
||||
else
|
||||
{
|
||||
tableRecordFields.Append(field.FieldType.FullName);
|
||||
tableRecordFields.Append(" ");
|
||||
}
|
||||
|
||||
tableRecordFields.Append(field.Name);
|
||||
tableRecordFields.AppendLine(";");
|
||||
|
||||
readCommands.Append(field.Name)
|
||||
.Append(" = (")
|
||||
.Append(field.FieldType.FullName)
|
||||
.Append(")src[i].")
|
||||
.Append(field.Name)
|
||||
.Append(", ");
|
||||
writeCommands.Append(field.Name)
|
||||
.Append(" = (")
|
||||
.Append(field.FieldType.IsEnum ? "int" : field.FieldType.FullName)
|
||||
.Append(")src[i].")
|
||||
.Append(field.Name)
|
||||
.Append(", ");
|
||||
}
|
||||
|
||||
using var sw = File.CreateText(Path.Combine(targetPath, patchClassName + ".cs"));
|
||||
sw.WriteLine($$"""
|
||||
// ReSharper disable CheckNamespace
|
||||
// ReSharper disable InconsistentNaming
|
||||
|
||||
using System;
|
||||
using System.CodeDom.Compiler;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using MonoMod;
|
||||
using LooseDBTables;
|
||||
using UnityEngine;
|
||||
|
||||
namespace DB;
|
||||
|
||||
[MonoModIgnore]
|
||||
[GeneratedCode("LooseDBTables.GeneratePatches", "1.0.0.0")]
|
||||
public class {{type.Name}}
|
||||
{
|
||||
public static extern bool LoadFromFile(string filename);
|
||||
public static extern void DumpToFile(string filename);
|
||||
protected static {{tableRecordType.Name}}[] records;
|
||||
}
|
||||
|
||||
[GeneratedCode("LooseDBTables.GeneratePatches", "1.0.0.0")]
|
||||
[Serializable]
|
||||
public class Serializable{{tableRecordType.Name}} {
|
||||
{{tableRecordFields}}
|
||||
}
|
||||
|
||||
[GeneratedCode("LooseDBTables.GeneratePatches", "1.0.0.0")]
|
||||
public class {{patchClassName}} : {{type.Name}} {
|
||||
public new static bool LoadFromFile(string filename) {
|
||||
if (!File.Exists(filename)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
var table = JsonUtility.FromJson<Table<Serializable{{tableRecordType.Name}}>>(File.ReadAllText(filename));
|
||||
|
||||
try
|
||||
{
|
||||
if (table.records.Length != records.Length) {
|
||||
Debug.LogError($"Count read error: {filename}");
|
||||
return false;
|
||||
}
|
||||
|
||||
var src = table.records;
|
||||
var dst = records;
|
||||
|
||||
for (var i = 0; i < table.records.Length; i++) {
|
||||
dst[i] = new {{tableRecordType.Name}} { {{readCommands}} };
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
Debug.LogError($"File read error: {filename}");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public new static void DumpToFile(string filename) {
|
||||
var table = new Table<Serializable{{tableRecordType.Name}}>() {
|
||||
records = new Serializable{{tableRecordType.Name}}[records.Length]
|
||||
};
|
||||
|
||||
var src = records;
|
||||
var dst = table.records;
|
||||
|
||||
for (var i = 0; i < records.Length; i++) {
|
||||
dst[i] = new Serializable{{tableRecordType.Name}} { {{writeCommands}} };
|
||||
}
|
||||
|
||||
File.WriteAllText(filename, JsonUtility.ToJson(table, true), Encoding.UTF8);
|
||||
}
|
||||
}
|
||||
""");
|
||||
}
|
||||
|
||||
using var dbLoaderSw = File.CreateText(Path.Combine(targetPath, "DBLoader.cs"));
|
||||
dbLoaderSw.WriteLine($$"""
|
||||
// ReSharper disable CheckNamespace
|
||||
|
||||
using System;
|
||||
using System.CodeDom.Compiler;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace DB;
|
||||
|
||||
[GeneratedCode("LooseDBTables.GeneratePatches", "1.0.0.0")]
|
||||
public class DBLoader
|
||||
{
|
||||
public static void LoadAll(string dirPath)
|
||||
{
|
||||
{{string.Join("\n", types.Select(t => $"{t.Name}.LoadFromFile(Path.Combine(dirPath, \"{t.Name.Replace("IDEnum", "TableRecord")}.json\"));"))}}
|
||||
}
|
||||
|
||||
public static void DumpAll(string dirPath)
|
||||
{
|
||||
{{string.Join("\n", types.Select(t => $"{t.Name}.DumpToFile(Path.Combine(dirPath, \"{t.Name.Replace("IDEnum", "TableRecord")}.json\"));"))}}
|
||||
}
|
||||
}
|
||||
""");
|
Loading…
Reference in New Issue
Block a user