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# Created by https://www.toptal.com/developers/gitignore/api/csharp,rider,dotnetcore
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# Edit at https://www.toptal.com/developers/gitignore?templates=csharp,rider,dotnetcore
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### Csharp ###
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## Ignore Visual Studio temporary files, build results, and
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## files generated by popular Visual Studio add-ons.
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##
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## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
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# User-specific files
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|
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# User-specific files (MonoDevelop/Xamarin Studio)
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|
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|
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mono_crash.*
|
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# Build results
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[Dd]ebug/
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# Visual Studio 2015/2017 cache/options directory
|
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.vs/
|
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# Uncomment if you have tasks that create the project's static files in wwwroot
|
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|
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Generated\ Files/
|
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|
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|
# MSTest test Results
|
||||||
|
[Tt]est[Rr]esult*/
|
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[Bb]uild[Ll]og.*
|
||||||
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|
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|
# NUnit
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||||||
|
*.VisualState.xml
|
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TestResult.xml
|
||||||
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nunit-*.xml
|
||||||
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[Dd]ebugPS/
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dlldata.c
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# Benchmark Results
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|
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# .NET Core
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artifacts/
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|
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|
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|
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|
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|
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_Chutzpah*
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||||||
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ipch/
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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# MightyMoose
|
||||||
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|
||||||
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|
||||||
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# Web workbench (sass)
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
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# Uncomment if necessary however generally it will be regenerated when needed
|
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|
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|
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|
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|
||||||
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|
||||||
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# Microsoft Azure Build Output
|
||||||
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csx/
|
||||||
|
*.build.csdef
|
||||||
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|
||||||
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rcf/
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|
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|
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|
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|
||||||
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|
||||||
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|
||||||
|
# Others
|
||||||
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ClientBin/
|
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~$*
|
||||||
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*~
|
||||||
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*.dbmdl
|
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|
||||||
|
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|
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|
*.pfx
|
||||||
|
*.publishsettings
|
||||||
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orleans.codegen.cs
|
||||||
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|
||||||
|
# Including strong name files can present a security risk
|
||||||
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# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
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#*.snk
|
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|
||||||
|
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||||
|
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||||
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#bower_components/
|
||||||
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|
||||||
|
# RIA/Silverlight projects
|
||||||
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Generated_Code/
|
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|
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|
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# because we have git ;-)
|
||||||
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|
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Backup*/
|
||||||
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UpgradeLog*.XML
|
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UpgradeLog*.htm
|
||||||
|
ServiceFabricBackup/
|
||||||
|
*.rptproj.bak
|
||||||
|
|
||||||
|
# SQL Server files
|
||||||
|
*.mdf
|
||||||
|
*.ldf
|
||||||
|
*.ndf
|
||||||
|
|
||||||
|
# Business Intelligence projects
|
||||||
|
*.rdl.data
|
||||||
|
*.bim.layout
|
||||||
|
*.bim_*.settings
|
||||||
|
*.rptproj.rsuser
|
||||||
|
*- [Bb]ackup.rdl
|
||||||
|
*- [Bb]ackup ([0-9]).rdl
|
||||||
|
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||||
|
|
||||||
|
# Microsoft Fakes
|
||||||
|
FakesAssemblies/
|
||||||
|
|
||||||
|
# GhostDoc plugin setting file
|
||||||
|
*.GhostDoc.xml
|
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|
||||||
|
# Node.js Tools for Visual Studio
|
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.ntvs_analysis.dat
|
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node_modules/
|
||||||
|
|
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|
# Visual Studio 6 build log
|
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*.plg
|
||||||
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|
||||||
|
# Visual Studio 6 workspace options file
|
||||||
|
*.opt
|
||||||
|
|
||||||
|
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||||
|
*.vbw
|
||||||
|
|
||||||
|
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
|
||||||
|
*.vbp
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
|
||||||
|
*.dsw
|
||||||
|
*.dsp
|
||||||
|
|
||||||
|
# Visual Studio 6 technical files
|
||||||
|
|
||||||
|
# Visual Studio LightSwitch build output
|
||||||
|
**/*.HTMLClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/ModelManifest.xml
|
||||||
|
**/*.Server/GeneratedArtifacts
|
||||||
|
**/*.Server/ModelManifest.xml
|
||||||
|
_Pvt_Extensions
|
||||||
|
|
||||||
|
# Paket dependency manager
|
||||||
|
.paket/paket.exe
|
||||||
|
paket-files/
|
||||||
|
|
||||||
|
# FAKE - F# Make
|
||||||
|
.fake/
|
||||||
|
|
||||||
|
# CodeRush personal settings
|
||||||
|
.cr/personal
|
||||||
|
|
||||||
|
# Python Tools for Visual Studio (PTVS)
|
||||||
|
__pycache__/
|
||||||
|
*.pyc
|
||||||
|
|
||||||
|
# Cake - Uncomment if you are using it
|
||||||
|
# tools/**
|
||||||
|
# !tools/packages.config
|
||||||
|
|
||||||
|
# Tabs Studio
|
||||||
|
*.tss
|
||||||
|
|
||||||
|
# Telerik's JustMock configuration file
|
||||||
|
*.jmconfig
|
||||||
|
|
||||||
|
# BizTalk build output
|
||||||
|
*.btp.cs
|
||||||
|
*.btm.cs
|
||||||
|
*.odx.cs
|
||||||
|
*.xsd.cs
|
||||||
|
|
||||||
|
# OpenCover UI analysis results
|
||||||
|
OpenCover/
|
||||||
|
|
||||||
|
# Azure Stream Analytics local run output
|
||||||
|
ASALocalRun/
|
||||||
|
|
||||||
|
# MSBuild Binary and Structured Log
|
||||||
|
*.binlog
|
||||||
|
|
||||||
|
# NVidia Nsight GPU debugger configuration file
|
||||||
|
*.nvuser
|
||||||
|
|
||||||
|
# MFractors (Xamarin productivity tool) working folder
|
||||||
|
.mfractor/
|
||||||
|
|
||||||
|
# Local History for Visual Studio
|
||||||
|
.localhistory/
|
||||||
|
|
||||||
|
# Visual Studio History (VSHistory) files
|
||||||
|
.vshistory/
|
||||||
|
|
||||||
|
# BeatPulse healthcheck temp database
|
||||||
|
healthchecksdb
|
||||||
|
|
||||||
|
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||||
|
MigrationBackup/
|
||||||
|
|
||||||
|
# Ionide (cross platform F# VS Code tools) working folder
|
||||||
|
.ionide/
|
||||||
|
|
||||||
|
# Fody - auto-generated XML schema
|
||||||
|
FodyWeavers.xsd
|
||||||
|
|
||||||
|
# VS Code files for those working on multiple tools
|
||||||
|
.vscode/*
|
||||||
|
!.vscode/settings.json
|
||||||
|
!.vscode/tasks.json
|
||||||
|
!.vscode/launch.json
|
||||||
|
!.vscode/extensions.json
|
||||||
|
*.code-workspace
|
||||||
|
|
||||||
|
# Local History for Visual Studio Code
|
||||||
|
.history/
|
||||||
|
|
||||||
|
# Windows Installer files from build outputs
|
||||||
|
*.cab
|
||||||
|
*.msi
|
||||||
|
*.msix
|
||||||
|
*.msm
|
||||||
|
*.msp
|
||||||
|
|
||||||
|
# JetBrains Rider
|
||||||
|
*.sln.iml
|
||||||
|
|
||||||
|
### DotnetCore ###
|
||||||
|
# .NET Core build folders
|
||||||
|
bin/
|
||||||
|
obj/
|
||||||
|
|
||||||
|
# Common node modules locations
|
||||||
|
/node_modules
|
||||||
|
/wwwroot/node_modules
|
||||||
|
|
||||||
|
### Rider ###
|
||||||
|
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio, WebStorm and Rider
|
||||||
|
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
|
||||||
|
|
||||||
|
# User-specific stuff
|
||||||
|
.idea/**/workspace.xml
|
||||||
|
.idea/**/tasks.xml
|
||||||
|
.idea/**/usage.statistics.xml
|
||||||
|
.idea/**/dictionaries
|
||||||
|
.idea/**/shelf
|
||||||
|
|
||||||
|
# AWS User-specific
|
||||||
|
.idea/**/aws.xml
|
||||||
|
|
||||||
|
# Generated files
|
||||||
|
.idea/**/contentModel.xml
|
||||||
|
|
||||||
|
# Sensitive or high-churn files
|
||||||
|
.idea/**/dataSources/
|
||||||
|
.idea/**/dataSources.ids
|
||||||
|
.idea/**/dataSources.local.xml
|
||||||
|
.idea/**/sqlDataSources.xml
|
||||||
|
.idea/**/dynamic.xml
|
||||||
|
.idea/**/uiDesigner.xml
|
||||||
|
.idea/**/dbnavigator.xml
|
||||||
|
|
||||||
|
# Gradle
|
||||||
|
.idea/**/gradle.xml
|
||||||
|
.idea/**/libraries
|
||||||
|
|
||||||
|
# Gradle and Maven with auto-import
|
||||||
|
# When using Gradle or Maven with auto-import, you should exclude module files,
|
||||||
|
# since they will be recreated, and may cause churn. Uncomment if using
|
||||||
|
# auto-import.
|
||||||
|
# .idea/artifacts
|
||||||
|
# .idea/compiler.xml
|
||||||
|
# .idea/jarRepositories.xml
|
||||||
|
# .idea/modules.xml
|
||||||
|
# .idea/*.iml
|
||||||
|
# .idea/modules
|
||||||
|
# *.iml
|
||||||
|
# *.ipr
|
||||||
|
|
||||||
|
# CMake
|
||||||
|
cmake-build-*/
|
||||||
|
|
||||||
|
# Mongo Explorer plugin
|
||||||
|
.idea/**/mongoSettings.xml
|
||||||
|
|
||||||
|
# File-based project format
|
||||||
|
*.iws
|
||||||
|
|
||||||
|
# IntelliJ
|
||||||
|
out/
|
||||||
|
|
||||||
|
# mpeltonen/sbt-idea plugin
|
||||||
|
.idea_modules/
|
||||||
|
|
||||||
|
# JIRA plugin
|
||||||
|
atlassian-ide-plugin.xml
|
||||||
|
|
||||||
|
# Cursive Clojure plugin
|
||||||
|
.idea/replstate.xml
|
||||||
|
|
||||||
|
# SonarLint plugin
|
||||||
|
.idea/sonarlint/
|
||||||
|
|
||||||
|
# Crashlytics plugin (for Android Studio and IntelliJ)
|
||||||
|
com_crashlytics_export_strings.xml
|
||||||
|
crashlytics.properties
|
||||||
|
crashlytics-build.properties
|
||||||
|
fabric.properties
|
||||||
|
|
||||||
|
# Editor-based Rest Client
|
||||||
|
.idea/httpRequests
|
||||||
|
|
||||||
|
# Android studio 3.1+ serialized cache file
|
||||||
|
.idea/caches/build_file_checksums.ser
|
||||||
|
|
||||||
|
# End of https://www.toptal.com/developers/gitignore/api/csharp,rider,dotnetcore
|
||||||
|
|
||||||
|
External
|
||||||
|
!External/.gitkeep
|
13
.idea/.idea.sinmai-mods/.idea/.gitignore
vendored
Normal file
13
.idea/.idea.sinmai-mods/.idea/.gitignore
vendored
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
# Default ignored files
|
||||||
|
/shelf/
|
||||||
|
/workspace.xml
|
||||||
|
# Rider ignored files
|
||||||
|
/projectSettingsUpdater.xml
|
||||||
|
/.idea.sinmai-mods.iml
|
||||||
|
/modules.xml
|
||||||
|
/contentModel.xml
|
||||||
|
# Editor-based HTTP Client requests
|
||||||
|
/httpRequests/
|
||||||
|
# Datasource local storage ignored files
|
||||||
|
/dataSources/
|
||||||
|
/dataSources.local.xml
|
4
.idea/.idea.sinmai-mods/.idea/encodings.xml
Normal file
4
.idea/.idea.sinmai-mods/.idea/encodings.xml
Normal file
@ -0,0 +1,4 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
|
||||||
|
</project>
|
8
.idea/.idea.sinmai-mods/.idea/indexLayout.xml
Normal file
8
.idea/.idea.sinmai-mods/.idea/indexLayout.xml
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<project version="4">
|
||||||
|
<component name="UserContentModel">
|
||||||
|
<attachedFolders />
|
||||||
|
<explicitIncludes />
|
||||||
|
<explicitExcludes />
|
||||||
|
</component>
|
||||||
|
</project>
|
65
CachedDataManager/CachedDataManager.csproj
Normal file
65
CachedDataManager/CachedDataManager.csproj
Normal file
@ -0,0 +1,65 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props"
|
||||||
|
Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')"/>
|
||||||
|
<PropertyGroup>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
|
<ProjectGuid>{F1C1B6BF-626C-4F10-8672-2F9596706CA6}</ProjectGuid>
|
||||||
|
<OutputType>Library</OutputType>
|
||||||
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||||
|
<RootNamespace>CachedDataManager</RootNamespace>
|
||||||
|
<AssemblyName>Assembly-CSharp.CachedDataManager.mm</AssemblyName>
|
||||||
|
<TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
|
||||||
|
<FileAlignment>512</FileAlignment>
|
||||||
|
<LangVersion>latest</LangVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<Optimize>false</Optimize>
|
||||||
|
<OutputPath>bin\Debug\</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
|
<DebugType>pdbonly</DebugType>
|
||||||
|
<Optimize>true</Optimize>
|
||||||
|
<OutputPath>bin\Release\</OutputPath>
|
||||||
|
<DefineConstants>TRACE</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="System"/>
|
||||||
|
<Reference Include="System.Core"/>
|
||||||
|
<Reference Include="System.Data"/>
|
||||||
|
<Reference Include="System.Xml"/>
|
||||||
|
<Reference Include="MonoMod">
|
||||||
|
<HintPath>..\External\MonoMod.exe</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Assembly-CSharp">
|
||||||
|
<HintPath>..\External\Assembly-CSharp.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="Manager\MaiStudio\Serialize\patch_FilePath.cs" />
|
||||||
|
<Compile Include="Manager\patch_DataManager.cs" />
|
||||||
|
<Compile Include="SerializationCache.cs" />
|
||||||
|
<Compile Include="Properties\AssemblyInfo.cs"/>
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets"/>
|
||||||
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||||
|
Other similar extension points exist, see Microsoft.Common.targets.
|
||||||
|
<Target Name="BeforeBuild">
|
||||||
|
</Target>
|
||||||
|
<Target Name="AfterBuild">
|
||||||
|
</Target>
|
||||||
|
-->
|
||||||
|
|
||||||
|
</Project>
|
@ -0,0 +1,20 @@
|
|||||||
|
// ReSharper disable CheckNamespace
|
||||||
|
// ReSharper disable InconsistentNaming
|
||||||
|
|
||||||
|
using MonoMod;
|
||||||
|
|
||||||
|
namespace Manager.MaiStudio.Serialize;
|
||||||
|
|
||||||
|
public class patch_FilePath : FilePath
|
||||||
|
{
|
||||||
|
[MonoModReplace]
|
||||||
|
public override void AddPath(string parentPath)
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(path) || path.StartsWith(parentPath))
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
path = parentPath + path;
|
||||||
|
}
|
||||||
|
}
|
205
CachedDataManager/Manager/patch_DataManager.cs
Normal file
205
CachedDataManager/Manager/patch_DataManager.cs
Normal file
@ -0,0 +1,205 @@
|
|||||||
|
// ReSharper disable CheckNamespace
|
||||||
|
// ReSharper disable InconsistentNaming
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Reflection;
|
||||||
|
using System.Xml.Serialization;
|
||||||
|
|
||||||
|
namespace Manager;
|
||||||
|
|
||||||
|
public class patch_DataManager : DataManager
|
||||||
|
{
|
||||||
|
private const string _cacheDirectory = "dataCache";
|
||||||
|
|
||||||
|
[Serializable]
|
||||||
|
[XmlType(TypeName="KeyValuePair")]
|
||||||
|
public class SerializableKeyValuePair<TK, TV>
|
||||||
|
{
|
||||||
|
public TK Key;
|
||||||
|
public TV Value;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static Dictionary<string, T> LoadCacheFile<T>(string fileName)
|
||||||
|
{
|
||||||
|
if (!File.Exists(fileName))
|
||||||
|
{
|
||||||
|
return new Dictionary<string, T>();
|
||||||
|
}
|
||||||
|
|
||||||
|
using var fs = File.OpenRead(fileName);
|
||||||
|
var serializer = new XmlSerializer(typeof(List<SerializableKeyValuePair<string, T>>));
|
||||||
|
var entries = (List<SerializableKeyValuePair<string, T>>)serializer.Deserialize(fs);
|
||||||
|
|
||||||
|
return entries.ToDictionary(e => e.Key, e => e.Value);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void SaveCacheFile<T>(string destination, Dictionary<string, T> collection)
|
||||||
|
{
|
||||||
|
if (collection == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
using var fs = File.Open(destination, FileMode.Create);
|
||||||
|
var serializer = new XmlSerializer(typeof(List<SerializableKeyValuePair<string, T>>));
|
||||||
|
|
||||||
|
serializer.Serialize(
|
||||||
|
fs,
|
||||||
|
collection
|
||||||
|
.Select(kvp => new SerializableKeyValuePair<string, T> { Key = kvp.Key, Value = kvp.Value })
|
||||||
|
.ToList());
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void SaveCache()
|
||||||
|
{
|
||||||
|
if (!Directory.Exists(_cacheDirectory))
|
||||||
|
{
|
||||||
|
Directory.CreateDirectory(_cacheDirectory);
|
||||||
|
}
|
||||||
|
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "RomConfigs.xml"), Cache.RomConfigs);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "DataConfigs.xml"), Cache.DataConfigs);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "Charas.xml"), Cache.Charas);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "CharaAwakes.xml"), Cache.CharaAwakes);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "CharaGenres.xml"), Cache.CharaGenres);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "Events.xml"), Cache.Events);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "Musics.xml"), Cache.Musics);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "MusicGenres.xml"), Cache.MusicGenres);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "MusicGroups.xml"), Cache.MusicGroups);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "MusicVersions.xml"), Cache.MusicVersions);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "MusicNameSorts.xml"), Cache.MusicNameSorts);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "MusicClearRanks.xml"), Cache.MusicClearRanks);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "MusicDifficultys.xml"), Cache.MusicDifficultys);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "MusicLevels.xml"), Cache.MusicLevels);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "TournamentMusics.xml"), Cache.TournamentMusics);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "Courses.xml"), Cache.Courses);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "CourseModes.xml"), Cache.CourseModes);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "LoginBonuses.xml"), Cache.LoginBonuses);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "Maps.xml"), Cache.Maps);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "MapColors.xml"), Cache.MapColors);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "MapTreasures.xml"), Cache.MapTreasures);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "MapBonusMusics.xml"), Cache.MapBonusMusics);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "MapOtomodachis.xml"), Cache.MapOtomodachis);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "MapSilhouettes.xml"), Cache.MapSilhouettes);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "MapTitles.xml"), Cache.MapTitles);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "ItemMusics.xml"), Cache.ItemMusics);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "Icons.xml"), Cache.Icons);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "Plates.xml"), Cache.Plates);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "Titles.xml"), Cache.Titles);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "Partners.xml"), Cache.Partners);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "Frames.xml"), Cache.Frames);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "Tickets.xml"), Cache.Tickets);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "CollectionTypes.xml"), Cache.CollectionTypes);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "CollectionGenres.xml"), Cache.CollectionGenres);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "PhotoFrames.xml"), Cache.PhotoFrames);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "Informations.xml"), Cache.Informations);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "Udemaes.xml"), Cache.Udemaes);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "Classes.xml"), Cache.Classes);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "UdemaeBosses.xml"), Cache.UdemaeBosses);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "UdemaeSeasonEvents.xml"), Cache.UdemaeSeasonEvents);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "UdemaeSeasonRewards.xml"), Cache.UdemaeSeasonRewards);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "Cards.xml"), Cache.Cards);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "CardCharas.xml"), Cache.CardCharas);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "CardTypes.xml"), Cache.CardTypes);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "WeekdayBonuses.xml"), Cache.WeekdayBonuses);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "Challenges.xml"), Cache.Challenges);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "MusicRankings.xml"), Cache.MusicRankings);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "MusicSorts.xml"), Cache.MusicSorts);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "LoginBonusSorts.xml"), Cache.LoginBonusSorts);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "IconSorts.xml"), Cache.IconSorts);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "PlateSorts.xml"), Cache.PlateSorts);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "TitleSorts.xml"), Cache.TitleSorts);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "PartnerSorts.xml"), Cache.PartnerSorts);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "FrameSorts.xml"), Cache.FrameSorts);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "TicketSorts.xml"), Cache.TicketSorts);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "CollectionGenreSorts.xml"), Cache.CollectionGenreSorts);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "CharaSorts.xml"), Cache.CharaSorts);
|
||||||
|
SaveCacheFile(Path.Combine(_cacheDirectory, "CharaGenreSorts.xml"), Cache.CharaGenreSorts);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static extern bool orig_Deserialize<T>(string filePath, out T dsr) where T : new();
|
||||||
|
private static bool Deserialize<T>(string filePath, out T dsr) where T : new()
|
||||||
|
{
|
||||||
|
var fileName = Path.GetFileName(filePath);
|
||||||
|
var collectionName = fileName switch
|
||||||
|
{
|
||||||
|
"UdemaeBoss.xml" => "UdemaeBosses",
|
||||||
|
"Class.xml" => "Classes",
|
||||||
|
"LoginBonus.xml" => "LoginBonuses",
|
||||||
|
"ScoreRanking.xml" => "TournamentMusics",
|
||||||
|
"Holiday.xml" => "WeekdayBonuses",
|
||||||
|
_ => fileName.Replace(".xml", "s"),
|
||||||
|
};
|
||||||
|
var collectionField =
|
||||||
|
typeof(CachedDataManager.SerializationCache).GetField(collectionName, BindingFlags.Public | BindingFlags.Instance);
|
||||||
|
|
||||||
|
if (collectionField == null)
|
||||||
|
{
|
||||||
|
System.Console.WriteLine("[CachedDataManager] [WARN] Could not find suitable collection for {0} (tried name {1})", fileName, collectionName);
|
||||||
|
return orig_Deserialize(filePath, out dsr);
|
||||||
|
}
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
var collection = (Dictionary<string, T>)collectionField.GetValue(Cache);
|
||||||
|
|
||||||
|
if (collection == null)
|
||||||
|
{
|
||||||
|
collection = LoadCacheFile<T>(Path.Combine(_cacheDirectory, $"{collectionName}.xml"));
|
||||||
|
collectionField.SetValue(Cache, collection);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (collection.TryGetValue(filePath, out dsr))
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!orig_Deserialize(filePath, out dsr))
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
collection.Add(filePath, dsr);
|
||||||
|
_cacheBusted = true;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
System.Console.WriteLine("[CachedDataManager] [ERROR] Could not load from cache: {0}", e);
|
||||||
|
return orig_Deserialize(filePath, out dsr);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private extern bool orig_IsLoaded();
|
||||||
|
public new bool IsLoaded()
|
||||||
|
{
|
||||||
|
var loaded = orig_IsLoaded();
|
||||||
|
|
||||||
|
if (!loaded || !_cacheBusted)
|
||||||
|
{
|
||||||
|
return loaded;
|
||||||
|
}
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
SaveCache();
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
System.Console.WriteLine("[CachedDataManager] [ERROR] Could not save to cache: {0}", e);
|
||||||
|
}
|
||||||
|
|
||||||
|
_cacheBusted = false;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static readonly CachedDataManager.SerializationCache Cache = new();
|
||||||
|
private static bool _cacheBusted;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
35
CachedDataManager/Properties/AssemblyInfo.cs
Normal file
35
CachedDataManager/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,35 @@
|
|||||||
|
using System.Reflection;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
// General Information about an assembly is controlled through the following
|
||||||
|
// set of attributes. Change these attribute values to modify the information
|
||||||
|
// associated with an assembly.
|
||||||
|
[assembly: AssemblyTitle("CachedDataManager")]
|
||||||
|
[assembly: AssemblyDescription("")]
|
||||||
|
[assembly: AssemblyConfiguration("")]
|
||||||
|
[assembly: AssemblyCompany("")]
|
||||||
|
[assembly: AssemblyProduct("CachedDataManager")]
|
||||||
|
[assembly: AssemblyCopyright("Copyright © 2024")]
|
||||||
|
[assembly: AssemblyTrademark("")]
|
||||||
|
[assembly: AssemblyCulture("")]
|
||||||
|
|
||||||
|
// Setting ComVisible to false makes the types in this assembly not visible
|
||||||
|
// to COM components. If you need to access a type in this assembly from
|
||||||
|
// COM, set the ComVisible attribute to true on that type.
|
||||||
|
[assembly: ComVisible(false)]
|
||||||
|
|
||||||
|
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||||
|
[assembly: Guid("F1C1B6BF-626C-4F10-8672-2F9596706CA6")]
|
||||||
|
|
||||||
|
// Version information for an assembly consists of the following four values:
|
||||||
|
//
|
||||||
|
// Major Version
|
||||||
|
// Minor Version
|
||||||
|
// Build Number
|
||||||
|
// Revision
|
||||||
|
//
|
||||||
|
// You can specify all the values or you can default the Build and Revision Numbers
|
||||||
|
// by using the '*' as shown below:
|
||||||
|
// [assembly: AssemblyVersion("1.0.*")]
|
||||||
|
[assembly: AssemblyVersion("1.0.0.0")]
|
||||||
|
[assembly: AssemblyFileVersion("1.0.0.0")]
|
67
CachedDataManager/SerializationCache.cs
Normal file
67
CachedDataManager/SerializationCache.cs
Normal file
@ -0,0 +1,67 @@
|
|||||||
|
// ReSharper disable UnassignedField.Global
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using Manager.MaiStudio.Serialize;
|
||||||
|
|
||||||
|
namespace CachedDataManager;
|
||||||
|
|
||||||
|
public class SerializationCache
|
||||||
|
{
|
||||||
|
public Dictionary<string, RomConfig> RomConfigs;
|
||||||
|
public Dictionary<string, DataConfig> DataConfigs;
|
||||||
|
public Dictionary<string, CharaData> Charas;
|
||||||
|
public Dictionary<string, CharaAwakeData> CharaAwakes;
|
||||||
|
public Dictionary<string, CharaGenreData> CharaGenres;
|
||||||
|
public Dictionary<string, EventData> Events;
|
||||||
|
public Dictionary<string, MusicData> Musics;
|
||||||
|
public Dictionary<string, MusicGenreData> MusicGenres;
|
||||||
|
public Dictionary<string, MusicGroupData> MusicGroups;
|
||||||
|
public Dictionary<string, MusicVersionData> MusicVersions;
|
||||||
|
public Dictionary<string, MusicNameSortData> MusicNameSorts;
|
||||||
|
public Dictionary<string, MusicClearRankData> MusicClearRanks;
|
||||||
|
public Dictionary<string, MusicDifficultyData> MusicDifficultys;
|
||||||
|
public Dictionary<string, MusicLevelData> MusicLevels;
|
||||||
|
public Dictionary<string, ScoreRankingData> TournamentMusics;
|
||||||
|
public Dictionary<string, CourseData> Courses;
|
||||||
|
public Dictionary<string, CourseModeData> CourseModes;
|
||||||
|
public Dictionary<string, LoginBonusData> LoginBonuses;
|
||||||
|
public Dictionary<string, MapData> Maps;
|
||||||
|
public Dictionary<string, MapColorData> MapColors;
|
||||||
|
public Dictionary<string, MapTreasureData> MapTreasures;
|
||||||
|
public Dictionary<string, MapBonusMusicData> MapBonusMusics;
|
||||||
|
public Dictionary<string, MapOtomodachiData> MapOtomodachis;
|
||||||
|
public Dictionary<string, MapSilhouetteData> MapSilhouettes;
|
||||||
|
public Dictionary<string, MapTitleData> MapTitles;
|
||||||
|
public Dictionary<string, ItemMusicData> ItemMusics;
|
||||||
|
public Dictionary<string, IconData> Icons;
|
||||||
|
public Dictionary<string, PlateData> Plates;
|
||||||
|
public Dictionary<string, TitleData> Titles;
|
||||||
|
public Dictionary<string, PartnerData> Partners;
|
||||||
|
public Dictionary<string, FrameData> Frames;
|
||||||
|
public Dictionary<string, TicketData> Tickets;
|
||||||
|
public Dictionary<string, CollectionTypeData> CollectionTypes;
|
||||||
|
public Dictionary<string, CollectionGenreData> CollectionGenres;
|
||||||
|
public Dictionary<string, PhotoFrameData> PhotoFrames;
|
||||||
|
public Dictionary<string, InformationData> Informations;
|
||||||
|
public Dictionary<string, UdemaeData> Udemaes;
|
||||||
|
public Dictionary<string, ClassData> Classes;
|
||||||
|
public Dictionary<string, UdemaeBossData> UdemaeBosses;
|
||||||
|
public Dictionary<string, UdemaeSeasonEventData> UdemaeSeasonEvents;
|
||||||
|
public Dictionary<string, UdemaeSeasonRewardData> UdemaeSeasonRewards;
|
||||||
|
public Dictionary<string, CardData> Cards;
|
||||||
|
public Dictionary<string, CardCharaData> CardCharas;
|
||||||
|
public Dictionary<string, CardTypeData> CardTypes;
|
||||||
|
public Dictionary<string, HolidayData> WeekdayBonuses;
|
||||||
|
public Dictionary<string, ChallengeData> Challenges;
|
||||||
|
public Dictionary<string, SerializeSortData> MusicRankings;
|
||||||
|
public Dictionary<string, SerializeSortData> MusicSorts;
|
||||||
|
public Dictionary<string, SerializeSortData> LoginBonusSorts;
|
||||||
|
public Dictionary<string, SerializeSortData> IconSorts;
|
||||||
|
public Dictionary<string, SerializeSortData> PlateSorts;
|
||||||
|
public Dictionary<string, SerializeSortData> TitleSorts;
|
||||||
|
public Dictionary<string, SerializeSortData> PartnerSorts;
|
||||||
|
public Dictionary<string, SerializeSortData> FrameSorts;
|
||||||
|
public Dictionary<string, SerializeSortData> TicketSorts;
|
||||||
|
public Dictionary<string, SerializeSortData> CollectionGenreSorts;
|
||||||
|
public Dictionary<string, SerializeSortData> CharaSorts;
|
||||||
|
public Dictionary<string, SerializeSortData> CharaGenreSorts;
|
||||||
|
}
|
73
FixLocaleIssues/FixLocaleIssues.csproj
Normal file
73
FixLocaleIssues/FixLocaleIssues.csproj
Normal file
@ -0,0 +1,73 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props"
|
||||||
|
Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')"/>
|
||||||
|
<PropertyGroup>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
|
<ProjectGuid>{48B5F480-D749-48E9-9D26-E0E5260D95DE}</ProjectGuid>
|
||||||
|
<OutputType>Library</OutputType>
|
||||||
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||||
|
<RootNamespace>FixLocaleIssues</RootNamespace>
|
||||||
|
<AssemblyName>Assembly-CSharp.FixLocaleIssues.mm</AssemblyName>
|
||||||
|
<TargetFrameworkVersion>v4.6.2</TargetFrameworkVersion>
|
||||||
|
<FileAlignment>512</FileAlignment>
|
||||||
|
<LangVersion>latest</LangVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<Optimize>false</Optimize>
|
||||||
|
<OutputPath>bin\Debug\</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
|
<DebugType>pdbonly</DebugType>
|
||||||
|
<Optimize>true</Optimize>
|
||||||
|
<OutputPath>bin\Release\</OutputPath>
|
||||||
|
<DefineConstants>TRACE</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="System"/>
|
||||||
|
<Reference Include="System.Core"/>
|
||||||
|
<Reference Include="System.Data"/>
|
||||||
|
<Reference Include="System.Xml"/>
|
||||||
|
<Reference Include="MonoMod">
|
||||||
|
<HintPath>..\External\MonoMod.exe</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Assembly-CSharp">
|
||||||
|
<HintPath>..\External\Assembly-CSharp.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine">
|
||||||
|
<HintPath>..\External\UnityEngine.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.CoreModule">
|
||||||
|
<HintPath>..\External\UnityEngine.CoreModule.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="MAI2System\patch_IniSection.cs" />
|
||||||
|
<Compile Include="Manager\patch_MA2Record.cs" />
|
||||||
|
<Compile Include="Manager\patch_SlideManager.cs" />
|
||||||
|
<Compile Include="Properties\AssemblyInfo.cs"/>
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets"/>
|
||||||
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||||
|
Other similar extension points exist, see Microsoft.Common.targets.
|
||||||
|
<Target Name="BeforeBuild">
|
||||||
|
</Target>
|
||||||
|
<Target Name="AfterBuild">
|
||||||
|
</Target>
|
||||||
|
-->
|
||||||
|
|
||||||
|
</Project>
|
21
FixLocaleIssues/MAI2System/patch_IniSection.cs
Normal file
21
FixLocaleIssues/MAI2System/patch_IniSection.cs
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
// ReSharper disable CheckNamespace
|
||||||
|
// ReSharper disable InconsistentNaming
|
||||||
|
|
||||||
|
using System.Globalization;
|
||||||
|
using MonoMod;
|
||||||
|
|
||||||
|
namespace MAI2System;
|
||||||
|
|
||||||
|
class patch_IniSection : IniSection
|
||||||
|
{
|
||||||
|
[MonoModIgnore]
|
||||||
|
public patch_IniSection(ref IniSection head, ref IniSection tail, string name, string value) : base(ref head, ref tail, name, value)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
[MonoModReplace]
|
||||||
|
public new bool getFloatValue(out float value)
|
||||||
|
{
|
||||||
|
return float.TryParse(_variableValue, NumberStyles.Float, CultureInfo.InvariantCulture, out value);
|
||||||
|
}
|
||||||
|
}
|
36
FixLocaleIssues/Manager/patch_MA2Record.cs
Normal file
36
FixLocaleIssues/Manager/patch_MA2Record.cs
Normal file
@ -0,0 +1,36 @@
|
|||||||
|
// ReSharper disable CheckNamespace
|
||||||
|
// ReSharper disable InconsistentNaming
|
||||||
|
|
||||||
|
using System.Globalization;
|
||||||
|
using MonoMod;
|
||||||
|
|
||||||
|
namespace Manager;
|
||||||
|
|
||||||
|
class patch_MA2Record : MA2Record
|
||||||
|
{
|
||||||
|
[MonoModIgnore]
|
||||||
|
private static extern Ma2fileParamID.Def getParamIDFromRec(Ma2fileRecordID.Def rec, int index);
|
||||||
|
|
||||||
|
[MonoModReplace]
|
||||||
|
public new float getF32(uint index)
|
||||||
|
{
|
||||||
|
if (index >= _str.Count)
|
||||||
|
{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
var paramIDFromRec = getParamIDFromRec(_recID, (int)index);
|
||||||
|
|
||||||
|
if (!paramIDFromRec.isValid() || !paramIDFromRec.isAvailableFloat() || _str[(int)index].Length == 0)
|
||||||
|
{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!float.TryParse(_str[(int)index], NumberStyles.Float, CultureInfo.InvariantCulture, out var num))
|
||||||
|
{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
return num;
|
||||||
|
}
|
||||||
|
}
|
224
FixLocaleIssues/Manager/patch_SlideManager.cs
Normal file
224
FixLocaleIssues/Manager/patch_SlideManager.cs
Normal file
@ -0,0 +1,224 @@
|
|||||||
|
// ReSharper disable CheckNamespace
|
||||||
|
// ReSharper disable InconsistentNaming
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Globalization;
|
||||||
|
using System.IO;
|
||||||
|
using System.Text.RegularExpressions;
|
||||||
|
using System.Xml;
|
||||||
|
using MonoMod;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Manager;
|
||||||
|
|
||||||
|
public class patch_SlideManager : SlideManager
|
||||||
|
{
|
||||||
|
[MonoModIgnore]
|
||||||
|
private struct SlidePath
|
||||||
|
{
|
||||||
|
public List<ControlPoint> Points;
|
||||||
|
}
|
||||||
|
|
||||||
|
[MonoModIgnore]
|
||||||
|
private static readonly char[] RemoveChars = ['\r', '\n', '\t'];
|
||||||
|
|
||||||
|
[MonoModReplace]
|
||||||
|
private bool loadXML(SlidePath path, string dataPath)
|
||||||
|
{
|
||||||
|
if (!File.Exists(dataPath))
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
var xmlDocument = new XmlDocument { XmlResolver = null };
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
xmlDocument.Load(dataPath);
|
||||||
|
|
||||||
|
var regex = new Regex(@"([MCLSclsvVhH(points)])((-?\d+(\.\d+)?[,-]?\d+(\.\d+)?),?)+", RegexOptions.Multiline);
|
||||||
|
var regex2 = new Regex(@"(-?\d+(\.\d+)?),?(-?\d+(\.\d+)?)", RegexOptions.Multiline);
|
||||||
|
var regex3 = new Regex(@"(-?\d+(\.\d+)?),?(-?\d+(\.\d+)?)", RegexOptions.Multiline);
|
||||||
|
var controlPoint = new ControlPoint();
|
||||||
|
|
||||||
|
foreach (var obj in xmlDocument.GetElementsByTagName("line"))
|
||||||
|
{
|
||||||
|
var xmlElement = (XmlElement)obj;
|
||||||
|
var x1 = float.Parse(xmlElement.GetAttribute("x1"), NumberStyles.Float, CultureInfo.InvariantCulture);
|
||||||
|
var y1 = float.Parse(xmlElement.GetAttribute("y1"), NumberStyles.Float, CultureInfo.InvariantCulture);
|
||||||
|
var vector = new Vector2(x1, y1);
|
||||||
|
var controlPoint2 = new ControlPoint
|
||||||
|
{
|
||||||
|
Handle1 = new Vector3(vector.x, vector.y, 0),
|
||||||
|
Handle2 = new Vector3(vector.x, vector.y, 0),
|
||||||
|
Anchore = new Vector3(vector.x, vector.y, 0)
|
||||||
|
};
|
||||||
|
|
||||||
|
path.Points.Add(controlPoint2);
|
||||||
|
|
||||||
|
var x2 = float.Parse(xmlElement.GetAttribute("x2"), NumberStyles.Float, CultureInfo.InvariantCulture);
|
||||||
|
var y2 = float.Parse(xmlElement.GetAttribute("y2"), NumberStyles.Float, CultureInfo.InvariantCulture);
|
||||||
|
var vector2 = new Vector2(x2, y2);
|
||||||
|
var controlPoint3 = new ControlPoint
|
||||||
|
{
|
||||||
|
Handle1 = new Vector3(vector2.x, vector2.y, 0),
|
||||||
|
Handle2 = new Vector3(vector2.x, vector2.y, 0),
|
||||||
|
Anchore = new Vector3(vector2.x, vector2.y, 0)
|
||||||
|
};
|
||||||
|
|
||||||
|
path.Points.Add(controlPoint3);
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (var obj in xmlDocument.GetElementsByTagName("polyline"))
|
||||||
|
{
|
||||||
|
var attribute = ((XmlElement)obj).GetAttribute("points");
|
||||||
|
|
||||||
|
foreach (var matchObj in regex3.Matches(attribute))
|
||||||
|
{
|
||||||
|
var match = (Match)matchObj;
|
||||||
|
var vector = new Vector2(
|
||||||
|
float.Parse(match.Groups[1].Value, NumberStyles.Float, CultureInfo.InvariantCulture),
|
||||||
|
float.Parse(match.Groups[3].Value, NumberStyles.Float, CultureInfo.InvariantCulture));
|
||||||
|
var controlPoint4 = new ControlPoint
|
||||||
|
{
|
||||||
|
Handle1 = new Vector3(vector.x, vector.y, 0),
|
||||||
|
Handle2 = new Vector3(vector.x, vector.y, 0),
|
||||||
|
Anchore = new Vector3(vector.x, vector.y, 0)
|
||||||
|
};
|
||||||
|
path.Points.Add(controlPoint4);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (var obj in xmlDocument.GetElementsByTagName("path"))
|
||||||
|
{
|
||||||
|
var d = ((XmlElement)obj).GetAttribute("d");
|
||||||
|
var vectors = new List<Vector2>();
|
||||||
|
|
||||||
|
foreach (var c in RemoveChars)
|
||||||
|
{
|
||||||
|
d = d.Replace(c.ToString(), "");
|
||||||
|
}
|
||||||
|
|
||||||
|
foreach (var matchObj in regex.Matches(d))
|
||||||
|
{
|
||||||
|
var match2 = (Match)matchObj;
|
||||||
|
var controlPoint5 = new ControlPoint();
|
||||||
|
|
||||||
|
vectors.Clear();
|
||||||
|
|
||||||
|
foreach (var matchObj2 in regex2.Matches(match2.Value))
|
||||||
|
{
|
||||||
|
var match3 = (Match)matchObj2;
|
||||||
|
|
||||||
|
switch (match2.Groups[1].Value)
|
||||||
|
{
|
||||||
|
case "h" or "H":
|
||||||
|
{
|
||||||
|
var x = float.Parse(match3.Value, NumberStyles.Float, CultureInfo.InvariantCulture);
|
||||||
|
vectors.Add(new Vector2(x, 0));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case "V" or "V":
|
||||||
|
{
|
||||||
|
var y = float.Parse(match3.Value, NumberStyles.Float, CultureInfo.InvariantCulture);
|
||||||
|
vectors.Add(new Vector2(0, y));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
{
|
||||||
|
var x = float.Parse(match3.Groups[1].Value, NumberStyles.Float,
|
||||||
|
CultureInfo.InvariantCulture);
|
||||||
|
var y = float.Parse(match3.Groups[3].Value, NumberStyles.Float,
|
||||||
|
CultureInfo.InvariantCulture);
|
||||||
|
vectors.Add(new Vector2(x, y));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
switch (match2.Groups[1].Value)
|
||||||
|
{
|
||||||
|
case "C":
|
||||||
|
controlPoint5.Handle1 = new Vector3(vectors[0].x, vectors[0].y, 0f);
|
||||||
|
controlPoint5.Handle2 = new Vector3(vectors[1].x, vectors[1].y, 0f);
|
||||||
|
controlPoint5.Anchore = new Vector3(vectors[2].x, vectors[2].y, 0f);
|
||||||
|
break;
|
||||||
|
case "c":
|
||||||
|
controlPoint5.Handle1 = new Vector3(controlPoint.Anchore.x + vectors[0].x, controlPoint.Anchore.y + vectors[0].y, 0f);
|
||||||
|
controlPoint5.Handle2 = new Vector3(controlPoint.Anchore.x + vectors[1].x, controlPoint.Anchore.y + vectors[1].y, 0f);
|
||||||
|
controlPoint5.Anchore = new Vector3(controlPoint.Anchore.x + vectors[2].x, controlPoint.Anchore.y + vectors[2].y, 0f);
|
||||||
|
break;
|
||||||
|
case "s" when path.Points.Count > 0:
|
||||||
|
{
|
||||||
|
var vector3 = controlPoint.Anchore - (controlPoint.Handle2 - controlPoint.Anchore);
|
||||||
|
controlPoint5.Handle1 = new Vector3(vector3.x, vector3.y, 0f);
|
||||||
|
controlPoint5.Handle2 = new Vector3(controlPoint.Anchore.x + vectors[0].x, controlPoint.Anchore.y + vectors[0].y, 0f);
|
||||||
|
controlPoint5.Anchore = new Vector3(controlPoint.Anchore.x + vectors[1].x, controlPoint.Anchore.y + vectors[1].y, 0f);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case "s":
|
||||||
|
controlPoint5.Handle1 = new Vector3(controlPoint.Anchore.x + vectors[1].x, controlPoint.Anchore.y + vectors[1].y, 0f);
|
||||||
|
controlPoint5.Handle2 = new Vector3(controlPoint.Anchore.x + vectors[0].x, controlPoint.Anchore.y + vectors[0].y, 0f);
|
||||||
|
controlPoint5.Anchore = new Vector3(controlPoint.Anchore.x + vectors[1].x, controlPoint.Anchore.y + vectors[1].y, 0f);
|
||||||
|
break;
|
||||||
|
case "S" when path.Points.Count > 0:
|
||||||
|
{
|
||||||
|
var vector4 = controlPoint.Anchore - (controlPoint.Handle2 - controlPoint.Anchore);
|
||||||
|
controlPoint5.Handle1 = new Vector3(vector4.x, vector4.y, 0f);
|
||||||
|
controlPoint5.Handle2 = new Vector3(vectors[0].x, vectors[0].y, 0f);
|
||||||
|
controlPoint5.Anchore = new Vector3(vectors[1].x, vectors[1].y, 0f);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case "S":
|
||||||
|
controlPoint5.Handle1 = new Vector3(vectors[1].x, vectors[1].y, 0f);
|
||||||
|
controlPoint5.Handle2 = new Vector3(vectors[0].x, vectors[0].y, 0f);
|
||||||
|
controlPoint5.Anchore = new Vector3(vectors[1].x, vectors[1].y, 0f);
|
||||||
|
break;
|
||||||
|
case "l":
|
||||||
|
controlPoint5.Handle1 = new Vector3(controlPoint.Anchore.x + vectors[0].x, controlPoint.Anchore.y + vectors[0].y, 0f);
|
||||||
|
controlPoint5.Handle2 = new Vector3(controlPoint.Anchore.x + vectors[0].x, controlPoint.Anchore.y + vectors[0].y, 0f);
|
||||||
|
controlPoint5.Anchore = new Vector3(controlPoint.Anchore.x + vectors[0].x, controlPoint.Anchore.y + vectors[0].y, 0f);
|
||||||
|
break;
|
||||||
|
case "L":
|
||||||
|
controlPoint5.Handle1 = new Vector3(vectors[0].x, vectors[0].y, 0f);
|
||||||
|
controlPoint5.Handle2 = new Vector3(vectors[0].x, vectors[0].y, 0f);
|
||||||
|
controlPoint5.Anchore = new Vector3(vectors[0].x, vectors[0].y, 0f);
|
||||||
|
break;
|
||||||
|
case "v":
|
||||||
|
controlPoint5.Handle1 = new Vector3(controlPoint.Anchore.x + vectors[0].x, controlPoint.Anchore.y, 0f);
|
||||||
|
controlPoint5.Handle2 = new Vector3(controlPoint.Anchore.x + vectors[0].x, controlPoint.Anchore.y, 0f);
|
||||||
|
controlPoint5.Anchore = new Vector3(controlPoint.Anchore.x + vectors[0].x, controlPoint.Anchore.y, 0f);
|
||||||
|
break;
|
||||||
|
case "V":
|
||||||
|
controlPoint5.Handle1 = new Vector3(controlPoint.Anchore.x, vectors[0].y, 0f);
|
||||||
|
controlPoint5.Handle2 = new Vector3(controlPoint.Anchore.x, vectors[0].y, 0f);
|
||||||
|
controlPoint5.Anchore = new Vector3(controlPoint.Anchore.x, vectors[0].y, 0f);
|
||||||
|
break;
|
||||||
|
case "h":
|
||||||
|
controlPoint5.Handle1 = new Vector3(controlPoint.Anchore.x, controlPoint.Anchore.y + vectors[0].y, 0f);
|
||||||
|
controlPoint5.Handle2 = new Vector3(controlPoint.Anchore.x, controlPoint.Anchore.y + vectors[0].y, 0f);
|
||||||
|
controlPoint5.Anchore = new Vector3(controlPoint.Anchore.x, controlPoint.Anchore.y + vectors[0].y, 0f);
|
||||||
|
break;
|
||||||
|
case "H":
|
||||||
|
controlPoint5.Handle1 = new Vector3(vectors[0].x, controlPoint.Anchore.y, 0f);
|
||||||
|
controlPoint5.Handle2 = new Vector3(vectors[0].x, controlPoint.Anchore.y, 0f);
|
||||||
|
controlPoint5.Anchore = new Vector3(vectors[0].x, controlPoint.Anchore.y, 0f);
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
controlPoint5.Anchore = new Vector3(vectors[0].x, vectors[0].y, 0f);
|
||||||
|
controlPoint5.Handle1 = new Vector3(vectors[0].x, vectors[0].y, 0f);
|
||||||
|
controlPoint5.Handle2 = new Vector3(vectors[0].x, vectors[0].y, 0f);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
path.Points.Add(controlPoint5);
|
||||||
|
controlPoint = controlPoint5;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
35
FixLocaleIssues/Properties/AssemblyInfo.cs
Normal file
35
FixLocaleIssues/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,35 @@
|
|||||||
|
using System.Reflection;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
// General Information about an assembly is controlled through the following
|
||||||
|
// set of attributes. Change these attribute values to modify the information
|
||||||
|
// associated with an assembly.
|
||||||
|
[assembly: AssemblyTitle("FixLocaleIssues")]
|
||||||
|
[assembly: AssemblyDescription("")]
|
||||||
|
[assembly: AssemblyConfiguration("")]
|
||||||
|
[assembly: AssemblyCompany("")]
|
||||||
|
[assembly: AssemblyProduct("FixLocaleIssues")]
|
||||||
|
[assembly: AssemblyCopyright("Copyright © 2024")]
|
||||||
|
[assembly: AssemblyTrademark("")]
|
||||||
|
[assembly: AssemblyCulture("")]
|
||||||
|
|
||||||
|
// Setting ComVisible to false makes the types in this assembly not visible
|
||||||
|
// to COM components. If you need to access a type in this assembly from
|
||||||
|
// COM, set the ComVisible attribute to true on that type.
|
||||||
|
[assembly: ComVisible(false)]
|
||||||
|
|
||||||
|
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||||
|
[assembly: Guid("48B5F480-D749-48E9-9D26-E0E5260D95DE")]
|
||||||
|
|
||||||
|
// Version information for an assembly consists of the following four values:
|
||||||
|
//
|
||||||
|
// Major Version
|
||||||
|
// Minor Version
|
||||||
|
// Build Number
|
||||||
|
// Revision
|
||||||
|
//
|
||||||
|
// You can specify all the values or you can default the Build and Revision Numbers
|
||||||
|
// by using the '*' as shown below:
|
||||||
|
// [assembly: AssemblyVersion("1.0.*")]
|
||||||
|
[assembly: AssemblyVersion("1.0.0.0")]
|
||||||
|
[assembly: AssemblyFileVersion("1.0.0.0")]
|
13
README.md
Normal file
13
README.md
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
## sinmai-mods
|
||||||
|
|
||||||
|
Miscellaneous mods for maimai DX
|
||||||
|
|
||||||
|
### CachedDataManager
|
||||||
|
Speeds up game reboots by caching loaded data. Cache is stored in the `dataCache` folder
|
||||||
|
and should be deleted if any issues arise.
|
||||||
|
|
||||||
|
### FixLocaleIssues
|
||||||
|
Attempts to fix charts not loading on some system locales.
|
||||||
|
|
||||||
|
Adds `CultureInfo.InvariantCulture` to all instances of `float.Parse` and `float.TryParse`
|
||||||
|
so charts will still load on locales where the comma is the decimal separator.
|
22
sinmai-mods.sln
Normal file
22
sinmai-mods.sln
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CachedDataManager", "CachedDataManager\CachedDataManager.csproj", "{F1C1B6BF-626C-4F10-8672-2F9596706CA6}"
|
||||||
|
EndProject
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FixLocaleIssues", "FixLocaleIssues\FixLocaleIssues.csproj", "{48B5F480-D749-48E9-9D26-E0E5260D95DE}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Release|Any CPU = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{F1C1B6BF-626C-4F10-8672-2F9596706CA6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{F1C1B6BF-626C-4F10-8672-2F9596706CA6}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{F1C1B6BF-626C-4F10-8672-2F9596706CA6}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{F1C1B6BF-626C-4F10-8672-2F9596706CA6}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
{48B5F480-D749-48E9-9D26-E0E5260D95DE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{48B5F480-D749-48E9-9D26-E0E5260D95DE}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{48B5F480-D749-48E9-9D26-E0E5260D95DE}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{48B5F480-D749-48E9-9D26-E0E5260D95DE}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
Loading…
Reference in New Issue
Block a user