mirror of
https://gitea.tendokyu.moe/beerpsi/sinmai-mods.git
synced 2024-11-23 23:31:02 +01:00
98 lines
4.2 KiB
C#
98 lines
4.2 KiB
C#
// ReSharper disable InconsistentNaming
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using HarmonyLib;
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using Manager;
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using Manager.UserDatas;
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using Monitor;
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Reflection.Emit;
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namespace UnlockFrameRate;
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[HarmonyPatch]
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internal class PatchFrameTime
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{
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private const float OriginalFrameRate = 60f;
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private const float OriginalFrameTime = 1000f / OriginalFrameRate;
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private const float OriginalFramePerMilliseconds = OriginalFrameRate / 1000;
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private static IEnumerable<MethodBase> TargetMethods()
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{
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// This shouldn't be patched, because they make the judgements
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// harder or easier depending on your frame rate.
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// var noteJudge = AccessTools.TypeByName("NoteJudge");
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// var juggeTiming = AccessTools.Inner(noteJudge, "JuggeTiming"); // lol
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// yield return AccessTools.Constructor(juggeTiming);
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// This changes the effect of judgement timing based on the set FPS,
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// so +2.0 at 120Hz will only add 17ms instead of 33ms.
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if (FrameRatePlugin.Instance.PatchJudgementTiming)
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{
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yield return AccessTools.Method(typeof(NoteJudge), nameof(NoteJudge.GetJudgeTiming));
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yield return AccessTools.Method(typeof(NoteJudge), nameof(NoteJudge.GetSlideJudgeTiming));
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yield return AccessTools.Method(typeof(UserOption), nameof(UserOption.GetAdjustMSec));
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}
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yield return AccessTools.Method(typeof(NoteBase), "IsNoteCheckTimeStart");
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yield return AccessTools.Method(typeof(TouchNoteB), "GetNoteYPosition");
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yield return AccessTools.Method(typeof(SlideRoot), "IsNoteCheckTimeStart");
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yield return AccessTools.Method(typeof(SlideJudge), nameof(SlideJudge.Initialize));
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yield return AccessTools.Method(typeof(JudgeGrade), nameof(JudgeGrade.Initialize));
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yield return AccessTools.Method(typeof(NotesManager), nameof(NotesManager.getPlayFirstMsec));
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yield return AccessTools.Method(typeof(NotesManager), nameof(NotesManager.getPlayFinalMsec));
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yield return AccessTools.Method(typeof(NotesManager), nameof(NotesManager.getCurrentDrawFrame));
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yield return AccessTools.Method(typeof(NotesReader), nameof(NotesReader.calcFrame));
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yield return AccessTools.Method(typeof(NotesReader), nameof(NotesReader.GetBPM_Frame));
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yield return AccessTools.Method(typeof(NotesReader), nameof(NotesReader.getMeter_Frame));
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yield return AccessTools.Method(typeof(NoteData), nameof(NoteData.getLengthFrame));
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yield return AccessTools.Method(typeof(GameManager), nameof(GameManager.UpdateGameTimer));
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yield return AccessTools.PropertyGetter(typeof(NotesTime), nameof(NotesTime.frame));
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}
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private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions, MethodBase __originalMethod)
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{
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var targetFrameTime = 1000f / FrameRatePlugin.Instance.TargetFrameRate;
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var targetFramePerMs = (float)FrameRatePlugin.Instance.TargetFrameRate / 1000;
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var i = 0;
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foreach (var instruction in instructions)
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{
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if (instruction.opcode != OpCodes.Ldc_R4 || instruction.operand is not float operand)
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{
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yield return instruction;
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i++;
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continue;
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}
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var overridden = false;
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if (Math.Abs(operand - OriginalFrameTime) < float.Epsilon)
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{
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instruction.operand = targetFrameTime;
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overridden = true;
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}
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else if (Math.Abs(operand - OriginalFramePerMilliseconds) < float.Epsilon)
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{
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instruction.operand = targetFramePerMs;
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overridden = true;
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}
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if (overridden)
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{
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FrameRatePlugin.Logger.LogDebug(
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"Overrode constant at opcode index {0} in {1}: {2} => {3}",
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i,
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__originalMethod.Name,
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operand,
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instruction.operand);
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}
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yield return instruction;
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i++;
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}
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}
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}
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