mirror of
https://gitlab.com/square-game-liberation-front/F.E.I.S.git
synced 2024-11-12 02:00:53 +01:00
Commit initial, petites fonctions
This commit is contained in:
commit
2f0a027d15
22
CMakeLists.txt
Normal file
22
CMakeLists.txt
Normal file
@ -0,0 +1,22 @@
|
||||
cmake_minimum_required(VERSION 3.7)
|
||||
project(FEIS)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 11)
|
||||
|
||||
#SET(GCC_COVERAGE_COMPILE_FLAGS "-mwindows")
|
||||
#SET(GCC_COVERAGE_LINK_FLAGS "-mwindows")
|
||||
#SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${GCC_COVERAGE_COMPILE_FLAGS}" )
|
||||
#SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${GCC_COVERAGE_LINK_FLAGS}" )
|
||||
|
||||
set(SOURCE_FILES main.cpp screen.cpp screen.h Marker.cpp Marker.h)
|
||||
|
||||
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${FEIS_SOURCE_DIR}/cmake")
|
||||
|
||||
set(SFML_ROOT ${FEIS_SOURCE_DIR})
|
||||
|
||||
find_package(SFML REQUIRED system window graphics network audio)
|
||||
include_directories(${SFML_INCLUDE_DIR})
|
||||
|
||||
add_executable(FEIS ${SOURCE_FILES})
|
||||
|
||||
target_link_libraries(FEIS ${SFML_LIBRARIES})
|
91
Marker.cpp
Normal file
91
Marker.cpp
Normal file
@ -0,0 +1,91 @@
|
||||
//
|
||||
// Created by Syméon on 17/08/2017.
|
||||
//
|
||||
|
||||
#include "Marker.h"
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||||
|
||||
Marker::Marker(std::string folder) {
|
||||
|
||||
path = "textures/markers/" + folder;
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||||
|
||||
// Chargement des h100~115 / h200~215 / h300~h315 / h400~415
|
||||
for (int sup = 1; sup<=4; sup++) {
|
||||
for (int i = 0; i <= 15; i++) {
|
||||
sf::Texture tex;
|
||||
if (!tex.loadFromFile(path + "/h" + std::to_string(i+100*sup) + ".png")) {
|
||||
std::cerr << "Unable to load marker " << folder;
|
||||
throw std::runtime_error("Unable to load marker " + folder);
|
||||
}
|
||||
textures.insert({"h" + std::to_string(i+100*sup), tex});
|
||||
}
|
||||
}
|
||||
|
||||
// Chargement de ma00~23
|
||||
for (int i = 0; i <= 23; i++) {
|
||||
|
||||
sf::Texture tex;
|
||||
std::string fichier;
|
||||
if ( i < 10 ) {
|
||||
fichier = "ma0"
|
||||
+ std::to_string(i);
|
||||
} else {
|
||||
fichier = "ma"
|
||||
+ std::to_string(i);
|
||||
}
|
||||
|
||||
if (!tex.loadFromFile(path+"/"+fichier+".png")) {
|
||||
std::cerr << "Unable to load marker " << folder;
|
||||
throw std::runtime_error("Unable to load marker " + folder);
|
||||
}
|
||||
textures.insert({fichier, tex});
|
||||
}
|
||||
}
|
||||
|
||||
sf::Sprite Marker::getSprite(Etat etat, int frame) {
|
||||
|
||||
int lower;
|
||||
int upper;
|
||||
switch(etat) {
|
||||
case MISS:
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||||
lower = 16;
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||||
upper = 32;
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||||
break;
|
||||
default:
|
||||
lower = 0;
|
||||
upper = 15;
|
||||
}
|
||||
|
||||
if (!(frame >= lower and frame <= upper)) {
|
||||
std::cerr << "Requested access to a non-existent marker frame : " << frame;
|
||||
throw std::runtime_error("Requested access to a non-existent marker frame : " +std::to_string(frame));
|
||||
}
|
||||
|
||||
sf::Sprite sprite;
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||||
std::string tex_key;
|
||||
switch (etat) {
|
||||
case APPROCHE:
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||||
case MISS:
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||||
tex_key += "ma";
|
||||
break;
|
||||
case EARLY:
|
||||
tex_key += "h1";
|
||||
break;
|
||||
case GOOD:
|
||||
tex_key += "h2";
|
||||
break;
|
||||
case GREAT:
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||||
tex_key += "h3";
|
||||
break;
|
||||
case PERFECT:
|
||||
tex_key += "h4";
|
||||
break;
|
||||
}
|
||||
if (frame < 10) {
|
||||
tex_key += "0";
|
||||
}
|
||||
|
||||
sprite.setTexture(textures[tex_key+std::to_string(frame)]);
|
||||
|
||||
return sprite;
|
||||
|
||||
}
|
35
Marker.h
Normal file
35
Marker.h
Normal file
@ -0,0 +1,35 @@
|
||||
//
|
||||
// Created by Syméon on 17/08/2017.
|
||||
//
|
||||
|
||||
#ifndef FEIS_MARKER_H
|
||||
#define FEIS_MARKER_H
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||||
#include <iostream>
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||||
#include <SFML/Graphics.hpp>
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#include <map>
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||||
|
||||
enum Etat {
|
||||
APPROCHE,
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MISS,
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EARLY,
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GOOD,
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GREAT,
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||||
PERFECT
|
||||
};
|
||||
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||||
class Marker {
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||||
|
||||
public:
|
||||
|
||||
Marker(std::string folder = "mk0004");
|
||||
sf::Sprite getSprite(Etat etat, int frame);
|
||||
|
||||
private:
|
||||
|
||||
std::map<std::string,sf::Texture> textures;
|
||||
std::string path;
|
||||
|
||||
};
|
||||
|
||||
|
||||
#endif //FEIS_MARKER_H
|
365
cmake/FindSFML.cmake
Normal file
365
cmake/FindSFML.cmake
Normal file
@ -0,0 +1,365 @@
|
||||
# This script locates the SFML library
|
||||
# ------------------------------------
|
||||
#
|
||||
# Usage
|
||||
# -----
|
||||
#
|
||||
# When you try to locate the SFML libraries, you must specify which modules you want to use (system, window, graphics, network, audio, main).
|
||||
# If none is given, the SFML_LIBRARIES variable will be empty and you'll end up linking to nothing.
|
||||
# example:
|
||||
# find_package(SFML COMPONENTS graphics window system) # find the graphics, window and system modules
|
||||
#
|
||||
# You can enforce a specific version, either MAJOR.MINOR or only MAJOR.
|
||||
# If nothing is specified, the version won't be checked (i.e. any version will be accepted).
|
||||
# example:
|
||||
# find_package(SFML COMPONENTS ...) # no specific version required
|
||||
# find_package(SFML 2 COMPONENTS ...) # any 2.x version
|
||||
# find_package(SFML 2.4 COMPONENTS ...) # version 2.4 or greater
|
||||
#
|
||||
# By default, the dynamic libraries of SFML will be found. To find the static ones instead,
|
||||
# you must set the SFML_STATIC_LIBRARIES variable to TRUE before calling find_package(SFML ...).
|
||||
# Since you have to link yourself all the SFML dependencies when you link it statically, the following
|
||||
# additional variables are defined: SFML_XXX_DEPENDENCIES and SFML_DEPENDENCIES (see their detailed
|
||||
# description below).
|
||||
# In case of static linking, the SFML_STATIC macro will also be defined by this script.
|
||||
# example:
|
||||
# set(SFML_STATIC_LIBRARIES TRUE)
|
||||
# find_package(SFML 2 COMPONENTS network system)
|
||||
#
|
||||
# On Mac OS X if SFML_STATIC_LIBRARIES is not set to TRUE then by default CMake will search for frameworks unless
|
||||
# CMAKE_FIND_FRAMEWORK is set to "NEVER" for example. Please refer to CMake documentation for more details.
|
||||
# Moreover, keep in mind that SFML frameworks are only available as release libraries unlike dylibs which
|
||||
# are available for both release and debug modes.
|
||||
#
|
||||
# If SFML is not installed in a standard path, you can use the SFML_ROOT CMake (or environment) variable
|
||||
# to tell CMake where SFML is.
|
||||
#
|
||||
# Output
|
||||
# ------
|
||||
#
|
||||
# This script defines the following variables:
|
||||
# - For each specified module XXX (system, window, graphics, network, audio, main):
|
||||
# - SFML_XXX_LIBRARY_DEBUG: the name of the debug library of the xxx module (set to SFML_XXX_LIBRARY_RELEASE is no debug version is found)
|
||||
# - SFML_XXX_LIBRARY_RELEASE: the name of the release library of the xxx module (set to SFML_XXX_LIBRARY_DEBUG is no release version is found)
|
||||
# - SFML_XXX_LIBRARY: the name of the library to link to for the xxx module (includes both debug and optimized names if necessary)
|
||||
# - SFML_XXX_FOUND: true if either the debug or release library of the xxx module is found
|
||||
# - SFML_XXX_DEPENDENCIES: the list of libraries the module depends on, in case of static linking
|
||||
# - SFML_LIBRARIES: the list of all libraries corresponding to the required modules
|
||||
# - SFML_FOUND: true if all the required modules are found
|
||||
# - SFML_INCLUDE_DIR: the path where SFML headers are located (the directory containing the SFML/Config.hpp file)
|
||||
# - SFML_DEPENDENCIES: the list of libraries SFML depends on, in case of static linking
|
||||
#
|
||||
# example:
|
||||
# find_package(SFML 2 COMPONENTS system window graphics audio REQUIRED)
|
||||
# include_directories(${SFML_INCLUDE_DIR})
|
||||
# add_executable(myapp ...)
|
||||
# target_link_libraries(myapp ${SFML_LIBRARIES})
|
||||
|
||||
# define the SFML_STATIC macro if static build was chosen
|
||||
if(SFML_STATIC_LIBRARIES)
|
||||
add_definitions(-DSFML_STATIC)
|
||||
endif()
|
||||
|
||||
# define the list of search paths for headers and libraries
|
||||
set(FIND_SFML_PATHS
|
||||
${SFML_ROOT}
|
||||
$ENV{SFML_ROOT}
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local
|
||||
/usr
|
||||
/sw
|
||||
/opt/local
|
||||
/opt/csw
|
||||
/opt)
|
||||
|
||||
# find the SFML include directory
|
||||
find_path(SFML_INCLUDE_DIR SFML/Config.hpp
|
||||
PATH_SUFFIXES include
|
||||
PATHS ${FIND_SFML_PATHS})
|
||||
|
||||
# check the version number
|
||||
set(SFML_VERSION_OK TRUE)
|
||||
if(SFML_FIND_VERSION AND SFML_INCLUDE_DIR)
|
||||
# extract the major and minor version numbers from SFML/Config.hpp
|
||||
# we have to handle framework a little bit differently:
|
||||
if("${SFML_INCLUDE_DIR}" MATCHES "SFML.framework")
|
||||
set(SFML_CONFIG_HPP_INPUT "${SFML_INCLUDE_DIR}/Headers/Config.hpp")
|
||||
else()
|
||||
set(SFML_CONFIG_HPP_INPUT "${SFML_INCLUDE_DIR}/SFML/Config.hpp")
|
||||
endif()
|
||||
FILE(READ "${SFML_CONFIG_HPP_INPUT}" SFML_CONFIG_HPP_CONTENTS)
|
||||
STRING(REGEX REPLACE ".*#define SFML_VERSION_MAJOR ([0-9]+).*" "\\1" SFML_VERSION_MAJOR "${SFML_CONFIG_HPP_CONTENTS}")
|
||||
STRING(REGEX REPLACE ".*#define SFML_VERSION_MINOR ([0-9]+).*" "\\1" SFML_VERSION_MINOR "${SFML_CONFIG_HPP_CONTENTS}")
|
||||
STRING(REGEX REPLACE ".*#define SFML_VERSION_PATCH ([0-9]+).*" "\\1" SFML_VERSION_PATCH "${SFML_CONFIG_HPP_CONTENTS}")
|
||||
if (NOT "${SFML_VERSION_PATCH}" MATCHES "^[0-9]+$")
|
||||
set(SFML_VERSION_PATCH 0)
|
||||
endif()
|
||||
math(EXPR SFML_REQUESTED_VERSION "${SFML_FIND_VERSION_MAJOR} * 10000 + ${SFML_FIND_VERSION_MINOR} * 100 + ${SFML_FIND_VERSION_PATCH}")
|
||||
|
||||
# if we could extract them, compare with the requested version number
|
||||
if (SFML_VERSION_MAJOR)
|
||||
# transform version numbers to an integer
|
||||
math(EXPR SFML_VERSION "${SFML_VERSION_MAJOR} * 10000 + ${SFML_VERSION_MINOR} * 100 + ${SFML_VERSION_PATCH}")
|
||||
|
||||
# compare them
|
||||
if(SFML_VERSION LESS SFML_REQUESTED_VERSION)
|
||||
set(SFML_VERSION_OK FALSE)
|
||||
endif()
|
||||
else()
|
||||
# SFML version is < 2.0
|
||||
if (SFML_REQUESTED_VERSION GREATER 10900)
|
||||
set(SFML_VERSION_OK FALSE)
|
||||
set(SFML_VERSION_MAJOR 1)
|
||||
set(SFML_VERSION_MINOR x)
|
||||
set(SFML_VERSION_PATCH x)
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# find the requested modules
|
||||
set(SFML_FOUND TRUE) # will be set to false if one of the required modules is not found
|
||||
foreach(FIND_SFML_COMPONENT ${SFML_FIND_COMPONENTS})
|
||||
string(TOLOWER ${FIND_SFML_COMPONENT} FIND_SFML_COMPONENT_LOWER)
|
||||
string(TOUPPER ${FIND_SFML_COMPONENT} FIND_SFML_COMPONENT_UPPER)
|
||||
set(FIND_SFML_COMPONENT_NAME sfml-${FIND_SFML_COMPONENT_LOWER})
|
||||
|
||||
# no suffix for sfml-main, it is always a static library
|
||||
if(FIND_SFML_COMPONENT_LOWER STREQUAL "main")
|
||||
# release library
|
||||
find_library(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE
|
||||
NAMES ${FIND_SFML_COMPONENT_NAME}
|
||||
PATH_SUFFIXES lib64 lib
|
||||
PATHS ${FIND_SFML_PATHS})
|
||||
|
||||
# debug library
|
||||
find_library(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG
|
||||
NAMES ${FIND_SFML_COMPONENT_NAME}-d
|
||||
PATH_SUFFIXES lib64 lib
|
||||
PATHS ${FIND_SFML_PATHS})
|
||||
else()
|
||||
# static release library
|
||||
find_library(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_RELEASE
|
||||
NAMES ${FIND_SFML_COMPONENT_NAME}-s
|
||||
PATH_SUFFIXES lib64 lib
|
||||
PATHS ${FIND_SFML_PATHS})
|
||||
|
||||
# static debug library
|
||||
find_library(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_DEBUG
|
||||
NAMES ${FIND_SFML_COMPONENT_NAME}-s-d
|
||||
PATH_SUFFIXES lib64 lib
|
||||
PATHS ${FIND_SFML_PATHS})
|
||||
|
||||
# dynamic release library
|
||||
find_library(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_RELEASE
|
||||
NAMES ${FIND_SFML_COMPONENT_NAME}
|
||||
PATH_SUFFIXES lib64 lib
|
||||
PATHS ${FIND_SFML_PATHS})
|
||||
|
||||
# dynamic debug library
|
||||
find_library(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_DEBUG
|
||||
NAMES ${FIND_SFML_COMPONENT_NAME}-d
|
||||
PATH_SUFFIXES lib64 lib
|
||||
PATHS ${FIND_SFML_PATHS})
|
||||
|
||||
# choose the entries that fit the requested link type
|
||||
if(SFML_STATIC_LIBRARIES)
|
||||
if(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_RELEASE)
|
||||
set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_RELEASE})
|
||||
endif()
|
||||
if(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_DEBUG)
|
||||
set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_DEBUG})
|
||||
endif()
|
||||
else()
|
||||
if(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_RELEASE)
|
||||
set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_RELEASE})
|
||||
endif()
|
||||
if(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_DEBUG)
|
||||
set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_DEBUG})
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG OR SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE)
|
||||
# library found
|
||||
set(SFML_${FIND_SFML_COMPONENT_UPPER}_FOUND TRUE)
|
||||
|
||||
# if both are found, set SFML_XXX_LIBRARY to contain both
|
||||
if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG AND SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE)
|
||||
set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY debug ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG}
|
||||
optimized ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE})
|
||||
endif()
|
||||
|
||||
# if only one debug/release variant is found, set the other to be equal to the found one
|
||||
if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG AND NOT SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE)
|
||||
# debug and not release
|
||||
set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG})
|
||||
set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG})
|
||||
endif()
|
||||
if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE AND NOT SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG)
|
||||
# release and not debug
|
||||
set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE})
|
||||
set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE})
|
||||
endif()
|
||||
else()
|
||||
# library not found
|
||||
set(SFML_FOUND FALSE)
|
||||
set(SFML_${FIND_SFML_COMPONENT_UPPER}_FOUND FALSE)
|
||||
set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY "")
|
||||
set(FIND_SFML_MISSING "${FIND_SFML_MISSING} SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY")
|
||||
endif()
|
||||
|
||||
# mark as advanced
|
||||
MARK_AS_ADVANCED(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY
|
||||
SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE
|
||||
SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG
|
||||
SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_RELEASE
|
||||
SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_STATIC_DEBUG
|
||||
SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_RELEASE
|
||||
SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DYNAMIC_DEBUG)
|
||||
|
||||
# add to the global list of libraries
|
||||
set(SFML_LIBRARIES ${SFML_LIBRARIES} "${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY}")
|
||||
endforeach()
|
||||
|
||||
# in case of static linking, we must also define the list of all the dependencies of SFML libraries
|
||||
if(SFML_STATIC_LIBRARIES)
|
||||
|
||||
# detect the OS
|
||||
if(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
|
||||
set(FIND_SFML_OS_WINDOWS 1)
|
||||
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
|
||||
set(FIND_SFML_OS_LINUX 1)
|
||||
elseif(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD")
|
||||
set(FIND_SFML_OS_FREEBSD 1)
|
||||
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
|
||||
set(FIND_SFML_OS_MACOSX 1)
|
||||
endif()
|
||||
|
||||
# start with an empty list
|
||||
set(SFML_DEPENDENCIES)
|
||||
set(FIND_SFML_DEPENDENCIES_NOTFOUND)
|
||||
|
||||
# macro that searches for a 3rd-party library
|
||||
macro(find_sfml_dependency output friendlyname)
|
||||
# No lookup in environment variables (PATH on Windows), as they may contain wrong library versions
|
||||
find_library(${output} NAMES ${ARGN} PATHS ${FIND_SFML_PATHS} PATH_SUFFIXES lib NO_SYSTEM_ENVIRONMENT_PATH)
|
||||
if(${${output}} STREQUAL "${output}-NOTFOUND")
|
||||
unset(output)
|
||||
set(FIND_SFML_DEPENDENCIES_NOTFOUND "${FIND_SFML_DEPENDENCIES_NOTFOUND} ${friendlyname}")
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
# sfml-system
|
||||
list(FIND SFML_FIND_COMPONENTS "system" FIND_SFML_SYSTEM_COMPONENT)
|
||||
if(NOT ${FIND_SFML_SYSTEM_COMPONENT} EQUAL -1)
|
||||
|
||||
# update the list -- these are only system libraries, no need to find them
|
||||
if(FIND_SFML_OS_LINUX OR FIND_SFML_OS_FREEBSD OR FIND_SFML_OS_MACOSX)
|
||||
set(SFML_SYSTEM_DEPENDENCIES "pthread")
|
||||
endif()
|
||||
if(FIND_SFML_OS_LINUX)
|
||||
set(SFML_SYSTEM_DEPENDENCIES ${SFML_SYSTEM_DEPENDENCIES} "rt")
|
||||
endif()
|
||||
if(FIND_SFML_OS_WINDOWS)
|
||||
set(SFML_SYSTEM_DEPENDENCIES "winmm")
|
||||
endif()
|
||||
set(SFML_DEPENDENCIES ${SFML_SYSTEM_DEPENDENCIES} ${SFML_DEPENDENCIES})
|
||||
endif()
|
||||
|
||||
# sfml-network
|
||||
list(FIND SFML_FIND_COMPONENTS "network" FIND_SFML_NETWORK_COMPONENT)
|
||||
if(NOT ${FIND_SFML_NETWORK_COMPONENT} EQUAL -1)
|
||||
|
||||
# update the list -- these are only system libraries, no need to find them
|
||||
if(FIND_SFML_OS_WINDOWS)
|
||||
set(SFML_NETWORK_DEPENDENCIES "ws2_32")
|
||||
endif()
|
||||
set(SFML_DEPENDENCIES ${SFML_NETWORK_DEPENDENCIES} ${SFML_DEPENDENCIES})
|
||||
endif()
|
||||
|
||||
# sfml-window
|
||||
list(FIND SFML_FIND_COMPONENTS "window" FIND_SFML_WINDOW_COMPONENT)
|
||||
if(NOT ${FIND_SFML_WINDOW_COMPONENT} EQUAL -1)
|
||||
|
||||
# find libraries
|
||||
if(FIND_SFML_OS_LINUX OR FIND_SFML_OS_FREEBSD)
|
||||
find_sfml_dependency(X11_LIBRARY "X11" X11)
|
||||
find_sfml_dependency(XRANDR_LIBRARY "Xrandr" Xrandr)
|
||||
endif()
|
||||
|
||||
if(FIND_SFML_OS_LINUX)
|
||||
find_sfml_dependency(UDEV_LIBRARIES "UDev" udev libudev)
|
||||
endif()
|
||||
|
||||
# update the list
|
||||
if(FIND_SFML_OS_WINDOWS)
|
||||
set(SFML_WINDOW_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} "opengl32" "winmm" "gdi32")
|
||||
elseif(FIND_SFML_OS_LINUX)
|
||||
set(SFML_WINDOW_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} "GL" ${X11_LIBRARY} ${XRANDR_LIBRARY} ${UDEV_LIBRARIES})
|
||||
elseif(FIND_SFML_OS_FREEBSD)
|
||||
set(SFML_WINDOW_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} "GL" ${X11_LIBRARY} ${XRANDR_LIBRARY} "usbhid")
|
||||
elseif(FIND_SFML_OS_MACOSX)
|
||||
set(SFML_WINDOW_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} "-framework OpenGL -framework Foundation -framework AppKit -framework IOKit -framework Carbon")
|
||||
endif()
|
||||
set(SFML_DEPENDENCIES ${SFML_WINDOW_DEPENDENCIES} ${SFML_DEPENDENCIES})
|
||||
endif()
|
||||
|
||||
# sfml-graphics
|
||||
list(FIND SFML_FIND_COMPONENTS "graphics" FIND_SFML_GRAPHICS_COMPONENT)
|
||||
if(NOT ${FIND_SFML_GRAPHICS_COMPONENT} EQUAL -1)
|
||||
|
||||
# find libraries
|
||||
find_sfml_dependency(FREETYPE_LIBRARY "FreeType" freetype)
|
||||
find_sfml_dependency(JPEG_LIBRARY "libjpeg" jpeg)
|
||||
|
||||
# update the list
|
||||
set(SFML_GRAPHICS_DEPENDENCIES ${FREETYPE_LIBRARY} ${JPEG_LIBRARY})
|
||||
set(SFML_DEPENDENCIES ${SFML_GRAPHICS_DEPENDENCIES} ${SFML_DEPENDENCIES})
|
||||
endif()
|
||||
|
||||
# sfml-audio
|
||||
list(FIND SFML_FIND_COMPONENTS "audio" FIND_SFML_AUDIO_COMPONENT)
|
||||
if(NOT ${FIND_SFML_AUDIO_COMPONENT} EQUAL -1)
|
||||
|
||||
# find libraries
|
||||
find_sfml_dependency(OPENAL_LIBRARY "OpenAL" openal openal32)
|
||||
find_sfml_dependency(OGG_LIBRARY "Ogg" ogg)
|
||||
find_sfml_dependency(VORBIS_LIBRARY "Vorbis" vorbis)
|
||||
find_sfml_dependency(VORBISFILE_LIBRARY "VorbisFile" vorbisfile)
|
||||
find_sfml_dependency(VORBISENC_LIBRARY "VorbisEnc" vorbisenc)
|
||||
find_sfml_dependency(FLAC_LIBRARY "FLAC" FLAC)
|
||||
|
||||
# update the list
|
||||
set(SFML_AUDIO_DEPENDENCIES ${OPENAL_LIBRARY} ${FLAC_LIBRARY} ${VORBISENC_LIBRARY} ${VORBISFILE_LIBRARY} ${VORBIS_LIBRARY} ${OGG_LIBRARY})
|
||||
set(SFML_DEPENDENCIES ${SFML_DEPENDENCIES} ${SFML_AUDIO_DEPENDENCIES})
|
||||
endif()
|
||||
|
||||
endif()
|
||||
|
||||
# handle errors
|
||||
if(NOT SFML_VERSION_OK)
|
||||
# SFML version not ok
|
||||
set(FIND_SFML_ERROR "SFML found but version too low (requested: ${SFML_FIND_VERSION}, found: ${SFML_VERSION_MAJOR}.${SFML_VERSION_MINOR}.${SFML_VERSION_PATCH})")
|
||||
set(SFML_FOUND FALSE)
|
||||
elseif(SFML_STATIC_LIBRARIES AND FIND_SFML_DEPENDENCIES_NOTFOUND)
|
||||
set(FIND_SFML_ERROR "SFML found but some of its dependencies are missing (${FIND_SFML_DEPENDENCIES_NOTFOUND})")
|
||||
set(SFML_FOUND FALSE)
|
||||
elseif(NOT SFML_FOUND)
|
||||
# include directory or library not found
|
||||
set(FIND_SFML_ERROR "Could NOT find SFML (missing: ${FIND_SFML_MISSING})")
|
||||
endif()
|
||||
if (NOT SFML_FOUND)
|
||||
if(SFML_FIND_REQUIRED)
|
||||
# fatal error
|
||||
message(FATAL_ERROR ${FIND_SFML_ERROR})
|
||||
elseif(NOT SFML_FIND_QUIETLY)
|
||||
# error but continue
|
||||
message("${FIND_SFML_ERROR}")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# handle success
|
||||
if(SFML_FOUND AND NOT SFML_FIND_QUIETLY)
|
||||
message(STATUS "Found SFML ${SFML_VERSION_MAJOR}.${SFML_VERSION_MINOR}.${SFML_VERSION_PATCH} in ${SFML_INCLUDE_DIR}")
|
||||
endif()
|
16
main.cpp
Normal file
16
main.cpp
Normal file
@ -0,0 +1,16 @@
|
||||
#include <SFML/Graphics.hpp>
|
||||
#include "screen.h"
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
|
||||
// Création de la fenêtre
|
||||
sf::RenderWindow window(sf::VideoMode(800, 600), "FEIS");
|
||||
sf::RenderWindow & ref_window = window;
|
||||
window.setVerticalSyncEnabled(true);
|
||||
Ecran_attente Idle = Ecran_attente();
|
||||
Idle.run(ref_window);
|
||||
Ecran_edition Edit = Ecran_edition();
|
||||
Edit.run(ref_window);
|
||||
return 0;
|
||||
|
||||
}
|
91
screen.cpp
Normal file
91
screen.cpp
Normal file
@ -0,0 +1,91 @@
|
||||
//
|
||||
// Created by Syméon on 17/08/2017.
|
||||
//
|
||||
|
||||
#include "screen.h"
|
||||
|
||||
Ecran_attente::Ecran_attente() : gris_de_fond(sf::Color(38,38,38)) {
|
||||
|
||||
if(!tex_FEIS_logo.loadFromFile("textures/FEIS_logo.png"))
|
||||
{
|
||||
throw std::string("Unable to load textures/FEIS_logo.png");
|
||||
}
|
||||
FEIS_logo.setTexture(tex_FEIS_logo);
|
||||
FEIS_logo.setColor(sf::Color(255, 255, 255, 32)); // un huitième opaque
|
||||
|
||||
}
|
||||
|
||||
void Ecran_attente::run(sf::RenderWindow& window) {
|
||||
// on fait tourner le programme jusqu'à ce que la fenêtre soit fermée
|
||||
bool fini = false;
|
||||
while (!fini)
|
||||
{
|
||||
// on inspecte tous les évènements de la fenêtre qui ont été émis depuis la précédente itération
|
||||
sf::Event event;
|
||||
while (window.pollEvent(event))
|
||||
{
|
||||
// évènement "fermeture demandée" : on ferme la fenêtre
|
||||
if (event.type == sf::Event::Closed) {
|
||||
fini = true;
|
||||
} else if (event.type == sf::Event::Resized) {
|
||||
window.setView(sf::View(sf::FloatRect(0, 0, event.size.width, event.size.height)));
|
||||
}
|
||||
}
|
||||
|
||||
// effacement de la fenêtre en noir
|
||||
window.clear(gris_de_fond);
|
||||
|
||||
// c'est ici qu'on dessine tout
|
||||
FEIS_logo.setPosition(sf::Vector2f((window.getSize().x-tex_FEIS_logo.getSize().x)/2,
|
||||
(window.getSize().y-tex_FEIS_logo.getSize().y)/2));
|
||||
window.draw(FEIS_logo);
|
||||
|
||||
// fin de la frame courante, affichage de tout ce qu'on a dessiné
|
||||
window.display();
|
||||
}
|
||||
}
|
||||
|
||||
Ecran_edition::Ecran_edition() : couleur_de_fond(sf::Color(0,0,0)) {
|
||||
|
||||
marker = Marker();
|
||||
|
||||
}
|
||||
|
||||
void Ecran_edition::run(sf::RenderWindow &window) {
|
||||
|
||||
sf::Clock clock;
|
||||
bool fini = false;
|
||||
while (!fini)
|
||||
{
|
||||
sf::Event event;
|
||||
while (window.pollEvent(event))
|
||||
{
|
||||
if (event.type == sf::Event::Closed) {
|
||||
fini = true;
|
||||
} else if (event.type == sf::Event::Resized) {
|
||||
window.setView(sf::View(sf::FloatRect(0, 0, event.size.width, event.size.height)));
|
||||
}
|
||||
}
|
||||
|
||||
window.clear(couleur_de_fond);
|
||||
|
||||
// c'est ici qu'on dessine tout
|
||||
sf::Time temps = clock.getElapsedTime();
|
||||
int frame = ((int)(30*temps.asSeconds()))%45;
|
||||
if (frame < 16) {
|
||||
sf::Sprite sprite_marker = marker.getSprite(APPROCHE,frame);
|
||||
sprite_marker.setPosition(sf::Vector2f((window.getSize().x-160)/2,
|
||||
(window.getSize().y-160)/2));
|
||||
window.draw(sprite_marker);
|
||||
} else if (frame < 32) {
|
||||
sf::Sprite sprite_marker = marker.getSprite(PERFECT,frame-16);
|
||||
sprite_marker.setPosition(sf::Vector2f((window.getSize().x-160)/2,
|
||||
(window.getSize().y-160)/2));
|
||||
window.draw(sprite_marker);
|
||||
}
|
||||
|
||||
|
||||
// fin de la frame courante, affichage de tout ce qu'on a dessiné
|
||||
window.display();
|
||||
}
|
||||
}
|
48
screen.h
Normal file
48
screen.h
Normal file
@ -0,0 +1,48 @@
|
||||
//
|
||||
// Created by Syméon on 17/08/2017.
|
||||
//
|
||||
|
||||
#ifndef FEIS_SCREEN_H
|
||||
#define FEIS_SCREEN_H
|
||||
|
||||
#include <SFML/Graphics.hpp>
|
||||
#include "Marker.h"
|
||||
|
||||
class Screen {
|
||||
|
||||
public:
|
||||
|
||||
virtual void run(sf::RenderWindow& window) = 0;
|
||||
|
||||
};
|
||||
|
||||
class Ecran_attente : public Screen {
|
||||
|
||||
public:
|
||||
|
||||
Ecran_attente();
|
||||
void run(sf::RenderWindow& window);
|
||||
|
||||
private:
|
||||
|
||||
sf::Color gris_de_fond;
|
||||
sf::Texture tex_FEIS_logo;
|
||||
sf::Sprite FEIS_logo;
|
||||
|
||||
};
|
||||
|
||||
class Ecran_edition : public Screen {
|
||||
|
||||
public:
|
||||
|
||||
Ecran_edition();
|
||||
void run(sf::RenderWindow& window);
|
||||
|
||||
private:
|
||||
|
||||
sf::Color couleur_de_fond;
|
||||
Marker marker;
|
||||
|
||||
};
|
||||
|
||||
#endif //FEIS_SCREEN_H
|
Loading…
Reference in New Issue
Block a user