F.E.I.S/imgui/imconfig-SFML.h
2019-01-02 23:42:08 +01:00

29 lines
1.6 KiB
C++

// Add this to your imconfig.h
#include <SFML/System/Vector2.hpp>
#include <SFML/Graphics/Color.hpp>
#define IM_VEC2_CLASS_EXTRA \
template <typename T> \
ImVec2(const sf::Vector2<T>& v) { \
x = static_cast<float>(v.x); \
y = static_cast<float>(v.y); \
} \
\
template <typename T> \
operator sf::Vector2<T>() const { \
return sf::Vector2<T>(x, y); \
}
#define IM_VEC4_CLASS_EXTRA \
ImVec4(const sf::Color & c) \
: ImVec4(c.r / 255.f, c.g / 255.f, c.b / 255.f, c.a / 255.f) { \
} \
operator sf::Color() const { \
return sf::Color( \
static_cast<sf::Uint8>(x * 255.f), \
static_cast<sf::Uint8>(y * 255.f), \
static_cast<sf::Uint8>(z * 255.f), \
static_cast<sf::Uint8>(w * 255.f)); \
}