F.E.I.S/Marker.cpp
2019-01-14 21:43:56 +01:00

129 lines
2.7 KiB
C++

//
// Created by Syméon on 17/08/2017.
//
#include <cmath>
#include <sstream>
#include <iomanip>
#include "Marker.h"
Marker::Marker(std::string folder) {
path = "assets/textures/markers/" + folder;
// Chargement des h100~115 / h200~215 / h300~h315 / h400~415
for (int sup = 1; sup<=4; sup++) {
for (int i = 0; i <= 15; i++) {
sf::Texture tex;
if (!tex.loadFromFile(path + "/h" + std::to_string(i+100*sup) + ".png")) {
std::cerr << "Unable to load marker " << folder;
throw std::runtime_error("Unable to load marker " + folder);
}
textures.insert({"h" + std::to_string(i+100*sup), tex});
}
}
// Chargement de ma00~23
for (int i = 0; i <= 23; i++) {
sf::Texture tex;
std::string fichier;
if ( i < 10 ) {
fichier = "ma0"
+ std::to_string(i);
} else {
fichier = "ma"
+ std::to_string(i);
}
if (!tex.loadFromFile(path+"/"+fichier+".png")) {
std::cerr << "Unable to load marker " << folder;
throw std::runtime_error("Unable to load marker " + folder);
}
textures.insert({fichier, tex});
}
}
std::optional<sf::Texture> Marker::getSprite(MarkerEndingState state, float seconds) {
std::ostringstream frameName;
int frame = static_cast<int>((seconds*30.f+16.f));
if (frame >= 0 and frame <= 15) {
frameName << "ma" << std::setfill('0') << std::setw(2) << frame;
return textures[frameName.str()];
} else {
if (state == MISS) {
if (frame >= 16 and frame <= 23) {
frameName << "ma" << std::setfill('0') << std::setw(2) << frame;
return textures[frameName.str()];
}
} else if (frame >= 16 and frame <= 32) {
switch (state) {
case EARLY:
frameName << "h1";
break;
case GOOD:
frameName << "h2";
break;
case GREAT:
frameName << "h3";
break;
case PERFECT:
frameName << "h4";
break;
default:
return {};
}
frameName << std::setfill('0') << std::setw(2) << frame-16;
return textures[frameName.str()];
}
}
return {};
}
/*
sf::Texture Marker::getSprite(MarkerEndingState state, int frame) {
int lower;
int upper;
switch(state) {
case MISS:
lower = 16;
upper = 32;
break;
default:
lower = 0;
upper = 15;
}
if (!(frame >= lower and frame <= upper)) {
std::cerr << "Requested access to a non-existent marker frame : " << frame;
throw std::runtime_error("Requested access to a non-existent marker frame : " +std::to_string(frame));
}
std::string tex_key;
switch (state) {
case MISS:
tex_key += "ma";
break;
case EARLY:
tex_key += "h1";
break;
case GOOD:
tex_key += "h2";
break;
case GREAT:
tex_key += "h3";
break;
case PERFECT:
tex_key += "h4";
break;
}
if (frame < 10) {
tex_key += "0";
}
return textures[tex_key+std::to_string(frame)];
}
*/