29 lines
956 B
C++
29 lines
956 B
C++
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#include <imgui/imgui.h>
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#include <imgui-sfml/imgui-SFML.h>
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#include <SFML/Graphics/RenderWindow.hpp>
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#include <SFML/System/Clock.hpp>
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#include <SFML/Window/Event.hpp>
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int main() {
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sf::RenderWindow window(sf::VideoMode(640, 480), "imgui-sfml-demo");
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window.setVerticalSyncEnabled(true);
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ImGui::SFML::Init(window);
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window.resetGLStates(); // call it if you only draw ImGui. Otherwise not needed.
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sf::Clock deltaClock;
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while (window.isOpen()) {
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sf::Event event;
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while (window.pollEvent(event)) {
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ImGui::SFML::ProcessEvent(event);
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if (event.type == sf::Event::Closed) {
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window.close();
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}
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}
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ImGui::SFML::Update(window, deltaClock.restart());
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window.clear(sf::Color::Transparent); // fill background with color
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ImGui::ShowDemoWindow();
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ImGui::SFML::Render(window);
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window.display();
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}
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ImGui::SFML::Shutdown();
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}
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