it build yay !
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3de0d50975
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@ -79,6 +79,8 @@ sources = [
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'src/Screens/MusicSelect/SongInfo.cpp',
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'src/Screens/MusicSelect/SongInfo.cpp',
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'src/Screens/Gameplay/Gameplay.hpp',
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'src/Screens/Gameplay/Gameplay.hpp',
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'src/Screens/Gameplay/Gameplay.cpp',
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'src/Screens/Gameplay/Gameplay.cpp',
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'src/Screens/Gameplay/GradedNote.cpp',
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'src/Screens/Gameplay/GradedNote.hpp',
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'src/Screens/Gameplay/PreciseMusic.hpp',
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'src/Screens/Gameplay/PreciseMusic.hpp',
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'src/Screens/Gameplay/PreciseMusic.cpp',
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'src/Screens/Gameplay/PreciseMusic.cpp',
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'src/Screens/Gameplay/Silence.hpp',
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'src/Screens/Gameplay/Silence.hpp',
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@ -8,7 +8,7 @@ import json
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class MarkerAnimation(str, Enum):
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class MarkerAnimation(str, Enum):
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APPROACH = "approach"
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APPROACH = "approach"
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MISS = "miss"
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MISS = "miss"
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EARLY = "early"
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POOR = "poor"
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GOOD = "good"
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GOOD = "good"
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GREAT = "great"
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GREAT = "great"
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PERFECT = "perfect"
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PERFECT = "perfect"
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@ -16,10 +16,10 @@ class MarkerAnimation(str, Enum):
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FILENAMES = {
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FILENAMES = {
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MarkerAnimation.APPROACH : [f'ma{i:02}.png' for i in range(16)],
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MarkerAnimation.APPROACH : [f'ma{i:02}.png' for i in range(16)],
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MarkerAnimation.MISS : [f'ma{i:02}.png' for i in range(16, 24)],
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MarkerAnimation.MISS : [f'ma{i:02}.png' for i in range(16, 24)],
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MarkerAnimation.EARLY : [f'h1{i:02}.png' for i in range(16)],
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MarkerAnimation.POOR : [f'h1{i:02}.png' for i in range(16)],
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MarkerAnimation.GOOD : [f'h2{i:02}.png' for i in range(16)],
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MarkerAnimation.GOOD : [f'h2{i:02}.png' for i in range(16)],
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MarkerAnimation.GREAT : [f'h3{i:02}.png' for i in range(16)],
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MarkerAnimation.GREAT : [f'h3{i:02}.png' for i in range(16)],
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MarkerAnimation.PERFECT : [f'h4{i:02}.png' for i in range(16)],
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MarkerAnimation.PEEARLYRFECT : [f'h4{i:02}.png' for i in range(16)],
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}
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}
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METADATA = {
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METADATA = {
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