Change std::size_t format specifier to %zu
This commit is contained in:
parent
974c32d237
commit
6f68c7a7a0
@ -701,17 +701,17 @@ namespace Gameplay {
|
|||||||
void Screen::draw_debug() {
|
void Screen::draw_debug() {
|
||||||
if (ImGui::Begin("Gameplay Debug")) {
|
if (ImGui::Begin("Gameplay Debug")) {
|
||||||
if (ImGui::CollapsingHeader("Metrics")) {
|
if (ImGui::CollapsingHeader("Metrics")) {
|
||||||
ImGui::Text("Combo : %lu", combo);
|
ImGui::Text("Combo : %zu", combo);
|
||||||
if (ImGui::TreeNode("Score")) {
|
if (ImGui::TreeNode("Score")) {
|
||||||
ImGui::Text("Raw : %d", score.get_score());
|
ImGui::Text("Raw : %d", score.get_score());
|
||||||
ImGui::Text("Final : %d", score.get_final_score());
|
ImGui::Text("Final : %d", score.get_final_score());
|
||||||
ImGui::Text("Shutter value : %d", score.shutter);
|
ImGui::Text("Shutter value : %d", score.shutter);
|
||||||
if (ImGui::TreeNode("Judgement Counts")) {
|
if (ImGui::TreeNode("Judgement Counts")) {
|
||||||
ImGui::Text("PERFECT : %lu", score.judgement_counts.at(Data::Judgement::Perfect));
|
ImGui::Text("PERFECT : %zu", score.judgement_counts.at(Data::Judgement::Perfect));
|
||||||
ImGui::Text("GREAT : %lu", score.judgement_counts.at(Data::Judgement::Great));
|
ImGui::Text("GREAT : %zu", score.judgement_counts.at(Data::Judgement::Great));
|
||||||
ImGui::Text("GOOD : %lu", score.judgement_counts.at(Data::Judgement::Good));
|
ImGui::Text("GOOD : %zu", score.judgement_counts.at(Data::Judgement::Good));
|
||||||
ImGui::Text("POOR : %lu", score.judgement_counts.at(Data::Judgement::Poor));
|
ImGui::Text("POOR : %zu", score.judgement_counts.at(Data::Judgement::Poor));
|
||||||
ImGui::Text("MISS : %lu", score.judgement_counts.at(Data::Judgement::Miss));
|
ImGui::Text("MISS : %zu", score.judgement_counts.at(Data::Judgement::Miss));
|
||||||
ImGui::TreePop();
|
ImGui::TreePop();
|
||||||
}
|
}
|
||||||
ImGui::TreePop();
|
ImGui::TreePop();
|
||||||
|
@ -175,7 +175,7 @@ namespace MusicSelect {
|
|||||||
if (debug) {
|
if (debug) {
|
||||||
if (ImGui::Begin("Ribbon Debug")) {
|
if (ImGui::Begin("Ribbon Debug")) {
|
||||||
ImGui::Text("float position : %f", float_position);
|
ImGui::Text("float position : %f", float_position);
|
||||||
ImGui::Text("zeroth column : %lu", column_zero);
|
ImGui::Text("zeroth column : %zu", column_zero);
|
||||||
}
|
}
|
||||||
ImGui::End();
|
ImGui::End();
|
||||||
}
|
}
|
||||||
|
Loading…
x
Reference in New Issue
Block a user