Fix empty song folder crashing music select screen
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TODO.md
1
TODO.md
@ -11,6 +11,7 @@
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- Handling Resolution changes
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- Make Panels Drawable and Transformable
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- Make Ribbon Transformable
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- Fix jujube crashing on empty layout
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## TODO
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- Preference persistency system
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@ -105,4 +105,29 @@ namespace MusicSelect {
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rect.setSize({bounds.width, bounds.height});
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rect.setPosition({bounds.left, bounds.top});
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}
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void ColoredMessagePanel::draw(sf::RenderTarget& target, sf::RenderStates states) const {
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states.transform *= getTransform();
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sf::RectangleShape frame{{m_size*0.9f, m_size*0.9f}};
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frame.setFillColor(sf::Color::Black);
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frame.setOutlineThickness(1.f);
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frame.setOutlineColor(m_color);
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frame.setOrigin(frame.getSize().x / 2.f, frame.getSize().y / 2.f);
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frame.setPosition(m_size/2.f, m_size/2.f);
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target.draw(frame, states);
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sf::Text message;
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message.setFont(m_resources.noto_sans_medium);
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message.setString(m_message);
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message.setCharacterSize(static_cast<unsigned int>(0.1f*m_size));
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message.setFillColor(m_color);
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auto bounds = message.getLocalBounds();
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message.setOrigin(bounds.left+bounds.width*0.5f, bounds.top+bounds.height*0.5f);
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auto biggest_side = std::max(bounds.width, bounds.height);
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if (biggest_side > m_size*0.8f) {
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message.setScale(m_size*0.8f / biggest_side, m_size*0.8f / biggest_side);
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}
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message.setPosition(m_size*0.5f, m_size*0.5f);
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target.draw(message, states);
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}
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}
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@ -32,6 +32,16 @@ namespace MusicSelect {
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void draw(sf::RenderTarget& target, sf::RenderStates states) const override {return;};
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};
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class ColoredMessagePanel final : public Panel {
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public:
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ColoredMessagePanel(const float& size, Resources& resources, const sf::Color& color, const std::string& message) : Panel(size, resources), m_color(color), m_message(message) {};
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void click(Ribbon& ribbon, std::size_t from_button_index) override {return;};
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private:
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void draw(sf::RenderTarget& target, sf::RenderStates states) const override;
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const sf::Color m_color;
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const std::string m_message;
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};
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class ColorPanel final : public Panel {
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public:
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ColorPanel(const float& size, Resources& resources, const sf::Color& t_color) : Panel(size, resources), m_color(t_color) {};
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@ -13,310 +13,333 @@
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#include "../../Data/SongList.hpp"
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#include "../../Toolkit/QuickRNG.hpp"
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MusicSelect::MoveAnimation::MoveAnimation(int previous_pos, int next_pos, size_t ribbon_size, Direction direction, float &t_time_factor) :
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normalized_to_pos(create_transform(previous_pos, next_pos, ribbon_size, direction)),
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seconds_to_normalized(0.f, 0.3f, 0.f, 1.f),
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m_time_factor(t_time_factor),
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clock(),
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ease_expo(-7.f)
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{
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}
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Toolkit::AffineTransform<float> MusicSelect::MoveAnimation::create_transform(int previous_pos, int next_pos, size_t ribbon_size, Direction direction) {
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// We first deal with cases were we cross the end of the ribbon
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if (direction == Direction::Left and next_pos > previous_pos) {
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return Toolkit::AffineTransform<float>(
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0.f,
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1.f,
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static_cast<float>(previous_pos),
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static_cast<float>(next_pos) - ribbon_size);
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namespace MusicSelect {
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MoveAnimation::MoveAnimation(int previous_pos, int next_pos, size_t ribbon_size, Direction direction, float &t_time_factor) :
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normalized_to_pos(create_transform(previous_pos, next_pos, ribbon_size, direction)),
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seconds_to_normalized(0.f, 0.3f, 0.f, 1.f),
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m_time_factor(t_time_factor),
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clock(),
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ease_expo(-7.f)
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{
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}
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else if (direction == Direction::Right and next_pos < previous_pos) {
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return Toolkit::AffineTransform<float>(
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0.f,
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1.f,
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static_cast<float>(previous_pos),
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static_cast<float>(next_pos) + ribbon_size
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);
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} else {
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return Toolkit::AffineTransform<float>(
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0.f,
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1.f,
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static_cast<float>(previous_pos),
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static_cast<float>(next_pos)
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);
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}
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}
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float MusicSelect::MoveAnimation::get_position() {
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return normalized_to_pos.transform(
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ease_expo.transform(
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seconds_to_normalized.clampedTransform(
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clock.getElapsedTime().asSeconds() / m_time_factor
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Toolkit::AffineTransform<float> MoveAnimation::create_transform(int previous_pos, int next_pos, size_t ribbon_size, Direction direction) {
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// We first deal with cases were we cross the end of the ribbon
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if (direction == Direction::Left and next_pos > previous_pos) {
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return Toolkit::AffineTransform<float>(
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0.f,
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1.f,
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static_cast<float>(previous_pos),
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static_cast<float>(next_pos) - ribbon_size);
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}
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else if (direction == Direction::Right and next_pos < previous_pos) {
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return Toolkit::AffineTransform<float>(
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0.f,
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1.f,
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static_cast<float>(previous_pos),
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static_cast<float>(next_pos) + ribbon_size
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);
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} else {
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return Toolkit::AffineTransform<float>(
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0.f,
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1.f,
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static_cast<float>(previous_pos),
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static_cast<float>(next_pos)
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);
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}
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}
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float MoveAnimation::get_position() {
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return normalized_to_pos.transform(
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ease_expo.transform(
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seconds_to_normalized.clampedTransform(
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clock.getElapsedTime().asSeconds() / m_time_factor
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)
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)
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)
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);
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}
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bool MusicSelect::MoveAnimation::ended() {
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return clock.getElapsedTime() / m_time_factor > sf::milliseconds(300);
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}
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MusicSelect::Ribbon::Ribbon(Resources& t_resources, float& panel_size, float& panel_spacing) :
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m_layout(),
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m_move_animation(),
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m_resources(t_resources),
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empty_song(),
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m_panel_size(panel_size),
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m_panel_spacing(panel_spacing)
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{
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std::cout << "Loaded MusicSelect::Ribbon" << std::endl;
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}
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void MusicSelect::Ribbon::title_sort(const Data::SongList &song_list) {
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std::vector<std::reference_wrapper<const Data::Song>> songs;
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for (auto &&song : song_list.songs) {
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songs.push_back(std::cref(song));
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);
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}
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std::sort(songs.begin(), songs.end(), Data::Song::sort_by_title);
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std::map<std::string, std::vector<std::shared_ptr<Panel>>> categories;
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for (const auto &song : songs) {
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if (song.get().title.size() > 0) {
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char letter = song.get().title[0];
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if ('A' <= letter and letter <= 'Z') {
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categories
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[std::string(1, letter)]
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.push_back(
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std::make_shared<SongPanel>(m_panel_size, m_resources, song)
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);
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} else if ('a' <= letter and letter <= 'z') {
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categories
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[std::string(1, 'A' + (letter - 'a'))]
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.push_back(
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std::make_shared<SongPanel>(m_panel_size, m_resources, song)
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);
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bool MoveAnimation::ended() {
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return clock.getElapsedTime() / m_time_factor > sf::milliseconds(300);
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}
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Ribbon::Ribbon(Resources& t_resources, float& panel_size, float& panel_spacing) :
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m_layout(),
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m_move_animation(),
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m_resources(t_resources),
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empty_song(),
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m_panel_size(panel_size),
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m_panel_spacing(panel_spacing)
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{
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std::cout << "Loaded Ribbon" << std::endl;
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}
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void Ribbon::title_sort(const Data::SongList &song_list) {
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std::vector<std::reference_wrapper<const Data::Song>> songs;
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for (auto &&song : song_list.songs) {
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songs.push_back(std::cref(song));
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}
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std::sort(songs.begin(), songs.end(), Data::Song::sort_by_title);
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std::map<std::string, std::vector<std::shared_ptr<Panel>>> categories;
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for (const auto &song : songs) {
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if (song.get().title.size() > 0) {
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char letter = song.get().title[0];
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if ('A' <= letter and letter <= 'Z') {
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categories
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[std::string(1, letter)]
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.push_back(
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std::make_shared<SongPanel>(m_panel_size, m_resources, song)
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);
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} else if ('a' <= letter and letter <= 'z') {
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categories
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[std::string(1, 'A' + (letter - 'a'))]
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.push_back(
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std::make_shared<SongPanel>(m_panel_size, m_resources, song)
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);
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} else {
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categories["?"].push_back(std::make_shared<SongPanel>(m_panel_size, m_resources, song));
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}
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} else {
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categories["?"].push_back(std::make_shared<SongPanel>(m_panel_size, m_resources, song));
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}
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} else {
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categories["?"].push_back(std::make_shared<SongPanel>(m_panel_size, m_resources, song));
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}
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layout_from_category_map(categories);
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}
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layout_from_category_map(categories);
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}
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void MusicSelect::Ribbon::test_sort() {
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m_layout.clear();
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m_layout.push_back({
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std::make_shared<EmptyPanel>(m_panel_size, m_resources),
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std::make_shared<CategoryPanel>(m_panel_size, m_resources, "A"),
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std::make_shared<CategoryPanel>(m_panel_size, m_resources, "truc")
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});
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for (size_t i = 0; i < 3; i++) {
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void Ribbon::test_sort() {
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m_layout.clear();
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m_layout.push_back({
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std::make_shared<EmptyPanel>(m_panel_size, m_resources),
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std::make_shared<EmptyPanel>(m_panel_size, m_resources),
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std::make_shared<EmptyPanel>(m_panel_size, m_resources)
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std::make_shared<CategoryPanel>(m_panel_size, m_resources, "A"),
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std::make_shared<CategoryPanel>(m_panel_size, m_resources, "truc")
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});
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for (size_t i = 0; i < 3; i++) {
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m_layout.push_back({
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std::make_shared<EmptyPanel>(m_panel_size, m_resources),
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std::make_shared<EmptyPanel>(m_panel_size, m_resources),
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std::make_shared<EmptyPanel>(m_panel_size, m_resources)
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});
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}
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fill_layout();
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}
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}
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void MusicSelect::Ribbon::test2_sort() {
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std::string alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
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std::map<std::string, std::vector<std::shared_ptr<Panel>>> categories;
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Toolkit::UniformIntRNG category_size_generator{1, 10};
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Toolkit::UniformIntRNG panel_hue_generator{0, 255};
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for (auto &&letter : alphabet) {
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auto category_size = category_size_generator.generate();
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for (int i = 0; i < category_size; i++) {
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categories[std::string(1, letter)].push_back(
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std::make_shared<MusicSelect::ColorPanel>(
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m_panel_size, m_resources,
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sf::Color(
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panel_hue_generator.generate(),
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panel_hue_generator.generate(),
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panel_hue_generator.generate()
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void Ribbon::test2_sort() {
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std::string alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
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std::map<std::string, std::vector<std::shared_ptr<Panel>>> categories;
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Toolkit::UniformIntRNG category_size_generator{1, 10};
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Toolkit::UniformIntRNG panel_hue_generator{0, 255};
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for (auto &&letter : alphabet) {
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auto category_size = category_size_generator.generate();
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for (int i = 0; i < category_size; i++) {
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categories[std::string(1, letter)].push_back(
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std::make_shared<ColorPanel>(
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m_panel_size, m_resources,
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sf::Color(
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panel_hue_generator.generate(),
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panel_hue_generator.generate(),
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panel_hue_generator.generate()
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)
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)
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)
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);
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);
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}
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}
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layout_from_category_map(categories);
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}
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layout_from_category_map(categories);
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}
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void MusicSelect::Ribbon::test_song_cover_sort() {
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std::string alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
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std::map<std::string, std::vector<std::shared_ptr<Panel>>> categories;
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Toolkit::UniformIntRNG category_size_generator{1, 10};
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for (auto &&letter : alphabet) {
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auto category_size = category_size_generator.generate();
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for (int i = 0; i < category_size; i++) {
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categories[std::string(1, letter)].push_back(
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std::make_shared<MusicSelect::SongPanel>(m_panel_size, m_resources, this->empty_song)
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);
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void Ribbon::test_song_cover_sort() {
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std::string alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
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std::map<std::string, std::vector<std::shared_ptr<Panel>>> categories;
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Toolkit::UniformIntRNG category_size_generator{1, 10};
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for (auto &&letter : alphabet) {
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auto category_size = category_size_generator.generate();
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for (int i = 0; i < category_size; i++) {
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categories[std::string(1, letter)].push_back(
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std::make_shared<SongPanel>(m_panel_size, m_resources, this->empty_song)
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);
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}
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}
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layout_from_category_map(categories);
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}
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layout_from_category_map(categories);
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}
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std::size_t MusicSelect::Ribbon::get_layout_column(const std::size_t& button_index) const {
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return (m_position + (button_index % 4)) % m_layout.size();
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}
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std::size_t Ribbon::get_layout_column(const std::size_t& button_index) const {
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return (m_position + (button_index % 4)) % m_layout.size();
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}
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const std::shared_ptr<MusicSelect::Panel> &MusicSelect::Ribbon::get_panel_under_button(std::size_t button_index) const {
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return (
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m_layout
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.at(this->get_layout_column(button_index))
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.at(button_index / 4)
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);
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}
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const std::shared_ptr<Panel> &Ribbon::get_panel_under_button(std::size_t button_index) const {
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return (
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m_layout
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.at(this->get_layout_column(button_index))
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.at(button_index / 4)
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);
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}
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void MusicSelect::Ribbon::click_on(std::size_t button_index) {
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this->get_panel_under_button(button_index)->click(*this, button_index);
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}
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void Ribbon::click_on(std::size_t button_index) {
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this->get_panel_under_button(button_index)->click(*this, button_index);
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}
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void MusicSelect::Ribbon::layout_from_category_map(const std::map<std::string, std::vector<std::shared_ptr<MusicSelect::Panel>>> &categories) {
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m_layout.clear();
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for (auto &&[category, panels] : categories) {
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if (not panels.empty()) {
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std::vector<std::shared_ptr<Panel>> current_column;
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current_column.push_back(std::make_shared<CategoryPanel>(m_panel_size, m_resources, category));
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for (auto &&panel : panels) {
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if (current_column.size() == 3) {
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void Ribbon::layout_from_category_map(const std::map<std::string, std::vector<std::shared_ptr<Panel>>> &categories) {
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m_layout.clear();
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for (auto &&[category, panels] : categories) {
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if (not panels.empty()) {
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std::vector<std::shared_ptr<Panel>> current_column;
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current_column.push_back(std::make_shared<CategoryPanel>(m_panel_size, m_resources, category));
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for (auto &&panel : panels) {
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if (current_column.size() == 3) {
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m_layout.push_back({current_column[0], current_column[1], current_column[2]});
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current_column.clear();
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} else {
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current_column.push_back(std::move(panel));
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}
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}
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if (not current_column.empty()) {
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while (current_column.size() < 3) {
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current_column.push_back(std::make_shared<EmptyPanel>(m_panel_size, m_resources));
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}
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m_layout.push_back({current_column[0], current_column[1], current_column[2]});
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current_column.clear();
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} else {
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current_column.push_back(std::move(panel));
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}
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}
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if (not current_column.empty()) {
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while (current_column.size() < 3) {
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current_column.push_back(std::make_shared<EmptyPanel>(m_panel_size, m_resources));
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}
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m_layout.push_back({current_column[0], current_column[1], current_column[2]});
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}
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}
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fill_layout();
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}
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}
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void MusicSelect::Ribbon::move_right() {
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std::size_t old_position = m_position;
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m_position = (m_position + 1) % m_layout.size();
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m_move_animation.emplace(old_position, m_position, m_layout.size(), Direction::Right, m_time_factor);
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}
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void MusicSelect::Ribbon::move_left() {
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std::size_t old_position = m_position;
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if (m_position == 0) {
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m_position = m_layout.size() - 1;
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} else {
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m_position--;
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}
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m_move_animation.emplace(old_position, m_position, m_layout.size(), Direction::Left, m_time_factor);
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}
|
||||
|
||||
void MusicSelect::Ribbon::move_to_next_category(const std::size_t& from_button_index) {
|
||||
std::size_t old_position = m_position;
|
||||
std::size_t from_column = this->get_layout_column(from_button_index);
|
||||
|
||||
bool found = false;
|
||||
size_t offset = 1;
|
||||
// Cycle through the whole ribbon once starting on the column next to
|
||||
// the one that was just clicked, possibly wrapping around
|
||||
while(offset < m_layout.size()) {
|
||||
const auto& column = m_layout.at((from_column + offset) % m_layout.size());
|
||||
if (std::any_of(
|
||||
column.begin(),
|
||||
column.end(),
|
||||
[](std::shared_ptr<MusicSelect::Panel> panel) -> bool {
|
||||
return (std::dynamic_pointer_cast<CategoryPanel>(panel).get() != nullptr);
|
||||
}
|
||||
)) {
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
offset++;
|
||||
}
|
||||
if (found) {
|
||||
// we want the next category panel to land on the same column we clicked
|
||||
auto next_category_column = from_column + offset;
|
||||
auto onscreen_clicked_column = (from_button_index % 4);
|
||||
m_position = next_category_column - onscreen_clicked_column;
|
||||
void Ribbon::move_right() {
|
||||
std::size_t old_position = m_position;
|
||||
m_position = (m_position + 1) % m_layout.size();
|
||||
m_move_animation.emplace(old_position, m_position, m_layout.size(), Direction::Right, m_time_factor);
|
||||
}
|
||||
}
|
||||
|
||||
void MusicSelect::Ribbon::draw(sf::RenderTarget &target, sf::RenderStates states) const {
|
||||
states.transform *= getTransform();
|
||||
if (m_move_animation) {
|
||||
if (not m_move_animation->ended()) {
|
||||
return draw_with_animation(target, states);
|
||||
void Ribbon::move_left() {
|
||||
std::size_t old_position = m_position;
|
||||
if (m_position == 0) {
|
||||
m_position = m_layout.size() - 1;
|
||||
} else {
|
||||
m_move_animation.reset();
|
||||
m_position--;
|
||||
}
|
||||
}
|
||||
draw_without_animation(target, states);
|
||||
}
|
||||
|
||||
void MusicSelect::Ribbon::draw_with_animation(sf::RenderTarget &target, sf::RenderStates states) const {
|
||||
auto float_position = m_move_animation->get_position();
|
||||
int relative_column_zero = static_cast<int>(std::floor(float_position));
|
||||
std::size_t column_zero = (relative_column_zero + m_layout.size()) % m_layout.size();
|
||||
|
||||
if (debug) {
|
||||
if (ImGui::Begin("Ribbon Debug")) {
|
||||
ImGui::Text("float position : %f", float_position);
|
||||
ImGui::Text("zeroth column : %lu", column_zero);
|
||||
}
|
||||
ImGui::End();
|
||||
m_move_animation.emplace(old_position, m_position, m_layout.size(), Direction::Left, m_time_factor);
|
||||
}
|
||||
|
||||
for (int column_offset = -1; column_offset <= 4; column_offset++) {
|
||||
std::size_t actual_column = (column_zero + column_offset + m_layout.size()) % m_layout.size();
|
||||
for (int row = 0; row < 3; row++) {
|
||||
auto panel = m_layout.at(actual_column).at(row);
|
||||
panel->setPosition(
|
||||
(static_cast<float>(relative_column_zero + column_offset) - float_position) * (m_panel_size+m_panel_spacing),
|
||||
row * (m_panel_size+m_panel_spacing)
|
||||
);
|
||||
target.draw(*panel, states);
|
||||
}
|
||||
}
|
||||
}
|
||||
void Ribbon::move_to_next_category(const std::size_t& from_button_index) {
|
||||
std::size_t old_position = m_position;
|
||||
std::size_t from_column = this->get_layout_column(from_button_index);
|
||||
|
||||
void MusicSelect::Ribbon::draw_without_animation(sf::RenderTarget &target, sf::RenderStates states) const {
|
||||
for (int column = -1; column <= 4; column++) {
|
||||
int actual_column_index = (column + m_position + m_layout.size()) % m_layout.size();
|
||||
for (int row = 0; row < 3; row++) {
|
||||
auto panel = m_layout.at(actual_column_index).at(row);
|
||||
panel->setPosition(column * (m_panel_size+m_panel_spacing), row * (m_panel_size+m_panel_spacing));
|
||||
target.draw(*panel, states);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MusicSelect::Ribbon::draw_debug() {
|
||||
if (debug) {
|
||||
ImGui::Begin("Ribbon Debug", &debug); {
|
||||
ImGui::SliderFloat("Time Slowdown Factor", &m_time_factor, 1.f, 10.f);
|
||||
if (ImGui::CollapsingHeader("Panels")) {
|
||||
auto panel_size = static_cast<int>(m_panel_size);
|
||||
if(ImGui::InputInt("Size", &panel_size)) {
|
||||
if (panel_size < 0) {
|
||||
panel_size = 0;
|
||||
}
|
||||
m_panel_size = static_cast<std::size_t>(panel_size);
|
||||
}
|
||||
auto panel_spacing = static_cast<int>(m_panel_spacing);
|
||||
if(ImGui::InputInt("Spacing", &panel_spacing)) {
|
||||
if (panel_spacing < 0) {
|
||||
panel_spacing = 0;
|
||||
}
|
||||
m_panel_spacing = static_cast<std::size_t>(panel_spacing);
|
||||
bool found = false;
|
||||
size_t offset = 1;
|
||||
// Cycle through the whole ribbon once starting on the column next to
|
||||
// the one that was just clicked, possibly wrapping around
|
||||
while(offset < m_layout.size()) {
|
||||
const auto& column = m_layout.at((from_column + offset) % m_layout.size());
|
||||
if (std::any_of(
|
||||
column.begin(),
|
||||
column.end(),
|
||||
[](std::shared_ptr<Panel> panel) -> bool {
|
||||
return (std::dynamic_pointer_cast<CategoryPanel>(panel).get() != nullptr);
|
||||
}
|
||||
)) {
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
offset++;
|
||||
}
|
||||
if (found) {
|
||||
// we want the next category panel to land on the same column we clicked
|
||||
auto next_category_column = from_column + offset;
|
||||
auto onscreen_clicked_column = (from_button_index % 4);
|
||||
m_position = next_category_column - onscreen_clicked_column;
|
||||
m_move_animation.emplace(old_position, m_position, m_layout.size(), Direction::Right, m_time_factor);
|
||||
}
|
||||
}
|
||||
|
||||
void Ribbon::draw(sf::RenderTarget &target, sf::RenderStates states) const {
|
||||
states.transform *= getTransform();
|
||||
if (m_move_animation) {
|
||||
if (not m_move_animation->ended()) {
|
||||
return draw_with_animation(target, states);
|
||||
} else {
|
||||
m_move_animation.reset();
|
||||
}
|
||||
}
|
||||
ImGui::End();
|
||||
draw_without_animation(target, states);
|
||||
}
|
||||
|
||||
void Ribbon::draw_with_animation(sf::RenderTarget &target, sf::RenderStates states) const {
|
||||
auto float_position = m_move_animation->get_position();
|
||||
int relative_column_zero = static_cast<int>(std::floor(float_position));
|
||||
std::size_t column_zero = (relative_column_zero + m_layout.size()) % m_layout.size();
|
||||
|
||||
if (debug) {
|
||||
if (ImGui::Begin("Ribbon Debug")) {
|
||||
ImGui::Text("float position : %f", float_position);
|
||||
ImGui::Text("zeroth column : %lu", column_zero);
|
||||
}
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
for (int column_offset = -1; column_offset <= 4; column_offset++) {
|
||||
std::size_t actual_column = (column_zero + column_offset + m_layout.size()) % m_layout.size();
|
||||
for (int row = 0; row < 3; row++) {
|
||||
auto panel = m_layout.at(actual_column).at(row);
|
||||
panel->setPosition(
|
||||
(static_cast<float>(relative_column_zero + column_offset) - float_position) * (m_panel_size+m_panel_spacing),
|
||||
row * (m_panel_size+m_panel_spacing)
|
||||
);
|
||||
target.draw(*panel, states);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Ribbon::draw_without_animation(sf::RenderTarget &target, sf::RenderStates states) const {
|
||||
for (int column = -1; column <= 4; column++) {
|
||||
int actual_column_index = (column + m_position + m_layout.size()) % m_layout.size();
|
||||
for (int row = 0; row < 3; row++) {
|
||||
auto panel = m_layout.at(actual_column_index).at(row);
|
||||
panel->setPosition(column * (m_panel_size+m_panel_spacing), row * (m_panel_size+m_panel_spacing));
|
||||
target.draw(*panel, states);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Ribbon::draw_debug() {
|
||||
if (debug) {
|
||||
ImGui::Begin("Ribbon Debug", &debug); {
|
||||
ImGui::SliderFloat("Time Slowdown Factor", &m_time_factor, 1.f, 10.f);
|
||||
if (ImGui::CollapsingHeader("Panels")) {
|
||||
auto panel_size = static_cast<int>(m_panel_size);
|
||||
if(ImGui::InputInt("Size", &panel_size)) {
|
||||
if (panel_size < 0) {
|
||||
panel_size = 0;
|
||||
}
|
||||
m_panel_size = static_cast<std::size_t>(panel_size);
|
||||
}
|
||||
auto panel_spacing = static_cast<int>(m_panel_spacing);
|
||||
if(ImGui::InputInt("Spacing", &panel_spacing)) {
|
||||
if (panel_spacing < 0) {
|
||||
panel_spacing = 0;
|
||||
}
|
||||
m_panel_spacing = static_cast<std::size_t>(panel_spacing);
|
||||
}
|
||||
}
|
||||
}
|
||||
ImGui::End();
|
||||
}
|
||||
}
|
||||
|
||||
// Obligatory steps before the drawing functions can use the layout without crashing
|
||||
void Ribbon::fill_layout() {
|
||||
if (m_layout.empty()) {
|
||||
m_layout.push_back({
|
||||
std::make_shared<ColoredMessagePanel>(m_panel_size, m_resources, sf::Color::Red, "- EMPTY -"),
|
||||
std::make_shared<EmptyPanel>(m_panel_size, m_resources),
|
||||
std::make_shared<EmptyPanel>(m_panel_size, m_resources),
|
||||
});
|
||||
}
|
||||
while (m_layout.size() < 4) {
|
||||
m_layout.push_back({
|
||||
std::make_shared<EmptyPanel>(m_panel_size, m_resources),
|
||||
std::make_shared<EmptyPanel>(m_panel_size, m_resources),
|
||||
std::make_shared<EmptyPanel>(m_panel_size, m_resources),
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -49,6 +49,7 @@ namespace MusicSelect {
|
||||
void draw_with_animation(sf::RenderTarget& target, sf::RenderStates states) const;
|
||||
void draw_without_animation(sf::RenderTarget& target, sf::RenderStates states) const;
|
||||
void layout_from_category_map(const std::map<std::string,std::vector<std::shared_ptr<Panel>>>& categories);
|
||||
void fill_layout();
|
||||
std::size_t get_layout_column(const std::size_t& button_index) const;
|
||||
std::vector<std::array<std::shared_ptr<Panel>,3>> m_layout;
|
||||
std::size_t m_position = 0;
|
||||
|
Loading…
x
Reference in New Issue
Block a user