cmake_minimum_required(VERSION 3.1) project(imgui_sfml LANGUAGES CXX VERSION 2.1 ) # In CMake 3.13+ this policy enables you to define normal variables with option names as if you defined # these options. Useful for add_subdirectory(ImGui-SFML) if(POLICY CMP0077) cmake_policy(SET CMP0077 NEW) endif() option(IMGUI_SFML_BUILD_EXAMPLES "Build ImGui_SFML examples" OFF) option(IMGUI_SFML_FIND_SFML "Use find_package to find SFML" ON) # If you want to use your own user config when compiling ImGui, please set the following variables # For example, if you have your config in /path/to/dir/with/config/myconfig.h, set the variables as follows: # # IMGUI_SFML_USE_DEFAULT_CONFIG = OFF # IMGUI_SFML_CONFIG_DIR = /path/to/dir/with/config # IMGUI_SFML_CONFIG_NAME = "myconfig.h" # # If you set IMGUI_SFML_CONFIG_INSTALL_DIR, ImGui-SFML won't install your custom config, because # you might want to do it yourself option(IMGUI_SFML_USE_DEFAULT_CONFIG "Use default imconfig-SFML.h" ON) set(IMGUI_SFML_CONFIG_DIR "${CMAKE_CURRENT_LIST_DIR}" CACHE PATH "Path to a directory containing user ImGui config") set(IMGUI_SFML_CONFIG_NAME "imconfig-SFML.h" CACHE STRING "Name of a custom user ImGui config header") set(IMGUI_SFML_CONFIG_INSTALL_DIR "" CACHE PATH "Path where user's config header will be installed") # For FindImGui.cmake list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake") if (IMGUI_SFML_FIND_SFML) if (NOT BUILD_SHARED_LIBS) set(SFML_STATIC_LIBRARIES ON) endif() find_package(SFML 2.5 COMPONENTS graphics system window) if(NOT SFML_FOUND) message(FATAL_ERROR "SFML 2 directory not found. Set SFML_DIR to directory where SFML was built (or one which ccontains SFMLConfig.cmake)") endif() endif() # ImGui does not provide native support for CMakeLists, workaround for now to have # users specify IMGUI_DIR. Waiting for this PR to get merged... # https://github.com/ocornut/imgui/pull/1713 if(NOT IMGUI_DIR) set(IMGUI_DIR "" CACHE PATH "imgui top-level directory") message(FATAL_ERROR "ImGui directory not found. Set IMGUI_DIR to imgui's top-level path (containing 'imgui.h' and other files).\n") endif() # This uses FindImGui.cmake provided in ImGui-SFML repo for now find_package(ImGui 1.68 REQUIRED) # these headers will be installed alongside ImGui-SFML set(IMGUI_PUBLIC_HEADERS ${IMGUI_INCLUDE_DIR}/imconfig.h ${IMGUI_INCLUDE_DIR}/imgui.h ${IMGUI_INCLUDE_DIR}/imgui_internal.h # not actually public, but users might need it ${IMGUI_INCLUDE_DIR}/imstb_rectpack.h ${IMGUI_INCLUDE_DIR}/imstb_textedit.h ${IMGUI_INCLUDE_DIR}/imstb_truetype.h ${IMGUI_INCLUDE_DIR}/misc/cpp/imgui_stdlib.h ) # CMake 3.11 and later prefer to choose GLVND, but we choose legacy OpenGL just because it's safer # (unless the OpenGL_GL_PREFERENCE was explicitly set) # See CMP0072 for more details (cmake --help-policy CMP0072) if ((NOT ${CMAKE_VERSION} VERSION_LESS 3.11) AND (NOT OpenGL_GL_PREFERENCE)) set(OpenGL_GL_PREFERENCE "LEGACY") endif() find_package(OpenGL REQUIRED) add_library(ImGui-SFML imgui-SFML.cpp ${IMGUI_SOURCES} ) # Add pretty alias add_library(ImGui-SFML::ImGui-SFML ALIAS ImGui-SFML) target_link_libraries(ImGui-SFML PUBLIC sfml-graphics sfml-system sfml-window ${OPENGL_LIBRARIES} ) include(GNUInstallDirs) target_include_directories(ImGui-SFML PUBLIC $ $ $ ) if(NOT IMGUI_SFML_USE_DEFAULT_CONFIG) if (IMGUI_SFML_CONFIG_DIR) target_include_directories(ImGui-SFML PUBLIC $ ) if (IMGUI_SFML_CONFIG_INSTALL_DIR) target_include_directories(ImGui-SFML PUBLIC $ ) endif() else() message(FATAL_ERROR "IMGUI_SFML_CONFIG_DIR should be set if IMGUI_SFML_USE_DEFAULT_CONFIG is OFF") endif() endif() target_compile_definitions(ImGui-SFML PUBLIC IMGUI_USER_CONFIG="${IMGUI_SFML_CONFIG_NAME}" ) if(BUILD_SHARED_LIBS) target_compile_definitions(ImGui-SFML PRIVATE IMGUI_SFML_SHARED_LIB) set_target_properties(ImGui-SFML PROPERTIES DEFINE_SYMBOL "IMGUI_SFML_EXPORTS" ) endif() set(IMGUI_SFML_PUBLIC_HEADERS "${CMAKE_CURRENT_LIST_DIR}/imgui-SFML.h" "${CMAKE_CURRENT_LIST_DIR}/imgui-SFML_export.h" ) if (IMGUI_SFML_USE_DEFAULT_CONFIG OR (NOT DEFINED "${IMGUI_SFML_CONFIG_INSTALL_DIR}")) list(APPEND IMGUI_SFML_PUBLIC_HEADERS "${IMGUI_SFML_CONFIG_DIR}/${IMGUI_SFML_CONFIG_NAME}" ) # If user set IMGUI_SFML_CONFIG_INSTALL_DIR, it means that they'll install file themselves endif() list(APPEND IMGUI_SFML_PUBLIC_HEADERS "${IMGUI_PUBLIC_HEADERS}") set_target_properties(ImGui-SFML PROPERTIES PUBLIC_HEADER "${IMGUI_SFML_PUBLIC_HEADERS}" ) if(IMGUI_SFML_BUILD_EXAMPLES) add_subdirectory(examples) endif() # installation rules install(TARGETS ImGui-SFML EXPORT ImGui-SFML RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR} PUBLIC_HEADER DESTINATION ${CMAKE_INSTALL_INCLUDEDIR} ) install(EXPORT ImGui-SFML DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/ImGui-SFML NAMESPACE ImGui-SFML:: FILE ImGui-SFMLConfig.cmake )