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jujube/include/imgui-sfml/CMakeLists.txt

168 lines
5.4 KiB
CMake

cmake_minimum_required(VERSION 3.1)
project(imgui_sfml
LANGUAGES CXX
VERSION 2.1
)
# In CMake 3.13+ this policy enables you to define normal variables with option names as if you defined
# these options. Useful for add_subdirectory(ImGui-SFML)
if(POLICY CMP0077)
cmake_policy(SET CMP0077 NEW)
endif()
option(IMGUI_SFML_BUILD_EXAMPLES "Build ImGui_SFML examples" OFF)
option(IMGUI_SFML_FIND_SFML "Use find_package to find SFML" ON)
# If you want to use your own user config when compiling ImGui, please set the following variables
# For example, if you have your config in /path/to/dir/with/config/myconfig.h, set the variables as follows:
#
# IMGUI_SFML_USE_DEFAULT_CONFIG = OFF
# IMGUI_SFML_CONFIG_DIR = /path/to/dir/with/config
# IMGUI_SFML_CONFIG_NAME = "myconfig.h"
#
# If you set IMGUI_SFML_CONFIG_INSTALL_DIR, ImGui-SFML won't install your custom config, because
# you might want to do it yourself
option(IMGUI_SFML_USE_DEFAULT_CONFIG "Use default imconfig-SFML.h" ON)
set(IMGUI_SFML_CONFIG_DIR "${CMAKE_CURRENT_LIST_DIR}" CACHE PATH "Path to a directory containing user ImGui config")
set(IMGUI_SFML_CONFIG_NAME "imconfig-SFML.h" CACHE STRING "Name of a custom user ImGui config header")
set(IMGUI_SFML_CONFIG_INSTALL_DIR "" CACHE PATH "Path where user's config header will be installed")
# For FindImGui.cmake
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake")
if (IMGUI_SFML_FIND_SFML)
if (NOT BUILD_SHARED_LIBS)
set(SFML_STATIC_LIBRARIES ON)
endif()
find_package(SFML 2.5 COMPONENTS graphics system window)
if(NOT SFML_FOUND)
message(FATAL_ERROR "SFML 2 directory not found. Set SFML_DIR to directory where SFML was built (or one which ccontains SFMLConfig.cmake)")
endif()
endif()
# ImGui does not provide native support for CMakeLists, workaround for now to have
# users specify IMGUI_DIR. Waiting for this PR to get merged...
# https://github.com/ocornut/imgui/pull/1713
if(NOT IMGUI_DIR)
set(IMGUI_DIR "" CACHE PATH "imgui top-level directory")
message(FATAL_ERROR "ImGui directory not found. Set IMGUI_DIR to imgui's top-level path (containing 'imgui.h' and other files).\n")
endif()
# This uses FindImGui.cmake provided in ImGui-SFML repo for now
find_package(ImGui 1.68 REQUIRED)
# these headers will be installed alongside ImGui-SFML
set(IMGUI_PUBLIC_HEADERS
${IMGUI_INCLUDE_DIR}/imconfig.h
${IMGUI_INCLUDE_DIR}/imgui.h
${IMGUI_INCLUDE_DIR}/imgui_internal.h # not actually public, but users might need it
${IMGUI_INCLUDE_DIR}/imstb_rectpack.h
${IMGUI_INCLUDE_DIR}/imstb_textedit.h
${IMGUI_INCLUDE_DIR}/imstb_truetype.h
${IMGUI_INCLUDE_DIR}/misc/cpp/imgui_stdlib.h
)
# CMake 3.11 and later prefer to choose GLVND, but we choose legacy OpenGL just because it's safer
# (unless the OpenGL_GL_PREFERENCE was explicitly set)
# See CMP0072 for more details (cmake --help-policy CMP0072)
if ((NOT ${CMAKE_VERSION} VERSION_LESS 3.11) AND (NOT OpenGL_GL_PREFERENCE))
set(OpenGL_GL_PREFERENCE "LEGACY")
endif()
find_package(OpenGL REQUIRED)
add_library(ImGui-SFML
imgui-SFML.cpp
${IMGUI_SOURCES}
)
# Add pretty alias
add_library(ImGui-SFML::ImGui-SFML ALIAS ImGui-SFML)
target_link_libraries(ImGui-SFML
PUBLIC
sfml-graphics
sfml-system
sfml-window
${OPENGL_LIBRARIES}
)
include(GNUInstallDirs)
target_include_directories(ImGui-SFML
PUBLIC
$<BUILD_INTERFACE:${IMGUI_INCLUDE_DIR}>
$<BUILD_INTERFACE:${CMAKE_CURRENT_LIST_DIR}>
$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>
)
if(NOT IMGUI_SFML_USE_DEFAULT_CONFIG)
if (IMGUI_SFML_CONFIG_DIR)
target_include_directories(ImGui-SFML
PUBLIC
$<BUILD_INTERFACE:${IMGUI_SFML_CONFIG_DIR}>
)
if (IMGUI_SFML_CONFIG_INSTALL_DIR)
target_include_directories(ImGui-SFML
PUBLIC
$<INSTALL_INTERFACE:${IMGUI_SFML_CONFIG_INSTALL_DIR}>
)
endif()
else()
message(FATAL_ERROR "IMGUI_SFML_CONFIG_DIR should be set if IMGUI_SFML_USE_DEFAULT_CONFIG is OFF")
endif()
endif()
target_compile_definitions(ImGui-SFML
PUBLIC
IMGUI_USER_CONFIG="${IMGUI_SFML_CONFIG_NAME}"
)
if(BUILD_SHARED_LIBS)
target_compile_definitions(ImGui-SFML PRIVATE IMGUI_SFML_SHARED_LIB)
set_target_properties(ImGui-SFML PROPERTIES
DEFINE_SYMBOL "IMGUI_SFML_EXPORTS"
)
endif()
set(IMGUI_SFML_PUBLIC_HEADERS
"${CMAKE_CURRENT_LIST_DIR}/imgui-SFML.h"
"${CMAKE_CURRENT_LIST_DIR}/imgui-SFML_export.h"
)
if (IMGUI_SFML_USE_DEFAULT_CONFIG OR
(NOT DEFINED "${IMGUI_SFML_CONFIG_INSTALL_DIR}"))
list(APPEND IMGUI_SFML_PUBLIC_HEADERS
"${IMGUI_SFML_CONFIG_DIR}/${IMGUI_SFML_CONFIG_NAME}"
)
# If user set IMGUI_SFML_CONFIG_INSTALL_DIR, it means that they'll install file themselves
endif()
list(APPEND IMGUI_SFML_PUBLIC_HEADERS "${IMGUI_PUBLIC_HEADERS}")
set_target_properties(ImGui-SFML PROPERTIES
PUBLIC_HEADER "${IMGUI_SFML_PUBLIC_HEADERS}"
)
if(IMGUI_SFML_BUILD_EXAMPLES)
add_subdirectory(examples)
endif()
# installation rules
install(TARGETS ImGui-SFML
EXPORT ImGui-SFML
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
PUBLIC_HEADER DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
)
install(EXPORT ImGui-SFML
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/ImGui-SFML
NAMESPACE ImGui-SFML::
FILE ImGui-SFMLConfig.cmake
)