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OpenTaiko/TJAPlayer3/Databases/DBCharacter.cs

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1.3 KiB
C#
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using System.Collections.Generic;
using System.IO;
using Newtonsoft.Json;
namespace TJAPlayer3
{
class DBCharacter
{
public void tDBCharacter()
{
if (!File.Exists(@".\Databases\Character.json"))
tSaveFile();
tLoadFile();
}
#region [Auxiliary classes]
public class CharacterData
{
public CharacterData(string pcn, string pcr, string pca)
{
Name = pcn;
Rarity = pcr;
Author = pca;
}
[JsonProperty("name")]
public string Name;
[JsonProperty("rarity")]
public string Rarity;
[JsonProperty("author")]
public string Author;
}
#endregion
public Dictionary<int, CharacterData> data = new Dictionary<int, CharacterData>();
#region [private]
private void tSaveFile()
{
ConfigManager.SaveConfig(data, @".\Databases\Character.json");
}
private void tLoadFile()
{
data = ConfigManager.GetConfig<Dictionary<int, CharacterData>>(@".\Databases\Character.json");
}
#endregion
}
}