58 lines
1.3 KiB
C#
58 lines
1.3 KiB
C#
|
using System.Collections.Generic;
|
|||
|
using System.IO;
|
|||
|
using Newtonsoft.Json;
|
|||
|
|
|||
|
namespace TJAPlayer3
|
|||
|
{
|
|||
|
class DBCharacter
|
|||
|
{
|
|||
|
|
|||
|
public void tDBCharacter()
|
|||
|
{
|
|||
|
if (!File.Exists(@".\Databases\Character.json"))
|
|||
|
tSaveFile();
|
|||
|
|
|||
|
tLoadFile();
|
|||
|
}
|
|||
|
|
|||
|
#region [Auxiliary classes]
|
|||
|
|
|||
|
public class CharacterData
|
|||
|
{
|
|||
|
public CharacterData(string pcn, string pcr, string pca)
|
|||
|
{
|
|||
|
Name = pcn;
|
|||
|
Rarity = pcr;
|
|||
|
Author = pca;
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
[JsonProperty("name")]
|
|||
|
public string Name;
|
|||
|
|
|||
|
[JsonProperty("rarity")]
|
|||
|
public string Rarity;
|
|||
|
|
|||
|
[JsonProperty("author")]
|
|||
|
public string Author;
|
|||
|
}
|
|||
|
|
|||
|
#endregion
|
|||
|
|
|||
|
public Dictionary<int, CharacterData> data = new Dictionary<int, CharacterData>();
|
|||
|
|
|||
|
#region [private]
|
|||
|
|
|||
|
private void tSaveFile()
|
|||
|
{
|
|||
|
ConfigManager.SaveConfig(data, @".\Databases\Character.json");
|
|||
|
}
|
|||
|
|
|||
|
private void tLoadFile()
|
|||
|
{
|
|||
|
data = ConfigManager.GetConfig<Dictionary<int, CharacterData>>(@".\Databases\Character.json");
|
|||
|
}
|
|||
|
|
|||
|
#endregion
|
|||
|
}
|
|||
|
}
|