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OpenTaiko/Test/BGScriptAPI.lua

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local playerCount = 0
local p1IsBlue = false
local fps = 0
local deltaTime = 0
local isClear = { false, false }
local towerNightNum = 0
function setConstValues(_playerCount, _p1IsBlue)
playerCount = _playerCount
p1IsBlue = _p1IsBlue
end
function updateValues(_deltaTime, _fps, _isClear, _towerNightNum)
deltaTime = _deltaTime
fps = _fps
isClear = _isClear
towerNightNum = _towerNightNum
deltaTime = _deltaTime
end