2021-09-21 00:16:38 +02:00
|
|
|
|
using System;
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
using System.Diagnostics;
|
|
|
|
|
using System.Runtime.InteropServices;
|
|
|
|
|
using System.Text;
|
|
|
|
|
|
|
|
|
|
namespace TJAPlayer3
|
|
|
|
|
{
|
|
|
|
|
public static class DiscordRpc
|
|
|
|
|
{
|
|
|
|
|
[UnmanagedFunctionPointer(CallingConvention.Cdecl, CharSet = CharSet.Auto)]
|
|
|
|
|
public delegate void ReadyCallback();
|
|
|
|
|
|
|
|
|
|
[UnmanagedFunctionPointer(CallingConvention.Cdecl, CharSet = CharSet.Auto)]
|
|
|
|
|
public delegate void DisconnectedCallback(int errorCode, string message);
|
|
|
|
|
|
|
|
|
|
[UnmanagedFunctionPointer(CallingConvention.Cdecl, CharSet = CharSet.Auto)]
|
|
|
|
|
public delegate void ErrorCallback(int errorCode, string message);
|
|
|
|
|
|
|
|
|
|
public struct EventHandlers
|
|
|
|
|
{
|
|
|
|
|
public ReadyCallback readyCallback;
|
|
|
|
|
public DisconnectedCallback disconnectedCallback;
|
|
|
|
|
public ErrorCallback errorCallback;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[Serializable, StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
|
|
|
|
|
public struct RichPresence
|
|
|
|
|
{
|
|
|
|
|
public IntPtr state;
|
|
|
|
|
public IntPtr details;
|
|
|
|
|
public long startTimestamp;
|
|
|
|
|
public long endTimestamp;
|
|
|
|
|
public IntPtr largeImageKey;
|
|
|
|
|
public IntPtr largeImageText;
|
|
|
|
|
public IntPtr smallImageKey;
|
|
|
|
|
public IntPtr smallImageText;
|
|
|
|
|
public IntPtr partyId;
|
|
|
|
|
public int partySize;
|
|
|
|
|
public int partyMax;
|
|
|
|
|
public IntPtr matchSecret;
|
|
|
|
|
public IntPtr joinSecret;
|
|
|
|
|
public IntPtr spectateSecret;
|
|
|
|
|
public bool instance;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[DllImport("discord-rpc", EntryPoint = "Discord_Initialize", CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Initialize(string applicationId, ref EventHandlers handlers, bool autoRegister, string optionalSteamId);
|
|
|
|
|
|
|
|
|
|
[DllImport("discord-rpc", EntryPoint = "Discord_Shutdown", CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void Shutdown();
|
|
|
|
|
|
2022-02-04 08:51:13 +01:00
|
|
|
|
/*
|
2021-09-21 00:16:38 +02:00
|
|
|
|
[DllImport("discord-rpc", EntryPoint = "Discord_RunCallbacks", CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void RunCallbacks();
|
2022-02-04 08:51:13 +01:00
|
|
|
|
*/
|
2021-09-21 00:16:38 +02:00
|
|
|
|
|
|
|
|
|
[DllImport("discord-rpc", EntryPoint = "Discord_UpdatePresence", CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void UpdatePresence(ref RichPresence presence);
|
|
|
|
|
|
2022-02-04 08:51:13 +01:00
|
|
|
|
/*
|
2021-09-21 00:16:38 +02:00
|
|
|
|
[DllImport("discord-rpc", EntryPoint = "Discord_ClearPresence", CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void ClearPresence();
|
|
|
|
|
|
|
|
|
|
[DllImport("discord-rpc", EntryPoint = "Discord_UpdateHandlers", CallingConvention = CallingConvention.Cdecl)]
|
|
|
|
|
public static extern void UpdateHandlers(ref EventHandlers handlers);
|
2022-02-04 08:51:13 +01:00
|
|
|
|
*/
|
2021-09-21 00:16:38 +02:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public static class Discord
|
|
|
|
|
{
|
2022-02-05 04:42:33 +01:00
|
|
|
|
public static string DiffToString(int diff)
|
|
|
|
|
{
|
|
|
|
|
string[] diffArr =
|
|
|
|
|
{
|
|
|
|
|
" Easy ",
|
|
|
|
|
" Normal ",
|
|
|
|
|
" Hard ",
|
|
|
|
|
" Extreme ",
|
|
|
|
|
" Extra ",
|
|
|
|
|
" Tower ",
|
|
|
|
|
" Dan "
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
int level = TJAPlayer3.stage選曲.r確定された曲.nLevel[diff];
|
|
|
|
|
|
|
|
|
|
return (diffArr[Math.Min(diff, 6)] + "Lv." + level);
|
|
|
|
|
}
|
|
|
|
|
|
2021-09-21 00:16:38 +02:00
|
|
|
|
|
|
|
|
|
private static readonly List<IntPtr> _buffers = new List<IntPtr>(10);
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Discord Rich Presenceの初期化をします。
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="clientId">Discord APIのクライアントID。</param>
|
|
|
|
|
public static void Initialize(string clientId)
|
|
|
|
|
{
|
|
|
|
|
var handlers = new DiscordRpc.EventHandlers();
|
|
|
|
|
handlers.readyCallback = ReadyCallback;
|
|
|
|
|
handlers.disconnectedCallback += DisconnectedCallback;
|
|
|
|
|
handlers.errorCallback += ErrorCallback;
|
|
|
|
|
|
|
|
|
|
DiscordRpc.Initialize(clientId, ref handlers, true, null);
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Discord Rich Presenceの更新をします。
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="details">現在の説明。</param>
|
|
|
|
|
/// <param name="state">現在の状態。</param>
|
|
|
|
|
/// <param name="startTimeStamp">開始時間(Unix時間)</param>
|
|
|
|
|
/// <param name="endTimeStamp">終了時間(Unix時間)</param>
|
|
|
|
|
/// <param name="smallImageKey">小さなアイコン用キー。</param>
|
|
|
|
|
/// <param name="smallImageText">小さなアイコンのツールチップに表示するテキスト。</param>
|
|
|
|
|
public static void UpdatePresence(string details, string state, long startTimeStamp = 0, long endTimeStamp = 0, string smallImageKey = null, string smallImageText = null)
|
|
|
|
|
{
|
|
|
|
|
var presence = new DiscordRpc.RichPresence();
|
|
|
|
|
presence.details = StrToPtr(details);
|
|
|
|
|
presence.state = StrToPtr(state);
|
|
|
|
|
|
|
|
|
|
if (startTimeStamp != 0) presence.startTimestamp = startTimeStamp;
|
|
|
|
|
if (endTimeStamp != 0) presence.endTimestamp = endTimeStamp;
|
2022-02-05 04:42:33 +01:00
|
|
|
|
presence.largeImageKey = StrToPtr("logo".ToLowerInvariant());
|
2022-02-04 08:51:13 +01:00
|
|
|
|
presence.largeImageText = StrToPtr(TJAPlayer3.AppDisplayThreePartVersion);
|
2021-09-21 00:16:38 +02:00
|
|
|
|
if (!string.IsNullOrEmpty(smallImageKey)) presence.smallImageKey = StrToPtr(smallImageKey);
|
|
|
|
|
if (!string.IsNullOrEmpty(smallImageText)) presence.smallImageText = StrToPtr(smallImageText);
|
|
|
|
|
|
|
|
|
|
DiscordRpc.UpdatePresence(ref presence);
|
|
|
|
|
FreeMem();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Discord Rich Presenceのシャットダウンを行います。
|
|
|
|
|
/// 終了時に必ず呼び出す必要があります。
|
|
|
|
|
/// </summary>
|
|
|
|
|
public static void Shutdown()
|
|
|
|
|
{
|
|
|
|
|
DiscordRpc.Shutdown();
|
|
|
|
|
Trace.TraceInformation("[Discord] Shutdowned.");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private static void ReadyCallback()
|
|
|
|
|
{
|
|
|
|
|
Trace.TraceInformation("[Discord] Ready.");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Discordとの接続が切断された場合呼び出されます。
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="errorCode">エラーコード。</param>
|
|
|
|
|
/// <param name="message">エラーメッセージ。</param>
|
|
|
|
|
private static void DisconnectedCallback(int errorCode, string message)
|
|
|
|
|
{
|
|
|
|
|
Trace.TraceInformation("[Discord] Disconnected.");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Discordとの接続でエラーが発生した場合呼び出されます。
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <param name="errorCode">エラーコード。</param>
|
|
|
|
|
/// <param name="message">エラーメッセージ。</param>
|
|
|
|
|
private static void ErrorCallback(int errorCode, string message)
|
|
|
|
|
{
|
|
|
|
|
Trace.TraceInformation("[Discord] Error occured: {0} {1}", errorCode, message);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// string型の文字列をポインタで参照させるようにするためのメソッド。
|
|
|
|
|
private static IntPtr StrToPtr(string input)
|
|
|
|
|
{
|
|
|
|
|
if (string.IsNullOrEmpty(input)) return IntPtr.Zero;
|
|
|
|
|
var convbytecnt = Encoding.UTF8.GetByteCount(input);
|
|
|
|
|
var buffer = Marshal.AllocHGlobal(convbytecnt + 1);
|
|
|
|
|
for (int i = 0; i < convbytecnt + 1; i++)
|
|
|
|
|
{
|
|
|
|
|
Marshal.WriteByte(buffer, i, 0);
|
|
|
|
|
}
|
|
|
|
|
_buffers.Add(buffer);
|
|
|
|
|
Marshal.Copy(Encoding.UTF8.GetBytes(input), 0, buffer, convbytecnt);
|
|
|
|
|
return buffer;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
internal static void FreeMem()
|
|
|
|
|
{
|
|
|
|
|
for (var i = _buffers.Count - 1; i >= 0; i--)
|
|
|
|
|
{
|
|
|
|
|
Marshal.FreeHGlobal(_buffers[i]);
|
|
|
|
|
_buffers.RemoveAt(i);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// 現在のUnix時間をlong型で返します。
|
|
|
|
|
/// </summary>
|
|
|
|
|
/// <returns>Unix時間。</returns>
|
|
|
|
|
public static long GetUnixTime()
|
|
|
|
|
{
|
|
|
|
|
return (long)(DateTime.UtcNow - new DateTime(1970, 1, 1)).Ticks / 10000000;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|