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OpenTaiko/FDK19/コード/03.サウンド/Lufs.cs

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2021-09-21 00:16:38 +02:00
using System;
namespace FDK
{
/// <summary>
/// The Lufs structure is used to carry, and assist with calculations related to,
/// Loudness Units relative to Full Scale. LUFS are measured in absolute scale
/// and whole values represent one decibel.
/// </summary>
[Serializable]
public struct Lufs
{
private readonly double _value;
public Lufs(double value)
{
_value = value;
}
public double ToDouble() => _value;
public Lufs Min(Lufs lufs)
{
return new Lufs(Math.Min(_value, lufs._value));
}
public Lufs Negate()
{
return new Lufs(-_value);
}
public override string ToString()
{
return _value.ToString();
}
public static Lufs operator- (Lufs left, Lufs right)
{
return new Lufs(left._value - right._value);
}
public static Lufs operator+ (Lufs left, Lufs right)
{
return new Lufs(left._value + right._value);
}
}
}