0.6.0.24 - Remove broken DTX legacy beatline chips processing (0x51) (#758)
- Remove broken DTX legacy beatline chips processing (0x51)
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@ -1388,7 +1388,7 @@ internal class CTja : CActivity {
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startIndex++; // 1つ小さく過ぎているので、戻す
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}
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for (int j = startIndex; j <= i; j++) {
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if (((this.listChip[j].nChannelNo == 0x50) || (this.listChip[j].nChannelNo == 0x51)) &&
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if ((this.listChip[j].nChannelNo == 0x50) &&
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(this.listChip[j].n整数値 == (36 * 36 - 1))) {
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this.listChip[j].bVisible = bShowBeatBarLine;
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}
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@ -1408,7 +1408,7 @@ internal class CTja : CActivity {
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int BGM番号 = 0;
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foreach (CChip chip in this.listChip) {
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if (chip.nChannelNo == 0x02) { } else if (chip.nChannelNo == 0x01) { } else if (chip.nChannelNo == 0x08) { } else if (chip.nChannelNo >= 0x11 && chip.nChannelNo <= 0x1F) { } else if (chip.nChannelNo == 0x50) { } else if (chip.nChannelNo == 0x51) { } else if (chip.nChannelNo == 0x54) { } else if (chip.nChannelNo == 0x08) { } else if (chip.nChannelNo == 0xF1) { } else if (chip.nChannelNo == 0xF2) { } else if (chip.nChannelNo == 0xFF) { } else if (chip.nChannelNo == 0xDD) { chip.n発声時刻ms = ms + ((int)(((625 * (chip.n発声位置 - n発声位置)) * this.dbBarLength) / bpm)); } else if (chip.nChannelNo == 0xDF) { chip.n発声時刻ms = ms + ((int)(((625 * (chip.n発声位置 - n発声位置)) * this.dbBarLength) / bpm)); } else if (chip.nChannelNo < 0x93)
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if (chip.nChannelNo == 0x02) { } else if (chip.nChannelNo == 0x01) { } else if (chip.nChannelNo == 0x08) { } else if (chip.nChannelNo >= 0x11 && chip.nChannelNo <= 0x1F) { } else if (chip.nChannelNo == 0x50) { } else if (chip.nChannelNo == 0x54) { } else if (chip.nChannelNo == 0x08) { } else if (chip.nChannelNo == 0xF1) { } else if (chip.nChannelNo == 0xF2) { } else if (chip.nChannelNo == 0xFF) { } else if (chip.nChannelNo == 0xDD) { chip.n発声時刻ms = ms + ((int)(((625 * (chip.n発声位置 - n発声位置)) * this.dbBarLength) / bpm)); } else if (chip.nChannelNo == 0xDF) { chip.n発声時刻ms = ms + ((int)(((625 * (chip.n発声位置 - n発声位置)) * this.dbBarLength) / bpm)); } else if (chip.nChannelNo < 0x93)
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chip.n発声時刻ms = ms + ((int)(((625 * (chip.n発声位置 - n発声位置)) * this.dbBarLength) / bpm));
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else if ((chip.nChannelNo > 0x9F && chip.nChannelNo < 0xA0) || (chip.nChannelNo >= 0xF0 && chip.nChannelNo < 0xFE))
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chip.n発声時刻ms = ms + ((int)(((625 * (chip.n発声位置 - n発声位置)) * this.dbBarLength) / bpm));
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@ -4849,31 +4849,6 @@ internal class CTja : CActivity {
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this.dbLastTime = this.dbNowTime;
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this.b小節線を挿入している = true;
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#region[ 拍線チップテスト ]
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//1拍の時間を計算
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double db1拍 = (60.0 / this.dbNowBPM) / 4.0;
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//forループ(拍数)
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for (int measure = 1; measure < this.fNow_Measure_s; measure++) {
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CChip hakusen = new CChip();
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hakusen.n発声位置 = ((this.n現在の小節数) * 384);
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hakusen.n発声時刻ms = (int)(this.dbNowTime + (((db1拍 * 4.0)) * measure) * 1000.0);
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hakusen.nChannelNo = 0x51;
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hakusen.fBMSCROLLTime = this.dbNowBMScollTime;
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hakusen.n整数値_内部番号 = this.n現在の小節数;
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hakusen.n整数値 = 0;
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hakusen.dbBPM = this.dbNowBPM;
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hakusen.dbSCROLL = this.dbNowScroll;
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hakusen.fNow_Measure_m = this.fNow_Measure_m;
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hakusen.fNow_Measure_s = this.fNow_Measure_s;
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hakusen.dbSCROLL_Y = this.dbNowScrollY;
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hakusen.nBranch = n現在のコース;
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hakusen.eScrollMode = eScrollMode;
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this.listChip.Add(hakusen);
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}
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#endregion
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}
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for (int n = 0; n < InputText.Length; n++) {
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@ -3187,13 +3187,6 @@ internal abstract class CStage演奏画面共通 : CStage {
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break;
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}
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#endregion
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#region [ 51: 拍線 ]
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case 0x51: // 拍線
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if (!pChip.bHit && time < 0) {
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pChip.bHit = true;
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}
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break;
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#endregion
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#region [ 54: 動画再生 ]
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case 0x54: // 動画再生
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if (!pChip.bHit && time < 0) {
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