diff --git a/TJAPlayer3/Character/CMenuCharacter.cs b/TJAPlayer3/Character/CMenuCharacter.cs index 2da2f438..16e87db9 100644 --- a/TJAPlayer3/Character/CMenuCharacter.cs +++ b/TJAPlayer3/Character/CMenuCharacter.cs @@ -48,8 +48,8 @@ namespace TJAPlayer3 { if (TJAPlayer3.Tx.Characters_Menu_Select[_charaId].Length > 0) return TJAPlayer3.Tx.Characters_Menu_Select[_charaId]; - if (TJAPlayer3.Tx.Characters_10Combo_Maxed[_charaId].Length > 0) - return TJAPlayer3.Tx.Characters_10Combo_Maxed[_charaId]; + //if (TJAPlayer3.Tx.Characters_10Combo_Maxed[_charaId].Length > 0) + // return TJAPlayer3.Tx.Characters_10Combo_Maxed[_charaId]; if (TJAPlayer3.Tx.Characters_10Combo[_charaId].Length > 0) return TJAPlayer3.Tx.Characters_10Combo[_charaId]; break; diff --git a/TJAPlayer3/Stages/05.SongSelect/CActSelect難易度選択画面.cs b/TJAPlayer3/Stages/05.SongSelect/CActSelect難易度選択画面.cs index 439b17ec..36cd8b5a 100644 --- a/TJAPlayer3/Stages/05.SongSelect/CActSelect難易度選択画面.cs +++ b/TJAPlayer3/Stages/05.SongSelect/CActSelect難易度選択画面.cs @@ -269,6 +269,8 @@ namespace TJAPlayer3 TJAPlayer3.Skin.sound決定音.t再生する(); TJAPlayer3.stage選曲.act曲リスト.ctBarOpen.t開始(100, 260, 2, TJAPlayer3.Timer); this.bIsDifficltSelect = false; + CMenuCharacter.tDisableCounter(CMenuCharacter.ECharacterAnimation.START); + } else if (n現在の選択行[1] == 1) {