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mirror of synced 2024-11-13 18:40:47 +01:00

Fixed a bug that didn't show the Easy-Muzukashii plates in the level selection screen map for an Uraomote set

This commit is contained in:
0aubsq 2021-09-26 06:49:06 +02:00
parent b0fdb94d44
commit 09a63e38ac
2 changed files with 7 additions and 8 deletions

View File

@ -1500,18 +1500,18 @@ namespace TJAPlayer3
if (i == 4 && TJAPlayer3.stage選曲.n現在選択中の曲の難易度 == 4)
{
if (!TJAPlayer3.stage選曲.act難易度選択画面.bIsDifficltSelect)
TJAPlayer3.Tx.SongSelect_Level_Number.Opacity = (int)(BarAnimeCount * 4.25f);
TJAPlayer3.Tx.SongSelect_Frame_Score.Opacity = (int)(BarAnimeCount * 4.25f);
else if (ctDifficultyIn.n現在の値 >= 1000)
TJAPlayer3.Tx.SongSelect_Level_Number.Opacity = (int)255.0f - (ctDifficultyIn.n現在の値 - 1000);
TJAPlayer3.Tx.SongSelect_Frame_Score.Opacity = (int)255.0f - (ctDifficultyIn.n現在の値 - 1000);
// エディット
TJAPlayer3.Tx.SongSelect_Frame_Score.t2D下中央基準描画(TJAPlayer3.app.Device, 494 + (3 * 122) - 31, TJAPlayer3.Skin.SongSelect_Overall_Y + 465, new Rectangle(122 * i, 0, 122, 360));
}
else if (i != 4)
{
if (!TJAPlayer3.stage選曲.act難易度選択画面.bIsDifficltSelect)
TJAPlayer3.Tx.SongSelect_Level_Number.Opacity = (int)(BarAnimeCount * 4.25f);
TJAPlayer3.Tx.SongSelect_Frame_Score.Opacity = (int)(BarAnimeCount * 4.25f);
else if (ctDifficultyIn.n現在の値 >= 1000)
TJAPlayer3.Tx.SongSelect_Level_Number.Opacity = (int)255.0f - (ctDifficultyIn.n現在の値 - 1000);
TJAPlayer3.Tx.SongSelect_Frame_Score.Opacity = (int)255.0f - (ctDifficultyIn.n現在の値 - 1000);
TJAPlayer3.Tx.SongSelect_Frame_Score.t2D下中央基準描画(TJAPlayer3.app.Device, 494 + (i * 122) - 31, TJAPlayer3.Skin.SongSelect_Overall_Y + 465, new Rectangle(122 * i, 0, 122, 360));
}
@ -1521,6 +1521,8 @@ namespace TJAPlayer3
}
else
{
// To replace (Generate a display bug for tower maps
if (TJAPlayer3.stage選曲.r現在選択中のスコア..nレベル[TJAPlayer3.stage選曲.n現在選択中の曲の難易度] >= 0)
{
// 譜面がありますね

View File

@ -501,6 +501,7 @@ namespace TJAPlayer3
#endregion
}
// Should be Score + 4000, to synchronize with Stage Kekka
float MountainAppearValue = 2000 + (ctゲージアニメ.n終了値 * 66) + 8360 - 85;
if (ct全体進行.n現在の値 >= MountainAppearValue)
@ -528,10 +529,6 @@ namespace TJAPlayer3
/* TO DO */
// Random seed for fireworks
// Random seed for shines
// Alter Mountain appear value/Crown appear value if no Score Rank/no Crown
}