Fixed a bug that didn't show the Easy-Muzukashii plates in the level selection screen map for an Uraomote set
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@ -1500,18 +1500,18 @@ namespace TJAPlayer3
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if (i == 4 && TJAPlayer3.stage選曲.n現在選択中の曲の難易度 == 4)
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{
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if (!TJAPlayer3.stage選曲.act難易度選択画面.bIsDifficltSelect)
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TJAPlayer3.Tx.SongSelect_Level_Number.Opacity = (int)(BarAnimeCount * 4.25f);
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TJAPlayer3.Tx.SongSelect_Frame_Score.Opacity = (int)(BarAnimeCount * 4.25f);
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else if (ctDifficultyIn.n現在の値 >= 1000)
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TJAPlayer3.Tx.SongSelect_Level_Number.Opacity = (int)255.0f - (ctDifficultyIn.n現在の値 - 1000);
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TJAPlayer3.Tx.SongSelect_Frame_Score.Opacity = (int)255.0f - (ctDifficultyIn.n現在の値 - 1000);
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// エディット
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TJAPlayer3.Tx.SongSelect_Frame_Score.t2D下中央基準描画(TJAPlayer3.app.Device, 494 + (3 * 122) - 31, TJAPlayer3.Skin.SongSelect_Overall_Y + 465, new Rectangle(122 * i, 0, 122, 360));
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}
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else if (i != 4)
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{
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if (!TJAPlayer3.stage選曲.act難易度選択画面.bIsDifficltSelect)
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TJAPlayer3.Tx.SongSelect_Level_Number.Opacity = (int)(BarAnimeCount * 4.25f);
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TJAPlayer3.Tx.SongSelect_Frame_Score.Opacity = (int)(BarAnimeCount * 4.25f);
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else if (ctDifficultyIn.n現在の値 >= 1000)
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TJAPlayer3.Tx.SongSelect_Level_Number.Opacity = (int)255.0f - (ctDifficultyIn.n現在の値 - 1000);
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TJAPlayer3.Tx.SongSelect_Frame_Score.Opacity = (int)255.0f - (ctDifficultyIn.n現在の値 - 1000);
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TJAPlayer3.Tx.SongSelect_Frame_Score.t2D下中央基準描画(TJAPlayer3.app.Device, 494 + (i * 122) - 31, TJAPlayer3.Skin.SongSelect_Overall_Y + 465, new Rectangle(122 * i, 0, 122, 360));
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}
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@ -1521,6 +1521,8 @@ namespace TJAPlayer3
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}
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else
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{
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// To replace (Generate a display bug for tower maps
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if (TJAPlayer3.stage選曲.r現在選択中のスコア.譜面情報.nレベル[TJAPlayer3.stage選曲.n現在選択中の曲の難易度] >= 0)
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{
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// 譜面がありますね
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@ -501,6 +501,7 @@ namespace TJAPlayer3
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#endregion
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}
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// Should be Score + 4000, to synchronize with Stage Kekka
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float MountainAppearValue = 2000 + (ctゲージアニメ.n終了値 * 66) + 8360 - 85;
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if (ct全体進行.n現在の値 >= MountainAppearValue)
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@ -528,10 +529,6 @@ namespace TJAPlayer3
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/* TO DO */
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// Random seed for fireworks
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// Random seed for shines
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// Alter Mountain appear value/Crown appear value if no Score Rank/no Crown
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}
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