Temporary fix for rolls SENotes
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@ -2137,6 +2137,11 @@ namespace TJAPlayer3
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var normalColor = new Color4(1.0f, 1.0f, 1.0f, 1f);
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float f末端ノーツのテクスチャ位置調整 = 65f;
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//136, 30
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var _size = TJAPlayer3.Skin.Game_SENote_Size;
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int _60_cut = 60 * _size[0] / 136;
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int _58_cut = 58 * _size[0] / 136;
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int _78_cut = 78 * _size[0] / 136;
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if (NotesManager.IsRoll(pChip))
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{
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@ -2146,11 +2151,12 @@ namespace TJAPlayer3
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{
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int _shift = NotesManager.IsBigRoll(pChip) ? 26 : 0;
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TJAPlayer3.Tx.SENotes[(int)_gt].vc拡大縮小倍率.X = x末端 - x - 44 - _shift;
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TJAPlayer3.Tx.SENotes[(int)_gt].t2D描画(TJAPlayer3.app.Device, x + 90 + _shift, y + nSenotesY, new Rectangle(60, 240, 1, 30));
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TJAPlayer3.Tx.SENotes[(int)_gt].t2D描画(TJAPlayer3.app.Device, x + 90 + _shift, y + nSenotesY, new Rectangle(_60_cut, 8 * _size[1], 1, _size[1]));
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TJAPlayer3.Tx.SENotes[(int)_gt].vc拡大縮小倍率.X = 1.0f;
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TJAPlayer3.Tx.SENotes[(int)_gt].t2D描画(TJAPlayer3.app.Device, x + 30 + _shift, y + nSenotesY, new Rectangle(0, 240, 60, 30));
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TJAPlayer3.Tx.SENotes[(int)_gt].t2D描画(TJAPlayer3.app.Device, x - (_shift / 13), y + nSenotesY, new Rectangle(0, 30 * pChip.nSenote, 136, 30));
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TJAPlayer3.Tx.SENotes[(int)_gt].t2D描画(TJAPlayer3.app.Device, x + 30 + _shift, y + nSenotesY, new Rectangle(0, 8 * _size[1], _60_cut, _size[1]));
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TJAPlayer3.Tx.SENotes[(int)_gt].t2D描画(TJAPlayer3.app.Device, x - (_shift / 13), y + nSenotesY, new Rectangle(0, _size[1] * pChip.nSenote, _size[0], _size[1]));
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}
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}
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@ -2197,7 +2203,7 @@ namespace TJAPlayer3
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{
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//if( CDTXMania.ConfigIni.eSTEALTH != Eステルスモード.DORON )
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// CDTXMania.Tx.Notes.t2D描画( CDTXMania.app.Device, x, y, new Rectangle( n, num9, 130, 130 ) );//大音符:1170
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TJAPlayer3.Tx.SENotes[(int)_gt]?.t2D描画(TJAPlayer3.app.Device, x + 56, y + nSenotesY, new Rectangle(58, 270, 78, 30));
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TJAPlayer3.Tx.SENotes[(int)_gt]?.t2D描画(TJAPlayer3.app.Device, x + 56, y + nSenotesY, new Rectangle(_58_cut, 9 * _size[1], _78_cut, _size[1]));
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}
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}
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