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mirror of synced 2025-02-12 00:43:04 +01:00

hotfix - Fix an oopsie (dead RefreshSkin reference)

This commit is contained in:
0auBSQ 2024-12-07 00:19:38 +09:00
parent 0b41f6580d
commit 10a9a1cf4b

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@ -1818,6 +1818,7 @@ internal class OpenTaiko : Game {
#region [ Modal queue initialisation ] #region [ Modal queue initialisation ]
ModalManager = new CModalManager(); ModalManager = new CModalManager();
ModalManager.RefleshSkin();
#endregion #endregion
@ -1836,7 +1837,6 @@ internal class OpenTaiko : Game {
stageSongLoading = new CStage曲読み込み(); stageSongLoading = new CStage曲読み込み();
stageGameScreen = new CStage演奏ドラム画面(); stageGameScreen = new CStage演奏ドラム画面();
stageResults = new CStage結果(); stageResults = new CStage結果();
stageResults.RefreshSkin();
stageChangeSkin = new CStageChangeSkin(); stageChangeSkin = new CStageChangeSkin();
stageExit = new CStage終了(); stageExit = new CStage終了();
NamePlate = new CNamePlate(); NamePlate = new CNamePlate();
@ -2169,7 +2169,6 @@ internal class OpenTaiko : Game {
actTextConsole.CreateUnmanagedResource(); actTextConsole.CreateUnmanagedResource();
OpenTaiko.NamePlate.RefleshSkin(); OpenTaiko.NamePlate.RefleshSkin();
OpenTaiko.ModalManager.RefleshSkin(); OpenTaiko.ModalManager.RefleshSkin();
OpenTaiko.stageResults.RefreshSkin();
CActSelectPopupMenu.RefleshSkin(); CActSelectPopupMenu.RefleshSkin();
CActSelect段位リスト.RefleshSkin(); CActSelect段位リスト.RefleshSkin();
} }