diff --git a/FDK/src/01.Framework/Core/Game.cs b/FDK/src/01.Framework/Core/Game.cs index e4fd227e..6fdbe985 100644 --- a/FDK/src/01.Framework/Core/Game.cs +++ b/FDK/src/01.Framework/Core/Game.cs @@ -417,15 +417,11 @@ namespace SampleFramework { ViewPortOffset.X = (size.X - ViewPortSize.X) / 2; ViewPortOffset.Y = (size.Y - ViewPortSize.Y) / 2; - WindowSize = size; Gl.Viewport(ViewPortOffset.X, ViewPortOffset.Y, (uint)ViewPortSize.X, (uint)ViewPortSize.Y); } - public void Window_Move(Vector2D size) { - WindowPosition = size; - } + public void Window_Move(Vector2D size) { } - public void Window_FramebufferResize(Vector2D size) { - } + public void Window_FramebufferResize(Vector2D size) { } } }