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mirror of synced 2024-11-24 07:30:21 +01:00

Fix 2P keys still active if difficulty select in 1 Player mode and separate the code for Mods icons

This commit is contained in:
0aubsq 2022-04-30 20:05:59 +02:00
parent 0dfe9693a6
commit 1a0c9bc9a7
4 changed files with 37 additions and 20 deletions

View File

@ -250,7 +250,7 @@ namespace TJAPlayer3
}
}
if (!bSelect[1] && !bOption[1])
if (!bSelect[1] && !bOption[1] && TJAPlayer3.ConfigIni.nPlayerCount > 1)
{
if (TJAPlayer3.Pad.b押された(E楽器パート.DRUMS, Eパッド.RBlue2P))
{

View File

@ -235,26 +235,8 @@ namespace TJAPlayer3
// else if( CDTXMania.ConfigIni.eSTEALTH == Eステルスモード.DORON )
// this.txオプションパネル_特殊.t2D描画( CDTXMania.app.Device, 0, 300, new Rectangle( 0, 44, 162, 44 ) );
//}
#region [Mods]
// HS
var _vals = new int[]{ 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 24, 29, 34, 39, 44, 49 };
int _i = -1;
for (int j = 0; j < _vals.Length; j++)
{
if (TJAPlayer3.ConfigIni.nScrollSpeed[TJAPlayer3.GetActualPlayer(i)] >= _vals[j])
_i = j;
else
break;
}
if (_i >= 0)
TJAPlayer3.Tx.HiSp[_i]?.t2D描画(TJAPlayer3.app.Device, 114, 236 + i * 190);
#endregion
ModIcons.tDisplayMods(114, 236 + i * 190, TJAPlayer3.GetActualPlayer(i));
if (TJAPlayer3.Tx.Couse_Symbol[TJAPlayer3.stage選曲.n確定された曲の難易度[i]] != null)
{

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@ -0,0 +1,34 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TJAPlayer3
{
class ModIcons
{
static public void tDisplayMods(int x, int y, int player)
{
tDisplayHSIcon(x, y, player);
}
static private void tDisplayHSIcon(int x, int y, int player)
{
var _vals = new int[] { 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 24, 29, 34, 39, 44, 49 };
int _i = -1;
for (int j = 0; j < _vals.Length; j++)
{
if (TJAPlayer3.ConfigIni.nScrollSpeed[player] >= _vals[j])
_i = j;
else
break;
}
if (_i >= 0)
TJAPlayer3.Tx.HiSp[_i]?.t2D描画(TJAPlayer3.app.Device, x, y);
}
}
}

View File

@ -268,6 +268,7 @@
<Compile Include="Stages\07.Game\Taiko\FlyingNotes.cs" />
<Compile Include="Stages\07.Game\Taiko\LaneFlash.cs" />
<Compile Include="Character\PuchiChara.cs" />
<Compile Include="Stages\07.Game\Taiko\ModIcons.cs" />
<Compile Include="Stages\07.Game\Taiko\Rainbow.cs" />
<Compile Include="Stages\07.Game\Taiko\CAct演奏DrumsチップファイアD.cs" />
<Compile Include="Stages\07.Game\CAct演奏PauseMenu.cs" />