diff --git a/README-ZH.md b/README-ZH.md
new file mode 100644
index 00000000..ba7a68cf
--- /dev/null
+++ b/README-ZH.md
@@ -0,0 +1,343 @@
+
+
+
+
+# OpenTaiko
+
+TJAPlayer3-Develop-ReWrite的分叉项目,一个使用.tja文件的模拟器
+
+前身:TJAPlayer3-Develop-BSQ
+
+- 当前版本:Pre v0.5.3
+
+- Discord:https://discord.gg/aA8scTvZ6B
+
+(译者注:由README-EN翻译。最近一次更新时间:2022/2/15)
+
+## 使用前注意事项(重要!!!)
+
+- 本软件尚未提供皮肤(仅提供软件本体)。晚些会提供版权自由皮肤。
+
+- 您**全权**对您对本软件的使用负责。开发者不为您使用本软件造成的任何问题承担任何责任。
+
+- 当前本软件无“官方”皮肤。若您使用的非官方皮肤有任何Bug,请先联系皮肤作者再联系本软件开发者。本软件不提供任何类AC皮肤或它们的分叉。
+
+- 在向他人寻求帮助前请先自行研究。
+
+- 若您的计算机不能维持稳定60fps帧率,则本软件不适合它。
+
+- 以上列出版本以外的版本不会得到任何支持。注意若您在使用pre版本,由于其非正式版本,我们不为造成的任何问题承担任何责任。
+
+### 在直播或视频中使用本软件
+
+若您在视频共享网站、直播服务、网站或博客上使用本软件,请确保您明确说明本软件不是万代南梦宫官方软件,并确保其不被与其它太鼓模拟器混淆。
+
+此外,若你使用的网站有标签功能,请打上“OpenTaiko”“TJAPlayer3-Develop-BSQ”或“TJAP3-BSQ”标签以防止与其它模拟器混淆。这也会使您的视频与其它类似视频被一同归类,因此我们强烈建议您打上这些标签。
+
+本软件作者并不支持违反版权法律的行为。请您遵守您所在国家的版权法律。
+
+### 编辑源代码/再发布
+
+OpenTaiko是一个使用MIT许可证的开源软件。在MIT许可证下,您可以编辑或再发布。但您须**自行承担**全部责任。此外,再编辑或再发布时**请**将"License"文件夹包含在您的库许可证内。请同样遵守其它皮肤或曲目包作者的许可证。OpenTaiko许可不适用于这些情况。
+
+### 目标/非目标
+
+**目标**
+
+- 各种愉快地游玩太鼓的方式。
+
+- 加强定制更好的皮肤的可行性,使得每个人都能轻松地以他们自己的风格游玩太鼓成为现实。
+
+- 优化、修复和提升体验
+
+**非目标**
+
+- 精准复制其它游戏或商业许可(例如AC虹色版)。
+
+## 关于发布Issue或Pull Request的规则
+
+我们十分感谢您发布Issue或Pull Request。
+
+- **请**遵守日本和法国版权法律。
+
+- **重要!!!**:当您发布issue时,请写下您使用的版本和问题的复现步骤。如果是游戏崩溃,请附上TJAPlayer3.log文件。
+
+- 如果您需要翻译,请提前在Discord上联系作者。
+
+### 功能需求
+
+如果您需要添加功能,请先在Discord上联系作者。
+
+需求的功能如果很好的话会被添加。
+
+- **重要!!!**:类似于“请重建与AC虹色版完全一致的用户界面”的请求会被直接否决,不会得到回答。
+
+## 常见问题与
+
+- 段位选择界面上的所有曲目都是10星魔王!
+
+```
+请在.tja文件内的“NEXTSONG”行添加“,(Difficulty),(Course)”。
+
+示例:
+
+原:#NEXTSONG [TITLE],[SUBTITLE],[GENRE],[WAVE],[SCOREINIT],[SCOREDIFF]
+
+现:#NEXTSONG [TITLE],[SUBTITLE],[GENRE],[WAVE],[SCOREINIT],[SCOREDIFF],[LEVEL],[COURSE]
+```
+
+- 我被卡在了入口界面
+
+```
+按住P键
+```
+
+- 我发现了Bug。我该做什么?
+
+```
+当你发现Bug时请提交issue。
+```
+
+- 我无法进入“太鼓塔”菜单。
+
+```
+“太鼓塔”菜单尚未被添加。
+请从演奏模式中选择塔曲目。
+```
+
+- 游戏报“Tower_Floors”未找到错误。
+
+```
+文件夹结构不应为“System/Graphics”,
+而是“System/(Skin name)/Graphics”。
+```
+
+- 游戏报“11_Characters”未找到错误!
+
+```
+从0.5.2版本开始,角色由11_Characters读取。
+在“(Skin name)/Graphics”文件夹内创建一个“11_Characters”文件夹。将角色文件放入“(Skin name)/Graphics/11_Characters/(Character number)”。
+将角色设置文件重命名为“CharaConfig.txt”。
+如果您不想使用角色,将“(Skin name)/Graphics/11_Characters/0”留空。
+```
+
+## 更新历史
+
+
+ Pre v0.5.3
+
+ - 修复了多个Bug
+
+ - 段位结果界面的第一个版本
+
+ - 段位扑面支持任意数量的曲目
+
+ - 对2P Side的支持
+
+ - 重大2P更新(请在Discord中查看更多信息)
+
+ - 现可在演奏模式的选曲界面选择段位谱面
+
+
+
+
+ v0.5.2.1
+
+ - 修复了多个Bug
+
+ - 在自动模式之外添加了多个AI级别
+
+ - 添加了全局偏移量设置
+
+ - 将自动滚奏替换为了滚奏速度
+
+
+
+(译者注:剩下的懒得翻了)
+
+
+ v0.5.2
+
+ - Taiko Heya features
+
+ - Custom nameplates and character feature
+
+ - Make medals obtainable
+
+ - Make dan-i title unlockable
+
+ - Add multiple step textures
+
+ - Add Spanish translation
+
+ - Add "Random option"
+
+ - UX/UI improvements
+
+ - Fast song loading
+
+ - Fix branched charts
+
+
+
+
+ v0.5.1
+
+ - Add animations to dan-i dojo
+
+ - Add game end screen and icons
+
+ - Bug fix
+
+ - Multiple language support
+
+ - UI improvements
+
+ - Multiple layouts of song select screen
+
+
+
+
+ v0.5.0
+
+ - Taiko Tower features (Background+Result screen backbone)
+
+ - "TOWERTYPE" in Tower charts (USe multiple skins for playing Towercharts)
+
+ - Add accuracy exam in dan-i dojo
+
+ - Add "#BOXCOLOR", "#BOXTYPE", "#BGCOLOR", "#BGTYPE", "#BOXCHARA in box.def
+
+
+
+
+ v0.4.3
+
+ - Add Taiko Tower (Gameplay)
+
+
+
+
+ v0.4.2
+
+ - Fix multiple bug and crash on song select screen
+
+ - Fix COURSE:Tower crashes, however Taiko Tower menu, LIFE management, and result screen is not implemented yet.
+
+
+
+
+ v0.4.1
+
+ - Fix multiple bug and crashes on song select screen
+
+
+
+
+ v0.4.0
+
+ - EXAM5, 6, 7 implementation
+
+ - Fix crash with EXAM numbers having spaces between
+
+ - Better code structuring on Dan-i dojo
+
+
+
+
+ v0.3.4.2
+
+ - Add petit-chara on Dan-i select screen
+
+
+
+
+ v0.3.4.1
+
+ - Fix bug with Mob animation speed
+
+
+
+
+ v0.3.4
+
+ - Save dan-i dojo results
+
+ - Add achievement plate on dan-i select screen
+
+
+
+
+ v0.3.3
+
+ - Fix dan-i dojo gauge appearance
+
+ - Add backbone for dan-i dojo result screen
+
+
+
+
+ v0.3.2
+
+ - Fix results saving multiple time
+
+
+
+
+ v0.3.1
+
+ - Fix P2 scorerank not showing
+
+
+
+
+ v0.3.0
+
+ - Show petit-chara in menu
+
+ - In Nameplate.json file players could select petit-chara separately
+
+
+
+
+ v0.2.0
+
+ - Fix song select screen bug
+
+ - Fix main menu bugs
+
+
+
+
+ v0.1.0
+
+ - Result screen animation
+
+
+
+## 正在实现的功能
+
+```
+☐ 段位道场结果界面
+☐ 咚奖牌商店
+☐ 塔模式结果界面
+☐ 多个背景与角色
+☐ 玩家2结果界面
+☐ 程序优化与内存泄露修复
+☐ 段位道场中支持4首或更多曲目
+```
+## 致谢
+
+> * [AkiraChnl/OpenTaiko Icon](https://github.com/AkiraChnl)(@akirach_jp)
+> * [cien/OpenTaiko Logo/Various Default Skin Assets](https://twitter.com/CienpixeL)(@CienpixeL)
+> * [funnym0th/OpenTaiko Spanish Translation](https://github.com/funnym0th) (@funnym0th)
+> * [basketballsmash/English README Translation](https://twitter.com/basketballsmash)(@basketballsmash)
+> * [Meowgister/OpenTaiko English Translation](https://www.youtube.com/channel/UCDi5puZaJLMUA6OgIAb7rmQ)
+> * [Aioilight/TJAPlayer3](https://github.com/aioilight/TJAPlayer3)(@aioilight)
+> * [TwoPointZero/TJAPlayer3](https://github.com/twopointzero/TJAPlayer3)(@twopointzero)
+> * [KabanFriends/TJAPlayer3](https://github.com/KabanFriends/TJAPlayer3/tree/features)(@KabanFriends)
+> * [Mr-Ojii/TJAPlayer3-f](https://github.com/Mr-Ojii/TJAPlayer3-f)(@Mr-Ojii)
+> * [Akasoko/TJAPlayer3](https://github.com/Akasoko-Master/TJAPlayer3)(@AkasokoR)
+> * [FROM/DTXMaina](https://github.com/DTXMania)(@DTXMania)
+> * [Kairera0467/TJAP2fPC](https://github.com/kairera0467/TJAP2fPC)(@Kairera0467)
+> * [touhourenren/TJAPlayer3-Develop-Rewrite](https://github.com/touhourenren)
diff --git a/README.md b/README.md
index 11e498d1..2daa2caf 100644
--- a/README.md
+++ b/README.md
@@ -4,6 +4,8 @@
English : https://github.com/0auBSQ/OpenTaiko/blob/main/README-EN.md
+中文:https://github.com/0auBSQ/OpenTaiko/blob/main/README-ZH.md
+
# OpenTaiko
TJAPlayer3-Develop-ReWriteのフォーク, .tjaファイルのシミュレーターです。
diff --git a/TJAPlayer3/I18N/CLang_zh.cs b/TJAPlayer3/I18N/CLang_zh.cs
new file mode 100644
index 00000000..9b62b021
--- /dev/null
+++ b/TJAPlayer3/I18N/CLang_zh.cs
@@ -0,0 +1,369 @@
+// Created by WHMHammer on Feb. 14th, 2022
+// Translated from CLang_en.cs
+
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using FDK;
+
+namespace TJAPlayer3
+{
+ internal class CLang_en : ILang
+ {
+ string ILang.GetString(int idx)
+ {
+ if (!dictionnary.ContainsKey(idx))
+ return "[!] Index not found in dictionary";
+
+ return dictionnary[idx];
+ }
+
+
+ private static readonly Dictionary dictionnary = new Dictionary
+ {
+ [0] = "更改游戏和菜单语言",
+ [1] = "系统语言",
+ [2] = "<< 返回至菜单",
+ [3] = "返回至左侧菜单",
+ [4] = "重新载入曲目",
+ [5] = "重新载入曲目文件夹",
+ [6] = "玩家数量",
+ [7] = "选择是否启用双人模式",
+ [8] = "完美(かんぺき)模式",
+ [9] = "选择多少个“不可”\n" +
+ "会导致演奏失败\n" +
+ "设为0以禁用此选项",
+ [10] = "曲目播放速度",
+ [11] = "更改曲目播放速度\n" +
+ "当时间拉伸模式开启且\n" +
+ "曲目播放速度低于0.9x时\n" +
+ "可能会出现问题\n" +
+ "注:此选项会影响曲目音高",
+ [12] = "AI等级",
+ [13] = "决定AI的精度\n" +
+ "0:AI关闭\n" +
+ "1+:2P会变为AI\n" +
+ "此选项会在玩家2自动演奏模式开启时禁用",
+ [14] = "全局偏移量",
+ [15] = "更改所有谱面的偏移量\n" +
+ "范围:-99~99ms\n" +
+ "设为负值以减少输入延迟\n" +
+ "重新载入曲目以使此选项生效"
+ [16] = "布局模式",
+ [17] = "更改选择曲目界面的布局模式\n" +
+ "0:自上至下斜向\n" +
+ "1:纵向\n" +
+ "2:自下至上斜向\n" +
+ "3:右向半圆\n" +
+ "4:左向半圆",
+ [18] = "此选项作用不明\n" +
+ "会导致CPU占用增加且\n" +
+ "当曲目播放速度低于0.9x时\n" +
+ "可能会出现问题",
+ [19] = "切换全屏/窗口模式",
+ [20] = "从DTXMania移植的无效设置\n" +
+ "没有任何作用",
+ [21] = "切换随机选曲时\n" +
+ "是否采用子文件夹",
+ [22] = "垂直同步开关\n" +
+ "打开后帧率会保持60fps\n" +
+ "音符滚动会更加顺畅\n" +
+ "但输入延迟会增加;\n" +
+ "关闭后帧率不会受到限制\n" +
+ "输入延迟会降低\n" +
+ "但音符滚动会更加不稳定",
+ [23] = "背景视频开关\n" +
+ "若此选项开启但文件夹中没有视频\n" +
+ "背景会变为全黑",
+ [24] = "背景动画开关",
+ [25] = "曲目预览等待时间\n" +
+ "降低该值或将导致\n" +
+ "预览在滚动歌曲列表时就开始播放\n" +
+ "范围:0~10000ms",
+ [26] = "从DTXMania移植的无效设置\n" +
+ "没有任何作用",
+ [27] = "调试模式开关\n" +
+ "开启后右下角会显示额外信息\n" +
+ "敲击音效关闭时会显示延迟校准",
+ [28] = "此选项控制背景视频的不透明度\n" +
+ "背景视频不可见时请调高此选项\n" +
+ "0:完全透明,\n" +
+ "255:完全不透明",
+ [29] = "音乐播放开关",
+ [30] = "开关是否在曲目文件夹中自动存储score.ini文件\n" +
+ "曲目偏移量被保存在该文件中\n" +
+ "所以敲击音效关闭时请打开此选项",
+ [31] = "用于BSGain声音设置的无效选项\n" +
+ "鉴于BSGain支持不可用\n" +
+ "此选项没有任何作用",
+ [32] = "用于正常化BSGain音量的无效选项\n" +
+ "鉴于BSGain支持不可用\n" +
+ "此选项没有任何作用",
+ [33] = "开关是否采用曲目音量(SONGVOL)\n" +
+ "0~99:降低音量\n" +
+ "100+:没有任何作用",
+ [34] = "调整“咚”“咔”音量\n" +
+ "0:关闭敲击音效\n" +
+ "退出设置后重启游戏以保存此选项",
+ [35] = "调整小咚的语音音量\n" +
+ "退出设置后重启游戏以保存此选项",
+ [36] = "调整曲目音量\n" +
+ "退出设置后重启游戏以保存此选项",
+ [37] = "按[降低音量\n" +
+ "按]增高音量\n" +
+ "此选项控制每次的更改幅度\n" +
+ "范围:1~20",
+ [38] = "游戏开始前的等待时间\n" +
+ "降低该值或将导致曲目过早开始播放",
+ [39] = "选择是否自动保存结果自动截屏\n" +
+ "只有当获得新高分时才会截屏\n" +
+ "但最高分并不一定是最佳演奏",
+ [40] = "选择是否在Discord上共享曲目信息",
+ [41] = "开启时所有输入都会被保留\n" +
+ "但输入采样率会会降低;\n" +
+ "关闭时部分输入可能会被丢弃\n" +
+ "但输入采样率会增高",
+ [42] = "选择游戏关闭时\n" +
+ "是否生成TJAPlayer3.log文件\n" +
+ "该文件追踪游戏的性能\n" +
+ "并记录报错信息",
+ [43] = "ASIO:\n" +
+ "- 只在支持asio的音频设备上工作\n" +
+ "- 输入延迟最低\n" +
+ "Wasapi:\n" +
+ "- 关闭除此游戏外的所有音频输出\n" +
+ "- 输入延迟次低\n" +
+ "Direct Sound:\n" +
+ "- 允许外部音频输出\n" +
+ "- 输入延迟最高\n" +
+ "注:退出设置以使此选项生效",
+ [44] = "更改wasapi模式下的缓冲区大小\n" +
+ "在不出现如曲目冻结或时间错误\n" +
+ "的声音问题时越小越好\n" +
+ "建议设为0以使用估计值\n" +
+ "或通过不断尝试进行调整\n" +
+ "注:退出设置以使此选项生效",
+ [45] = "选择asio模式下使用的设备\n" +
+ "注:退出设置以使此选项生效"
+ [46] = "开启是音符滚动会更加顺畅\n" +
+ "但或将导致声音延迟\n" +
+ "关闭会确保无声音延迟\n" +
+ "但音符滚动会更加不稳定\n" +
+ "\n" +
+ "关闭时DTXMania会使用其原此的计时器\n" +
+ "\n" +
+ "此选项只在启用WASAPI或ASIO时生效",
+ [47] = "显示角色图片",
+ [48] = "显示舞者图片",
+ [49] = "显示暴徒图片",
+ [50] = "显示跑者图片",
+ [51] = "显示页脚图片",
+ [52] = "选择是否在加载曲目时就开始渲染图片",
+ [53] = "显示小角色图片",
+ [54] = "从System文件夹中选择皮肤",
+ [55] = "二级菜单:设置系统按键",
+ [56] = "玩家1自动演奏",
+ [57] = "玩家1自动演奏开关\n" +
+ "在选曲界面按F3可快捷开关",
+ [58] = "玩家2自动演奏",
+ [59] = "玩家2自动演奏开关\n" +
+ "在选曲界面按F4可快捷开关",
+ [60] = "滚奏速度",
+ [61] = "设置自动演奏时\n" +
+ "自动滚奏的每秒敲击次数\n" +
+ "不对气球生效\n" +
+ "最快每帧一次\n" +
+ "0:关闭自动滚奏",
+ [62] = "滚动速度",
+ [63] = "更改音符滚动速度\n" +
+ "范围:0.1~200x\n" +
+ "(0.5表示半速滚动)",
+ [64] = "完美(かんぺき)模式",
+ [65] = "选择多少个“不可”\n" +
+ "会导致演奏失败\n" +
+ "0:禁用此选项",
+ [66] = "音符变更",
+ [67] = "音符会会随机出现\n" +
+ "- 部分:每小节内随机交换lane\n" +
+ "- 超级:随机交换chip\n" +
+ "- 超高级:随机交换所有音符\n" +
+ "(lane数量也会更改)",
+ [68] = "隐藏音符",
+ [69] = "- DORON:隐藏音符\n" +
+ "- 潜行:隐藏音符和下方文字",
+ [70] = "无信息模式",
+ [71] = "隐藏曲目信息开关\n" +
+ "打开会关闭曲目信息显示\n" +
+ "关闭会打开曲目信息显示",
+ [72] = "Justice模式",
+ [73] = "开启会将所有“可”变为“不可”",
+ [74] = "锁定音符模式",
+ [75] = "切换是否会将空白处的敲击判断为“不可”",
+ [76] = "最小连打显示",
+ [77] = "选择开始显示连打的数量\n" +
+ "范围:1~99999",
+ [78] = "判定圆圈调整",
+ [79] = "升高此值会使判定区域右移\n" +
+ "降低此值会使判定区域左移\n" +
+ "范围:-99~99ms\n" +
+ "设为负值以降低输入延迟"
+ [80] = "默认难度",
+ [81] = "选择选曲时的默认难度\n" +
+ "除非该选项被设为里魔王" +
+ "除非在表魔王上按右方向键" +
+ "否则里魔王难度不会显示",
+ [82] = "记分模式",
+ [83] = "选择计分公式\n" +
+ "A类型:第一代\n" +
+ "B类型:第二代\n" +
+ "C类型:第三代",
+ [84] = "使所有音符得分相同\n" +
+ "使用第四代公式",
+ [85] = "谱面分歧提示",
+ [86] = "选择是否显示谱面分歧的数值提示\n" +
+ "自动演奏模式下不会显示",
+ [87] = "谱面分歧动画",
+ [88] = "更改谱面分歧时的动画效果\n" +
+ "A类型:第二代\n" +
+ "B类型:第三代"
+ [89] = "幸存者模式",
+ [90] = "此模式不可用\n" +
+ "此模式实现了一个类似stepmania的计时器系统\n" +
+ "但部分代码缺失导致功能受限",
+ [91] = "大音符判断",
+ [92] = "切换双击大音符时是否获得奖励\n" +
+ "开启时单击大音符会导致\n" +
+ "音符消失前出现一个视觉延迟\n" +
+ "双击会获得双倍分数\n" +
+ "关闭时单击与敲击普通音符效果一致\n" +
+ "并总会获得双倍分数\n" +
+ "尝试双击或将导致\n" +
+ "下个音符被敲击",
+ [93] = "分数显示开关",
+ [94] = "在左下方显示良/可/不可数量\n" +
+ "(仅在单人模式生效)",
+ [95] = "游戏按键设置",
+ [96] = "二级菜单:设置游戏按键",
+ [97] = "截屏",
+ [98] = "分配截屏按键\n" +
+ "(仅可使用键盘,不可使用手柄)",
+ [99] = "左红",
+ [10000] = "分配左红按键",
+ [10001] = "右红",
+ [10002] = "分配右红按键",
+ [10003] = "左蓝",
+ [10004] = "分配左蓝按键",
+ [10005] = "右蓝",
+ [10006] = "分配右蓝按键",
+ [10007] = "左红(玩家2)",
+ [10008] = "分配玩家2左红按键",
+ [10009] = "右红(玩家2)",
+ [10010] = "分配玩家2右红按键",
+ [10011] = "左蓝(玩家2)",
+ [10012] = "分配玩家2左蓝按键",
+ [10013] = "右蓝(玩家2)",
+ [10014] = "分配玩家2右蓝按键",
+ [10018] = "时间拉伸模式",
+ [10019] = "全屏模式",
+ [10020] = "游戏结束模式",
+ [10021] = "随机选取时采用子文件夹",
+ [10022] = "垂直同步",
+ [10023] = "视频播放开关",
+ [10024] = "绘制背景动画",
+ [10025] = "曲目预览缓冲",
+ [10026] = "图片预览缓冲",
+ [10027] = "调试模式",
+ [10028] = "背景不透明度",
+ [10029] = "开关曲目播放",
+ [10030] = "保存得分",
+ [10031] = "应用响度(LOUDNESS)元信息",
+ [10032] = "目标响度",
+ [10033] = "应用音量(SONGVOL)元信息",
+ [10034] = "音效音量",
+ [10035] = "语音音量",
+ [10036] = "曲目播放音量",
+ [10037] = "键盘音量更改幅度",
+ [10038] = "曲目播放缓冲",
+ [10039] = "自动截屏",
+ [10040] = "Discord Rich Presence",
+ [10041] = "输入缓冲模式",
+ [10042] = "创建报错记录",
+ [10043] = "声音播放模式",
+ [10044] = "Wasapi缓冲区大小",
+ [10045] = "Asio播放设备",
+ [10046] = "操作系统计时器模式",
+ [10047] = "显示角色",
+ [10048] = "显示舞者",
+ [10049] = "显示暴徒",
+ [10050] = "显示跑者",
+ [10051] = "显示页脚",
+ [10052] = "快速渲染",
+ [10053] = "绘制小角色",
+ [10054] = "当前皮肤",
+ [10055] = "系统按键设置",
+ [10056] = "隐藏段位/塔",
+ [10057] = "在太鼓模式菜单中隐藏段位/塔谱面\n" +
+ "注:重新载入曲目以使此设置生效",
+ [10058] = "曲目预览音量",
+ [10059] = "调整曲目预览音量\n" +
+ "退出设置后重启游戏\n以保存此选项",
+ [10084] = "真打模式",
+
+ [100] = "太鼓模式",
+ [101] = "段位道场",
+ [102] = "太鼓塔",
+ [103] = "商店",
+ [104] = "太鼓冒险",
+ [105] = "我的房间",
+ [106] = "设置",
+ [107] = "退出",
+
+ [150] = "按照您自己的节奏演奏曲目!",
+ [151] = "连续演奏多个谱面\n" +
+ "并通过挑战测试",
+ [152] = "在限定条命内\n" +
+ "演奏长谱面并到达塔顶!",
+ [153] = "使用游戏中获得的金币\n" +
+ "购买曲目和角色!",
+ [154] = "克服各种障碍来获得新内容!",
+ [155] = "更改名牌信息或角色外观!",
+ [156] = "更改游戏风格或设置!",
+ [157] = "退出游戏\n" +
+ "我们下次再见!",
+
+ [200] = "返回",
+ [201] = "最近演奏曲目",
+ [202] = "演奏最近演奏的曲目!",
+ [203] = "随机曲目",
+
+ [1000] = "到达楼层",
+ [1001] = "失败",
+ [1002] = "通过",
+ [1003] = "分数",
+
+ [1010] = "魂条",
+ [1011] = "“良”计数",
+ [1012] = "“可”计数",
+ [1013] = "“不可”计数",
+ [1014] = "分数",
+ [1015] = "滚奏计数",
+ [1016] = "击打计数",
+ [1017] = "连击",
+ [1018] = "准确率",
+
+ [1030] = "返回",
+ [1031] = "小角色",
+ [1032] = "角色",
+ [1033] = "段位头衔",
+ [1034] = "名牌头衔",
+
+ [90000] = "【错误】未达成条件",
+ [90001] = "物品仅在商店可用",
+ [90002] = "奖牌价格:",
+ [90003] = "购买成功!",
+ [90004] = "金币不足!",
+ [90005] = "以下条件:",
+ };
+ }
+}