diff --git a/FDK/src/01.Framework/Core/Game.cs b/FDK/src/01.Framework/Core/Game.cs index ed8a3924..9c8f9a78 100644 --- a/FDK/src/01.Framework/Core/Game.cs +++ b/FDK/src/01.Framework/Core/Game.cs @@ -285,6 +285,11 @@ namespace SampleFramework Window_ = Window.Create(options); + ViewPortSize.X = Window_.Size.X; + ViewPortSize.Y = Window_.Size.Y; + ViewPortOffset.X = 0; + ViewPortOffset.Y = 0; + Window_.Load += Window_Load; Window_.Closing += Window_Closing; Window_.Update += Window_Update; @@ -419,6 +424,7 @@ namespace SampleFramework CTexture.Init(); Gl.ClearColor(0.0f, 0.0f, 0.0f, 1.0f); + Gl.Viewport(0, 0, (uint)Window_.Size.X, (uint)Window_.Size.Y); Context.SwapInterval(VSync ? 1 : 0);