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mirror of synced 2024-11-28 01:10:53 +01:00

first commit

This commit is contained in:
0auBSQ 2024-07-27 11:00:18 +09:00
parent 8bb6148d74
commit 483554ce33
29 changed files with 308 additions and 387 deletions

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@ -23,10 +23,15 @@
<Content Include="Licenses/**" CopyToOutputDirectory="PreserveNewest" />
<Content Include="Songs/**" CopyToOutputDirectory="PreserveNewest" />
<Content Include="System/**" CopyToOutputDirectory="PreserveNewest" />
<None Remove="system\open-world memories\modules\modal\Config.json" />
<Content Include="BGScriptAPI.lua" CopyToOutputDirectory="PreserveNewest" />
<Content Include="OpenTaiko.ico" CopyToOutputDirectory="PreserveNewest" />
<Content Include="README.md" CopyToOutputDirectory="PreserveNewest" />
</ItemGroup>
<ItemGroup>
<Folder Include="System\Open-World Memories\Modules\Modal\Textures\" />
<Folder Include="System\Open-World Memories\Modules\Modal\Sounds\" />
</ItemGroup>
<PropertyGroup>
<Version>0.6.0</Version>
<OutputType>WinExe</OutputType>

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@ -0,0 +1,3 @@
{
}

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@ -0,0 +1,168 @@
import ('System.Drawing')
-- Modal info
local modal_current_type = 0
local modal_current_rarity = 1
local modal_current_player = 1
local modal_current_info = nil
local modal_current_visual = nil
-- Modal graphics
local icon_players = { }
local modal_tx = { }
local modal_tx_coin = nil
local ttk_modal_header = nil
local ttk_modal_body = nil
-- Modal sounds
local modal_sfx = { }
local modal_sfx_coin = nil
-- Fonts
local font_modal_header = nil
local font_modal_body = nil
local font_modal_plate = nil
-- Modal counter
local modal_duration = 2000
local modal_counter = 0
local script_busy = false
-- After the item is revealed, a circle glow or smth like that?
local modal_loopanim_duration = 1000
local modal_loopanim_counter = 0
-- Tmp (until new format)
local modal_asset_id = 0
function isAnimationFinished()
return not script_busy
end
-- modal_asset_informations: Character object, Coin count, Nameplate unlockable whole object, etc... having all the necessary information
-- modal_asset_visual_references: Character textures table, Song preimage (?) or supporting visuals, might be null for some modal types
function registerNewModal(player, rarity, modal_type, modal_asset_informations, modal_asset_visual_references)
local _modal_header = ""
local _modal_body = ""
modal_current_type = modal_type
modal_current_rarity = rarity
modal_current_player = player
modal_current_info = modal_asset_informations
modal_current_visual = modal_asset_visual_references
modal_counter = 0
modal_loopanim_counter = 0
script_busy = true
if modal_type == 0 then
-- Coin
modal_current_rarity = 1
_modal_header = getLocalizedString("MODAL_TITLE_COIN")
_modal_body = getLocalizedString("MODAL_MESSAGE_COIN", tostring(modal_asset_informations), tostring(modal_asset_visual_references)) -- 0: Delta coin, 1: Total coin
debugLog(_modal_body)
modal_sfx_coin:tPlaySound()
elseif modal_type == 1 then
-- Character
_modal_header = getLocalizedString("MODAL_TITLE_CHARA")
elseif modal_type == 2 then
-- Puchichara
_modal_header = getLocalizedString("MODAL_TITLE_PUCHI")
elseif modal_type == 3 then
-- Title
-- > modal_asset_informations: NameplateUnlockable
-- > modal_asset_visual_references: CLuaNamePlateScript's DrawTitlePlate callback
_modal_header = getLocalizedString("MODAL_TITLE_NAMEPLATE")
_modal_body = modal_asset_informations.Value.nameplateInfo.cld:GetString("")
ttk_modal_body = createTitleTextureKey(_modal_body, font_modal_plate, 99999, Color.FromArgb(0,0,0,1), Color.FromArgb(0,0,0,0))
elseif modal_type == 4 then
-- Song
_modal_header = getLocalizedString("MODAL_TITLE_SONG")
end
ttk_modal_header = createTitleTextureKey(_modal_header, font_modal_header, 99999)
if modal_type ~= 3 then
ttk_modal_body = createTitleTextureKey(_modal_body, font_modal_body, 99999)
end
-- Tmp
modal_asset_id = math.max(1, math.min(5, modal_current_rarity))
if modal_type ~= 0 then
modal_sfx[modal_asset_id]:tPlaySound()
end
end
function loadAssets()
config = loadConfig("Config.json")
for i = 1, 5 do
icon_players[i] = loadTexture(tostring(i).."P.png")
end
-- Tmp, to change with the new structure later
for i = 0, 4 do
modal_tx[i + 1] = loadTexture(tostring(i)..".png")
modal_sfx[i + 1] = loadSound(tostring(i)..".ogg", "soundeffect")
end
modal_tx_coin = loadTexture("Coin.png")
modal_sfx_coin = loadSound("Coin.ogg", "soundeffect")
font_modal_header = loadFontRenderer(84, "regular")
font_modal_body = loadFontRenderer(84, "regular")
font_modal_plate = loadFontRenderer(16, "regular")
end
function update()
if modal_counter <= modal_duration then
script_busy = true
modal_counter = modal_counter + (1000 * fps.deltaTime)
else
script_busy = false
modal_loopanim_counter = modal_loopanim_counter + (1000 * fps.deltaTime)
if modal_loopanim_counter >= modal_loopanim_duration then
modal_loopanim_counter = 0
end
end
-- Idea: If button press and not finished, directly set modal_counter to modal_duration and cut the appearing animation?
end
function draw()
icon_players[modal_current_player]:t2D_DisplayImage(0, 0)
tx_header = getTextTex(ttk_modal_header, false, false)
if modal_current_type == 0 then
-- Coin
modal_tx_coin:t2D_DisplayImage(0, 0)
tx_header:t2D_DisplayImage_AnchorCenter(960,180)
tx_body = getTextTex(ttk_modal_body, false, false)
tx_body:t2D_DisplayImage_AnchorCenter(960,490)
else
-- Others
modal_tx[modal_asset_id]:t2D_DisplayImage(0, 0)
tx_header:t2D_DisplayImage_AnchorCenter(960,180)
if modal_current_type == 3 then
tx_title = getTextTex(ttk_modal_body, false, false)
modal_current_visual:DrawTitlePlate(960, 490, 255, modal_current_info.Value.nameplateInfo.iType, tx_title, modal_current_rarity, modal_current_info.Key)
else
tx_body = getTextTex(ttk_modal_body, false, false)
tx_body:t2D_DisplayImage_AnchorCenter(960,490)
end
end
end

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@ -1,154 +1,13 @@
using System.Drawing;
using FDK;
using static TJAPlayer3.CActSelect曲リスト;
namespace TJAPlayer3 {
namespace TJAPlayer3 {
internal class Modal {
public Modal(EModalType mt, int ra, params object[] re) {
modalType = mt;
rarity = ra;
reference = re;
_isSet = false;
// TODO: Add an int (?) or string to find the Puchichara/Character/Song asset to display it
}
public void tSetupModal() {
CTexture[] arrRef;
if (modalFormat == EModalFormat.Half)
arrRef = TJAPlayer3.Tx.Modal_Half;
else if (modalFormat == EModalFormat.Half_4P)
arrRef = TJAPlayer3.Tx.Modal_Half_4P;
else if (modalFormat == EModalFormat.Half_5P)
arrRef = TJAPlayer3.Tx.Modal_Half_5P;
else
arrRef = TJAPlayer3.Tx.Modal_Full;
if (modalType == EModalType.Coin)
_box = arrRef[arrRef.Length - 1];
else {
int usedTex = Math.Max(0, Math.Min(arrRef.Length - 2, rarity));
_box = arrRef[usedTex];
}
/*
_boxRect = new Rectangle(
(modalFormat == EModalFormat.Full || player == 0)
? 0
: _box.szテクスチャサイズ.Width / 2,
0,
(modalFormat == EModalFormat.Full)
? _box.szテクスチャサイズ.Width
: _box.szテクスチャサイズ.Width / 2,
_box.szテクスチャサイズ.Height);
*/
_boxRect = new Rectangle(
(modalFormat == EModalFormat.Full || player == 0) ? 0 : _box.szTextureSize.Width / 2,
0,
(modalFormat == EModalFormat.Full) ? _box.szTextureSize.Width : _box.szTextureSize.Width / 2,
_box.szTextureSize.Height / (((TJAPlayer3.ConfigIni.nPlayerCount - 1) / 2) + 1));
tGenerateTextures();
_isSet = true;
}
public void tDisplayModal() {
if (_isSet == true) {
_box?.t2D描画(_boxRect.Width * (player % 2), _boxRect.Height * (player / 2), _boxRect);
int[] title_x;
int[] title_y;
int[] text_x;
int[] text_y;
int moveX;
int moveY;
if (modalFormat == EModalFormat.Full) {
title_x = new int[] { TJAPlayer3.Skin.Modal_Title_Full[0] };
title_y = new int[] { TJAPlayer3.Skin.Modal_Title_Full[1] };
text_x = new int[] { TJAPlayer3.Skin.Modal_Text_Full[0] };
text_y = new int[] { TJAPlayer3.Skin.Modal_Text_Full[1] };
moveX = TJAPlayer3.Skin.Modal_Text_Full_Move[0];
moveY = TJAPlayer3.Skin.Modal_Text_Full_Move[1];
} else if (modalFormat == EModalFormat.Half) {
title_x = TJAPlayer3.Skin.Modal_Title_Half_X;
title_y = TJAPlayer3.Skin.Modal_Title_Half_Y;
text_x = TJAPlayer3.Skin.Modal_Text_Half_X;
text_y = TJAPlayer3.Skin.Modal_Text_Half_Y;
moveX = TJAPlayer3.Skin.Modal_Text_Half_Move[0];
moveY = TJAPlayer3.Skin.Modal_Text_Half_Move[1];
} else if (modalFormat == EModalFormat.Half_4P) {
title_x = TJAPlayer3.Skin.Modal_Title_Half_X_4P;
title_y = TJAPlayer3.Skin.Modal_Title_Half_Y_4P;
text_x = TJAPlayer3.Skin.Modal_Text_Half_X_4P;
text_y = TJAPlayer3.Skin.Modal_Text_Half_Y_4P;
moveX = TJAPlayer3.Skin.Modal_Text_Half_Move_4P[0];
moveY = TJAPlayer3.Skin.Modal_Text_Half_Move_4P[1];
} else// 5P
{
title_x = TJAPlayer3.Skin.Modal_Title_Half_X_5P;
title_y = TJAPlayer3.Skin.Modal_Title_Half_Y_5P;
text_x = TJAPlayer3.Skin.Modal_Text_Half_X_5P;
text_y = TJAPlayer3.Skin.Modal_Text_Half_Y_5P;
moveX = TJAPlayer3.Skin.Modal_Text_Half_Move_5P[0];
moveY = TJAPlayer3.Skin.Modal_Text_Half_Move_5P[1];
}
/*
Point[] Pos = new Point[]
{
(modalFormat == EModalFormat.Full) ? new Point(TJAPlayer3.Skin.Modal_Title_Full[0], TJAPlayer3.Skin.Modal_Title_Full[1]) : new Point(TJAPlayer3.Skin.Modal_Title_Half_X[player], TJAPlayer3.Skin.Modal_Title_Half_Y[player]), // title
(modalFormat == EModalFormat.Full) ?
new Point(TJAPlayer3.Skin.Modal_Text_Full[0] +(tTextCentered () ? TJAPlayer3.Skin.Modal_Text_Full_Move[0] : 0),
TJAPlayer3.Skin.Modal_Text_Full[1] + (tTextCentered () ? TJAPlayer3.Skin.Modal_Text_Full_Move[1] : 0)) :
new Point(TJAPlayer3.Skin.Modal_Text_Half_X[player] + (tTextCentered () ? TJAPlayer3.Skin.Modal_Text_Half_Move[0] : 0),
TJAPlayer3.Skin.Modal_Text_Half_Y[player] + (tTextCentered () ? TJAPlayer3.Skin.Modal_Text_Half_Move[1] : 0)), // content
};
*/
Point[] Pos = new Point[]
{
new Point(title_x[player], title_y[player]),
new Point(text_x[player] + (tTextCentered () ? moveX : 0),
text_y[player] + (tTextCentered () ? moveY : 0)), // content
};
_ModalTitle?.t2D中心基準描画(Pos[0].X, Pos[0].Y);
_ModalText?.t2D中心基準描画(Pos[1].X, Pos[1].Y);
// Extra texture for Puchichara, Character and Titles next
}
}
public void tPlayModalSfx() {
if (modalType == EModalType.Coin)
TJAPlayer3.Skin.soundModal[TJAPlayer3.Skin.soundModal.Length - 1].tPlay();
else
TJAPlayer3.Skin.soundModal[Math.Max(0, Math.Min(TJAPlayer3.Skin.soundModal.Length - 2, rarity))].tPlay();
}
public static void tInitModalFonts() {
if (_pfModalContentHalf != null
&& _pfModalTitleHalf != null
&& _pfModalContentFull != null
&& _pfModalTitleFull != null)
return;
_pfModalContentHalf = HPrivateFastFont.tInstantiateMainFont(TJAPlayer3.Skin.Modal_Font_ModalContentHalf_Size);
_pfModalTitleHalf = HPrivateFastFont.tInstantiateMainFont(TJAPlayer3.Skin.Modal_Font_ModalTitleHalf_Size);
_pfModalContentFull = HPrivateFastFont.tInstantiateMainFont(TJAPlayer3.Skin.Modal_Font_ModalContentFull_Size);
_pfModalTitleFull = HPrivateFastFont.tInstantiateMainFont(TJAPlayer3.Skin.Modal_Font_ModalTitleFull_Size);
public void tRegisterModal(int player) {
TJAPlayer3.stage結果.lcModal.RegisterNewModal(player, rarity, modalType, reference);
}
#region [Enum definitions]
@ -186,87 +45,5 @@ namespace TJAPlayer3 {
#endregion
#region [private]
// Check if the text is vertically centered or slightly up (to let enough space for the unlocked unit texture)
private bool tTextCentered() {
if (modalType == EModalType.Coin)
return true;
return false;
}
// Generate the modal title and content text textures
private void tGenerateTextures() {
string modalKey = "MODAL_TITLE_COIN";
switch (modalType) {
case EModalType.Character:
modalKey = "MODAL_TITLE_CHARA";
break;
case EModalType.Puchichara:
modalKey = "MODAL_TITLE_PUCHI";
break;
case EModalType.Title:
modalKey = "MODAL_TITLE_NAMEPLATE";
break;
case EModalType.Song:
modalKey = "MODAL_TITLE_SONG";
break;
}
TitleTextureKey _title = new TitleTextureKey(
CLangManager.LangInstance.GetString(modalKey),
(modalFormat == EModalFormat.Full)
? _pfModalTitleFull
: _pfModalTitleHalf,
Color.White,
Color.Black,
1800);
string content = "";
if (modalType == EModalType.Coin) {
content = CLangManager.LangInstance.GetString("MODAL_MESSAGE_COIN", reference[0].ToString(), TJAPlayer3.SaveFileInstances[player].data.Medals.ToString());
//content = String.Format("+{0} {1} ({2}: {3})",
// (int)reference[0],
// CLangManager.LangInstance.GetString(306),
// CLangManager.LangInstance.GetString(307),
// TJAPlayer3.SaveFileInstances[player].data.Medals
// );
} else if (modalType == EModalType.Title) {
content = ((string)reference[0]).RemoveTags();
} else if (modalType == EModalType.Character) {
content = ((string)reference[0]).RemoveTags();
} else if (modalType == EModalType.Puchichara) {
content = ((string)reference[0]).RemoveTags();
} else if (modalType == EModalType.Song) {
content = ((string)reference[0]).RemoveTags();
}
TitleTextureKey _content = new TitleTextureKey(
content,
(modalFormat == EModalFormat.Full)
? _pfModalContentFull
: _pfModalContentHalf,
Color.White,
Color.Black,
1800);
_ModalText = TJAPlayer3.stageSongSelect.actSongList.ResolveTitleTexture(_content);
_ModalTitle = TJAPlayer3.stageSongSelect.actSongList.ResolveTitleTexture(_title);
}
private CTexture _box;
private Rectangle _boxRect;
private bool _isSet;
private static CCachedFontRenderer _pfModalTitleHalf;
private static CCachedFontRenderer _pfModalContentHalf;
private static CCachedFontRenderer _pfModalTitleFull;
private static CCachedFontRenderer _pfModalContentFull;
private CTexture _ModalTitle;
private CTexture _ModalText;
#endregion
}
}

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@ -5,41 +5,10 @@
_modalFormat = mf;
}
// Add two modals (one per player) at the same time
public void tAddModal(Modal mp1, Modal mp2, Modal mp3, Modal mp4, Modal mp5) {
mp1.modalFormat = _modalFormat;
mp2.modalFormat = _modalFormat;
mp3.modalFormat = _modalFormat;
mp4.modalFormat = _modalFormat;
mp5.modalFormat = _modalFormat;
mp1.player = 0;
mp2.player = 1;
mp3.player = 2;
mp4.player = 3;
mp5.player = 4;
mp1.tSetupModal();
mp2.tSetupModal();
mp3.tSetupModal();
mp4.tSetupModal();
mp5.tSetupModal();
if (mp1 != null)
_modalQueues[0].Enqueue(mp1);
if (mp2 != null)
_modalQueues[1].Enqueue(mp2);
if (mp3 != null)
_modalQueues[2].Enqueue(mp3);
if (mp4 != null)
_modalQueues[3].Enqueue(mp4);
if (mp5 != null)
_modalQueues[4].Enqueue(mp5);
}
// Add a single modal
public void tAddModal(Modal mp, int player) {
mp.modalFormat = _modalFormat;
mp.player = player;
mp.tSetupModal();
if (mp != null && player >= 0 && player < TJAPlayer3.ConfigIni.nPlayerCount)
_modalQueues[player].Enqueue(mp);
@ -51,6 +20,19 @@
return null;
}
// 1P => 2P => 3P => 4P => 5P
public Modal? tPopModalInOrder() {
for (int i = 0; i < TJAPlayer3.ConfigIni.nPlayerCount; i++) {
if (!tIsQueueEmpty(i)) {
Modal? _m = _modalQueues[i].Dequeue();
_m?.tRegisterModal(i + 1);
return _m;
}
}
return null;
}
public bool tIsQueueEmpty(int player) {
if (player < 0 || player >= TJAPlayer3.ConfigIni.nPlayerCount)
return true;

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@ -2391,9 +2391,6 @@ for (int i = 0; i < 3; i++) {
}
#endif
// Init Modal fonts once config.ini parsing is done
// Moved here to reference Skin values.
Modal.tInitModalFonts();
//---------------------
#endregion
//-----------
@ -2622,6 +2619,7 @@ for (int i = 0; i < 3; i++) {
stage曲読み込み = new CStage曲読み込み();
stage演奏ドラム画面 = new CStage演奏ドラム画面();
stage結果 = new CStage結果();
stage結果.RefreshSkin();
stageChangeSkin = new CStageChangeSkin();
stage終了 = new CStage終了();
NamePlate = new CNamePlate();
@ -3063,6 +3061,7 @@ for (int i = 0; i < 3; i++) {
actTextConsole.CreateManagedResource();
actTextConsole.CreateUnmanagedResource();
TJAPlayer3.NamePlate.RefleshSkin();
TJAPlayer3.stage結果.RefreshSkin();
CActSelectPopupMenu.RefleshSkin();
CActSelect段位リスト.RefleshSkin();
}

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@ -78,8 +78,9 @@ namespace TJAPlayer3 {
mq.tAddModal(
new Modal(
Modal.EModalType.Title,
HRarity.tRarityToModalInt(item.Value.rarity),
item.Value.nameplateInfo.cld.GetString("") // Cannot be null on database
HRarity.tRarityToLangInt(item.Value.rarity),
item,
TJAPlayer3.NamePlate.lcNamePlate
),
_player);

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@ -35,7 +35,7 @@ namespace TJAPlayer3 {
private List<IDisposable> listDisposables = new List<IDisposable>();
protected bool Avaibale {
protected bool Available {
get {
return bLoadedAssets && !bDisposed && !bCrashed;
}
@ -148,6 +148,10 @@ namespace TJAPlayer3 {
return fontRenderer;
}
private string GetLocalizedString(string key, params object?[] args) {
return CLangManager.LangInstance.GetString(key, args);
}
private TitleTextureKey CreateTitleTextureKey(string title, CCachedFontRenderer fontRenderer, int maxSize, Color? color = null, Color? edgeColor = null) {
return new TitleTextureKey(title, fontRenderer, color ?? Color.White, edgeColor ?? Color.Black, maxSize);
}
@ -184,6 +188,7 @@ namespace TJAPlayer3 {
LuaScript["getText"] = getText;
LuaScript["getNumArray"] = getNumArray;
LuaScript["getTextArray"] = getTextArray;
LuaScript["getLocalizedString"] = GetLocalizedString;
LuaScript["displayDanPlate"] = CActSelect段位リスト.tDisplayDanPlate;
LuaScript["debugLog"] = DebugLog;

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@ -0,0 +1,46 @@
using NLua;
namespace TJAPlayer3 {
internal class CLuaModalScript : CLuaScript {
private LuaFunction lfRegisterModal;
private LuaFunction lfAnimationFinished;
private LuaFunction lfUpdate;
private LuaFunction lfDraw;
public CLuaModalScript(string dir, string? texturesDir = null, string? soundsDir = null, bool loadAssets = true) : base(dir, texturesDir, soundsDir, loadAssets) {
lfRegisterModal = (LuaFunction)LuaScript["registerNewModal"];
lfAnimationFinished = (LuaFunction)LuaScript["isAnimationFinished"];
lfUpdate = (LuaFunction)LuaScript["update"];
lfDraw = (LuaFunction)LuaScript["draw"];
}
// Function to retrieve if the currently playing modal animation (etc) finished playing, allowing to send the next modal
public bool AnimationFinished() {
if (!Available) return false;
bool result = (bool)RunLuaCode(lfAnimationFinished)[0];
return result;
}
// Informations of the newly added modal are initialized here
public void RegisterNewModal(int player, int rarity, Modal.EModalType modalType, params object[] args) {
if (!Available) return;
object[] newParams = new object[] { player, rarity, (int)modalType }.Concat(args).ToArray();
RunLuaCode(lfRegisterModal, newParams);
}
// Handle inputs here (if necessary, like to add a shortcut to accelerate the animation etc
public void Update(params object[] args) {
if (!Available) return;
RunLuaCode(lfUpdate, args);
}
public void Draw(params object[] args) {
if (!Available) return;
RunLuaCode(lfDraw, args);
}
}
}

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@ -20,39 +20,41 @@ namespace TJAPlayer3 {
}
public int GetCharaOffset() {
if (!Avaibale) return 0;
if (!Available) return 0;
double result = (double)RunLuaCode(lfGetCharaOffset)[0];
return (int)result;
}
public void SetInfos(int player, string name, string title, string dan, SaveFile.Data data) {
if (!Avaibale) return;
if (!Available) return;
RunLuaCode(lfSetInfos, player, name ?? "", title ?? "", dan ?? "", data);
}
// For My Room
public void DrawDan(int x, int y, int opacity, int danGrade, CTexture titleTex) {
if (!Avaibale) return;
if (!Available) return;
RunLuaCode(lfDrawDan, x, y, opacity, danGrade, titleTex);
}
// For My Room
public void DrawTitlePlate(int x, int y, int opacity, int type, CTexture titleTex, int rarity, int nameplateId) {
if (!Avaibale) return;
if (!Available) return;
RunLuaCode(lfDrawTitlePlate, x, y, opacity, type, titleTex, rarity, nameplateId);
}
public void Update(params object[] args) {
if (!Avaibale) return;
if (!Available) return;
RunLuaCode(lfUpdate, args);
}
public void Draw(int x, int y, int opacity, int player, int side) {
if (!Avaibale) return;
if (!Available) return;
RunLuaCode(lfDraw, x, y, opacity, player, side);
}
}
}
}

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@ -7,6 +7,16 @@ using static TJAPlayer3.CActSelect曲リスト;
namespace TJAPlayer3 {
internal class CStage結果 : CStage {
// Modals Lua management
public CLuaModalScript lcModal { get; private set; }
public void RefreshSkin() {
lcModal?.Dispose();
lcModal = new CLuaModalScript(CSkin.Path("Modules/Modal"));
}
// プロパティ
public STDGBVALUE<bool> b新記録スキル;
@ -593,7 +603,9 @@ namespace TJAPlayer3 {
new Modal(
Modal.EModalType.Coin,
0,
this.nEarnedMedalsCount[i]),
(long)this.nEarnedMedalsCount[i],
TJAPlayer3.SaveFileInstances[TJAPlayer3.GetActualPlayer(i)].data.Medals
),
i);
// Check unlockables
@ -612,7 +624,7 @@ namespace TJAPlayer3 {
}
displayedModals = new Modal[] { null, null, null, null, null };
displayedModals = null;
#endregion
@ -1357,10 +1369,9 @@ namespace TJAPlayer3 {
#region [Display modals]
// Display modal is present
for (int i = 0; i < TJAPlayer3.ConfigIni.nPlayerCount; i++) {
if (displayedModals[i] != null)
displayedModals[i].tDisplayModal();
if (displayedModals != null) {
lcModal?.Update();
lcModal?.Draw();
}
#endregion
@ -1415,90 +1426,59 @@ namespace TJAPlayer3 {
|| (TJAPlayer3.Pad.bPressed(EInstrumentPad.DRUMS, EPad.LC)
|| (TJAPlayer3.Pad.bPressedDGB(EPad.Decide)
|| TJAPlayer3.InputManager.Keyboard.KeyPressed((int)SlimDXKeys.Key.Return))))) {
TJAPlayer3.Skin.soundDecideSFX.tPlay();
#region [ Skip animations ]
if (TJAPlayer3.stageSongSelect.nChoosenSongDifficulty[0] < (int)Difficulty.Tower
&& this.actParameterPanel.ctMainCounter.CurrentValue < this.actParameterPanel.MountainAppearValue) {
TJAPlayer3.Skin.soundDecideSFX.tPlay();
this.actParameterPanel.tSkipResultAnimations();
} else if (TJAPlayer3.stageSongSelect.nChoosenSongDifficulty[0] == (int)Difficulty.Dan
&& (ctPhase1 != null && ctPhase1.IsUnEnded)) {
TJAPlayer3.Skin.soundDecideSFX.tPlay();
ctPhase1.CurrentValue = (int)ctPhase1.EndValue;
}
#endregion
else {
if (!mqModals.tIsQueueEmpty(0)
&& (
TJAPlayer3.Pad.bPressedDGB(EPad.Decide)
|| TJAPlayer3.InputManager.Keyboard.KeyPressed((int)SlimDXKeys.Key.Return)
)
) {
displayedModals[0] = mqModals.tPopModal(0);
displayedModals[0]?.tPlayModalSfx();
} else if (TJAPlayer3.ConfigIni.nPlayerCount == 1 || mqModals.tAreBothQueuesEmpty()) {
#region [ Return to song select screen ]
if ((lcModal?.AnimationFinished() ?? true)) {
TJAPlayer3.Skin.soundDecideSFX.tPlay();
actFI.tフェードアウト開始();
if (!mqModals.tAreBothQueuesEmpty()
&& (TJAPlayer3.Pad.bPressedDGB(EPad.Decide)
|| TJAPlayer3.InputManager.Keyboard.KeyPressed((int)SlimDXKeys.Key.Return))) {
displayedModals = mqModals.tPopModalInOrder();
if (TJAPlayer3.latestSongSelect == TJAPlayer3.stageSongSelect)
if (TJAPlayer3.stageSongSelect.rNowSelectedSong.rParentNode != null)
TJAPlayer3.stageSongSelect.actSongList.tCloseBOX();
tPostprocessing();
} else if (TJAPlayer3.ConfigIni.nPlayerCount == 1 || mqModals.tAreBothQueuesEmpty()) {
{
base.ePhaseID = CStage.EPhase.Common_FADEOUT;
this.eフェードアウト完了時の戻り値 = E戻り値.;
bgmResultLoop.tStop();
TJAPlayer3.Skin.bgmDanResult.tStop();
TJAPlayer3.Skin.bgmTowerResult.tStop();
if (!mqModals.tAreBothQueuesEmpty())
LogNotification.PopError("Unexpected Error: Exited results screen with remaining modals, this is likely due to a Lua script issue.");
#region [ Return to song select screen ]
actFI.tフェードアウト開始();
if (TJAPlayer3.latestSongSelect == TJAPlayer3.stageSongSelect)
if (TJAPlayer3.stageSongSelect.rNowSelectedSong.rParentNode != null)
TJAPlayer3.stageSongSelect.actSongList.tCloseBOX();
tPostprocessing();
{
base.ePhaseID = CStage.EPhase.Common_FADEOUT;
this.eフェードアウト完了時の戻り値 = E戻り値.;
bgmResultLoop.tStop();
TJAPlayer3.Skin.bgmDanResult.tStop();
TJAPlayer3.Skin.bgmTowerResult.tStop();
}
#endregion
}
#endregion
}
}
} else if ((TJAPlayer3.ConfigIni.nPlayerCount > 1 && (
TJAPlayer3.Pad.bPressedDGB(EPad.LRed2P)
|| TJAPlayer3.Pad.bPressedDGB(EPad.RRed2P)
))) {
if (!mqModals.tIsQueueEmpty(1) && this.actParameterPanel.ctMainCounter.CurrentValue >= this.actParameterPanel.MountainAppearValue) {
TJAPlayer3.Skin.soundDecideSFX.tPlay();
displayedModals[1] = mqModals.tPopModal(1);
displayedModals[1]?.tPlayModalSfx();
}
} else if ((TJAPlayer3.ConfigIni.nPlayerCount > 2 && (
TJAPlayer3.Pad.bPressedDGB(EPad.LRed3P)
|| TJAPlayer3.Pad.bPressedDGB(EPad.RRed3P)
))) {
if (!mqModals.tIsQueueEmpty(2) && this.actParameterPanel.ctMainCounter.CurrentValue >= this.actParameterPanel.MountainAppearValue) {
TJAPlayer3.Skin.soundDecideSFX.tPlay();
displayedModals[2] = mqModals.tPopModal(2);
displayedModals[2]?.tPlayModalSfx();
}
} else if ((TJAPlayer3.ConfigIni.nPlayerCount > 3 && (
TJAPlayer3.Pad.bPressedDGB(EPad.LRed4P)
|| TJAPlayer3.Pad.bPressedDGB(EPad.RRed4P)
))) {
if (!mqModals.tIsQueueEmpty(3) && this.actParameterPanel.ctMainCounter.CurrentValue >= this.actParameterPanel.MountainAppearValue) {
TJAPlayer3.Skin.soundDecideSFX.tPlay();
displayedModals[3] = mqModals.tPopModal(3);
displayedModals[3]?.tPlayModalSfx();
}
} else if ((TJAPlayer3.ConfigIni.nPlayerCount > 4 && (
TJAPlayer3.Pad.bPressedDGB(EPad.LRed5P)
|| TJAPlayer3.Pad.bPressedDGB(EPad.RRed5P)
))) {
if (!mqModals.tIsQueueEmpty(4) && this.actParameterPanel.ctMainCounter.CurrentValue >= this.actParameterPanel.MountainAppearValue) {
TJAPlayer3.Skin.soundDecideSFX.tPlay();
displayedModals[4] = mqModals.tPopModal(4);
displayedModals[4]?.tPlayModalSfx();
}
}
@ -1804,7 +1784,7 @@ namespace TJAPlayer3 {
// Modal queues
private ModalQueue mqModals;
private Modal[] displayedModals;
private Modal? displayedModals;
// Coins information
private int[] nEarnedMedalsCount = { 0, 0, 0, 0, 0 };

View File

@ -2,23 +2,6 @@
class CNamePlate {
public CLuaNamePlateScript lcNamePlate { get; private set; }
public void RefleshSkin() {
/*
for (int player = 0; player < 5; player++)
{
this.pfName[player]?.Dispose();
if (TJAPlayer3.SaveFileInstances[player].data.Title == "" || TJAPlayer3.SaveFileInstances[player].data.Title == null)
this.pfName[player] = HPrivateFastFont.tInstantiateMainFont(TJAPlayer3.Skin.NamePlate_Font_Name_Size_Normal);
else
this.pfName[player] = HPrivateFastFont.tInstantiateMainFont(TJAPlayer3.Skin.NamePlate_Font_Name_Size_WithTitle);
}
this.pfTitle?.Dispose();
this.pfdan?.Dispose();
this.pfTitle = HPrivateFastFont.tInstantiateMainFont(TJAPlayer3.Skin.NamePlate_Font_Title_Size);
this.pfdan = HPrivateFastFont.tInstantiateMainFont(TJAPlayer3.Skin.NamePlate_Font_Dan_Size);
*/
lcNamePlate?.Dispose();
lcNamePlate = new CLuaNamePlateScript(CSkin.Path("Modules/NamePlate"));
@ -36,31 +19,8 @@
}
RefleshSkin();
//ctNamePlateEffect = new CCounter(0, 120, 16.6f, TJAPlayer3.Timer);
//ctAnimatedNamePlateTitle = new CCounter(0, 10000, 60.0f, TJAPlayer3.Timer);
}
/*
public void tNamePlateDisplayNamePlateBase(int x, int y, int item)
{
int namePlateBaseX = TJAPlayer3.Tx.NamePlateBase.szTextureSize.Width;
int namePlateBaseY = TJAPlayer3.Tx.NamePlateBase.szTextureSize.Height / 12;
TJAPlayer3.Tx.NamePlateBase?.t2D描画(x, y, new RectangleF(0, item * namePlateBaseY, namePlateBaseX, namePlateBaseY));
}
public void tNamePlateDisplayNamePlate_Extension(int x, int y, int item)
{
int namePlateBaseX = TJAPlayer3.Tx.NamePlate_Extension.szTextureSize.Width;
int namePlateBaseY = TJAPlayer3.Tx.NamePlate_Extension.szTextureSize.Height / 12;
TJAPlayer3.Tx.NamePlate_Extension?.t2D描画(x, y, new RectangleF(0, item * namePlateBaseY, namePlateBaseX, namePlateBaseY));
}
*/
public void tNamePlateRefreshTitles(int player) {
int actualPlayer = TJAPlayer3.GetActualPlayer(player);
@ -82,13 +42,6 @@
}
bIsPrevAI[player] = isAI;
/*
txTitle[player] = TJAPlayer3.stageSongSelect.actSongList.ResolveTitleTexture(new TitleTextureKey(title, pfTitle, Color.Black, Color.Empty, 1000));
txName[player] = TJAPlayer3.stageSongSelect.actSongList.ResolveTitleTexture(new TitleTextureKey(name, pfName[player], Color.White, Color.Black, 1000));
if (TJAPlayer3.SaveFileInstances[player].data.DanGold) txdan[player] = TJAPlayer3.stageSongSelect.actSongList.ResolveTitleTexture(new TitleTextureKey($"<g.#FFE34A.#EA9622>{dan}</g>", pfdan, Color.White, Color.Black, 1000));
else txdan[player] = TJAPlayer3.stageSongSelect.actSongList.ResolveTitleTexture(new TitleTextureKey(dan, pfdan, Color.White, Color.Black, 1000));
*/
if (TJAPlayer3.SaveFileInstances[player].data.DanGold)
lcNamePlate.SetInfos(player, name, title, $"<g.#FFE34A.#EA9622>{dan}</g>", TJAPlayer3.SaveFileInstances[player].data);
else