Fix 2P Kantan table not appearing and fix #81
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@ -925,7 +925,7 @@ namespace TJAPlayer3
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{
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if (TJAPlayer3.stage選曲.act難易度選択画面.n現在の選択行[0] >= 2)
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currentPads[0] = TJAPlayer3.stage選曲.act難易度選択画面.n現在の選択行[0] - 2;
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if (TJAPlayer3.ConfigIni.nPlayerCount > 1 && TJAPlayer3.stage選曲.act難易度選択画面.n現在の選択行[1] > 2)
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if (TJAPlayer3.ConfigIni.nPlayerCount > 1 && TJAPlayer3.stage選曲.act難易度選択画面.n現在の選択行[1] >= 2)
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currentPads[1] = TJAPlayer3.stage選曲.act難易度選択画面.n現在の選択行[1] - 2;
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}
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@ -1455,7 +1455,7 @@ namespace TJAPlayer3
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if (bAutoPlay)
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{
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int rollSpeed = TJAPlayer3.ConfigIni.nRollsPerSec;
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if (TJAPlayer3.ConfigIni.nAILevel > 0)
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if (TJAPlayer3.ConfigIni.nAILevel > 0 && nPlayer == 1)
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rollSpeed = TJAPlayer3.ConfigIni.apAIPerformances[TJAPlayer3.ConfigIni.nAILevel - 1].nRollSpeed;
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if (this.bPAUSE == false && rollSpeed > 0) // && TJAPlayer3.ConfigIni.bAuto先生の連打)
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@ -1027,6 +1027,11 @@ namespace TJAPlayer3
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TJAPlayer3.Skin.bgmTowerResult.t停止する();
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TJAPlayer3.Skin.sound決定音.t再生する();
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actFI.tフェードアウト開始();
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if (TJAPlayer3.stage選曲.n確定された曲の難易度[0] != (int)Difficulty.Dan)
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if (TJAPlayer3.stage選曲.r現在選択中の曲.r親ノード != null)
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TJAPlayer3.stage選曲.act曲リスト.tBOXを出る();
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t後処理();
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base.eフェーズID = CStage.Eフェーズ.共通_フェードアウト;
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this.eフェードアウト完了時の戻り値 = E戻り値.完了;
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