diff --git a/TJAPlayer3/Stages/07.Game/Taiko/CAct演奏Drumsレーン太鼓.cs b/TJAPlayer3/Stages/07.Game/Taiko/CAct演奏Drumsレーン太鼓.cs index 0c8b2f39..ee365da9 100644 --- a/TJAPlayer3/Stages/07.Game/Taiko/CAct演奏Drumsレーン太鼓.cs +++ b/TJAPlayer3/Stages/07.Game/Taiko/CAct演奏Drumsレーン太鼓.cs @@ -457,7 +457,7 @@ namespace TJAPlayer3 else if (this.stBranch[i].ct分岐アニメ進行.n現在の値 >= 60 && this.stBranch[i].ct分岐アニメ進行.n現在の値 < 150) { this.stBranch[i].nY = 21; - TJAPlayer3.Tx.Lane_Text[1].t2D描画(TJAPlayer3.app.Device, 333, TJAPlayer3.Skin.Game_Lane_Y[i]); + TJAPlayer3.Tx.Lane_Text[1].t2D描画(TJAPlayer3.app.Device, TJAPlayer3.Skin.Game_Lane_X[i], TJAPlayer3.Skin.Game_Lane_Y[i]); TJAPlayer3.Tx.Lane_Text[1].Opacity = 255; TJAPlayer3.Tx.Lane_Text[2].Opacity = 255; } diff --git a/Test/System/SimpleStyle/GameConfig.ini b/Test/System/SimpleStyle/GameConfig.ini index 1e868b56..b48d46c1 100644 --- a/Test/System/SimpleStyle/GameConfig.ini +++ b/Test/System/SimpleStyle/GameConfig.ini @@ -303,6 +303,36 @@ Game_Dancer_Gauge=0,20,40,60,80 Game_Mob_Beat=1 +Game_Effect_Roll_StartPoint_X=56,-10,200,345,100,451,600,260,-30,534,156,363 + +Game_Effect_Roll_StartPoint_Y=720 + + +Game_Effect_Roll_StartPoint_1P_X=56,-10,200,345,100,451,600,260,-30,534,156,363 + +Game_Effect_Roll_StartPoint_1P_Y=240 + + +Game_Effect_Roll_StartPoint_2P_X=56,-10,200,345,100,451,600,260,-30,534,156,363 + +Game_Effect_Roll_StartPoint_2P_Y=360 + + +Game_Effect_Roll_Speed_X=0.6 + +Game_Effect_Roll_Speed_Y=-0.6 + + +Game_Effect_Roll_Speed_1P_X=0.6 + +Game_Effect_Roll_Speed_1P_Y=-0.6 + + +Game_Effect_Roll_Speed_2P_X=0.6 + +Game_Effect_Roll_Speed_2P_Y=0.6 + + Game_Effect_NotesFlash=180,180,16 Game_Effect_NotesFlash_Timer=19 @@ -366,7 +396,7 @@ Game_Lane_Sub_Y=326,502 -Game_DanC_Size=1006, 92 +Game_DanC_Size=1006,92 Game_DanC_Number_Size=48,58