From 5b83f7218c03b15667015eaba55de267ee8a33aa Mon Sep 17 00:00:00 2001 From: TenseiWu <36643194+TenseiWu@users.noreply.github.com> Date: Tue, 29 Oct 2024 15:54:22 +0800 Subject: [PATCH] 0.6.0.7 - Fix judge text drop frame when prev one remove - Fix judge text drop frame when prev one remove --- OpenTaiko/src/Stages/07.Game/Taiko/CActImplJudgeText.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenTaiko/src/Stages/07.Game/Taiko/CActImplJudgeText.cs b/OpenTaiko/src/Stages/07.Game/Taiko/CActImplJudgeText.cs index efc810b3..39d579a1 100644 --- a/OpenTaiko/src/Stages/07.Game/Taiko/CActImplJudgeText.cs +++ b/OpenTaiko/src/Stages/07.Game/Taiko/CActImplJudgeText.cs @@ -34,7 +34,7 @@ internal class CActImplJudgeText : CActivity { for (int i = 0; i < JudgeAnimes[j].Count; i++) { var judgeC = JudgeAnimes[j][i]; if (judgeC.counter.CurrentValue == judgeC.counter.EndValue) { - JudgeAnimes[j].Remove(judgeC); + JudgeAnimes[j].RemoveAt(i--); continue; } judgeC.counter.Tick();