Better result screen gauge (#499)
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75e2675a8b
commit
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@ -6261,6 +6261,10 @@ namespace TJAPlayer3
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Result_Gauge_Rainbow_Y[i] = int.Parse(strSplit[i]);
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}
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}
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else if (strCommand == "Result_Gauge_Rainbow_Interval")
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{
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Result_Gauge_Rainbow_Interval = int.Parse(strParam);
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}
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else if (strCommand == "Result_Gauge_ClearText_X")
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{
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string[] strSplit = strParam.Split(',');
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@ -9471,6 +9475,8 @@ namespace TJAPlayer3
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public int[] Result_Gauge_Rainbow_X = new int[] { 57, 692 };
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public int[] Result_Gauge_Rainbow_Y = new int[] { 144, 144 };
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public int Result_Gauge_Rainbow_Ptn;
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public int Result_Gauge_Rainbow_Interval = 1000 / 60;
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public int[] Result_Gauge_ClearText_X = new int[] { 441, 1076 };
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public int[] Result_Gauge_ClearText_Y = new int[] { 142, 142 };
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@ -1098,9 +1098,15 @@ namespace TJAPlayer3
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//for (int i = 0; i < 3; i++)
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//Result_Work[i] = TxC(RESULT + @$"Work{Path.DirectorySeparatorChar}" + i.ToString() + ".png");
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for (int i = 0; i < 41; i++)
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TJAPlayer3.Skin.Result_Gauge_Rainbow_Ptn = TJAPlayer3.t連番画像の枚数を数える(CSkin.Path(BASE + RESULT + @$"Rainbow{Path.DirectorySeparatorChar}"));
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if (TJAPlayer3.Skin.Result_Gauge_Rainbow_Ptn != 0)
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{
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Result_Rainbow = new CTexture[TJAPlayer3.Skin.Result_Gauge_Rainbow_Ptn];
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for (int i = 0; i < TJAPlayer3.Skin.Result_Gauge_Rainbow_Ptn; i++)
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{
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Result_Rainbow[i] = TxC(RESULT + @$"Rainbow{Path.DirectorySeparatorChar}" + i.ToString() + ".png");
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}
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}
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//for (int i = 0; i < 6; i++)
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//Result_Background[i] = TxC(RESULT + @$"Background_" + i.ToString() + ".png");
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@ -207,12 +207,7 @@ namespace TJAPlayer3
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public override void Activate()
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{
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if( !string.IsNullOrEmpty( TJAPlayer3.ConfigIni.FontName ) )
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{
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this.pfMusicName = new CCachedFontRenderer( TJAPlayer3.ConfigIni.FontName, TJAPlayer3.Skin.Game_MusicName_FontSize);
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//this.pf縦書きテスト = new CPrivateFastFont( new FontFamily( CDTXMania.ConfigIni.strPrivateFontで使うフォント名 ), 22 );
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}
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this.pfMusicName = HPrivateFastFont.tInstantiateMainFont(TJAPlayer3.Skin.Game_MusicName_FontSize);
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this.txPanel = null;
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this.ct進行用 = new CCounter();
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this.Start();
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@ -451,7 +451,7 @@ namespace TJAPlayer3
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}
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if (!ct虹ゲージアニメ.IsTicked)
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ct虹ゲージアニメ.Start(0, 40, 1000 / 60, TJAPlayer3.Timer);
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ct虹ゲージアニメ.Start(0, TJAPlayer3.Skin.Result_Gauge_Rainbow_Ptn - 1, TJAPlayer3.Skin.Result_Gauge_Rainbow_Interval, TJAPlayer3.Timer);
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if (!ctSoul.IsTicked)
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ctSoul.Start(0, 8, 33, TJAPlayer3.Timer);
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