Fix #46
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@ -567,7 +567,7 @@ namespace TJAPlayer3
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if (ctBarAnimeIn.n現在の値 >= (int)(16 * 16.6f))
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{
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TJAPlayer3.act文字コンソール.tPrint(0, 0, C文字コンソール.Eフォント種別.白, ctBarMove.n現在の値.ToString());
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// TJAPlayer3.act文字コンソール.tPrint(0, 0, C文字コンソール.Eフォント種別.白, ctBarMove.n現在の値.ToString());
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for (int i = 0; i < this.nbModes; i++)
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{
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@ -595,7 +595,9 @@ namespace TJAPlayer3
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#endregion
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this.stModeBar[i].BarTexture.Opacity = (int)((ctBarAnimeIn.n現在の値 - (16 * 16.6f)) * 1.23f);
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// this.stModeBar[i].BarTexture.Opacity = (int)((ctBarAnimeIn.n現在の値 - (16 * 16.6f)) * 1.23f);
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this.stModeBar[i].BarTexture.Opacity = 255;
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this.stModeBar[i].BarTexture.vc拡大縮小倍率.Y = 1.0f;
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this.stModeBar[i].BarTexture.t2D描画(TJAPlayer3.app.Device, 320, 347 - BarAnime - BarAnime1, new Rectangle(0, 0, 641, 27));
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