More translations (#159)
* more translations * "Flip Notes" English translation
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@ -13,7 +13,7 @@ Old TJAPlayer3-Develop-BSQ
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## Cautions before using (IMPORTANT)
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## Cautions before using (IMPORTANT)
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- This software does not have a skin.(Only the software is provided.) There will be a copyright free skin later on.
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- This software does not have a skin (A copyright free skin is provided with the pre-release for testing).
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- It is **YOUR RESPONSIBILITY** to use this software. The creator will not take responsibilities for any problems you got from using this software.
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- It is **YOUR RESPONSIBILITY** to use this software. The creator will not take responsibilities for any problems you got from using this software.
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@ -331,6 +331,7 @@ If you do not want characters, make "(Skin name)/Graphics/11_Characters/0" empty
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> * [funnym0th/OpenTaiko Spanish Translation](https://github.com/funnym0th) (@funnym0th)
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> * [funnym0th/OpenTaiko Spanish Translation](https://github.com/funnym0th) (@funnym0th)
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> * [basketballsmash/English README Translation](https://twitter.com/basketballsmash)(@basketballsmash)
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> * [basketballsmash/English README Translation](https://twitter.com/basketballsmash)(@basketballsmash)
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> * [Meowgister/OpenTaiko English Translation](https://www.youtube.com/channel/UCDi5puZaJLMUA6OgIAb7rmQ)
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> * [Meowgister/OpenTaiko English Translation](https://www.youtube.com/channel/UCDi5puZaJLMUA6OgIAb7rmQ)
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> * [WHMHammer/OpenTaiko Chinese Translation](https://github.com/whmhammer)(@WHMHammer)
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> * [Aioilight/TJAPlayer3](https://github.com/aioilight/TJAPlayer3)(@aioilight)
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> * [Aioilight/TJAPlayer3](https://github.com/aioilight/TJAPlayer3)(@aioilight)
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> * [TwoPointZero/TJAPlayer3](https://github.com/twopointzero/TJAPlayer3)(@twopointzero)
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> * [TwoPointZero/TJAPlayer3](https://github.com/twopointzero/TJAPlayer3)(@twopointzero)
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> * [KabanFriends/TJAPlayer3](https://github.com/KabanFriends/TJAPlayer3/tree/features)(@KabanFriends)
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> * [KabanFriends/TJAPlayer3](https://github.com/KabanFriends/TJAPlayer3/tree/features)(@KabanFriends)
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@ -12,11 +12,11 @@ TJAPlayer3-Develop-ReWrite的分叉项目,一个使用.tja文件的模拟器
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- Discord:https://discord.gg/aA8scTvZ6B
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- Discord:https://discord.gg/aA8scTvZ6B
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(译者注:由README-EN翻译。最近一次更新时间:2022/2/15)
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(译者注:由README-EN翻译。最近一次更新时间:2022/3/5)
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## 使用前注意事项(重要!!!)
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## 使用前注意事项(重要!!!)
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- 本软件尚未提供皮肤(仅提供软件本体)。晚些会提供版权自由皮肤。
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- 本软件尚未提供皮肤(预发布版本包含了一个测试用版权自由皮肤)。
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- 您**全权**对您对本软件的使用负责。开发者不为您使用本软件造成的任何问题承担任何责任。
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- 您**全权**对您对本软件的使用负责。开发者不为您使用本软件造成的任何问题承担任何责任。
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@ -333,6 +333,7 @@ OpenTaiko是一个使用MIT许可证的开源软件。在MIT许可证下,您
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> * [funnym0th/OpenTaiko Spanish Translation](https://github.com/funnym0th) (@funnym0th)
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> * [funnym0th/OpenTaiko Spanish Translation](https://github.com/funnym0th) (@funnym0th)
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> * [basketballsmash/English README Translation](https://twitter.com/basketballsmash)(@basketballsmash)
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> * [basketballsmash/English README Translation](https://twitter.com/basketballsmash)(@basketballsmash)
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> * [Meowgister/OpenTaiko English Translation](https://www.youtube.com/channel/UCDi5puZaJLMUA6OgIAb7rmQ)
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> * [Meowgister/OpenTaiko English Translation](https://www.youtube.com/channel/UCDi5puZaJLMUA6OgIAb7rmQ)
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> * [WHMHammer/OpenTaiko Chinese Translation](https://github.com/whmhammer)(@WHMHammer)
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> * [Aioilight/TJAPlayer3](https://github.com/aioilight/TJAPlayer3)(@aioilight)
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> * [Aioilight/TJAPlayer3](https://github.com/aioilight/TJAPlayer3)(@aioilight)
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> * [TwoPointZero/TJAPlayer3](https://github.com/twopointzero/TJAPlayer3)(@twopointzero)
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> * [TwoPointZero/TJAPlayer3](https://github.com/twopointzero/TJAPlayer3)(@twopointzero)
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> * [KabanFriends/TJAPlayer3](https://github.com/KabanFriends/TJAPlayer3/tree/features)(@KabanFriends)
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> * [KabanFriends/TJAPlayer3](https://github.com/KabanFriends/TJAPlayer3/tree/features)(@KabanFriends)
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@ -319,6 +319,7 @@ v0.5.2から11_Charactersにキャラクターに関してファイルが読み
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> * [funnym0th/OpenTaiko Spanish Translation](https://github.com/funnym0th) (@funnym0th)
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> * [funnym0th/OpenTaiko Spanish Translation](https://github.com/funnym0th) (@funnym0th)
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> * [basketballsmash/English README Translation](https://twitter.com/basketballsmash)(@basketballsmash)
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> * [basketballsmash/English README Translation](https://twitter.com/basketballsmash)(@basketballsmash)
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> * [Meowgister/OpenTaiko English Translation](https://www.youtube.com/channel/UCDi5puZaJLMUA6OgIAb7rmQ)
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> * [Meowgister/OpenTaiko English Translation](https://www.youtube.com/channel/UCDi5puZaJLMUA6OgIAb7rmQ)
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> * [WHMHammer/OpenTaiko Chinese Translation](https://github.com/whmhammer)(@WHMHammer)
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> * [Aioilight/TJAPlayer3](https://github.com/aioilight/TJAPlayer3)(@aioilight)
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> * [Aioilight/TJAPlayer3](https://github.com/aioilight/TJAPlayer3)(@aioilight)
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> * [TwoPointZero/TJAPlayer3](https://github.com/twopointzero/TJAPlayer3)(@twopointzero)
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> * [TwoPointZero/TJAPlayer3](https://github.com/twopointzero/TJAPlayer3)(@twopointzero)
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> * [KabanFriends/TJAPlayer3](https://github.com/KabanFriends/TJAPlayer3/tree/features)(@KabanFriends)
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> * [KabanFriends/TJAPlayer3](https://github.com/KabanFriends/TJAPlayer3/tree/features)(@KabanFriends)
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@ -66,6 +66,7 @@ Discord: https://discord.gg/aA8scTvZ6B
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[funnym0th/OpenTaiko Spanish Translation](https://github.com/funnym0th) (@funnym0th)
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[funnym0th/OpenTaiko Spanish Translation](https://github.com/funnym0th) (@funnym0th)
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[basketballsmash/English README Translation](https://twitter.com/basketballsmash)(@basketballsmash)
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[basketballsmash/English README Translation](https://twitter.com/basketballsmash)(@basketballsmash)
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[Meowgister/OpenTaiko English Translation](https://www.youtube.com/channel/UCDi5puZaJLMUA6OgIAb7rmQ)
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[Meowgister/OpenTaiko English Translation](https://www.youtube.com/channel/UCDi5puZaJLMUA6OgIAb7rmQ)
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[WHMHammer/OpenTaiko Chinese Translation](https://github.com/whmhammer)(@WHMHammer)
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[Aioilight/TJAPlayer3](https://github.com/aioilight/TJAPlayer3)(@aioilight)
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[Aioilight/TJAPlayer3](https://github.com/aioilight/TJAPlayer3)(@aioilight)
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[TwoPointZero/TJAPlayer3](https://github.com/twopointzero/TJAPlayer3)(@twopointzero)
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[TwoPointZero/TJAPlayer3](https://github.com/twopointzero/TJAPlayer3)(@twopointzero)
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[KabanFriends/TJAPlayer3](https://github.com/KabanFriends/TJAPlayer3/tree/features)(@KabanFriends)
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[KabanFriends/TJAPlayer3](https://github.com/KabanFriends/TJAPlayer3/tree/features)(@KabanFriends)
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@ -219,6 +219,9 @@ namespace TJAPlayer3
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[10058] = "Song Preview Volume",
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[10058] = "Song Preview Volume",
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[10059] = "Adjust the volume of song preview.\nYou must restart the game after leaving config\nfor this setting to save.",
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[10059] = "Adjust the volume of song preview.\nYou must restart the game after leaving config\nfor this setting to save.",
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[10084] = "Shin'uchi Mode",
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[10084] = "Shin'uchi Mode",
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[10091] = "Settings for an overall systems.",
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[10092] = "Settings to play the drums.",
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[10093] = "Save the settings and exit from CONFIGURATION menu.",
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[100] = "Taiko Mode",
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[100] = "Taiko Mode",
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[101] = "Dan-i Dojo",
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[101] = "Dan-i Dojo",
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@ -270,6 +273,22 @@ namespace TJAPlayer3
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[90003] = "Item bought !",
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[90003] = "Item bought !",
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[90004] = "Not enough coins !",
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[90004] = "Not enough coins !",
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[90005] = "The following condition : ",
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[90005] = "The following condition : ",
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[9000] = "Off",
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[9001] = "On",
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[9002] = "None",
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[9003] = "きまぐれ",
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[9004] = "でたらめ",
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[9006] = "Special Training Mode",
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[9007] = "Null",
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[9008] = "Speed",
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[9009] = "DORON",
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[9010] = "Flip Notes",
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[9011] = "Random",
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[9012] = "Game Mode",
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[9013] = "Auto",
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[9014] = "Voice",
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[9015] = "Sound Type",
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};
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};
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}
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}
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}
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}
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@ -228,6 +228,9 @@ namespace TJAPlayer3
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[10058] = "Volumen de la demo",
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[10058] = "Volumen de la demo",
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[10059] = "Ajusta el volumen de la demo de la música.\nDebes reiniciar el juego después de salir\nde la configuración para aplicar los cambios",
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[10059] = "Ajusta el volumen de la demo de la música.\nDebes reiniciar el juego después de salir\nde la configuración para aplicar los cambios",
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[10084] = "Modo Shinuchi",
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[10084] = "Modo Shinuchi",
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[10091] = "Settings for an overall systems.",
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[10092] = "Settings to play the drums.",
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[10093] = "Save the settings and exit from CONFIGURATION menu.",
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[100] = "Modo Taiko",
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[100] = "Modo Taiko",
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[101] = "Dan-i Dojo",
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[101] = "Dan-i Dojo",
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@ -279,6 +282,26 @@ namespace TJAPlayer3
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[90003] = "Item comprado!",
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[90003] = "Item comprado!",
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[90004] = "Monedas insuficientes!",
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[90004] = "Monedas insuficientes!",
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[90005] = "Esta condición: ",
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[90005] = "Esta condición: ",
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[900] = "Continuar",
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[901] = "Reiniciar",
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[902] = "Salida",
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[9000] = "しない",
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[9001] = "する",
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[9002] = "なし",
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[9003] = "きまぐれ",
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[9004] = "でたらめ",
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[9006] = "特訓モード",
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[9007] = "使用不可",
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[9008] = "はやさ",
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[9009] = "ドロン",
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[9010] = "あべこべ",
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[9011] = "ランダム",
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[9012] = "ゲームモード",
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[9013] = "オート",
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[9014] = "ボイス",
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[9015] = "音色",
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};
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};
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}
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}
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}
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}
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[10058] = "Volume de la prévisualisation de la musique",
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[10058] = "Volume de la prévisualisation de la musique",
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[10059] = "Ajuste le volume de la prévisualisation de la musique.\nVous devez redemarrer le jeu pour que\ncette option prenne effet.",
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[10059] = "Ajuste le volume de la prévisualisation de la musique.\nVous devez redemarrer le jeu pour que\ncette option prenne effet.",
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[10084] = "Mode Shin'uchi",
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[10084] = "Mode Shin'uchi",
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[10091] = "Settings for an overall systems.",
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[10092] = "Settings to play the drums.",
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[10093] = "Save the settings and exit from CONFIGURATION menu.",
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[100] = "Partie rapide",
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[100] = "Partie rapide",
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[90003] = "Article acheté !",
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[90003] = "Article acheté !",
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[90004] = "Nombre de pièces insuffisant !",
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[90004] = "Nombre de pièces insuffisant !",
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[90005] = "La condition suivante : ",
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[90005] = "La condition suivante : ",
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[900] = "Continuez",
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[901] = "Redémarrage",
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[902] = "Sortir",
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[9000] = "しない",
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[9001] = "する",
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[9002] = "なし",
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[9003] = "きまぐれ",
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[9004] = "でたらめ",
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[9006] = "特訓モード",
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[9007] = "使用不可",
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[9008] = "はやさ",
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[9009] = "ドロン",
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[9010] = "あべこべ",
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[9011] = "ランダム",
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[9012] = "ゲームモード",
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[9013] = "オート",
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[9014] = "ボイス",
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[9015] = "音色",
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};
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};
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}
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}
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}
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}
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@ -273,6 +273,9 @@ namespace TJAPlayer3
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[10058] = "プレビュー音量",
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[10058] = "プレビュー音量",
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[10059] = $"プレビュー時の音源の音量を調節します。\n{CSound.MinimumGroupLevel} ~ {CSound.MaximumGroupLevel} % の値が指定可能です。\n",
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[10059] = $"プレビュー時の音源の音量を調節します。\n{CSound.MinimumGroupLevel} ~ {CSound.MaximumGroupLevel} % の値が指定可能です。\n",
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[10084] = "真打モード",
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[10084] = "真打モード",
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[10091] = "システムに関係する項目を設定します。",
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[10092] = "ドラムの演奏に関する項目を設定します。",
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[10093] = "設定を保存し、コンフィグ画面を終了します。",
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[100] = "演奏ゲーム",
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[100] = "演奏ゲーム",
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[101] = "段位道場",
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[101] = "段位道場",
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[90003] = "商品購入済み !",
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[90003] = "商品購入済み !",
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[90004] = "コインが足りません !",
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[90004] = "コインが足りません !",
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[90005] = "下記の条件 : ",
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[90005] = "下記の条件 : ",
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[9000] = "しない",
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[9001] = "する",
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[9002] = "なし",
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[9003] = "きまぐれ",
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[9004] = "でたらめ",
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[9006] = "特訓モード",
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[9007] = "使用不可",
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[9008] = "はやさ",
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[9009] = "ドロン",
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[9010] = "あべこべ",
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[9011] = "ランダム",
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[9012] = "ゲームモード",
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[9013] = "オート",
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[9014] = "ボイス",
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[9015] = "音色",
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};
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};
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}
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}
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}
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}
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[10059] = "调整曲目预览音量\n" +
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[10059] = "调整曲目预览音量\n" +
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"退出设置后重启游戏以保存此选项",
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"退出设置后重启游戏以保存此选项",
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[10084] = "真打模式",
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[10084] = "真打模式",
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[10091] = "系统的整体设置",
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[10092] = "敲鼓相关设置",
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[10093] = "保存设定并退出设置菜单",
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[100] = "演奏模式",
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[100] = "演奏模式",
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[101] = "段位道场",
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[101] = "段位道场",
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[90003] = "购买成功!",
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[90003] = "购买成功!",
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[90004] = "金币不足!",
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[90004] = "金币不足!",
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[90005] = "以下条件:",
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[90005] = "以下条件:",
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[900] = "继续",
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[901] = "重新开始",
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[902] = "退出",
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[9000] = "关闭",
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[9001] = "开启",
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[9002] = "无",
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[9003] = "きまぐれ",
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[9004] = "でたらめ",
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[9006] = "特训模式",
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[9007] = "不可用",
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[9008] = "速度",
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[9009] = "DORON",
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[9010] = "翻转",
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[9011] = "随机",
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[9012] = "游戏模式",
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[9013] = "自动",
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[9014] = "语音",
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[9015] = "音色",
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};
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};
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}
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}
|
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}
|
}
|
||||||
|
@ -556,35 +556,20 @@ namespace TJAPlayer3
|
|||||||
graphics.TextRenderingHint = System.Drawing.Text.TextRenderingHint.AntiAlias;
|
graphics.TextRenderingHint = System.Drawing.Text.TextRenderingHint.AntiAlias;
|
||||||
graphics.PixelOffsetMode = System.Drawing.Drawing2D.PixelOffsetMode.HighQuality;
|
graphics.PixelOffsetMode = System.Drawing.Drawing2D.PixelOffsetMode.HighQuality;
|
||||||
|
|
||||||
string[,] str = new string[ 2, 2 ];
|
|
||||||
switch( this.n現在のメニュー番号 )
|
switch( this.n現在のメニュー番号 )
|
||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
str[ 0, 0 ] = "システムに関係する項目を設定します。";
|
graphics.DrawString(CLangManager.LangInstance.GetString(10091), this.ftフォント, Brushes.White, new PointF(8f, 0f));
|
||||||
str[ 0, 1 ] = "";
|
|
||||||
str[ 1, 0 ] = "Settings for an overall systems.";
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 1:
|
case 1:
|
||||||
str[ 0, 0 ] = "ドラムの演奏に関する項目を設定します。";
|
graphics.DrawString(CLangManager.LangInstance.GetString(10092), this.ftフォント, Brushes.White, new PointF(8f, 0f));
|
||||||
str[ 0, 1 ] = "";
|
|
||||||
str[ 1, 0 ] = "Settings to play the drums.";
|
|
||||||
str[ 1, 1 ] = "";
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case 2:
|
case 2:
|
||||||
str[ 0, 0 ] = "設定を保存し、コンフィグ画面を終了します。";
|
graphics.DrawString(CLangManager.LangInstance.GetString(10093), this.ftフォント, Brushes.White, new PointF(8f, 0f));
|
||||||
str[ 0, 1 ] = "";
|
|
||||||
str[ 1, 0 ] = "Save the settings and exit from";
|
|
||||||
str[ 1, 1 ] = "CONFIGURATION menu.";
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
int c = (CultureInfo.CurrentUICulture.TwoLetterISOLanguageName == "ja") ? 0 : 1;
|
|
||||||
for (int i = 0; i < 2; i++)
|
|
||||||
{
|
|
||||||
graphics.DrawString( str[ c, i ], this.ftフォント, Brushes.White, new PointF( 8f, ( i * 30 ) * 1.5f ) );
|
|
||||||
}
|
|
||||||
graphics.Dispose();
|
graphics.Dispose();
|
||||||
if( this.tx説明文パネル != null )
|
if( this.tx説明文パネル != null )
|
||||||
{
|
{
|
||||||
|
@ -45,26 +45,26 @@ namespace TJAPlayer3
|
|||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
txSwitch[0] = OptionTypeTx("しない", Color.White, Color.Black);
|
txSwitch[0] = OptionTypeTx(CLangManager.LangInstance.GetString(9000), Color.White, Color.Black);
|
||||||
txSwitch[1] = OptionTypeTx("する", Color.White, Color.Black);
|
txSwitch[1] = OptionTypeTx(CLangManager.LangInstance.GetString(9001), Color.White, Color.Black);
|
||||||
|
|
||||||
txRandom[0] = OptionTypeTx("なし", Color.White, Color.Black);
|
txRandom[0] = OptionTypeTx(CLangManager.LangInstance.GetString(9002), Color.White, Color.Black);
|
||||||
txRandom[1] = OptionTypeTx("きまぐれ", Color.White, Color.Black);
|
txRandom[1] = OptionTypeTx(CLangManager.LangInstance.GetString(9003), Color.White, Color.Black);
|
||||||
txRandom[2] = OptionTypeTx("でたらめ", Color.White, Color.Black);
|
txRandom[2] = OptionTypeTx(CLangManager.LangInstance.GetString(9004), Color.White, Color.Black);
|
||||||
|
|
||||||
txGameMode[0] = OptionTypeTx("なし", Color.White, Color.Black);
|
txGameMode[0] = OptionTypeTx(CLangManager.LangInstance.GetString(9002), Color.White, Color.Black);
|
||||||
txGameMode[1] = OptionTypeTx("特訓モード", Color.White, Color.Black);
|
txGameMode[1] = OptionTypeTx(CLangManager.LangInstance.GetString(9006), Color.White, Color.Black);
|
||||||
|
|
||||||
txNone = OptionTypeTx("使用不可" ,Color.White, Color.Black);
|
txNone = OptionTypeTx(CLangManager.LangInstance.GetString(9007), Color.White, Color.Black);
|
||||||
|
|
||||||
OptionType[0] = OptionTypeTx("はやさ", Color.White, Color.Black);
|
OptionType[0] = OptionTypeTx(CLangManager.LangInstance.GetString(9008), Color.White, Color.Black);
|
||||||
OptionType[1] = OptionTypeTx("ドロン", Color.White, Color.Black);
|
OptionType[1] = OptionTypeTx(CLangManager.LangInstance.GetString(9009), Color.White, Color.Black);
|
||||||
OptionType[2] = OptionTypeTx("あべこべ", Color.White, Color.Black);
|
OptionType[2] = OptionTypeTx(CLangManager.LangInstance.GetString(9010), Color.White, Color.Black);
|
||||||
OptionType[3] = OptionTypeTx("ランダム", Color.White, Color.Black);
|
OptionType[3] = OptionTypeTx(CLangManager.LangInstance.GetString(9011), Color.White, Color.Black);
|
||||||
OptionType[4] = OptionTypeTx("ゲームモード", Color.White, Color.Black);
|
OptionType[4] = OptionTypeTx(CLangManager.LangInstance.GetString(9012), Color.White, Color.Black);
|
||||||
OptionType[5] = OptionTypeTx("オート", Color.White, Color.Black);
|
OptionType[5] = OptionTypeTx(CLangManager.LangInstance.GetString(9013), Color.White, Color.Black);
|
||||||
OptionType[6] = OptionTypeTx("ボイス", Color.White, Color.Black);
|
OptionType[6] = OptionTypeTx(CLangManager.LangInstance.GetString(9014), Color.White, Color.Black);
|
||||||
OptionType[7] = OptionTypeTx("音色", Color.White, Color.Black);
|
OptionType[7] = OptionTypeTx(CLangManager.LangInstance.GetString(9015), Color.White, Color.Black);
|
||||||
|
|
||||||
for (int i = 0; i < OptionType.Length; i++)
|
for (int i = 0; i < OptionType.Length; i++)
|
||||||
OptionType[i].vc拡大縮小倍率.X = 0.96f;
|
OptionType[i].vc拡大縮小倍率.X = 0.96f;
|
||||||
|
@ -39,9 +39,9 @@ namespace TJAPlayer3
|
|||||||
List<CItemBase> l = new List<CItemBase>();
|
List<CItemBase> l = new List<CItemBase>();
|
||||||
|
|
||||||
#region [ 共通 SET切り替え/More/Return ]
|
#region [ 共通 SET切り替え/More/Return ]
|
||||||
l.Add( new CSwitchItemList( "続ける", CItemBase.Eパネル種別.通常, 0, "", "", new string[] { "" } ) );
|
l.Add(new CSwitchItemList(CLangManager.LangInstance.GetString(900), CItemBase.Eパネル種別.通常, 0, "", "", new string[] { "" }));
|
||||||
if(TJAPlayer3.stage選曲.n確定された曲の難易度[0] != (int)Difficulty.Dan) l.Add( new CSwitchItemList( "やり直し", CItemBase.Eパネル種別.通常, 0, "", "", new string[] { "" } ) );
|
if (TJAPlayer3.stage選曲.n確定された曲の難易度[0] != (int)Difficulty.Dan) l.Add(new CSwitchItemList(CLangManager.LangInstance.GetString(901), CItemBase.Eパネル種別.通常, 0, "", "", new string[] { "" }));
|
||||||
l.Add( new CSwitchItemList( "演奏中止", CItemBase.Eパネル種別.通常, 0, "", "", new string[] { "", "" } ) );
|
l.Add(new CSwitchItemList(CLangManager.LangInstance.GetString(902), CItemBase.Eパネル種別.通常, 0, "", "", new string[] { "", "" }));
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
return l;
|
return l;
|
||||||
|
@ -162,6 +162,9 @@
|
|||||||
10056 : "Hide Dan/Tower" option title
|
10056 : "Hide Dan/Tower" option title
|
||||||
10057 : "Hide Dan/Tower" description
|
10057 : "Hide Dan/Tower" description
|
||||||
10084 : "Shin-uchi toggle" option title
|
10084 : "Shin-uchi toggle" option title
|
||||||
|
10090 : "System" description
|
||||||
|
10091 : "Drums" description
|
||||||
|
10092 : "Exit" description
|
||||||
|
|
||||||
# Main Menu text (001XX)
|
# Main Menu text (001XX)
|
||||||
|
|
||||||
@ -225,4 +228,28 @@
|
|||||||
90003 : "Item bought !" succeed condition message (ch)
|
90003 : "Item bought !" succeed condition message (ch)
|
||||||
90004 : "Not enough coins !" failed condition message (ch)
|
90004 : "Not enough coins !" failed condition message (ch)
|
||||||
90005 : "The following condition : " missing arguments error message
|
90005 : "The following condition : " missing arguments error message
|
||||||
|
|
||||||
|
# In-game pause menu (90X)
|
||||||
|
|
||||||
|
900 : Continue
|
||||||
|
901 : Restart
|
||||||
|
902 : Exit
|
||||||
|
|
||||||
|
# Song selection page options (900X)
|
||||||
|
|
||||||
|
9000 : Off
|
||||||
|
9001 : On
|
||||||
|
9002 : None
|
||||||
|
9003 : きまぐれ
|
||||||
|
9004 : でたらめ
|
||||||
|
9006 : Special Training Mode
|
||||||
|
9007 : Null
|
||||||
|
9008 : Speed
|
||||||
|
9009 : DORON
|
||||||
|
9010 : Flip Notes
|
||||||
|
9011 : Random
|
||||||
|
9012 : Game Mode
|
||||||
|
9013 : Auto
|
||||||
|
9014 : Voice
|
||||||
|
9015 : Sound Type
|
||||||
```
|
```
|
||||||
|
Loading…
x
Reference in New Issue
Block a user