1
0
mirror of synced 2025-01-18 17:14:07 +01:00

Default skin : 10_Heya, 4_SongLoading, 2_Config folders complete

This commit is contained in:
0aubsq 2022-01-15 10:18:08 +01:00
parent fd184c1456
commit 89a9a35b64
30 changed files with 23 additions and 12 deletions

Binary file not shown.

After

Width:  |  Height:  |  Size: 39 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 99 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 73 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 27 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 568 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 101 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 257 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 257 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 82 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 41 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 23 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 20 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 21 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 172 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 112 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 205 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 172 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 55 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 19 KiB

After

Width:  |  Height:  |  Size: 17 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 408 KiB

View File

@ -2,6 +2,9 @@ Folders done :
Graphics :
2_Config
4_SongLoading
5_Game :
- 1_Chara (Empty)
- 2_Dancer (Empty)
@ -14,8 +17,11 @@ Graphics :
- 14_GameMode
- 18_PuchiChara (Blank)
7_Exit
8_TowerResult
9_NamePlateEffect
10_Heya
11_Characters (Blank)
Sounds :

View File

@ -25,6 +25,6 @@ In-Game textures :
- TJAPlayer3 Default skin
- starline / vector_corp / Freepik (Patterns)
- cien (@CienpixeL) (Nameplates, Rainbox result screen gauge)
- Waldo - https://pressstart.vip/assets (Tower result screen background)
- cien (@CienpixeL) (Nameplates, Rainbox result screen gauge, Drum textures)
- Waldo - https://pressstart.vip/assets (Tower result screen background and skyboxes)
- PNG Egg (Fireworks) (Non-commercial)

Binary file not shown.

View File

@ -420,10 +420,6 @@ namespace TJAPlayer3
TJAPlayer3.Tx.SongSelect_Header?.t2D描画(TJAPlayer3.app.Device, 0, 0);
TJAPlayer3.Tx.SongSelect_Coin_Slot?.t2D描画(TJAPlayer3.app.Device, 0, 0,
new Rectangle(0, 0, 640 + ((TJAPlayer3.ConfigIni.nPlayerCount > 1) ? 640 : 0), 720));
tTimerDraw((100 - ctTimer.n現在の値).ToString());
tSongNumberDraw(1097, 167, NowSong.ToString());
@ -912,13 +908,22 @@ namespace TJAPlayer3
: SPArrRef[currentPads[i]].CrownCount[j - 7].ToString());
}
}
TJAPlayer3.Tx.SongSelect_Coin_Slot?.t2D描画(TJAPlayer3.app.Device, 0, 0,
new Rectangle(0, 0, 640 + ((TJAPlayer3.ConfigIni.nPlayerCount > 1) ? 640 : 0), 720));
for (int i = 0; i < TJAPlayer3.ConfigIni.nPlayerCount; i++)
{
int p = TJAPlayer3.GetActualPlayer(i);
if (TJAPlayer3.NamePlateConfig.data.Medals[p] >= 0)
tBoardNumberDraw(this.ptBoardNumber[10].X - 10 + i * 1140, this.ptBoardNumber[10].Y, TJAPlayer3.NamePlateConfig.data.Medals[p].ToString());
#region [HiScore plate]
var song = this.r現在選択中の曲;
if (song != null && song.eード種別 == C曲リストード.Eード種別.SCORE)
{
var closest = this.act曲リスト.n現在のアンカ難易度レベルに最も近い難易度レベルを返す(song);
@ -929,7 +934,7 @@ namespace TJAPlayer3
int posx = (i == 1) ? 1280 - this.ptBoardNumber[11].X : this.ptBoardNumber[11].X;
int displayedScore = 0;
int table = 0;
TJAPlayer3.Tx.SongSelect_High_Score.t2D中心基準描画(TJAPlayer3.app.Device, posx, this.ptBoardNumber[11].Y);
if (this.n現在選択中の曲の難易度 > (int)Difficulty.Edit)
@ -942,8 +947,8 @@ namespace TJAPlayer3
displayedScore = score.GPInfo[p].nHighScore[table];
if (this.n現在選択中の曲の難易度 <= (int)Difficulty.Edit)
TJAPlayer3.Tx.Dani_Difficulty_Cymbol.t2D中心基準描画(TJAPlayer3.app.Device,
posx - 78,
TJAPlayer3.Tx.Dani_Difficulty_Cymbol.t2D中心基準描画(TJAPlayer3.app.Device,
posx - 78,
this.ptBoardNumber[11].Y + 2,
new Rectangle(table * 53, 0, 53, 53));
@ -953,7 +958,7 @@ namespace TJAPlayer3
}
#endregion
}
}
#endregion