Default skin : 10_Heya, 4_SongLoading, 2_Config folders complete
BIN
DefaultSkinTmpFolder/Graphics/10_Heya/Center_Menu_Bar.png
Normal file
After Width: | Height: | Size: 39 KiB |
BIN
DefaultSkinTmpFolder/Graphics/10_Heya/Center_Menu_Box.png
Normal file
After Width: | Height: | Size: 99 KiB |
BIN
DefaultSkinTmpFolder/Graphics/10_Heya/Center_Menu_Box_Slot.png
Normal file
After Width: | Height: | Size: 73 KiB |
BIN
DefaultSkinTmpFolder/Graphics/10_Heya/Side_Menu.png
Normal file
After Width: | Height: | Size: 27 KiB |
0
DefaultSkinTmpFolder/Graphics/11_Characters/0/empty
Normal file
BIN
DefaultSkinTmpFolder/Graphics/2_Config/Arrow.png
Normal file
After Width: | Height: | Size: 3.3 KiB |
BIN
DefaultSkinTmpFolder/Graphics/2_Config/Background.png
Normal file
After Width: | Height: | Size: 568 KiB |
BIN
DefaultSkinTmpFolder/Graphics/2_Config/Cursor.png
Normal file
After Width: | Height: | Size: 101 B |
BIN
DefaultSkinTmpFolder/Graphics/2_Config/Enum_Song.png
Normal file
After Width: | Height: | Size: 3.4 KiB |
BIN
DefaultSkinTmpFolder/Graphics/2_Config/Font.png
Normal file
After Width: | Height: | Size: 257 KiB |
BIN
DefaultSkinTmpFolder/Graphics/2_Config/Font_Bold.png
Normal file
After Width: | Height: | Size: 257 KiB |
BIN
DefaultSkinTmpFolder/Graphics/2_Config/Header.png
Normal file
After Width: | Height: | Size: 82 KiB |
BIN
DefaultSkinTmpFolder/Graphics/2_Config/ItemBox.png
Normal file
After Width: | Height: | Size: 41 KiB |
BIN
DefaultSkinTmpFolder/Graphics/2_Config/KeyAssign.png
Normal file
After Width: | Height: | Size: 23 KiB |
BIN
DefaultSkinTmpFolder/Graphics/3_SongSelect/Background.png
Normal file
After Width: | Height: | Size: 7.2 KiB |
BIN
DefaultSkinTmpFolder/Graphics/3_SongSelect/Coin_Slot.png
Normal file
After Width: | Height: | Size: 20 KiB |
BIN
DefaultSkinTmpFolder/Graphics/3_SongSelect/Header.png
Normal file
After Width: | Height: | Size: 9.0 KiB |
BIN
DefaultSkinTmpFolder/Graphics/3_SongSelect/High_Score.png
Normal file
After Width: | Height: | Size: 21 KiB |
BIN
DefaultSkinTmpFolder/Graphics/3_SongSelect/Song_Number.png
Normal file
After Width: | Height: | Size: 6.8 KiB |
BIN
DefaultSkinTmpFolder/Graphics/4_SongLoading/Bg.png
Normal file
After Width: | Height: | Size: 172 KiB |
BIN
DefaultSkinTmpFolder/Graphics/4_SongLoading/Bg_Dan.png
Normal file
After Width: | Height: | Size: 112 KiB |
BIN
DefaultSkinTmpFolder/Graphics/4_SongLoading/Bg_Wait.png
Normal file
After Width: | Height: | Size: 205 KiB |
BIN
DefaultSkinTmpFolder/Graphics/4_SongLoading/Fade.png
Normal file
After Width: | Height: | Size: 172 KiB |
BIN
DefaultSkinTmpFolder/Graphics/4_SongLoading/Plate.png
Normal file
After Width: | Height: | Size: 55 KiB |
Before Width: | Height: | Size: 19 KiB After Width: | Height: | Size: 17 KiB |
BIN
DefaultSkinTmpFolder/Graphics/7_Exit/Background.png
Normal file
After Width: | Height: | Size: 408 KiB |
@ -2,6 +2,9 @@ Folders done :
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|
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Graphics :
|
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2_Config
|
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4_SongLoading
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|
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5_Game :
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- 1_Chara (Empty)
|
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- 2_Dancer (Empty)
|
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@ -14,8 +17,11 @@ Graphics :
|
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- 14_GameMode
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- 18_PuchiChara (Blank)
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7_Exit
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8_TowerResult
|
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9_NamePlateEffect
|
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10_Heya
|
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11_Characters (Blank)
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|
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Sounds :
|
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@ -25,6 +25,6 @@ In-Game textures :
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- TJAPlayer3 Default skin
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- starline / vector_corp / Freepik (Patterns)
|
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- cien (@CienpixeL) (Nameplates, Rainbox result screen gauge)
|
||||
- Waldo - https://pressstart.vip/assets (Tower result screen background)
|
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- cien (@CienpixeL) (Nameplates, Rainbox result screen gauge, Drum textures)
|
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- Waldo - https://pressstart.vip/assets (Tower result screen background and skyboxes)
|
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- PNG Egg (Fireworks) (Non-commercial)
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BIN
DefaultSkinTmpFolder/Sounds/SongDecide.ogg
Normal file
@ -420,10 +420,6 @@ namespace TJAPlayer3
|
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|
||||
TJAPlayer3.Tx.SongSelect_Header?.t2D描画(TJAPlayer3.app.Device, 0, 0);
|
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|
||||
TJAPlayer3.Tx.SongSelect_Coin_Slot?.t2D描画(TJAPlayer3.app.Device, 0, 0,
|
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new Rectangle(0, 0, 640 + ((TJAPlayer3.ConfigIni.nPlayerCount > 1) ? 640 : 0), 720));
|
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|
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|
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tTimerDraw((100 - ctTimer.n現在の値).ToString());
|
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|
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tSongNumberDraw(1097, 167, NowSong.ToString());
|
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@ -912,13 +908,22 @@ namespace TJAPlayer3
|
||||
: SPArrRef[currentPads[i]].CrownCount[j - 7].ToString());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
TJAPlayer3.Tx.SongSelect_Coin_Slot?.t2D描画(TJAPlayer3.app.Device, 0, 0,
|
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new Rectangle(0, 0, 640 + ((TJAPlayer3.ConfigIni.nPlayerCount > 1) ? 640 : 0), 720));
|
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|
||||
for (int i = 0; i < TJAPlayer3.ConfigIni.nPlayerCount; i++)
|
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{
|
||||
int p = TJAPlayer3.GetActualPlayer(i);
|
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|
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if (TJAPlayer3.NamePlateConfig.data.Medals[p] >= 0)
|
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tBoardNumberDraw(this.ptBoardNumber[10].X - 10 + i * 1140, this.ptBoardNumber[10].Y, TJAPlayer3.NamePlateConfig.data.Medals[p].ToString());
|
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#region [HiScore plate]
|
||||
|
||||
|
||||
var song = this.r現在選択中の曲;
|
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|
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|
||||
if (song != null && song.eノード種別 == C曲リストノード.Eノード種別.SCORE)
|
||||
{
|
||||
var closest = this.act曲リスト.n現在のアンカ難易度レベルに最も近い難易度レベルを返す(song);
|
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@ -929,7 +934,7 @@ namespace TJAPlayer3
|
||||
int posx = (i == 1) ? 1280 - this.ptBoardNumber[11].X : this.ptBoardNumber[11].X;
|
||||
int displayedScore = 0;
|
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int table = 0;
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TJAPlayer3.Tx.SongSelect_High_Score.t2D中心基準描画(TJAPlayer3.app.Device, posx, this.ptBoardNumber[11].Y);
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if (this.n現在選択中の曲の難易度 > (int)Difficulty.Edit)
|
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@ -942,8 +947,8 @@ namespace TJAPlayer3
|
||||
displayedScore = score.GPInfo[p].nHighScore[table];
|
||||
|
||||
if (this.n現在選択中の曲の難易度 <= (int)Difficulty.Edit)
|
||||
TJAPlayer3.Tx.Dani_Difficulty_Cymbol.t2D中心基準描画(TJAPlayer3.app.Device,
|
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posx - 78,
|
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TJAPlayer3.Tx.Dani_Difficulty_Cymbol.t2D中心基準描画(TJAPlayer3.app.Device,
|
||||
posx - 78,
|
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this.ptBoardNumber[11].Y + 2,
|
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new Rectangle(table * 53, 0, 53, 53));
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|
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@ -953,7 +958,7 @@ namespace TJAPlayer3
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
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||||
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