diff --git a/OpenTaiko/src/Helpers/HDatabaseHelpers.cs b/OpenTaiko/src/Helpers/HDatabaseHelpers.cs index f254def1..a85d7570 100644 --- a/OpenTaiko/src/Helpers/HDatabaseHelpers.cs +++ b/OpenTaiko/src/Helpers/HDatabaseHelpers.cs @@ -83,10 +83,10 @@ namespace TJAPlayer3 // 1st step: Init best play record class { - currentPlay.ChartUniqueId = choosenSong.uniqueId.data.id; - currentPlay.ChartGenre = choosenSong.strジャンル; - currentPlay.Charter = choosenSong.strNotesDesigner[choosenDifficulty]; - currentPlay.Artist = choosenSong.strサブタイトル; // There is no direct Artist tag on the .tja format, so we directly use the subtitle as a guess + currentPlay.ChartUniqueId = choosenSong.uniqueId.data.id.Replace(@"'", @"''"); + currentPlay.ChartGenre = choosenSong.strジャンル.Replace(@"'", @"''"); + currentPlay.Charter = choosenSong.strNotesDesigner[choosenDifficulty].Replace(@"'", @"''"); + currentPlay.Artist = choosenSong.strサブタイトル.Replace(@"'", @"''"); // There is no direct Artist tag on the .tja format, so we directly use the subtitle as a guess currentPlay.PlayMods = ModIcons.tModsToPlayModsFlags(player); currentPlay.ChartDifficulty = choosenDifficulty; currentPlay.ChartLevel = choosenSong.arスコア[choosenDifficulty].譜面情報.nレベル[choosenDifficulty];