parent
c94ba152b1
commit
92b8a9c87c
@ -345,6 +345,7 @@ namespace TJAPlayer3
|
||||
{
|
||||
public bool bHit;
|
||||
public bool b可視 = true;
|
||||
public bool bHideBarLine = true;
|
||||
public bool bShow;
|
||||
public bool bShowRoll;
|
||||
public bool bBranch = false;
|
||||
@ -1289,6 +1290,7 @@ namespace TJAPlayer3
|
||||
public int[] nノーツ数 = new int[4]; //3:共通
|
||||
|
||||
public int[] nDan_NotesCount = new int[1];
|
||||
public int[] nDan_BalloonCount = new int[1];
|
||||
// public int[] nDan_BallonCount = new int[1];
|
||||
|
||||
public int[] nノーツ数_Branch = new int[4]; //
|
||||
@ -4431,12 +4433,10 @@ namespace TJAPlayer3
|
||||
if (IsEndedBranching)
|
||||
chip.nコース = (ECourse)i;
|
||||
else
|
||||
chip.nコース = n現在のコース;
|
||||
|
||||
if (this.bBARLINECUE[0] == 1)
|
||||
{
|
||||
chip.b可視 = false;
|
||||
}
|
||||
chip.nコース = n現在のコース;
|
||||
|
||||
chip.b可視 = true;
|
||||
chip.bHideBarLine = this.bBARLINECUE[0] == 1;
|
||||
#region [ 作り直し ]
|
||||
if (IsEndedBranching)
|
||||
{
|
||||
@ -4742,6 +4742,10 @@ namespace TJAPlayer3
|
||||
else
|
||||
{
|
||||
this.nノーツ数_Branch[(int)chip.nコース]++;
|
||||
if (this.n参照中の難易度 == (int)Difficulty.Dan && chip.nコース == ECourse.eMaster)
|
||||
{
|
||||
this.nDan_NotesCount[DanSongs.Number - 1]++;
|
||||
}
|
||||
|
||||
if (!this.b分岐を一回でも開始した)
|
||||
{
|
||||
@ -4751,13 +4755,25 @@ namespace TJAPlayer3
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
#endregion
|
||||
}
|
||||
else if (NotesManager.IsGenericBalloon(chip))
|
||||
{
|
||||
//風船はこのままでも機能しているので何もしない.
|
||||
{
|
||||
//風船はこのままでも機能しているので何もしない.
|
||||
if (IsEndedBranching)
|
||||
{
|
||||
if (this.n参照中の難易度 == (int)Difficulty.Dan)
|
||||
{
|
||||
this.nDan_BalloonCount[DanSongs.Number - 1]++;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (this.n参照中の難易度 == (int)Difficulty.Dan && chip.nコース == ECourse.eMaster)
|
||||
{
|
||||
this.nDan_BalloonCount[DanSongs.Number - 1]++;
|
||||
}
|
||||
}
|
||||
|
||||
if (this.b最初の分岐である == false)
|
||||
{
|
||||
@ -4771,6 +4787,7 @@ namespace TJAPlayer3
|
||||
}
|
||||
|
||||
Array.Resize(ref nDan_NotesCount, nDan_NotesCount.Length + 1);
|
||||
Array.Resize(ref nDan_BalloonCount, nDan_BalloonCount.Length + 1);
|
||||
// Array.Resize(ref nDan_BallonCount, nDan_BallonCount.Length + 1);
|
||||
|
||||
if (IsEndedBranching)
|
||||
|
@ -513,7 +513,7 @@ namespace TJAPlayer3
|
||||
stファイル.Title = "";
|
||||
stファイル.Name = "";
|
||||
stファイル.Hash = "";
|
||||
stファイル.History = new string[] { "", "", "", "", "" };
|
||||
stファイル.History = new string[] { "", "", "", "", "", "", "" };
|
||||
stファイル.BestRank.Drums = (int)ERANK.UNKNOWN; // #24459 2011.2.24 yyagi
|
||||
stファイル.BestRank.Guitar = (int)ERANK.UNKNOWN; //
|
||||
stファイル.BestRank.Bass = (int)ERANK.UNKNOWN; //
|
||||
|
@ -868,6 +868,7 @@ namespace TJAPlayer3
|
||||
protected int[] n現在の連打数 = new int[ 5 ];
|
||||
public int[] Chara_MissCount;
|
||||
protected E連打State eRollState;
|
||||
protected bool[] ifp = { false, false, false, false, false };
|
||||
|
||||
protected int nタイマ番号;
|
||||
protected int n現在の音符の顔番号;
|
||||
@ -4500,6 +4501,7 @@ namespace TJAPlayer3
|
||||
this.actPlayInfo.NowMeasure[i] = 0;
|
||||
JPOSCROLLX[i] = 0;
|
||||
JPOSCROLLY[i] = 0;
|
||||
ifp[i] = false;
|
||||
}
|
||||
TJAPlayer3.stage演奏ドラム画面.On活性化();
|
||||
for( int i = 0; i < TJAPlayer3.ConfigIni.nPlayerCount; i++ )
|
||||
|
@ -499,12 +499,6 @@ namespace TJAPlayer3
|
||||
#endif
|
||||
|
||||
this.t進行描画_チップ_連打( E楽器パート.DRUMS, i );
|
||||
}
|
||||
|
||||
bIsFinishedPlaying = true;
|
||||
for (int i = 0; i < TJAPlayer3.ConfigIni.nPlayerCount; i++)
|
||||
{
|
||||
if (!ifp[i]) bIsFinishedPlaying = false;
|
||||
}
|
||||
|
||||
this.actMtaiko.On進行描画();
|
||||
@ -579,10 +573,16 @@ namespace TJAPlayer3
|
||||
|
||||
|
||||
bIsFinishedEndAnime = this.actEnd.On進行描画() == 1 ? true : false;
|
||||
bIsFinishedFadeout = this.t進行描画_フェードイン_アウト();
|
||||
bIsFinishedFadeout = this.t進行描画_フェードイン_アウト();
|
||||
|
||||
bIsFinishedPlaying = true;
|
||||
for (int i = 0; i < TJAPlayer3.ConfigIni.nPlayerCount; i++)
|
||||
{
|
||||
if (!ifp[i]) bIsFinishedPlaying = false;
|
||||
}
|
||||
|
||||
//演奏終了→演出表示→フェードアウト
|
||||
if( bIsFinishedPlaying && base.eフェーズID == CStage.Eフェーズ.共通_通常状態 )
|
||||
if ( bIsFinishedPlaying && base.eフェーズID == CStage.Eフェーズ.共通_通常状態 )
|
||||
{
|
||||
if (TJAPlayer3.ConfigIni.bTokkunMode)
|
||||
{
|
||||
@ -648,9 +648,7 @@ namespace TJAPlayer3
|
||||
public char ch;
|
||||
public Point pt;
|
||||
}
|
||||
public CAct演奏DrumsチップファイアD actChipFireD;
|
||||
|
||||
private bool[] ifp = { false, false, false, false, false };
|
||||
public CAct演奏DrumsチップファイアD actChipFireD;
|
||||
|
||||
private CAct演奏Drumsグラフ actGraph; // #24074 2011.01.23 add ikanick
|
||||
private CAct演奏Drumsパッド actPad;
|
||||
@ -2462,7 +2460,7 @@ namespace TJAPlayer3
|
||||
TJAPlayer3.act文字コンソール.tPrint(x + 8, y - 26, C文字コンソール.Eフォント種別.白, nowMeasure.ToString());
|
||||
}
|
||||
}
|
||||
if ( ( pChip.b可視 ) && (TJAPlayer3.Tx.Bar != null ) )
|
||||
if ( (pChip.b可視 && !pChip.bHideBarLine) && (TJAPlayer3.Tx.Bar != null ) )
|
||||
{
|
||||
if( x >= 0 )
|
||||
{
|
||||
|
@ -84,7 +84,7 @@ namespace TJAPlayer3
|
||||
|
||||
TJAPlayer3.stage演奏ドラム画面.ReSetScore(TJAPlayer3.DTX.List_DanSongs[NowShowingNumber].ScoreInit, TJAPlayer3.DTX.List_DanSongs[NowShowingNumber].ScoreDiff);
|
||||
|
||||
TJAPlayer3.stage演奏ドラム画面.ftDanReSetScoreNiji(TJAPlayer3.DTX.nDan_NotesCount[NowShowingNumber], 0);
|
||||
TJAPlayer3.stage演奏ドラム画面.ftDanReSetScoreNiji(TJAPlayer3.DTX.nDan_NotesCount[NowShowingNumber], TJAPlayer3.DTX.nDan_BalloonCount[NowShowingNumber]);
|
||||
TJAPlayer3.stage演奏ドラム画面.ftDanReSetBranches(TJAPlayer3.DTX.bHasBranchDan[NowShowingNumber]);
|
||||
|
||||
IsAnimating = true;
|
||||
|
Loading…
x
Reference in New Issue
Block a user