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設定画面の画像の位置を自由に変更可能に (#326)

* 設定画面の画像の位置を自由に変更可能に

* ItemBoxの数を変更できるように
This commit is contained in:
Takkkom 2022-11-13 23:28:35 +09:00 committed by GitHub
parent c4ac4c7aec
commit 9d20175a22
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 268 additions and 61 deletions

View File

@ -1489,13 +1489,125 @@ namespace TJAPlayer3
#endregion
#region Config
else if (strCommand == nameof(Config_ItemText_Correction_X))
{
Config_ItemText_Correction_X = int.Parse(strParam);
else if (strCommand == "Config_Arrow_X")
{
string[] strSplit = strParam.Split(',');
for (int i = 0; i < 2; i++)
{
Config_Arrow_X[i] = int.Parse(strSplit[i]);
}
}
else if (strCommand == nameof(Config_ItemText_Correction_Y))
else if (strCommand == "Config_Arrow_Y")
{
string[] strSplit = strParam.Split(',');
for (int i = 0; i < 2; i++)
{
Config_Arrow_Y[i] = int.Parse(strSplit[i]);
}
}
else if (strCommand == "Config_Arrow_Focus_X")
{
string[] strSplit = strParam.Split(',');
for (int i = 0; i < 2; i++)
{
Config_Arrow_Focus_X[i] = int.Parse(strSplit[i]);
}
}
else if (strCommand == "Config_Arrow_Focus_Y")
{
string[] strSplit = strParam.Split(',');
for (int i = 0; i < 2; i++)
{
Config_Arrow_Focus_Y[i] = int.Parse(strSplit[i]);
}
}
else if (strCommand == "Config_Item_X")
{
string[] strSplit = strParam.Split(',');
for (int i = 0; i < 3; i++)
{
Config_Item_X[i] = int.Parse(strSplit[i]);
}
}
else if (strCommand == "Config_Item_Y")
{
string[] strSplit = strParam.Split(',');
for (int i = 0; i < 3; i++)
{
Config_Item_Y[i] = int.Parse(strSplit[i]);
}
}
else if (strCommand == "Config_Item_Width")
{
Config_ItemText_Correction_Y = int.Parse(strParam);
Config_Item_Width = int.Parse(strParam);
}
else if (strCommand == "Config_Item_Font_Offset")
{
string[] strSplit = strParam.Split(',');
for (int i = 0; i < 2; i++)
{
Config_Item_Font_Offset[i] = int.Parse(strSplit[i]);
}
}
else if (strCommand == "Config_Font_Scale")
{
Config_Font_Scale = int.Parse(strParam);
}
else if (strCommand == "Config_ItemBox_Count")
{
Config_ItemBox_Count = int.Parse(strParam);
}
else if (strCommand == "Config_ItemBox_X")
{
Config_ItemBox_X = new int[Config_ItemBox_Count];
string[] strSplit = strParam.Split(',');
for (int i = 0; i < Config_ItemBox_Count; i++)
{
Config_ItemBox_X[i] = int.Parse(strSplit[i]);
}
}
else if (strCommand == "Config_ItemBox_Y")
{
Config_ItemBox_Y = new int[Config_ItemBox_Count];
string[] strSplit = strParam.Split(',');
for (int i = 0; i < Config_ItemBox_Count; i++)
{
Config_ItemBox_Y[i] = int.Parse(strSplit[i]);
}
}
else if (strCommand == "Config_ItemBox_Font_Offset")
{
string[] strSplit = strParam.Split(',');
for (int i = 0; i < 2; i++)
{
Config_ItemBox_Font_Offset[i] = int.Parse(strSplit[i]);
}
}
else if (strCommand == "Config_ItemBox_ItemValue_Font_Offset")
{
string[] strSplit = strParam.Split(',');
for (int i = 0; i < 2; i++)
{
Config_ItemBox_ItemValue_Font_Offset[i] = int.Parse(strSplit[i]);
}
}
else if (strCommand == "Config_ExplanationPanel")
{
string[] strSplit = strParam.Split(',');
for (int i = 0; i < 2; i++)
{
Config_ExplanationPanel[i] = int.Parse(strSplit[i]);
}
}
else if (strCommand == "Config_SkinSample1")
{
string[] strSplit = strParam.Split(',');
for (int i = 0; i < 2; i++)
{
Config_SkinSample1[i] = int.Parse(strSplit[i]);
}
}
#endregion
@ -2972,13 +3084,32 @@ namespace TJAPlayer3
#endregion
#region Config
public int Config_ItemText_Correction_X = 0;
public int Config_ItemText_Correction_Y = 0;
public int Config_NamePlate_Ptn_Title;
public int[] Config_NamePlate_Ptn_Title_Boxes;
public int[] Config_Arrow_X = new int[] { 552, 552 };
public int[] Config_Arrow_Y = new int[] { 297, 363 };
public int[] Config_Arrow_Focus_X = new int[] { 552, 552 };
public int[] Config_Arrow_Focus_Y = new int[] { 279, 381 };
public int[] Config_Item_X = new int[] { 282, 282, 282 };
public int[] Config_Item_Y = new int[] { 153, 192, 231 };
public int Config_Item_Width = 100;
public int[] Config_Item_Font_Offset = new int[] { 0, 8 };
public int Config_Font_Scale = 20;
public int Config_ItemBox_Count = 10;
public int[] Config_ItemBox_X = new int[] { 602, 602, 602, 602, 602, 602, 602, 602, 602, 602 };
public int[] Config_ItemBox_Y = new int[] { 4, 79, 154, 229, 304, 379, 454, 529, 604, 679 };
public int[] Config_ItemBox_Font_Offset = new int[] { 20, 12 };
public int[] Config_ItemBox_ItemValue_Font_Offset = new int[] { 400, 12 };
public int[] Config_ExplanationPanel = new int[] { 67, 382 };
public int[] Config_SkinSample1 = new int[] { 124, 449 };
#endregion
#region Puchichara
@ -3118,8 +3249,7 @@ namespace TJAPlayer3
public int[] Title_ModeSelect_Bar_Center_BoxText = new int[] { 640, 397 };
#endregion
#endregion
#region SongSelect
public int SongSelect_Overall_Y = 123;

View File

@ -787,9 +787,9 @@ namespace TJAPlayer3
#endregion
if ( !string.IsNullOrEmpty(TJAPlayer3.ConfigIni.FontName))
this.prvFont = new CPrivateFastFont(new FontFamily(TJAPlayer3.ConfigIni.FontName), 20 ); // t項目リストの設定 の前に必要
this.prvFont = new CPrivateFastFont(new FontFamily(TJAPlayer3.ConfigIni.FontName), TJAPlayer3.Skin.Config_Font_Scale); // t項目リストの設定 の前に必要
else
this.prvFont = new CPrivateFastFont(new FontFamily("MS UI Gothic"), 20);
this.prvFont = new CPrivateFastFont(new FontFamily("MS UI Gothic"), TJAPlayer3.Skin.Config_Font_Scale);
// this.listMenu = new List<stMenuItemRight>();
@ -1037,7 +1037,7 @@ namespace TJAPlayer3
// 描画
this.ptパネルの基本座標[ 4 ].X = this.b項目リスト側にフォーカスがある ? 0x228 : 0x25a; // メニューにフォーカスがあるなら、項目リストの中央は頭を出さない。
//this.ptパネルの基本座標[ 4 ].X = this.b項目リスト側にフォーカスがある ? 0x228 : 0x25a; // メニューにフォーカスがあるなら、項目リストの中央は頭を出さない。
#region [ 11]
//-----------------
@ -1045,12 +1045,14 @@ namespace TJAPlayer3
for( int i = 0; i < 4; i++ )
nItem = this.t前の項目( nItem );
for( int n行番号 = -4; n行番号 < 6; n行番号++ ) // n行番号 == 0 がフォーカスされている項目パネル。
for( int i = 0; i < TJAPlayer3.Skin.Config_ItemBox_Count; i++ ) // n行番号 == 0 がフォーカスされている項目パネル。
{
bool centerFlag = i == (TJAPlayer3.Skin.Config_ItemBox_Count / 2) - 1;
#region [ ]
//-----------------
if( ( ( n行番号 == -4 ) && ( this.n現在のスクロールカウンタ > 0 ) ) || // 上に飛び出そうとしている
( ( n行番号 == +5 ) && ( this.n現在のスクロールカウンタ < 0 ) ) ) // 下に飛び出そうとしている
//-----------------
if ( ( ( i == 0 ) && ( this.n現在のスクロールカウンタ > 0 ) ) || // 上に飛び出そうとしている
( ( i == TJAPlayer3.Skin.Config_ItemBox_Count - 1) && ( this.n現在のスクロールカウンタ < 0 ) ) ) // 下に飛び出そうとしている
{
nItem = this.t次の項目( nItem );
continue;
@ -1058,10 +1060,9 @@ namespace TJAPlayer3
//-----------------
#endregion
int n移動元の行の基本位置 = n行番号 + 4;
int n移動先の行の基本位置 = ( this.n現在のスクロールカウンタ <= 0 ) ? ( ( n移動元の行の基本位置 + 1 ) % 10 ) : ( ( ( n移動元の行の基本位置 - 1 ) + 10 ) % 10 );
int x = this.ptパネルの基本座標[ n移動元の行の基本位置 ].X + ( (int) ( ( this.ptパネルの基本座標[ n移動先の行の基本位置 ].X - this.ptパネルの基本座標[ n移動元の行の基本位置 ].X ) * ( ( (double) Math.Abs( this.n現在のスクロールカウンタ ) ) / 100.0 ) ) );
int y = this.ptパネルの基本座標[ n移動元の行の基本位置 ].Y + ( (int) ( ( this.ptパネルの基本座標[ n移動先の行の基本位置 ].Y - this.ptパネルの基本座標[ n移動元の行の基本位置 ].Y ) * ( ( (double) Math.Abs( this.n現在のスクロールカウンタ ) ) / 100.0 ) ) );
int n移動先の行の基本位置 = ( this.n現在のスクロールカウンタ <= 0 ) ? ( ( i + 1 ) % 10 ) : ( ( ( i - 1 ) + 10 ) % 10 );
int x = TJAPlayer3.Skin.Config_ItemBox_X[ i ] + ( (int) ( (TJAPlayer3.Skin.Config_ItemBox_X[ n移動先の行の基本位置 ] - TJAPlayer3.Skin.Config_ItemBox_X[ i ] ) * ( ( (double) Math.Abs( this.n現在のスクロールカウンタ ) ) / 100.0 ) ) );
int y = TJAPlayer3.Skin.Config_ItemBox_Y[ i ] + ( (int) ( (TJAPlayer3.Skin.Config_ItemBox_Y[ n移動先の行の基本位置 ] - TJAPlayer3.Skin.Config_ItemBox_Y[ i ] ) * ( ( (double) Math.Abs( this.n現在のスクロールカウンタ ) ) / 100.0 ) ) );
#region [ ]
//-----------------
@ -1079,7 +1080,7 @@ namespace TJAPlayer3
//-----------------
if ( listMenu[ nItem ].txMenuItemRight != null ) // 自前のキャッシュに含まれているようなら、再レンダリングせずキャッシュを使用
{
listMenu[nItem].txMenuItemRight.t2D描画(TJAPlayer3.app.Device, x + 20 + TJAPlayer3.Skin.Config_ItemText_Correction_X, y + 12 + TJAPlayer3.Skin.Config_ItemText_Correction_Y);
listMenu[nItem].txMenuItemRight.t2D描画(TJAPlayer3.app.Device, x + TJAPlayer3.Skin.Config_ItemBox_Font_Offset[0], y + TJAPlayer3.Skin.Config_ItemBox_Font_Offset[1]);
}
else
{
@ -1150,7 +1151,7 @@ namespace TJAPlayer3
//CDTXMania.stageコンフィグ.actFont.t文字列描画( x + 210, y + 12, ( (CItemInteger) this.list項目リスト[ nItem ] ).n現在の値.ToString(), ( n行番号 == 0 ) && this.b要素値にフォーカス中 );
strParam = ( (CItemInteger) this.list項目リスト[ nItem ] ).n現在の値.ToString();
}
b強調 = ( n行番号 == 0 ) && this.b要素値にフォーカス中;
b強調 = centerFlag && this.b要素値にフォーカス中;
break;
//-----------------
#endregion
@ -1169,8 +1170,7 @@ namespace TJAPlayer3
tGenerateSkinSample(); // 最初にSkinの選択肢にきたとき(Enterを押す前)に限り、サンプル生成が発生する。
if ( txSkinSample1 != null )
{
txSkinSample1.t2D描画( TJAPlayer3.app.Device, 124, 449 );
txSkinSample1.t2D描画( TJAPlayer3.app.Device, 124, 449 );
txSkinSample1.t2D描画( TJAPlayer3.app.Device, TJAPlayer3.Skin.Config_SkinSample1[0], TJAPlayer3.Skin.Config_SkinSample1[1]);
}
}
#endregion
@ -1185,7 +1185,7 @@ namespace TJAPlayer3
{
using (var txStr = TJAPlayer3.tテクスチャの生成( bmpStr, false ))
{
txStr.t2D描画( TJAPlayer3.app.Device, x + 400 + TJAPlayer3.Skin.Config_ItemText_Correction_X, y + 12 + TJAPlayer3.Skin.Config_ItemText_Correction_Y );
txStr.t2D描画( TJAPlayer3.app.Device, x + TJAPlayer3.Skin.Config_ItemBox_ItemValue_Font_Offset[0], y + TJAPlayer3.Skin.Config_ItemBox_ItemValue_Font_Offset[1]);
}
}
}
@ -1206,7 +1206,7 @@ namespace TJAPlayer3
listMenu[ nItem ] = stm;
}
listMenu[ nItem ].txParam.t2D描画( TJAPlayer3.app.Device, x + 400 + TJAPlayer3.Skin.Config_ItemText_Correction_X, y + 12 + TJAPlayer3.Skin.Config_ItemText_Correction_Y );
listMenu[ nItem ].txParam.t2D描画( TJAPlayer3.app.Device, x + TJAPlayer3.Skin.Config_ItemBox_ItemValue_Font_Offset[0], y + TJAPlayer3.Skin.Config_ItemBox_ItemValue_Font_Offset[1]);
}
//-----------------
#endregion
@ -1220,7 +1220,8 @@ namespace TJAPlayer3
//-----------------
if( this.b項目リスト側にフォーカスがある && ( this.n目標のスクロールカウンタ == 0 ) )
{
int x;
int x_upper;
int x_lower;
int y_upper;
int y_lower;
@ -1228,23 +1229,25 @@ namespace TJAPlayer3
if( this.b要素値にフォーカス中 )
{
x = 552; // 要素値の上下あたり。
y_upper = 0x117 - this.ct三角矢印アニメ.n現在の値;
y_lower = 0x17d + this.ct三角矢印アニメ.n現在の値;
x_upper = TJAPlayer3.Skin.Config_Arrow_Focus_X[0]; // 要素値の上下あたり。
x_lower = TJAPlayer3.Skin.Config_Arrow_Focus_X[1]; // 要素値の上下あたり。
y_upper = TJAPlayer3.Skin.Config_Arrow_Focus_Y[0] - this.ct三角矢印アニメ.n現在の値;
y_lower = TJAPlayer3.Skin.Config_Arrow_Focus_Y[1] + this.ct三角矢印アニメ.n現在の値;
}
else
{
x = 552; // 項目名の上下あたり。
y_upper = 0x129 - this.ct三角矢印アニメ.n現在の値;
y_lower = 0x16b + this.ct三角矢印アニメ.n現在の値;
x_upper = TJAPlayer3.Skin.Config_Arrow_X[0]; // 要素値の上下あたり。
x_lower = TJAPlayer3.Skin.Config_Arrow_X[1]; // 要素値の上下あたり。
y_upper = TJAPlayer3.Skin.Config_Arrow_Y[0] - this.ct三角矢印アニメ.n現在の値;
y_lower = TJAPlayer3.Skin.Config_Arrow_Y[1] + this.ct三角矢印アニメ.n現在の値;
}
// 描画。
if( TJAPlayer3.Tx.Config_Arrow != null )
{
TJAPlayer3.Tx.Config_Arrow.t2D描画( TJAPlayer3.app.Device, x, y_upper, new Rectangle( 0, 0, 0x40, 0x18 ) );
TJAPlayer3.Tx.Config_Arrow.t2D描画( TJAPlayer3.app.Device, x, y_lower, new Rectangle( 0, 0x18, 0x40, 0x18 ) );
TJAPlayer3.Tx.Config_Arrow.t2D描画( TJAPlayer3.app.Device, x_upper, y_upper, new Rectangle( 0, 0, TJAPlayer3.Tx.Config_Arrow.sz画像サイズ.Width, TJAPlayer3.Tx.Config_Arrow.sz画像サイズ.Height / 2) );
TJAPlayer3.Tx.Config_Arrow.t2D描画( TJAPlayer3.app.Device, x_lower, y_lower, new Rectangle( 0, TJAPlayer3.Tx.Config_Arrow.sz画像サイズ.Height / 2, TJAPlayer3.Tx.Config_Arrow.sz画像サイズ.Width, TJAPlayer3.Tx.Config_Arrow.sz画像サイズ.Height / 2) );
}
}
//-----------------
@ -1343,7 +1346,14 @@ namespace TJAPlayer3
private long nスクロール用タイマ値;
private int n現在のスクロールカウンタ;
private int n目標のスクロールカウンタ;
private Point[] ptパネルの基本座標 = new Point[] { new Point(0x25a, 4), new Point(0x25a, 0x4f), new Point(0x25a, 0x9a), new Point(0x25a, 0xe5), new Point(0x228, 0x130), new Point(0x25a, 0x17b), new Point(0x25a, 0x1c6), new Point(0x25a, 0x211), new Point(0x25a, 0x25c), new Point(0x25a, 0x2a7) };
/*
private Point[] ptパネルの基本座標 = new Point[] {
new Point(0x25a, 4), new Point(0x25a, 0x4f), new Point(0x25a, 0x9a), new Point(0x25a, 0xe5),
new Point(0x228, 0x130),
new Point(0x25a, 0x17b), new Point(0x25a, 0x1c6), new Point(0x25a, 0x211), new Point(0x25a, 0x25c), new Point(0x25a, 0x2a7) };
*/
//private CTexture txその他項目行パネル;
//private CTexture tx三角矢印;
//private CTexture tx通常項目行パネル;

View File

@ -127,7 +127,7 @@ namespace TJAPlayer3
txMenuItemLeft = new CTexture[strMenuItem.Length, 2];
using (var prvFont = new CPrivateFastFont(new FontFamily(string.IsNullOrEmpty(TJAPlayer3.ConfigIni.FontName) ? "MS UI Gothic" : TJAPlayer3.ConfigIni.FontName), 20))
using (var prvFont = new CPrivateFastFont(new FontFamily(string.IsNullOrEmpty(TJAPlayer3.ConfigIni.FontName) ? "MS UI Gothic" : TJAPlayer3.ConfigIni.FontName), TJAPlayer3.Skin.Config_Font_Scale))
{
for (int i = 0; i < strMenuItem.Length; i++)
{
@ -149,7 +149,7 @@ namespace TJAPlayer3
{
if( !base.b活性化してない )
{
ctBackgroundAnime = new CCounter(0, 1280, 20, TJAPlayer3.Timer);
ctBackgroundAnime = new CCounter(0, TJAPlayer3.Tx.Config_Background.szテクスチャサイズ.Width, 20, TJAPlayer3.Timer);
ReloadMenus();
@ -230,7 +230,7 @@ namespace TJAPlayer3
//---------------------
for(int i = 0; i < 2; i++)
if (TJAPlayer3.Tx.Config_Background != null )
TJAPlayer3.Tx.Config_Background.t2D描画( TJAPlayer3.app.Device, 0 + -(1280 * i) + ctBackgroundAnime.n現在の値, 0 );
TJAPlayer3.Tx.Config_Background.t2D描画( TJAPlayer3.app.Device, 0 + -(TJAPlayer3.Tx.Config_Background.szテクスチャサイズ.Width * i) + ctBackgroundAnime.n現在の値, 0 );
if(TJAPlayer3.Tx.Config_Header != null )
TJAPlayer3.Tx.Config_Header.t2D描画( TJAPlayer3.app.Device, 0, 0 );
//---------------------
@ -240,7 +240,9 @@ namespace TJAPlayer3
#region [ Menu Cursor ]
//---------------------
if( TJAPlayer3.Tx.Config_Cursor != null )
{
{
#region Old
/*
Rectangle rectangle;
TJAPlayer3.Tx.Config_Cursor.Opacity = this.bメニューにフォーカス中 ? 255 : 128;
int x = 110;
@ -258,26 +260,52 @@ namespace TJAPlayer3
}
TJAPlayer3.Tx.Config_Cursor.t2D描画( TJAPlayer3.app.Device, x, y, rectangle );
x += rectangle.Width;
}
}
//---------------------
#endregion
#region [ Menu ]
//---------------------
int menuY = 162 - 22 + 13;
int stepY = 39;
for ( int i = 0; i < txMenuItemLeft.GetLength( 0 ); i++ )
{
//Bitmap bmpStr = (this.n現在のメニュー番号 == i) ?
// prvFont.DrawPrivateFont( strMenuItem[ i ], Color.White, Color.Black, Color.Yellow, Color.OrangeRed ) :
// prvFont.DrawPrivateFont( strMenuItem[ i ], Color.White, Color.Black );
//txMenuItemLeft = CDTXMania.tテクスチャの生成( bmpStr, false );
int flag = ( this.n現在のメニュー番号 == i ) ? 1 : 0;
int num4 = txMenuItemLeft[ i, flag ].sz画像サイズ.Width;
txMenuItemLeft[i, flag].t2D描画(TJAPlayer3.app.Device, 282 - (num4 / 2) + TJAPlayer3.Skin.Config_ItemText_Correction_X, menuY + TJAPlayer3.Skin.Config_ItemText_Correction_Y ); //55
}
*/
#endregion
int x = TJAPlayer3.Skin.Config_Item_X[this.n現在のメニュー番号];
int y = TJAPlayer3.Skin.Config_Item_Y[this.n現在のメニュー番号];
int width = TJAPlayer3.Tx.Config_Cursor.sz画像サイズ.Width / 3;
int height = TJAPlayer3.Tx.Config_Cursor.sz画像サイズ.Height;
int move = TJAPlayer3.Skin.Config_Item_Width;
//Left
TJAPlayer3.Tx.Config_Cursor.t2D中心基準描画(TJAPlayer3.app.Device, x - (width / 2) - move, y,
new Rectangle(0, 0, width, height));
//Right
TJAPlayer3.Tx.Config_Cursor.t2D中心基準描画(TJAPlayer3.app.Device, x + (width / 2) + move, y,
new Rectangle(width * 2, 0, width, height));
//Center
TJAPlayer3.Tx.Config_Cursor.vc拡大縮小倍率.X = (move / (float)width) * 2.0f;
TJAPlayer3.Tx.Config_Cursor.t2D拡大率考慮中央基準描画(TJAPlayer3.app.Device, x, y,
new Rectangle(width, 0, width, height));
TJAPlayer3.Tx.Config_Cursor.vc拡大縮小倍率.X = 1.0f;
}
//---------------------
#endregion
#region [ Menu ]
//---------------------
//int menuY = 162 - 22 + 13;
//int stepY = 39;
for ( int i = 0; i < txMenuItemLeft.GetLength( 0 ); i++ )
{
//Bitmap bmpStr = (this.n現在のメニュー番号 == i) ?
// prvFont.DrawPrivateFont( strMenuItem[ i ], Color.White, Color.Black, Color.Yellow, Color.OrangeRed ) :
// prvFont.DrawPrivateFont( strMenuItem[ i ], Color.White, Color.Black );
//txMenuItemLeft = CDTXMania.tテクスチャの生成( bmpStr, false );
int flag = (this.n現在のメニュー番号 == i) ? 1 : 0;
txMenuItemLeft[i, flag].t2D中心基準描画(TJAPlayer3.app.Device, TJAPlayer3.Skin.Config_Item_X[i] + TJAPlayer3.Skin.Config_Item_Font_Offset[0], TJAPlayer3.Skin.Config_Item_Y[i] + TJAPlayer3.Skin.Config_Item_Font_Offset[1]); //55
//txMenuItem.Dispose();
menuY += stepY;
//menuY += stepY;
}
//---------------------
#endregion
@ -285,7 +313,7 @@ namespace TJAPlayer3
#region [ Explanation Panel ]
//---------------------
if( this.tx説明文パネル != null )
this.tx説明文パネル.t2D描画( TJAPlayer3.app.Device, 67, 382 );
this.tx説明文パネル.t2D描画( TJAPlayer3.app.Device, TJAPlayer3.Skin.Config_ExplanationPanel[0], TJAPlayer3.Skin.Config_ExplanationPanel[1]);
//---------------------
#endregion

View File

@ -0,0 +1,38 @@
;Included file
;あとは通常通り設定できます
; TJAPlayer3-Develop-ReWriteで追加したSkinConfig
Config_Arrow_X=552,552
Config_Arrow_Y=297,363
Config_Arrow_Focus_X=552,552
Config_Arrow_Focus_Y=279,381
Config_Item_X=282,282,282
Config_Item_Y=153,192,231
Config_Item_Width=100
Config_Item_Font_Offset=0,8
Config_Font_Scale=20
Config_ItemBox_Count=10
Config_ItemBox_X=602,602,602,602,602,602,602,602,602,602
Config_ItemBox_Y=4,79,154,229,304,379,454,529,604,679
Config_ItemBox_Font_Offset=20,12
Config_ItemBox_ItemValue_Font_Offset=400,12
Config_ExplanationPanel=67,382
Config_SkinSample1=124,449

View File

@ -16,6 +16,7 @@ SongSelect_Auto_Y=642,642
; 外部ファイルを読み込んで使用することができるようになります
#include OtherConfig.ini
#include TitleConfig.ini
#include ConfigConfig.ini
Game_Notes_Anime=1