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Windowのiconを修正 (#569)

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Takkkom 2024-01-27 17:27:08 +09:00 committed by GitHub
parent a97ea616e3
commit 9d83b340fb
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GPG Key ID: B5690EEEBB952194
2 changed files with 19 additions and 3 deletions

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@ -30,6 +30,7 @@ using SkiaSharp;
using FDK;
using Silk.NET.GLFW;
using System.Runtime.InteropServices;
using Silk.NET.Core;
namespace SampleFramework
{
@ -43,6 +44,8 @@ namespace SampleFramework
internal static List<Action> AsyncActions = new();
private string strIconFileName;
protected string _Text = "";
protected string Text
{
@ -244,11 +247,20 @@ namespace SampleFramework
//GetError();
}
private RawImage GetIconData(string fileName)
{
SKCodec codec = SKCodec.Create(fileName);
using SKBitmap bitmap = SKBitmap.Decode(codec, new SKImageInfo(codec.Info.Width, codec.Info.Height, SKColorType.Rgba8888));
return new RawImage(bitmap.Width, bitmap.Height, bitmap.GetPixelSpan().ToArray());
}
/// <summary>
/// Initializes a new instance of the <see cref="Game"/> class.
/// </summary>
protected Game()
protected Game(string iconFileName)
{
strIconFileName = iconFileName;
MainThreadID = Thread.CurrentThread.ManagedThreadId;
Configuration();
@ -266,11 +278,13 @@ namespace SampleFramework
options.API = GraphicsAPI.None;
options.WindowBorder = WindowBorder.Resizable;
options.Title = Text;
Silk.NET.Windowing.Glfw.GlfwWindowing.Use();
//Silk.NET.Windowing.Sdl.SdlWindowing.Use();
Window_ = Window.Create(options);
Window_.Load += Window_Load;
Window_.Closing += Window_Closing;
Window_.Update += Window_Update;
@ -393,6 +407,8 @@ namespace SampleFramework
public void Window_Load()
{
Window_.SetWindowIcon(new ReadOnlySpan<RawImage>(GetIconData(strIconFileName)));
Context = new AngleContext(GraphicsDeviceType_, Window_);
Context.MakeCurrent();

View File

@ -539,7 +539,7 @@ namespace TJAPlayer3
// コンストラクタ
public TJAPlayer3()
public TJAPlayer3() : base("OpenTaiko.ico")
{
TJAPlayer3.app = this;
}