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mirror of synced 2024-11-28 01:10:53 +01:00

First Characters in result screen update

This commit is contained in:
0aubsq 2022-04-05 23:24:29 +02:00
parent b86ced57da
commit aedcec528b
2 changed files with 283 additions and 2 deletions

View File

@ -9,5 +9,250 @@ namespace TJAPlayer3
{
class CResultCharacter
{
private static CCounter[] ctCharacterNormal = new CCounter[4] { new CCounter(), new CCounter(), new CCounter(), new CCounter() };
private static CCounter[] ctCharacterClear = new CCounter[4] { new CCounter(), new CCounter(), new CCounter(), new CCounter() };
private static CCounter[] ctCharacterFailed = new CCounter[4] { new CCounter(), new CCounter(), new CCounter(), new CCounter() };
private static CCounter[] ctCharacterFailedIn = new CCounter[4] { new CCounter(), new CCounter(), new CCounter(), new CCounter() };
public enum ECharacterResult
{
// Song select
NORMAL,
CLEAR,
FAILED,
FAILED_IN,
}
public static bool tIsCounterProcessing(int player, ECharacterResult eca)
{
CCounter[] _ctref = _getReferenceCounter(eca);
if (_ctref[player] != null)
return _ctref[player].b進行中;
return false;
}
public static bool tIsCounterEnded(int player, ECharacterResult eca)
{
CCounter[] _ctref = _getReferenceCounter(eca);
if (_ctref[player] != null)
return _ctref[player].b終了値に達した;
return false;
}
private static bool _usesSubstituteTexture(int player, ECharacterResult eca)
{
int _charaId = TJAPlayer3.NamePlateConfig.data.Character[TJAPlayer3.GetActualPlayer(player)];
if (_charaId >= 0 && _charaId < TJAPlayer3.Skin.Characters_Ptn)
{
switch (eca)
{
case (ECharacterResult.NORMAL):
{
if (TJAPlayer3.Tx.Characters_Result_Normal[_charaId].Length > 0)
return false;
break;
}
case (ECharacterResult.CLEAR):
{
if (TJAPlayer3.Tx.Characters_Result_Clear[_charaId].Length > 0)
return false;
break;
}
case (ECharacterResult.FAILED):
{
if (TJAPlayer3.Tx.Characters_Result_Failed[_charaId].Length > 0)
return false;
break;
}
case (ECharacterResult.FAILED_IN):
{
if (TJAPlayer3.Tx.Characters_Result_Failed_In[_charaId].Length > 0)
return false;
break;
}
}
}
return true;
}
public static CTexture[] _getReferenceArray(int player, ECharacterResult eca)
{
int _charaId = TJAPlayer3.NamePlateConfig.data.Character[TJAPlayer3.GetActualPlayer(player)];
if (_charaId >= 0 && _charaId < TJAPlayer3.Skin.Characters_Ptn)
{
switch (eca)
{
case (ECharacterResult.NORMAL):
{
if (TJAPlayer3.Tx.Characters_Result_Normal[_charaId].Length > 0)
return TJAPlayer3.Tx.Characters_Result_Normal[_charaId];
if (TJAPlayer3.Tx.Characters_Normal[_charaId].Length > 0)
return TJAPlayer3.Tx.Characters_Normal[_charaId];
break;
}
case (ECharacterResult.CLEAR):
{
if (TJAPlayer3.Tx.Characters_Result_Clear[_charaId].Length > 0)
return TJAPlayer3.Tx.Characters_Result_Clear[_charaId];
if (TJAPlayer3.Tx.Characters_10Combo[_charaId].Length > 0)
return TJAPlayer3.Tx.Characters_10Combo[_charaId];
break;
}
case (ECharacterResult.FAILED):
{
if (TJAPlayer3.Tx.Characters_Result_Failed[_charaId].Length > 0)
return TJAPlayer3.Tx.Characters_Result_Failed[_charaId];
if (TJAPlayer3.Tx.Characters_Normal[_charaId].Length > 0)
return TJAPlayer3.Tx.Characters_Normal[_charaId];
break;
}
case (ECharacterResult.FAILED_IN):
{
if (TJAPlayer3.Tx.Characters_Result_Failed_In[_charaId].Length > 0)
return TJAPlayer3.Tx.Characters_Result_Failed_In[_charaId];
if (TJAPlayer3.Tx.Characters_Normal[_charaId].Length > 0)
return TJAPlayer3.Tx.Characters_Normal[_charaId];
break;
}
}
}
return null;
}
public static CCounter[] _getReferenceCounter(ECharacterResult eca)
{
switch (eca)
{
case (ECharacterResult.NORMAL):
{
return ctCharacterNormal;
}
case (ECharacterResult.CLEAR):
{
return ctCharacterClear;
}
case (ECharacterResult.FAILED):
{
return ctCharacterFailed;
}
case (ECharacterResult.FAILED_IN):
{
return ctCharacterFailedIn;
}
}
return null;
}
public static void tDisableCounter(ECharacterResult eca)
{
switch (eca)
{
case (ECharacterResult.NORMAL):
{
for (int i = 0; i < 4; i++)
ctCharacterNormal[i] = new CCounter();
break;
}
case (ECharacterResult.CLEAR):
{
for (int i = 0; i < 4; i++)
ctCharacterClear[i] = new CCounter();
break;
}
case (ECharacterResult.FAILED):
{
for (int i = 0; i < 4; i++)
ctCharacterFailed[i] = new CCounter();
break;
}
case (ECharacterResult.FAILED_IN):
{
for (int i = 0; i < 4; i++)
ctCharacterFailedIn[i] = new CCounter();
break;
}
}
}
public static void tMenuResetTimer(int player, ECharacterResult eca)
{
CTexture[] _ref = _getReferenceArray(player, eca);
CCounter[] _ctref = _getReferenceCounter(eca);
if (_ref != null && _ref.Length > 0 && _ctref != null)
{
_ctref[player] = new CCounter(0, _ref.Length - 1, 1000 / (float)_ref.Length, TJAPlayer3.Timer);
}
}
public static void tMenuResetTimer(ECharacterResult eca)
{
for (int i = 0; i < 2; i++)
{
tMenuResetTimer(i, eca);
}
}
public static void tMenuDisplayCharacter(int player, int x, int y, ECharacterResult eca, int pos = 0, int opacity = 255)
{
CTexture[] _ref = _getReferenceArray(player, eca);
CCounter[] _ctref = _getReferenceCounter(eca);
bool _substitute = _usesSubstituteTexture(player, eca);
if (_ctref[player] != null && _ref != null && _ctref[player].n現在の値 < _ref.Length)
{
if (eca == ECharacterResult.NORMAL
|| eca == ECharacterResult.CLEAR
|| eca == ECharacterResult.FAILED)
_ctref[player].t進行Loop();
else
_ctref[player].t進行();
// x0.8 if not substitute
if (!_substitute)
{
_ref[_ctref[player].n現在の値].vc拡大縮小倍率.X = 0.8f;
_ref[_ctref[player].n現在の値].vc拡大縮小倍率.Y = 0.8f;
}
_ref[_ctref[player].n現在の値].Opacity = opacity;
if (pos % 2 == 0)
{
_ref[_ctref[player].n現在の値].t2D中心基準描画(TJAPlayer3.app.Device,
x,
y + ((_substitute == true) ? 90 : 0)
);
}
else
{
_ref[_ctref[player].n現在の値].t2D中心基準描画Mirrored(TJAPlayer3.app.Device,
1340 - x,
y + ((_substitute == true) ? 90 : 0)
);
}
// Restore if not substitute
if (!_substitute)
{
_ref[_ctref[player].n現在の値].vc拡大縮小倍率.X = 1f;
_ref[_ctref[player].n現在の値].vc拡大縮小倍率.Y = 1f;
}
_ref[_ctref[player].n現在の値].Opacity = 255;
}
}
}
}

View File

@ -237,17 +237,23 @@ namespace TJAPlayer3
ctRotate_Flowers = new CCounter(0, 1500, 1, TJAPlayer3.Timer);
ctShine_Plate = new CCounter(0, 1000, 1, TJAPlayer3.Timer);
/*
ctDonchan_Normal = new CCounter[2];
ctDonchan_Clear = new CCounter[2];
ctDonchan_Failed = new CCounter[2];
ctDonchan_Failed_In = new CCounter[2];
*/
for (int i = 0; i < 2; i++)
{
/*
ctDonchan_Normal[i] = new CCounter(0, TJAPlayer3.Tx.Result_Donchan_Normal.Length - 1, 1000 / 60, TJAPlayer3.Timer);
ctDonchan_Clear[i] = new CCounter();
ctDonchan_Failed[i] = new CCounter();
ctDonchan_Failed_In[i] = new CCounter();
*/
CResultCharacter.tMenuResetTimer(CResultCharacter.ECharacterResult.NORMAL);
}
@ -296,6 +302,7 @@ namespace TJAPlayer3
ctBackgroundAnime.t進行Loop();
ctMountain_ClearIn.t進行();
/*
for (int i = 0; i < 2; i++)
{
ctDonchan_Clear[i].t進行Loop();
@ -303,6 +310,7 @@ namespace TJAPlayer3
ctDonchan_Failed_In[i].t進行();
ctDonchan_Normal[i].t進行Loop();
}
*/
ctFlash_Icon.t進行Loop();
ctRotate_Flowers.t進行Loop();
@ -604,15 +612,28 @@ namespace TJAPlayer3
if (gaugeValues[p] >= 80.0f)
{
/*
if (!this.ctDonchan_Clear[p].b進行中)
this.ctDonchan_Clear[p].t開始(0, TJAPlayer3.Tx.Result_Donchan_Clear.Length - 1, 1000 / 60, TJAPlayer3.Timer);
*/
if (!CResultCharacter.tIsCounterProcessing(p, CResultCharacter.ECharacterResult.CLEAR))
CResultCharacter.tMenuResetTimer(p, CResultCharacter.ECharacterResult.CLEAR);
}
else
{
/*
if (!this.ctDonchan_Failed_In[p].b進行中)
this.ctDonchan_Failed_In[p].t開始(0, TJAPlayer3.Tx.Result_Donchan_Failed_In.Length - 1, 1000 / 60, TJAPlayer3.Timer);
else if (this.ctDonchan_Failed_In[p].b終了値に達した && !this.ctDonchan_Failed[p].b進行中)
this.ctDonchan_Failed[p].t開始(0, TJAPlayer3.Tx.Result_Donchan_Failed.Length - 1, 1000 / 60, TJAPlayer3.Timer);
*/
if (!CResultCharacter.tIsCounterProcessing(p, CResultCharacter.ECharacterResult.FAILED_IN))
CResultCharacter.tMenuResetTimer(p, CResultCharacter.ECharacterResult.FAILED_IN);
else if (CResultCharacter.tIsCounterEnded(p, CResultCharacter.ECharacterResult.FAILED_IN)
&& !CResultCharacter.tIsCounterProcessing(p, CResultCharacter.ECharacterResult.FAILED))
CResultCharacter.tMenuResetTimer(p, CResultCharacter.ECharacterResult.FAILED);
}
@ -625,7 +646,7 @@ namespace TJAPlayer3
#region [Character Animations]
/*
if (this.ctDonchan_Clear[p].b進行中)
{
DisplayCharacter(TJAPlayer3.Tx.Result_Donchan_Clear[ctDonchan_Clear[p].n現在の値], 202, 532, pos, 0.8f);
@ -642,9 +663,20 @@ namespace TJAPlayer3
{
DisplayCharacter(TJAPlayer3.Tx.Result_Donchan_Normal[ctDonchan_Normal[p].n現在の値], 202, 532, pos, 0.8f);
}
*/
if (CResultCharacter.tIsCounterProcessing(p, CResultCharacter.ECharacterResult.CLEAR))
CResultCharacter.tMenuDisplayCharacter(p, 202, 532, CResultCharacter.ECharacterResult.CLEAR, pos);
else if (CResultCharacter.tIsCounterProcessing(p, CResultCharacter.ECharacterResult.FAILED))
CResultCharacter.tMenuDisplayCharacter(p, 202, 532, CResultCharacter.ECharacterResult.FAILED, pos);
else if (CResultCharacter.tIsCounterProcessing(p, CResultCharacter.ECharacterResult.FAILED_IN))
CResultCharacter.tMenuDisplayCharacter(p, 202, 532, CResultCharacter.ECharacterResult.FAILED_IN, pos);
else
CResultCharacter.tMenuDisplayCharacter(p, 202, 532, CResultCharacter.ECharacterResult.NORMAL, pos);
#endregion
#region [PuchiChara]
int ttdiff = 640 - 152;
@ -808,10 +840,13 @@ namespace TJAPlayer3
public CCounter ctMountain_ClearIn;
public CCounter ctBackgroundAnime;
public CCounter ctBackgroundAnime_Clear;
/*
private CCounter[] ctDonchan_Normal;
private CCounter[] ctDonchan_Clear;
private CCounter[] ctDonchan_Failed;
private CCounter[] ctDonchan_Failed_In;
*/
private int RandomText;
@ -873,7 +908,7 @@ namespace TJAPlayer3
}
}
/*
public void DisplayCharacter(CTexture tex, int x, int y, int pos, float ratio)
{
if (tex == null)
@ -889,6 +924,7 @@ namespace TJAPlayer3
1340 - x - tex.szテクスチャサイズ.Width / 2,
y - tex.szテクスチャサイズ.Height / 2);
}
*/
private void t大文字表示(int x, int y, string str)