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mirror of synced 2024-11-13 18:40:47 +01:00

(Pre. v0.5.1) Fixed a small UI bug where score rank remained semi transparent if a lag spike occurs within the result screen, and renamed the project and program OpenTaiko

This commit is contained in:
0aubsq 2021-11-04 07:10:36 +01:00
parent cdbb935913
commit b070ecee9c
5 changed files with 6 additions and 4 deletions

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@ -6,11 +6,11 @@ using System.Resources;
// アセンブリに関する一般情報は以下の属性セットをとおして制御されます。
// アセンブリに関連付けられている情報を変更するには、
// これらの属性値を変更してください。
[assembly: AssemblyTitle("TJAPlayer3 - A .tja file player.")]
[assembly: AssemblyTitle("OpenTaiko - A .tja file player.")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("TJAPlayer3")]
[assembly: AssemblyProduct("OpenTaiko")]
[assembly: AssemblyCopyright("")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
@ -33,7 +33,7 @@ using System.Resources;
// すべての値を指定するか、下のように '*' を使ってビルドおよびリビジョン番号を
// 既定値にすることができます:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.5.0")]
[assembly: AssemblyVersion("0.5.1")]
[assembly: AssemblyFileVersion("1.4.5.3")]
[assembly: NeutralResourcesLanguage("ja-JP")]

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@ -431,6 +431,7 @@ namespace TJAPlayer3
}
else
{
TJAPlayer3.Tx.Result_ScoreRankEffect.Opacity = 255;
TJAPlayer3.Tx.Result_ScoreRankEffect.vc拡大縮小倍率.X = 1f;
TJAPlayer3.Tx.Result_ScoreRankEffect.vc拡大縮小倍率.Y = 1f;
}
@ -478,6 +479,7 @@ namespace TJAPlayer3
}
else
{
TJAPlayer3.Tx.Result_CrownEffect.Opacity = 255;
TJAPlayer3.Tx.Result_CrownEffect.vc拡大縮小倍率.X = 1f;
TJAPlayer3.Tx.Result_CrownEffect.vc拡大縮小倍率.Y = 1f;
}

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@ -9,7 +9,7 @@
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>TJAPlayer3</RootNamespace>
<AssemblyName>TJAPlayer3-Develop-BSQ</AssemblyName>
<AssemblyName>OpenTaiko</AssemblyName>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ApplicationIcon>TJAPlayer3-Develop-ReWrite.ico</ApplicationIcon>

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