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mirror of synced 2024-11-24 07:30:21 +01:00

First textures for default skin

This commit is contained in:
0aubsq 2022-01-10 12:03:13 +01:00
parent 369d6ef018
commit b4d6b13a21
100 changed files with 108 additions and 1 deletions

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@ -0,0 +1,14 @@
;Included file
;あとは通常通り設定できます
; TJAPlayer3-Develop-ReWriteで追加したSkinConfig
SongSelect_BoxExplanation_X=0
SongSelect_BoxExplanation_Y=0
SongSelect_Title_X=0
SongSelect_Title_Y=0
SongSelect_BoxExplanation_Interval=30
;GenreName deprecated
SongSelect_GenreName=ポップス,アニメ,ゲームバラエティ,ナムコオリジナル,クラシック,バラエティ,キッズ,ボーカロイド,最近遊んだ曲
Game_DanC_Dan_Plate=1120,535

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@ -0,0 +1,24 @@
Before using :
- Install all fonts included in the Fonts folder
- Change fonts in Config.ini to the following :
; フォントレンダリングに使用するフォント名
; Font name used for font rendering.
FontName=851テガキカクット
; Boxの説明文のフォントレンダリングに使用するフォント名
; Font name used for font rendering.
BoxFontName=851テガキカクット
Credits :
Menu SFX :
Hitrison - https://hitrison.itch.io/menu-sfx-pack
In-Game textures :
TJAPlayer3 Default skin

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@ -0,0 +1,69 @@
;スキンの情報設定
;Skin information
Name=OpenSkin
Version=0.5.3
Creator=0AuBSQ
Game_Score_Size=26,34
Game_Taiko_NamePlate_X=-5,-5
Game_Taiko_NamePlate_Y=297,371
SongSelect_Auto_X=36,1019
SongSelect_Auto_Y=642,642
; "#include ファイル名" 命令を使うことで
; 外部ファイルを読み込んで使用することができるようになります
#include OtherConfig.ini
Game_Notes_Anime=1
Game_CourseSymbol_X=30,30
Game_CourseSymbol_Y=233,426
Game_Score_X=25,25
Game_Score_Y=229,529
Game_Score_Add_X=27,27
Game_Score_Add_Y=187,569
Game_ScoreAddBonus_X=55,55
Game_ScoreAddBonus_Y=318,434
Game_Score_Padding=21
Game_Score_Size=26,34
Game_Taiko_X=205,205
Game_Taiko_Y=206,384
;ダンサーの座標(登場順)
Game_Dancer_X=640,430,856,215,1070
Game_Dancer_Y=503,503,503,503,503
;ダンサーのモーション指定(カンマ区切り)
Game_Dancer_Motion=0,0,1,1,2,2,1,1,0,0,1,1,2,3,4,5,6,6,7,7,8,8,7,7,6,6,7,7,8,8,5,5,9,10,11,10,9,10,11,10,9,12,13,14,13,12,13,14,13,12,9,10,11,10,9,10,11,10,9,12,13,14,13,12,13,14,13,12
;ダンサーのモーションが何拍子でループするか(4分の4拍子換算)
Game_Dancer_Beat=15
;ダンサーの出現タイミング(魂ゲージn%)
Game_Dancer_Gauge=0,20,40,60,80
Game_Mob_Beat=1
Game_Effect_NotesFlash=180,180,16
Game_Effect_NotesFlash_Timer=19
Game_Effect_GoGoSplash=230,460,31
Game_Effect_GoGoSplash_X=80,300,520,760,980,1160
Game_Effect_GoGoSplash_Y=740,730,720,720,730,740
Game_Effect_GoGoSplash_Rotate=1
Game_Effect_GoGoSplash_Timer=15
Game_Effect_FireWorks=192,192,16
Game_Effect_FireWorks_Timer=10

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@ -258,7 +258,7 @@ namespace TJAPlayer3
if (TJAPlayer3.stage選曲.n確定された曲の難易度[0] != (int)Difficulty.Dan)
{
#region [ ]
#region [ Loading screen (except dan) ]
//-----------------------------
this.ct曲名表示.t進行();

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