Fix song select screen and add display for both 1P and 2P clears/score ranks
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eeabcf2876
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@ -347,12 +347,33 @@ namespace TJAPlayer3
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if (!avaliable)
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continue;
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for (int j = 0; j < TJAPlayer3.ConfigIni.nPlayerCount; j++)
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{
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int p = TJAPlayer3.GetActualPlayer(j);
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Cスコア.ST譜面情報 idx = TJAPlayer3.stage選曲.r現在選択中のスコア.譜面情報;
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TJAPlayer3.Tx.Difficulty_Crown.t2D描画(TJAPlayer3.app.Device, 445 + screenPos * 144, 284, new RectangleF(idx.nクリア[i] * 24.5f, 0, 24.5f, 26));
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var GPInfo = TJAPlayer3.stage選曲.r現在選択中のスコア.GPInfo[p];
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//TJAPlayer3.Tx.Difficulty_Crown.t2D描画(TJAPlayer3.app.Device, 445 + screenPos * 144, 284, new RectangleF(idx.nクリア[i] * 24.5f, 0, 24.5f, 26));
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TJAPlayer3.Tx.Difficulty_Crown.t2D描画(TJAPlayer3.app.Device,
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445 + screenPos * 144 + 74 * j,
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284,
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new RectangleF(GPInfo.nClear[i] * 24.5f, 0, 24.5f, 26));
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if (GPInfo.nScoreRank[i] != 0)
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TJAPlayer3.Tx.SongSelect_ScoreRank.t2D描画(TJAPlayer3.app.Device,
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467 + screenPos * 144 + 24 * j,
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281,
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new RectangleF(0, (GPInfo.nScoreRank[i] - 1) * 42.71f, 50, 42.71f));
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/*
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if (idx.nスコアランク[i] != 0)
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TJAPlayer3.Tx.SongSelect_ScoreRank.t2D描画(TJAPlayer3.app.Device, 467 + screenPos * 144, 281, new RectangleF(0, (idx.nスコアランク[i] - 1) * 42.71f, 50, 42.71f));
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*/
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}
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if (level > 0)
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t小文字表示(TJAPlayer3.stage選曲.r現在選択中のスコア.譜面情報.nレベル[i].ToString(), 498 + screenPos * 143, 434.5f);
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@ -937,6 +937,7 @@ namespace TJAPlayer3
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displayedScore = score.GPInfo[p].nHighScore[table];
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if (this.n現在選択中の曲の難易度 <= (int)Difficulty.Edit)
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TJAPlayer3.Tx.Dani_Difficulty_Cymbol.t2D中心基準描画(TJAPlayer3.app.Device,
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posx - 78,
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this.ptBoardNumber[11].Y + 2,
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