Update CSongListNodeComparerUnlockStatus.cs
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@ -8,13 +8,13 @@ internal sealed class CSongListNodeComparerUnlockStatus : IComparer<CSongListNod
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if (_n1s == 0 || _n2s == 0) {
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return -1;
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return 0;
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}
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return _unlockStatusToInt(n1).CompareTo(_unlockStatusToInt(n2));
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}
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private int _unlockStatusToInt(CSongListNode n1) {
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if (!OpenTaiko.Databases.DBSongUnlockables.tIsSongLocked(n1)) return -1;
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return (int)OpenTaiko.Databases.DBSongUnlockables.tGetSongHiddenIndex(n1);
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if (!OpenTaiko.Databases.DBSongUnlockables.tIsSongLocked(n1)) return 0;
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return (int)OpenTaiko.Databases.DBSongUnlockables.tGetSongHiddenIndex(n1) + 1;
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}
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}
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