1
0
mirror of synced 2025-01-31 03:53:44 +01:00
This commit is contained in:
0auBSQ 2024-01-27 18:49:49 +09:00
parent deb35a9e1d
commit c64a0aed49
4 changed files with 616 additions and 612 deletions

View File

@ -398,9 +398,9 @@ namespace TJAPlayer3
public CSystemSound sound特訓再生音 = null; public CSystemSound sound特訓再生音 = null;
public CSystemSound sound特訓停止音 = null; public CSystemSound sound特訓停止音 = null;
public CSystemSound sound特訓ジャンプポイント = null; public CSystemSound soundTrainingToggleBookmarkSFX = null;
public CSystemSound sound特訓スキップ音 = null; public CSystemSound sound特訓スキップ音 = null;
public CSystemSound sound特訓スクロール音 = null; public CSystemSound soundTrainingModeScrollSFX = null;
public CSystemSound soundPon = null; public CSystemSound soundPon = null;
public CSystemSound soundGauge = null; public CSystemSound soundGauge = null;
public CSystemSound soundScoreDon = null; public CSystemSound soundScoreDon = null;
@ -516,13 +516,13 @@ namespace TJAPlayer3
return this.sound特訓停止音; return this.sound特訓停止音;
case Eシステムサウンド.sound特訓ジャンプポイント: case Eシステムサウンド.sound特訓ジャンプポイント:
return this.sound特訓ジャンプポイント; return this.soundTrainingToggleBookmarkSFX;
case Eシステムサウンド.sound特訓スキップ音: case Eシステムサウンド.sound特訓スキップ音:
return this.sound特訓スキップ音; return this.sound特訓スキップ音;
case Eシステムサウンド.SOUND特訓スクロール: case Eシステムサウンド.SOUND特訓スクロール:
return this.sound特訓スクロール音; return this.soundTrainingModeScrollSFX;
} }
throw new IndexOutOfRangeException(); throw new IndexOutOfRangeException();
@ -598,10 +598,10 @@ namespace TJAPlayer3
return this.sound特訓停止音; return this.sound特訓停止音;
case 21: case 21:
return this.sound特訓スクロール音; return this.soundTrainingModeScrollSFX;
case 22: case 22:
return this.sound特訓ジャンプポイント; return this.soundTrainingToggleBookmarkSFX;
case 23: case 23:
return this.sound特訓スキップ音; return this.sound特訓スキップ音;
@ -789,8 +789,8 @@ namespace TJAPlayer3
this.sound特訓再生音 = new CSystemSound(@$"Sounds{System.IO.Path.DirectorySeparatorChar}Resume.ogg", false, false, false, ESoundGroup.SoundEffect); this.sound特訓再生音 = new CSystemSound(@$"Sounds{System.IO.Path.DirectorySeparatorChar}Resume.ogg", false, false, false, ESoundGroup.SoundEffect);
this.sound特訓停止音 = new CSystemSound(@$"Sounds{System.IO.Path.DirectorySeparatorChar}Pause.ogg", false, false, false, ESoundGroup.SoundEffect); this.sound特訓停止音 = new CSystemSound(@$"Sounds{System.IO.Path.DirectorySeparatorChar}Pause.ogg", false, false, false, ESoundGroup.SoundEffect);
this.sound特訓スクロール音 = new CSystemSound(@$"Sounds{System.IO.Path.DirectorySeparatorChar}Scroll.ogg", false, false, false, ESoundGroup.SoundEffect); this.soundTrainingModeScrollSFX = new CSystemSound(@$"Sounds{System.IO.Path.DirectorySeparatorChar}Scroll.ogg", false, false, false, ESoundGroup.SoundEffect);
this.sound特訓ジャンプポイント = new CSystemSound(@$"Sounds{System.IO.Path.DirectorySeparatorChar}Jump Point.ogg", false, false, false, ESoundGroup.SoundEffect); this.soundTrainingToggleBookmarkSFX = new CSystemSound(@$"Sounds{System.IO.Path.DirectorySeparatorChar}Jump Point.ogg", false, false, false, ESoundGroup.SoundEffect);
this.sound特訓スキップ音 = new CSystemSound(@$"Sounds{System.IO.Path.DirectorySeparatorChar}Traning Skip.ogg", false, false, false, ESoundGroup.SoundEffect); this.sound特訓スキップ音 = new CSystemSound(@$"Sounds{System.IO.Path.DirectorySeparatorChar}Traning Skip.ogg", false, false, false, ESoundGroup.SoundEffect);
this.soundPon = new CSystemSound(@$"Sounds{System.IO.Path.DirectorySeparatorChar}Pon.ogg", false, false, false, ESoundGroup.SoundEffect); this.soundPon = new CSystemSound(@$"Sounds{System.IO.Path.DirectorySeparatorChar}Pon.ogg", false, false, false, ESoundGroup.SoundEffect);
this.soundGauge = new CSystemSound(@$"Sounds{System.IO.Path.DirectorySeparatorChar}Gauge.ogg", false, false, false, ESoundGroup.SoundEffect); this.soundGauge = new CSystemSound(@$"Sounds{System.IO.Path.DirectorySeparatorChar}Gauge.ogg", false, false, false, ESoundGroup.SoundEffect);

View File

@ -879,7 +879,7 @@ namespace TJAPlayer3
public CAct演奏DrumsMob actMob; public CAct演奏DrumsMob actMob;
public Dan_Cert actDan; public Dan_Cert actDan;
public AIBattle actAIBattle; public AIBattle actAIBattle;
public CAct演奏Drums特訓モード actTokkun; public CAct演奏DrumsTrainingMode actTokkun;
public bool bPAUSE; public bool bPAUSE;
public bool[] bIsAlreadyCleared; public bool[] bIsAlreadyCleared;
public bool[] bIsAlreadyMaxed; public bool[] bIsAlreadyMaxed;

View File

@ -70,7 +70,7 @@ namespace TJAPlayer3
base.ChildActivities.Add(this.ScoreRank = new CAct演奏Drumsスコアランク()); base.ChildActivities.Add(this.ScoreRank = new CAct演奏Drumsスコアランク());
base.ChildActivities.Add(this.actDan = new Dan_Cert()); base.ChildActivities.Add(this.actDan = new Dan_Cert());
base.ChildActivities.Add(this.actTokkun = new CAct演奏Drums特訓モード()); base.ChildActivities.Add(this.actTokkun = new CAct演奏DrumsTrainingMode());
base.ChildActivities.Add(this.actAIBattle = new AIBattle()); base.ChildActivities.Add(this.actAIBattle = new AIBattle());
#region[ ] #region[ ]
ST文字位置[] st文字位置Array = new ST文字位置[ 12 ]; ST文字位置[] st文字位置Array = new ST文字位置[ 12 ];
@ -628,9 +628,9 @@ namespace TJAPlayer3
{ {
bIsFinishedPlaying = false; bIsFinishedPlaying = false;
TJAPlayer3.Skin.sound特訓停止音.tPlay(); TJAPlayer3.Skin.sound特訓停止音.tPlay();
actTokkun.t演奏を停止する(); actTokkun.tPausePlay();
actTokkun.t譜面の表示位置を合わせる(true); actTokkun.tMatchWithTheChartDisplayPosition(true);
} }
else else
{ {
@ -715,7 +715,7 @@ namespace TJAPlayer3
public CAct演奏Drumsレーン太鼓 actLaneTaiko; public CAct演奏Drumsレーン太鼓 actLaneTaiko;
public CAct演奏Drums演奏終了演出 actEnd; public CAct演奏Drums演奏終了演出 actEnd;
private CAct演奏Drumsゲームモード actGame; private CAct演奏Drumsゲームモード actGame;
public CAct演奏Drums特訓モード actTokkun; public CAct演奏DrumsTrainingMode actTokkun;
public CAct演奏Drums背景 actBackground; public CAct演奏Drums背景 actBackground;
public GoGoSplash GoGoSplash; public GoGoSplash GoGoSplash;
public FlyingNotes FlyingNotes; public FlyingNotes FlyingNotes;