From d67485866d23fe5d548bfdabb0f5789c6f531357 Mon Sep 17 00:00:00 2001 From: 0aubsq <0aubsq@gmail.com> Date: Sun, 3 Apr 2022 11:25:10 +0200 Subject: [PATCH] Fix edge crash with characters on main menu --- TJAPlayer3/Stages/02.Title/CStageタイトル.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/TJAPlayer3/Stages/02.Title/CStageタイトル.cs b/TJAPlayer3/Stages/02.Title/CStageタイトル.cs index 2b591138..ff82bf2d 100644 --- a/TJAPlayer3/Stages/02.Title/CStageタイトル.cs +++ b/TJAPlayer3/Stages/02.Title/CStageタイトル.cs @@ -201,6 +201,7 @@ namespace TJAPlayer3 { // Hit 1P banapass TJAPlayer3.SaveFile = 0; + CMenuCharacter.tMenuResetTimer(CMenuCharacter.ECharacterAnimation.ENTRY_NORMAL); this.ctバナパス読み込み待機.t開始(0, 600, 1, TJAPlayer3.Timer); this.ctバナパス読み込み待機.n現在の値 = (int)this.ctバナパス読み込み待機.n終了値; for (int i = 0; i < 2; i++) @@ -210,6 +211,7 @@ namespace TJAPlayer3 { // Hit 2P banapass TJAPlayer3.SaveFile = 1; + CMenuCharacter.tMenuResetTimer(CMenuCharacter.ECharacterAnimation.ENTRY_NORMAL); this.ctバナパス読み込み待機.t開始(0, 600, 1, TJAPlayer3.Timer); this.ctバナパス読み込み待機.n現在の値 = (int)this.ctバナパス読み込み待機.n終了値; for (int i = 0; i < 2; i++)