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mirror of synced 2024-09-23 19:18:20 +02:00

Fix game window violently resizing itself on Linux (#673)

* Fix game window violently resizing itself on Linux

* This isn't necessary either
This commit is contained in:
DragonRatTiger / リュウコ 2024-08-09 05:41:32 -05:00 committed by GitHub
parent 9ce9049131
commit d7d7664497
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@ -417,15 +417,11 @@ namespace SampleFramework {
ViewPortOffset.X = (size.X - ViewPortSize.X) / 2;
ViewPortOffset.Y = (size.Y - ViewPortSize.Y) / 2;
WindowSize = size;
Gl.Viewport(ViewPortOffset.X, ViewPortOffset.Y, (uint)ViewPortSize.X, (uint)ViewPortSize.Y);
}
public void Window_Move(Vector2D<int> size) {
WindowPosition = size;
}
public void Window_Move(Vector2D<int> size) { }
public void Window_FramebufferResize(Vector2D<int> size) {
}
public void Window_FramebufferResize(Vector2D<int> size) { }
}
}